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This Is Anthem Series, Part 1: Story, Progression, and Customization - MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited January 2019 in Videos Discussion

imageThis Is Anthem Series, Part 1: Story, Progression, and Customization - MMORPG.com

BioWare is putting out its own series of videos designed to introduce fans to Anthem. In this first in the series, story, progression and customization are showcased. Players will get "detailed information about the javelins, customization and progression throughout the game".

Read the full story here


Comments

  • blamo2000blamo2000 Member RarePosts: 1,130
    The equipment loadouts instead of real character development seems pretty weak. It wouldn't be bad if there was both an equipment system and a decent character development system. I was hoping for a lot more. Oh well, I figured I wasn't really part of their target market. I just wish these big devs threw us peons that like adult-oriented rpgs and not games designed with seven year olds in mind a bone once in a while.
    Panserbjorne39KlikaeGdemamiEbany
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    I assume following the storyline unlocks more game content. Anything about interactions with other players not on your team? During freeplay will I run into other players? They said you can solo, can you complete the main story solo? What's the penalty for death?

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • SupaMutantSupaMutant Member UncommonPosts: 136
    The harsh reality is this:

    The success of this game will be dependent on the filthy casuals. If they buy, play, and enjoy the game, then it's a success.

    World of Warcraft was successful not because of Ultima Online players, or Everquest players. WoW was successful because of the masses that never played a MMORPG liked and enjoyed the game.

    The masses that complained 40 man raid is too hard. Blizzard made it easier.
    The masses that complained 25 man raid is too hard. Blizzard made it easier.
    The masses that complained raiding with a guild is too hard. Blizzard made it easier.
    Etc etc etc.

    So the question is. Are you a filthy casual? If not, then your opinion doesn't matter. Life is unfair.
    gastovski1GlacianNexgrg210KlikaeGobstopper3DKajidourdenSpectremusePher0ciousMr.Gutsy
    5|_|©|< /\/\¥ |)!©|< /\/\!|<3|3
  • MykellMykell Member UncommonPosts: 780


    The harsh reality is this:



    The success of this game will be dependent on the filthy casuals. If they buy, play, and enjoy the game, then it's a success.



    World of Warcraft was successful not because of Ultima Online players, or Everquest players. WoW was successful because of the masses that never played a MMORPG liked and enjoyed the game.



    The masses that complained 40 man raid is too hard. Blizzard made it easier.

    The masses that complained 25 man raid is too hard. Blizzard made it easier.

    The masses that complained raiding with a guild is too hard. Blizzard made it easier.

    Etc etc etc.



    So the question is. Are you a filthy casual? If not, then your opinion doesn't matter. Life is unfair.



    Eventually we all become "filthy casuals" as you put it.
    [Deleted User]KlikaeKajidourdenKyleran
  • azarhalazarhal Member RarePosts: 1,402
    edited January 2019

    blamo2000 said:

    The equipment loadouts instead of real character development seems pretty weak. It wouldn't be bad if there was both an equipment system and a decent character development system. I was hoping for a lot more. Oh well, I figured I wasn't really part of their target market. I just wish these big devs threw us peons that like adult-oriented rpgs and not games designed with seven year olds in mind a bone once in a while.



    They didn't show the character development in the video, just the Javelin loadouts/customization.
    Javelin gets all the abilities because it's hardware. The character development is more pilot related.



    I assume following the storyline unlocks more game content. Anything about interactions with other players not on your team? During freeplay will I run into other players? They said you can solo, can you complete the main story solo? What's the penalty for death?



    In order of sentences:
    1. dev talked being able to get the story spoiled by joining missions before you reached that point but the game warning you about it. It might only happen if you join a friend that is that far into the story though.
    2. you either talk to people on your Origin/console friendlist or let the game matchmake you with 3 randoms who you can then talk to. They said there was no global chat (or text chat).
    3. Maybe. Freeplay is limited to public session so the game might put other players (max 3) into your session via matchmaking.
    4. You can solo content that doesn't require a full squad to get into (like Strongholds) because content scale to party size. If you are capable of doing it will probably depends on what difficulty you are playing vs your skills at the game.
    5. No idea.
    Octagon7711ShadowStyleB
  • blamo2000blamo2000 Member RarePosts: 1,130
    "They didn't show the character development in the video, just the Javelin loadouts/customization.
    Javelin gets all the abilities because it's hardware. The character development is more pilot related."

    I wish this made me feel better but the fact they completely left out and didn't even mention the chacater development in a video with this title/focus doesn't fill me with hope.

    I'll check it out since I am spending all the money I usually spend on new games from Steam on other platforms in protest to their authoritarian anti-free speach bullshit, and it seems I get it for free for having the Origin membership I just picked up recently.  I just don't have high hopes I'm in their target market or that game values what I do.  But, at least according to you, they do have a character development system so I'll go into it with an open mind and give an honest go of it.  
    GdemamiKyleran
  • knightauditknightaudit Member UncommonPosts: 389
    I see the gameplay and I like it ... I think this could be fun ... i see it is Published by EA .. and NO .. NO .. NO NO NO... This is going to be another Star wars battlefront .. Another money grab by EA ... Sad to say .. this is a Pass for me
    Gdemami
  • Gobstopper3DGobstopper3D Member RarePosts: 970
    I will say that the marketing machine is in full swing for this title. I guess it has to be though since they basically sacrificed MEA for this and put all their eggs in the Anthem basket. It's sink or swim with this one.

    I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  • EbanyEbany Member UncommonPosts: 56
    A game can be garbage but people will still buy into the hype (Fallout 76). These things are like gravity, the more people playing the greater the pull.
    Kyleran
  • Dr_BinksDr_Binks Member UncommonPosts: 271


    I see the gameplay and I like it ... I think this could be fun ... i see it is Published by EA .. and NO .. NO .. NO NO NO... This is going to be another Star wars battlefront .. Another money grab by EA ... Sad to say .. this is a Pass for me



    I really wish all of you ,,, NO NO NO <<< how dare you want to make MONEY>>>> people would get off of that horse!!

    ANY and I mean ANY company that spends money on what ever widget they make HAS TOO make at lest 33% over what they spent just to break even; let alone make any profit to post on their P&L statement, if they don't they will end up closing their doors!! And guess what ,,, NO MORE WIDGETS,,,, i,e, game in this case!

    Now on this game,,,, for some reason it does not say play me to me,,, not sure what it is about it, but it just doesn't excite me. I just hope it works out for Bio-ware and EA.
  • KyleranKyleran Member LegendaryPosts: 44,059
    Mykell said:


    The harsh reality is this:



    The success of this game will be dependent on the filthy casuals. If they buy, play, and enjoy the game, then it's a success.



    World of Warcraft was successful not because of Ultima Online players, or Everquest players. WoW was successful because of the masses that never played a MMORPG liked and enjoyed the game.



    The masses that complained 40 man raid is too hard. Blizzard made it easier.

    The masses that complained 25 man raid is too hard. Blizzard made it easier.

    The masses that complained raiding with a guild is too hard. Blizzard made it easier.

    Etc etc etc.



    So the question is. Are you a filthy casual? If not, then your opinion doesn't matter. Life is unfair.



    Eventually we all become "filthy casuals" as you put it.
    Count me in, definitely more of a filthy casual these days. 

    Life's too short to spend much time struggling in a game. 

    Doesn't mean I'm not up for a good challenge,  but I can definitely do without an excess of tedious and time wasting activites during the journey. 

    ;)
    ConstantineMerus

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • moosecatlolmoosecatlol Member RarePosts: 1,531
    I'm worried that this game is going to run like shit. That would probably be the biggest issue I'd have with the game.
    [Deleted User]
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    edited January 2019
    Last min. Demo news.

    Star at level ten Ranger, play to level fifteen.

    Drops to buy stuff with will be increased just for demo.

    Pre-launch demo, Jan 25th through Jan 27, 2019.

    Second pre-launch demo Feb 1st through Feb 3rd, 2019.

    Progress carries over to open demo if you start with vip demo. Nothing carries over to main game.

    Origin pre-orders and Origin Access Subscribers, are auto enrolled for demo.

    Xbox and PlayStation pre-order will either be auto enrolled or receive email with code.

    3rd party retailers will have a code for demo logins. Sign into account, put in code, redeem.

    Preload available Jan 23rd. Demo servers close Feb 3rd.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

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