Apparently the two first major factions are dev controlled which are also where the "police/military" force will be at.
Some sort of Hybrid Vertex-Voxel tech they got going, ingame programming through some form of lua scripting.
The community will have to reach certain milestones to get new tech, like reaching the first moon would potentially take several days by flying there non-stop - logistics could potentially play a large part in that in setting up refueling stations.
Player factions will be able to claim space, and its all a single shard server as well.
Well Eve or Star Citizen are the two to which we judge the competition. This game looks like one of those Factorio games ,a bunch of block building,ok it's something,some building,better than SC or Eve albeit ever so little.
The visuals,not very good,low end,space looks as always a bunch of rock particles cluttering a boring black space. So is there anything else in the video that screams..PLAY ME?I don't see much at all in there.
I feel low budget devs aim for space games because space is so easy to make,very little effort needed.However the actual space game genre is an enormous undertaking,you better have a Star citizen budget if even thinking about it or just forget it.
Never forget 3 mile Island and never trust a government official or company spokesman.
Not entirely sure if Frozenbyte (the devs behind the Trine series) are low budget or not, they've been developing this for like 5 years, whether or not visuals are low-end is probably a matter of perspective and art style, not to mention it could also be choice they made to also make sure performance stays on the better end.
The spammers are getting more and more creative. 2 lines on topic then the gambling link.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
Comments
Some sort of Hybrid Vertex-Voxel tech they got going, ingame programming through some form of lua scripting.
The community will have to reach certain milestones to get new tech, like reaching the first moon would potentially take several days by flying there non-stop - logistics could potentially play a large part in that in setting up refueling stations.
Player factions will be able to claim space, and its all a single shard server as well.
This game looks like one of those Factorio games ,a bunch of block building,ok it's something,some building,better than SC or Eve albeit ever so little.
The visuals,not very good,low end,space looks as always a bunch of rock particles cluttering a boring black space.
So is there anything else in the video that screams..PLAY ME?I don't see much at all in there.
I feel low budget devs aim for space games because space is so easy to make,very little effort needed.However the actual space game genre is an enormous undertaking,you better have a Star citizen budget if even thinking about it or just forget it.
Never forget 3 mile Island and never trust a government official or company spokesman.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests