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Since 1999 EverQuest has brought the world of Norrath to the land of the internet and it’s still going to this day. Enter its 25th expansion, The Burning Lands. With it comes new zones, raids, quests, spells, abilities, collections and perhaps most interesting of all a new Stat, Luck. This is our review of EverQuest: The Burning Lands.
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Take the Magic: The Gathering 'What Color Are You?' Quiz.
I'll have to disagree with that. Part of the fun is leveling. I suppose the new "items" are in lieu of leveling? I always fight myself with this game. Maybe I should just take the plunge and really do it.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Aloha Mr Hand !
They are mutally exclusive.
There is a difference between leveling and leveling-nowdoraid-levelagain-nowdoraid
I wouldn't mind "flatter" leveling where one gets different skills and those skills can be leveled a bit and morphed and perhaps have different effects with other skills/actions.
Or maybe something like Dark Souls where you can raise attributes.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Not just DBG but also SOE SHOULD realize that when numbers are way down,you NEED to change something or improve the game.
However seeing how DBG is going to operate,i would not expect ANY kind of creative game development,they will just let the few SOE survivors do their thing repeating same old.
Never forget 3 mile Island and never trust a government official or company spokesman.
It probably shouldn't evolve. The more it changes the greater the possibility that it will lose its player base.
And apparently World of Warcraft did evolve if you have players clamoring for classic servers.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Exactly this. Evolving for the market is dooming your game. EQ has nothing to prove, they were one of the many "firsts" in the genre and will still be loved by many, enough to keep the lights on and then some.
Logic, my dear, merely enables one to be wrong with great authority.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Even if it wasn't beyond their capacity, it still takes money to do that.
So they spend x amount of dollars to upgrade the graphics significantly. What does that get them? Are they going to be able to make that back?
If they don't spend those dollars will they lose people?
These are the things that must be considered. Spending thousands of dollars for no return and no increase in players isn't going to be worth it.
Now, as a way of just making their product "look better" I can see them wanting to do it, but given they aren't Blizzard and that Everquest is a very old game, it just might not be worth it or the budget might not be there.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Logic, my dear, merely enables one to be wrong with great authority.
WoW was able to stay relevant in 2018 because it constantly changed and evolved.
When was the last time EQ2 was relevant? 2006?
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
EQ1 and EQ2. Shame it was EQNext that never made it and these old games are still chugging along. No doubt my favorite MMO of all time - but I just can't even consider playing it again no matter what they do to it.
Points on both sides, but you also have to ask: If they did create a new graphics engine in the year 2019 (or so), would that bring in NEW players? The answer is YES. How many? No idea, but we are in the midst of a major nostalgia wave in media right now (games, movies specifically). And the MMORPG market is in a massive slump with not a whole lot of new games on the horizon over the next few years. I'd argue that taking a classic like EQ1, which many people swear by, would create a welcome mat for an influx of new players. Most will only play temporarily, but some would stay, possibly bringing their friends along for the ride.
EQ is unique in that it would have the power to attract new players with a graphics overhaul. Other, less popular games from that era, such as AO, Shadowbane (if its even still around), and even some of the early to mid 2000's MMOs don't have the clout that Everquest does. EQ and UO remain the two grandfather MMORPGs, eclipsed really only by WoW. EQ's main issue is that it still uses SOE Accounts/Login (or did last I checked) and no one likes dealing with that nightmare. Just a thought.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
The ones that still play EQ1 today could care less about the graphics. They play because of the community. It's a very tightknit community.
What you are asking is basically developing a new game from scratch. That will take years and a huge amount of money. Daybreak doesn't have that kind of money, let alone the competence in house and their new owners only care about Mobile games and Micro Transaction / Loot box F2P trash games.
After leaving eq1 twelve years ago am back and resubbed last month for 6 months...........and loving it.
Eq1 has that charm that you just want to come back to. Sure the graphics are very outdated in older zones but the charm and complexity of the game is still awesome.
Doing the review has me playing again. I'm tempted to finally try a progression server.
World of Warcraft has millions of players and gets a HUGE amount of money. They can afford to upgrade and "stay relevant" graphically. As long as millions of players are playing they can invest in keeping them.
Everquest does not. At it's zenith it had several hundred thousand players.
How many play now?
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Well this is VERY good reason to ask then WHY did DBG buy this outfit?
Also it is telling you time to CHANGE.
I would also say that if this team has learned anything over the years,use that talent to create a NEW IP a new game.
The problem as i see it is this is now a MUCH smaller team and DBG is not really about INVESTING into the future,they want to instead soak up whatever money they can get out of their portfolio with as little effort as possible.
I personally would not continue when there is little to no interest.A SMART business knows when and how to reinvest into the business,you also need to move forward and not sit on your laurels.Obviously MOST of this problem started before DBG,it was poorly run by Smedley.
Never forget 3 mile Island and never trust a government official or company spokesman.