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Is there any information out on how character development will be done?
Is it going to be more or less automatil (ala WoW), Control of basics like D&D (Strength, Agility, Inteligence, Wisdon, Stamina, Charisma) or indepth control such as Anarchy Online where there are dosens of characteristics to control?
Personally, while i prefer the detailed customization of the last (AO), i'm expecting the seccond kinda (D&D) and fearing the first (WoW)
*edit*
I'm pretty tired so i never even considdered they'd probably use a similar setting to WFRP, still the question about how customizable it will be remains
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We do not know anythign about STAT customization so far, but about skills we do know something, even if it is not 100% sure (as these things never are until the game release).
Skill wise, everyone will start with a certain career from either the "Warriors" pool or the "Adept" pool (it is uncertain if there is actually a newbie career called "Warrior" for fighters and "Adept" for casters/others).
You then gain experience in the usual way, by fighting monsters and completing quest, AND also by partecipating in PvP. You select 3 skills between the ones available in your career as the ones you want to develop and your xp is divided between the three (how is not said, equally possibly).
Once you complete a skill, more selections open up and you continue like this until you completely learn all skills of your career. Once you have done that you upgrade to another career that can either be in the same "flavor" as the previous or somehow different (it is unlikely you can take adept career as a warrior and viceversa, but you can probably take like "swordsman" and then either advance to "Foot knight" or take "Archer", in the first case you become a better melee fighter, in the second case you gain some archery skills).
Then you start again accumulating skills until you complete this career as well. You do this process 4 times before being maxed out. We also know career progression will contain special abilties, morale abilities and tactics.
That is all we know, more or less.
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