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Have you guys heard about ArchLord? Where one player will 'rise to become the ArchLord' and with gain control over epic mounts, bodyguards and stuff?
Why hasnt this been done before? has this been done before? Im fairly new to MMO's but as far as I'm aware a system liek this has never been implemented?
Comments
When i read about that (the twist behind Archlord) i thought it was the dumbest idea. Just more "the person who has the most time to put into the game gets the most out of the game" bullcrap. Time != skill.
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You become ArchLord by accomplishing a quest line. The latter part of the quest line requires the efforts of an entire guild. And I believe the posession of ArchLord is also passed on through guild battles.
As such, the status of ArchLord will be achieved by a sucessfull guild leader/senior guild member rather than by players who play the most (although the two are often one in the same).
I think it's a phenomenal idea. I'm also quite surprised this is the first time it's being done.
Yea it's incredibly frustating for the 99.99999% players of the game. And since the aim of every company is to make profit, you are more likely to lose players this way.... if anyone plays it in the first place.
It would be cool. for one person, but suck for the others.
But I guess if a guild controls them... then it's different story. Not the whole game world..... but something like 50%, second place 30%, third place 20% or something..... but the guild size has to be limited or it would be just zerg rush.
k I'm going offtopic... and I'm not even that good at planning mmo lol..
why this be a stupid idea? essentially we all play games because WE want to be the best at them, this game gives players that chance, and from what I've read about ArchLord both on here and through other sites is that it cycles every month, so there are always opps for other players to challenge for ArchLord supremecy?
I heard someone describe it as WoW with a great hook! maybe that is a bit extreme, but it does look amazing!
One of my mates works for a distributor of games and he has been to Codemasters offices in the last few days and saw ArchLord for the second time, he's big mmo gamer, esp on WoW and said ArchLord was looking good!
Not true. I play games to have fun. If you want to be the best then more power to you. However a lot of us play to enjoy ourselves and not be hung up on who is the best.
Support Bacteria, its the only culture some people have.
the same thing will be implemented in Roma-Victor, although it starts out as the Dev being the boss.
it hasnt been implemented yet because:
1. it would give one person too much power
2. that person could abuse it
3. it ruins "some"other player's fun.
4. it hasnt
Thirdly, we all have an ego meaning that we all want to be the best :P
The idea of becoming the Archlord does absolutely nothing to generate interest for me. Because it's not something you can acheive through your own actions, or even through the actions of a small group. It requires a big guild. I know that I will never lead a big guild in one of these games if for no other reason than the fact that I simply don't have the time to mess around with managing a guild.
So as a "hook" it's meaningless to me. It's just another way to put a feather in the caps of uber guild leaders. So yay, I could join a zerg guild and be one of the loyal peasants busting my hump to install my lord and master as the Archlord so that he can soak up the glory and brag about how great he is...wow, what fun.
So it would be a great incentive for...what? Maybe 20 or 30 people per server? The leaders of the guilds that are big enough to have a shot at it.
No, this idea doesn't interest me in the slightest. Why would it? I know that I would never have a shot at it. No matter how long or how well I played I would never have a shot it because I wouldn't have the required pack of loyal minions doing my bidding to install me as Archlord.
So instead of making me want to play the game it has the opposite effect and makes me NOT want to play the game. I'm sick of these games catering to uber guilds. When did fantasy-adventure turn into herd mentality zerg contests?
A discussion about this game has already been going on for a few days now... > Here <
When i read about that (the twist behind Archlord) i thought it was the dumbest idea. Just more "the person who has the most time to put into the game gets the most out of the game" bullcrap. Time != skill.
Actually you require an entire guild to help you become an archlord. This is not something a solo player can do on his own. Do you guys even read up on the games before you comment? Besides this is an mmorpg, what mmorpg's can you think of that do not benefit the person with the most amount of time? Personally I think it's a great idea to make a game center around an event a guild has to do instead of a solo person.
It actually takes away the advantage of a solo player who has too much free time and places it more so within the hands of multiple players to accomplish it.
The game also has content for the soloist as well as guilds. Seriously guys, learn more info about it. I see negative post pounding on it due to partial facts and not reading half of what the game has to offer. Are you guys gamers or just nit pickers?
Not true. I play games to have fun. If you want to be the best then more power to you. However a lot of us play to enjoy ourselves and not be hung up on who is the best.
I couldn't agree more. I don't play games to be #1 I play for personal enjoyment. I still have an interest in the game as it has a lot of appealing features including soloist content as well as group content.
While you may need a guild to become Archlord it shouldn't matter to gamers who play games mainly for enjoyment.
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Originally posted by Jerek_
I wonder if you honestly even believe what you type, or if you live in a made up world of facts.
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Wow. I guess this thread about being able to t3h k1ng a game was too serious for some pointed levity. Which actually maybe makes the point for me.
Namely that, once in such an absurd position, anyone would be free to assert his will (no matter how silly) on the gameplay of others. It doesn't sound like a clan to me, since membership isn't voluntary. My feeling is that power corrupts, but absolute power is actually pretty awesome.
Plus, I don't get what about running a guild that's good at whatever the game devs demand to become king qualifies a person as sovereign. They might be total assholes. Or morons. Or they might enforce Talk Like a Pirate Day.
ArchLord has a few unique things that I cannot wait to check out and now with the beta being close, things are getting excicing
I'm not quiete sure how this will work, but the same idea of ArchLord is actually going to be implemented in Roma Victor.
Of course in that game, Ceasar is the equivilant of ArchLord. I read the forum and apparantly you can overthrow him if you are good enough. The first Caesar will be played by a mod and if a player can assasinate him even with the heavy guards, he can be the next Caesar.
Sorry I dont really have much info... wanted to beta the game but the pre-order sold out ;(