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Many fans in the west remain disappointed that no news has come out about the possible release of Lost Ark. Simultaneously, however, Korean players have been enjoying the Smilegate MMO for over a month since its release in March. With the game's release, developers are peering into the game's future and have posted a brief roadmap of content coming in the future.
Comments
That's the problem with Korean games, just like PUBG and Archeage
They have good ideas, but then they fuck up their games, they will never learn from their mistakes
I wonder if they'd remove that for a western release if it was something players didn't want?
¯\_(ツ)_/¯
Lost Ark needs us more than we need it.
What, all 10 or 12 of them?
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The thing is, these "games" fight with whether they are a game or a world. Most games coming out are exactly that "games."
And a lot of people who play them want "games." Of the people I know who play video games, most of them prefer knowing what they are to do and having clear goals. They don't want to be told that their contact is somewhere in the city and then have to sleuth out where they are. They just want the glowy thing on the map.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Is there any problems with this? You can simply ignore that feature if you want.
That's how I'm feeling right now.
¯\_(ツ)_/¯
Even Blizzard's most recent fantasy endeavor, HotS, they were simply jumping into the MOBA ring and it wasn't even original IP ideas, they just pulled from their other IPs.. Some fantasy, some not. The setting of the game itself is pseudo-fantasy, as only some maps and characters use the aesthetic and tropes.
However, you look at games that aren't set in the fantasy genre? American devs are all over that. Rockstar Games (Red Dead and GTA series), Naughty Dog (Last of Us, Uncharted, friggin' Crash Bandicoot way back when even), Insomniac (Ratchet and Crank), iD (Wolfenstein, Doom, Rage), Maxis (love it or not, Spore and the Sims were both pretty innovative titles that followed very little in the footsteps of previous titles, and the Sims is a pretty high-quality series)....
Bethesda/Zeni's Elder Scrolls is one of the few American-made fantasy IPs I would say has maintained the sort of high-quality status you describe. Not sure why that is, to be honest.
Lol ESO is high quality? Looooool
Once upon a time we used to have a developer called Blizzard ...
What exactly, compared to the rest of what we have at hand makes ESO a low-quality game?
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
Really? Yea, no! There is nothing good out there right now.
Asian developers have such amazing attention to detail, the art design, small animations, just about everything.
I'm just shocked that western developers don't seem to care about such detail.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Rockstar Games (namely GTA and RDR) are praised for their luxurious and realistic details, but these come at a great cost to the gameplay experience. Overly long looting animations, characters who move like tanks due to excessive animations. Horses can't be called from too far away etc.
You get my point. Often times, more detail can be a bad thing for the user experience.