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The Astellia team has released both a written and video preview of the Enhancement System, including how the UI functions, what stats can be improved in a player's gear, how dismantling unused items benefits enhancement and how the upgrade process works.
Comments
Are they comparing this game or A:IR towards Bless?
Only thing Bless and Astellia have in common is they are from SK. Its kinda of a slippery slope. Its kinda like saying every MMO that comes out from NA is basically like EQ1 because they were both made in the same country. If you take time to read up on the games, its easy to see they are very different.
¯\_(ツ)_/¯
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Awesome ((sarcasm off))
Or people are just too desperate right now to tell the difference between something that actually is trying to be good and something that is just a straight up cash grab. Its funny how people's memories get fuzzy about their comments towards Bless before it launched, even saying "Neowiz has been working hard on this for a while for our version so the other launches dont matter." But, DMKano, I say just give up. This game will come out, probably pull 10k its first month, chargebacks the following month flooding this site's forums with "this game is so bad," "the performance is garbage," yada yada. Then the people who knew this from the start have to be like "oh? oh really.....what a shock. This looked so good...."
As for A:IR, the real issue with that game will be the engine. The actual game's mechanics look clean enough for what they are trying to do even though they aren't really "re-inventing the wheel" but when you have a lot of people in an area, its going to be bad. Someone who knows a lot about software engineering will tell you that its not really the engine's fault per se, it just wasn't tooled right for the thing its being made for. The unfortunate reality is that most eastern developers just use tools to do a job. They pick an engine and use said engine to build on. They dont analyze said engine and try to manually configure it for what they are trying to do.
This enhancement system is not creative,very old used in a lot of KR games and imo not good and is always targeted to the cash shop.
Not decided on cash shop yet ..lol..it's only been out since 2018,so what does this mean,wait and see the popularity level to know how bad you can grind out the cash shop?
I feel since this type of enhancement system has been directly tied to cash shops in korean games since the dinosaurs roamed the earth,NOTHING should be mentioned yet without ALL the pertinent information.
WHY,well like another site that cares more about it's viewers states>>>so consumers can make a better informed decision on the purchase.As we can already see by a poster above,he is already SOLD without all information,so this is already taking form as misleading advertising.
Preview is not an excuse to endorse a sale or game idea without all the information.There is absolutely NO mention from Bill who is the narrator as to possible issues with this system but is nicely posted on the OFFICIAL Astellia channel so this is 100% endorsed partnership or in reality..sponsored.
How can you be on the official channel and not divulge the connection between mmorpg and Astellia/Brunson?
Never forget 3 mile Island and never trust a government official or company spokesman.
to say "it looks good"you mean visually or game play because we really are given almost nothing so far.So to say it looks good would be based on literally nothing unless of course just visually.
Socketing with the typical +1 +2 +3 ....+10 upgrade system has always 100% been tied into cahs shops,are you saying that idea would be good too?
My point is that i don't like ANY kind of positive endorsement without all the facts behind their systems.I am not going to say anything looks good aside from graphics until i see FACTUAL monetizing of this game.
If turns out they are honorable and NOT a p2w cash shop..GREAT,then i will take a further look but somehow i call BS and expect lies.
Never forget 3 mile Island and never trust a government official or company spokesman.
When I say looks good I mean specifically the systems. I never mean the graphics. I enjoy playing games, not looking at them.
Their website addresses my main concerns - which are mainly is it an actual mmorpg and does it have a character development rpg system that at least looks somewhat involved and interesting. The answer is yes on both.
I mostly don't care about monetization. As I said in another post, the only game I tried or played where I felt pressure or the need to spend money to advance was Neverwinter Online, which I don't see a lot of people complaining about. The other games I see people complain a lot about that I also played almost always have shops that have zero in them that interests me - I will never spend a dime on cosmetics, temporary buffs, housing, land shit, or anything else. The games with "stamina" usually focus on crafting, and I like mmorpgs and not crafting games so that doesn't impact me.
The things I am willing to spend money on are the game itself, a subscription (that usually ends up giving pretty good buffs for subscription games that end up going f2p), and inventory space if the cost is reasonable and the system isn't ridiculous and the upgrade is permanent and helpful.
I do not have much experience with games with gear upgrade systems like this - if I am remembering right Neverwinter Online has (or had when I played) a similar system that required you to buy shit from the store to have a reasonable chance for a successful upgrade. And it wasn't cheap. This could be an issue for this game, sure. But if so when does it become necessary and did I have fun enjoying the game up to that point? If so, like Neverwinter Online, it will give me a good amount of hours of cheap enjoyment until.
And I certainly do see it as a competitor for WoW Classic (not modern maybe) for people looking to get out of an mmorpg what I am and have the same requirements to be interested for a game that I am - again, is it an mmorpg and does it have interesting character development and other rpg systems. WoW Classic checks those boxes, almost nothing else that came out in the last bunch of years or is coming up checks those boxes. We aren't interested in the various genres of crafting games or BRs, or games made to be fun for children watching videos of other people play the game.
Will I play this over WoW Classic if they release in the same time frame? No. I'll go with the game I know for certain I will enjoy. I'll eventually try it. I just think its a really bad idea to release in the same timeframe, and it bothers me that I have been looking for a new mmorpg to play for years and instead of this being there for me when I need it - it gets announced as being released the only time I know I won't.
One more thing is optimisation. Bless was a nightmare. Neowize promised to fix it but of course didn't do it. On the other hand Astellia is working fine, no performance issues. Just check the streams.
And yes, Astellia is an Asian MMO with a mechanics that Asians love, but some westerners enjoy them too. So this is not going to be a game for WOW players, but for these who like Asian MMO.