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The latest patch has arrived on the Conan Exiles testlive server to allow players to check out some of the upcoming content. Most notably, The Warmaker's Sanctuary dungeon is part of the update as well as a population revamp in faction capitals and caves. Players will also find new loot, an update to the temperature system, agility and survival attribute changes, weapon balance tweaks, bug fixes and QoL improvements.
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Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
I just build and explore and don't have to deal with unruly players.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Play on a pve conflict, there is pvp between 5pm and 11pm, but they cannot damage your base, so you basically cant be killed while offline and once you have a base going, it can only bw destroyed by a purge (unless it rots from spending too many days offline
What about Ark?
I did not know this. Thank you.
Not a very good article in that is leaves me GUESSING,are these instance caves dungeons or open world,it matters a lot because i have no room for instances anymore,that is old school been there done that and defeats the purpose of having a MMO.
I wouldn't mind trying Conan now a days,been awhile,i know when it first came out i did not like what i saw and ignored it.I feel the problem is likely the same problem that plagues most mmo's>>>pvp,it can NEVER be balanced and ruins both community and players game play.
What it sounds like this game perhaps does nicely is add in the loot/gear that my Atlas is missing but Atlas is more about plausible realism than hunting for loot drops which in itself is a mechanic that has long been mind boggling.
Like when did we decide that people would hunt for loot then add in loot that has no probability of dropping based on what the mobs are using.It is like some simple carrot that entices people to play badly designed games and i am guilty of it as well.However,i still tend to aim for he game design and game play way more than just chasing loot all day n night.
If i was going to just kill stuff and fight bosses and get loot i would just go back to playing FFXI.
Never forget 3 mile Island and never trust a government official or company spokesman.
You say a lot of crazy shit but this takes the cake.
You can also play with a friend in co-op mode which doesn't require a private server as the host's computer acts as the server for that one.
You can go into the admin setting and set up all the settings how you want them, no day / night cycle, yes purge, no purge etc....
Than you have the official everyone can play on them servers and the private servers like Eldrach said which can be RP, PvE, Pvp or whatever the host that's paying for the server wants.
My son plays single player mode and just uses it to build stuff.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red
Most/many are happy with the game but seems the biggest problem is Funcom,not surprised.
Seems some hacking going on and Funcom doesn't care and the report tool seems to be there for show as well.
Even the poster above me seems to be eluding to problems because of Funcom,so seems this developer is NOT serious and just whipping out fast games to create cash flow.
If Funcom top execs had half a brain they would take what seems a decent game and roll with it,keep people happy,fix bugs,improve the servers,then if all are happy work on PVE so people don't have to deal with pvp crap and then you can sell expacks instead of lazy DLC's.
I know some say the DLC's are not important,yes they are because gamer's become bored,they want new tiles,new clothes/armor,serious gamer's EXPECT meaningful content updates and yes anything new is important. I am still not clear on the "seasons pass" ordeal,any kind of ongoing cost like that seems over the top because i can play Atlas for $30 forever,no added costs and content is still coming in for free as well the many mods players create ,again for free.
Never forget 3 mile Island and never trust a government official or company spokesman.