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Elder Scrolls: Blades - A Golden Goose with a Lead Dollar Bill Round Its Neck

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited April 2019 in News & Features Discussion

imageElder Scrolls: Blades - A Golden Goose with a Lead Dollar Bill Round Its Neck

As we continue the slow, excruciating wait for Elder Scrolls 6 it’s easy to feel like Bethesda have left us out on a limb when it comes to our desperation to delve back into Tamriel. That is, of course, if you forget the very accessible and captivating Elder Scrolls Legends CCG, and, perhaps more evident, The Elder Scrolls Online. If for some reason all that isn’t tickling your biscuit, Elder Scrolls: Blades has now entered Early Access.

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Comments

  • WhiteLanternWhiteLantern Member RarePosts: 3,319
    All I can say is that the world needs more "tickled biscuits".
    AenghasDestroyer55555

    I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    I'll just repeat what I've said before...

    It's OK for a mobile game but unless you really want a mobile game for some reason, go play Oblivion or Skyrim again.. or ESO. There is no point going out of your way to play this if you can play the proper games.
    Rain_DeathravenGdemamiRoin
    I don't suffer from insanity, I enjoy every minute of it.
  • SephrosSephros Member UncommonPosts: 429
    Fair assessment. I spend more time not playing while chests unlock, than actually actively playing the game
    Daranarinfomatz

    Error: No Keyboard Detected!
    Press F1 to continue......

  • dcope88dcope88 Member UncommonPosts: 12
    Pay to win? Quest rewards locked behind a paywall? I don't care how good the gameplay is this would get more like 2/10 from me.
    AlomarRain_DeathravenXarkoGdemamiinfomatzGladariTacticalZombeh
  • DaranarDaranar Member UncommonPosts: 392

    Sephros said:

    Fair assessment. I spend more time not playing while chests unlock, than actually actively playing the game



    Yup. I think they messed up on the chests. It encourages players to not play, after enough of that, you uninstall.

    That being said. I'm really enjoying it. If you look at it as the next Elder Scrolls game, then it sucks. It's Elder Scrolls Lite. And from that perspective, I think it's GREAT! It's a really decent mobile game. Some wonky controls from time to time and half the time my dummy doesn't raise his shield, not sure if that's a bug or just because the shield button is 1/4 the size of my thumb and hard to hit.

    We can sit and complain about P2W and Micro-Transactions, but that's pointless because that's what Mobile gaming is. No point complaining that the sky is blue. Just gotta accept it and make the best of our cold world. But that all being said, I don't feel the MTX are overly cumbersome like MANY games. If I really want to play, nothing stops me, I can play without open slots for chests. Some games literally limit how often you can play with MTX. Not here...yet.

    Def one of my favorite mobile games at the moment. And no where near my least favorite MTX game.
    ScottJeslis

    If I want a world in which people can purchase success and power with cash, I'll play Real Life. Keep Virtual Worlds Virtual!


  • SlyLoKSlyLoK Member RarePosts: 2,698
    edited April 2019
    The chests have a weird timing jump.. 5 seconds to 3 hours to 6 hours to whatever the other ones are... It sucks. I would be ok with 5 seconds , 5 minutes , 30 minutes and so on.. that time can pass while you are playing.

    Also players need to be able to set more than one to open at once. I personally can't wait around for 30 hours to open 10 silver chests.
    Gdemami
  • ScotScot Member LegendaryPosts: 24,429
    Mobile...nuff said.
    LokeroTacticalZombehinfomatz[Deleted User]
  • Panther2103Panther2103 Member EpicPosts: 5,779

    SlyLoK said:

    The chests have a weird timing jump.. 5 seconds to 3 hours to 6 hours to whatever the other ones are... It sucks. I would be ok with 5 seconds , 5 minutes , 30 minutes and so on.. that time can pass while you are playing.



    Also players need to be able to set more than one to open at once. I personally can't wait around for 30 hours to open 10 silver chests.



    That seems to be a common structure for mobile games, I think in Clash Royale the chest timing is similar as well as a couple other games I've tried.

    Maybe those amounts hit the hot spot for people spending money based on analytics. Not sure.
  • XarkoXarko Member EpicPosts: 1,180
    I played it for about 4-5 hours, before I deleted it.

    Pros:Looks and runs pretty well even on older phones. I got Honor 9, it was smooth with occasional FPS drop, but perfectly playable. Considering it's a Bethesda game and early access, they've done a decent job. It DIDNT eat my battery at all, I was surprised. Character customization and build possibilities seemed ok for a mobile game.

    Cons: The rest. I didnt find combat fun. It's just tapping the screen. I mean, of course, it's a mobile game, there isn't much else to be done, but it got old VERY fast. Dungeons felt like running the same map over and over. Not much else to do(yet?), very repetitive. Town rebuilding not very interesting. Grind to build so you can grind to upgrade, so you can grind to upgrade. Classic mobile stuff. Lootboxes, P2W cash shop and paywalled progress is just icing on the cake.

    TL;DR: OK mobile game completely killed by money grabbing greedy scummery. Take a peak if you are interested, but dont waste much time.
    infomatzKilraneM1K313K0CK
  • DaranarDaranar Member UncommonPosts: 392

    SlyLoK said:

    I personally can't wait around for 30 hours to open 10 silver chests.



    That's the entire point. Everyone forgets that free games still have to make money. They cost a lot of money to make. If you never have any incentive to buy something, how do they make money? If chests open in a timely manner than people can wait around for then you have eliminated a revenue stream...
    Iselin

    If I want a world in which people can purchase success and power with cash, I'll play Real Life. Keep Virtual Worlds Virtual!


  • ChildoftheShadowsChildoftheShadows Member EpicPosts: 2,193
    edited April 2019
    I would rather employ classic "tab-target" combat for a mobile game. even in FPV like Blades.
    Post edited by ChildoftheShadows on
    MadFrenchie
  • Mr.GutsyMr.Gutsy Member UncommonPosts: 93
    Just rename the website to MobileRPG.com
    XarkoScot
  • seshsesseshses Member UncommonPosts: 67
    Tried it for an hour got a 3 hour timer on a loot chest uninstalled i have better things to do than wait .
  • SlyLoKSlyLoK Member RarePosts: 2,698
    edited April 2019
    Daranar said:

    SlyLoK said:

    I personally can't wait around for 30 hours to open 10 silver chests.



    That's the entire point. Everyone forgets that free games still have to make money. They cost a lot of money to make. If you never have any incentive to buy something, how do they make money? If chests open in a timely manner than people can wait around for then you have eliminated a revenue stream...
    I've spent money on mobile games specifically when they don't go out of their way to try to pry money out of me. There are better ways to fund games other than lazy sleezy practices.
    Lokero[Deleted User]
  • BloodaxesBloodaxes Member EpicPosts: 4,662
    edited April 2019
    My go to "game" if I ever have the need to play on mobile is my ePSXe. Just put some psone games you enjoy or never had the chance to try, and play them on the go!

    Top it all off, no pay2win, online requirements or cash shops!
    [Deleted User]infomatz[Deleted User]

  • DaranarDaranar Member UncommonPosts: 392

    SlyLoK said:


    Daranar said:



    SlyLoK said:


    I personally can't wait around for 30 hours to open 10 silver chests.






    That's the entire point. Everyone forgets that free games still have to make money. They cost a lot of money to make. If you never have any incentive to buy something, how do they make money? If chests open in a timely manner than people can wait around for then you have eliminated a revenue stream...


    I've spent money on mobile games specifically when they don't go out of their way to try to pry money out of me. There are better ways to fund games other than lazy sleezy practices.



    Better depends on the perspective. Analytics time and time again prove that people (maybe not you) will pay big bucks to not wait. There pretty much isn't any better way, financially speaking, to fund games. That's why almost all of the top grossing games on every app store contain very similar, if not identical, mechanisms. Even the top grossing PC games are almost all MTX driven with p2w features. Granted, thank God we don't often see pay to not wait mechanisms there...yet.

    The name of the game is money. And as long as people shell it out...well...

    I like what someone said on the Black Desert thread. "Don't hate the game, hate the player."
    Kyleran

    If I want a world in which people can purchase success and power with cash, I'll play Real Life. Keep Virtual Worlds Virtual!


  • NeoyoshiNeoyoshi Member RarePosts: 1,489


    I'll just repeat what I've said before...



    It's OK for a mobile game but unless you really want a mobile game for some reason, go play Oblivion or Skyrim again.. or ESO. There is no point going out of your way to play this if you can play the proper games.



    Yep.


    Fishing on Gilgamesh since 2013
    Fishing on Bronzebeard since 2005
    Fishing in RL since 1992
    Born with a fishing rod in my hand in 1979
  • TheocritusTheocritus Member LegendaryPosts: 10,014
    Scot said:
    Mobile...nuff said.
    I'm really hoping that people start finding a way to get away from the phone more...I hate to see so many kids just bury themselves in a smart phone and not pay attention to the world around them.
    ScotLiljna
  • ScotScot Member LegendaryPosts: 24,429
    Scot said:
    Mobile...nuff said.
    I'm really hoping that people start finding a way to get away from the phone more...I hate to see so many kids just bury themselves in a smart phone and not pay attention to the world around them.
    When you consider that kids can start as young as seven (earlier?) on a tablet now and the average age for getting a smartphone is under ten it is a wonder kids realise they are living in the real world not the online one.
  • ThaneThane Member EpicPosts: 3,534
    edited April 2019
    well, there are games for gamers (like skyrim or ESO) and games for hectical little moneymakers.

    mobile gaming has nothing to do with gamers, eg us.

    "I'll never grow up, never grow up, never grow up! Not me!"

  • nastilonnastilon Member UncommonPosts: 152
    If the game basically pigeonholes you into purchasing more than $10-$15 a month (mmo subscription price) then I call it predatory behavior on part of the company. I didn't use to think these loot box things were so bad, but more and more I think it is absolutely horrible.

    I think MMORPG should do an article about ESO and how they have horrible technical issues (group finder, cyrodiil etc) and instead of fixing them we get more crown crates and crown items...
    Kyleran
  • AndrewTheJoyfulAndrewTheJoyful Newbie CommonPosts: 29
    Mobile game = p2w, always. And this is kinda sad especially for TES game
  • ET3DET3D Member UncommonPosts: 330



    Scot said:

    Mobile...nuff said.


    I'm really hoping that people start finding a way to get away from the phone more...I hate to see so many kids just bury themselves in a smart phone and not pay attention to the world around them.



    Yeah, they should bury themselves in a PC, like I did. (That's not entirely true, it was 'home computers' in my time.)


    Xarko said:

    I didnt find combat fun.


    I have to say that's completely consistent with how I see an Elder Scrolls game. I quit Morrowind early on because I couldn't manage to hit foes while they seemed to hit me through rocks, and in Oblivion I mistakenly hit an NPC ally which caused an entire chain of consequences because the game just didn't have the option to say 'sorry, dude, my mistake, it's that shitty combat system'.
  • GladariGladari Member UncommonPosts: 12
    And this is available on limited devices. Although I signed up for and was granted early access, none of my devices are on the list of ones that work with this game! It does not work with just any Android phone or tablet!

    Gladari:
    Ranger of Surefall Glade
    Red Mage of Vana'diel
    Acrotecher of Moatoob
    Mate of Union

  • ChildoftheShadowsChildoftheShadows Member EpicPosts: 2,193
    Gladari said:
    And this is available on limited devices. Although I signed up for and was granted early access, none of my devices are on the list of ones that work with this game! It does not work with just any Android phone or tablet!
    consider yourself lucky not to get sucked in.
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