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the resurrection of ELOA has come, branded under a new publisher and brandished with a new name, Warlords: Awakening has risen from the digital grave to christen a host of new western players with a Korean MMOARPG that woefully underperformed not but two years prior. Has it improved since our original review?
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At the rate at which it is improving, only 24 more relaunches to go before it's a perfect 10.0.
bring holy water and banish it once for all
The Steam Early Access Reviews should have been enough (well the ones that actually had effort put into them) to outline what a poorly handled cash grab attempt this was. The red flag before that were reports about Playwith shutting down the Korean server just a week or two before they launched the early access. https://massivelyop.com/2018/07/19/warlords-awakening-just-sunset-in-korea-and-now-its-coming-to-steam-early-access-here/
The company laughingly cited the mess that happened with Bless Online and performed far worse in the communication department. Veteran ELOA players said that Playwith screwed up the class skills with changes that didn't make sense (and ruined the PvP side in the process) and despite Playwith claims they would listen to player feedback to make the game better before official launch, they never really did.