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Wizard101 - Bring on 2019 - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited December 2018 in News & Features Discussion

imageWizard101 - Bring on 2019 - MMORPG.com

With all the eggnog now thoroughly sipped and Santa Claus back at the North Pole, it’s time to start thinking about what 2019 will hold. I know the Wizard101 community is still hoping for a 7th character slot and a renaming feature (among countless other things) as far as in-game additions go, but today I wanted to focus on my more personal 2019 game ambitions.

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¯\_(ツ)_/¯ 


Comments

  • WizardryWizardry Member LegendaryPosts: 19,332
    1-3 is tied to cash shop so a red flag.
    Exploring would be nice but the game is 100% linear,it takes you to each location ,there is no discovery going on here.
    The design needs an overhaul and being an instance game,they could have done it in any of the past instances.
    Should have kept accuracy in tact,kept ppips at 2 to start for ALL.Create some event type content rather than always stepping into an instance circle either outside or in a tower.

    Shouldn't have gone up to 10 pips,it is too slow and does not warrant changing the starting pips because you could accomplish the same idea with less.
    Pets need to be an actual factor but if they made them actually useful they wouldn't sell many more.
    Crafting needs to actually be viable and not some ridiculous time sink,same goes for all the side grinds.

    IMO they ruined the game totally when they started to go heavier on the cash shop.Items should be EARNED in game not bought,it defeats the purpose of gaming.The typical scenario would be ..."oh look at this cool drop" oh wait i got better from the cash shop.
    Triangle_Pants

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • AmatheAmathe Member LegendaryPosts: 7,630
    This game deserves much more credit than it gets.
    Agent_JosephVexiusxTriangle_Pants

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • hades979hades979 Member UncommonPosts: 2
    As somebody that started when the game first began and stopped a few years ago i must saw the thing that killed me was that 99% of the game is pay to play. You need either membership or crowns to get to the next area/dungeon. Nowadays people aren't going to continue playing really at all once they hit that first roadblock.
    sumdumguy1Asher1835Triangle_Pants
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