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World of Warcraft Devs Respond to Player Criticism of New Nazjatar PvP Event - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

imageWorld of Warcraft Devs Respond to Player Criticism of New Nazjatar PvP Event - MMORPG.com

When v8.2 Rise of Azshara launched in World of Warcraft, it came with a new PvP event called "Battle for Nazjatar" that would launch periodically throughout the day. However, over the past week, players have been frustrated by repeatedly being involved in "lopsided faction representation" during these PvP fights. In a new post on the WoW forums, devs acknowledge the feedback and have announced changes to mitigate the issue.

Read the full story here



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Comments

  • ScotScot Member LegendaryPosts: 24,429
    edited July 2019
    It never occurred to them that they might not get a roughly equal number of faction players? I assume Blizzard have never done anything like this before or any of their staff have played in a MMO that has factions, because if so it would have been blindly obvious this occurs. ;)
    Kyleran[Deleted User]Phry
  • gervaise1gervaise1 Member EpicPosts: 6,919
    We've heard your PvP feedback; no worries we are making it PvE!

    Devs seems a little "touchy" as well.
    SBFordScellowScot[Deleted User]bcbully
  • Panther2103Panther2103 Member EpicPosts: 5,779

    gervaise1 said:

    We've heard your PvP feedback; no worries we are making it PvE!



    Devs seems a little "touchy" as well.



    It's so frustrating to see them make decisions like this on the fly.
    Octagon7711[Deleted User]gervaise1
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    I don't know this game anymore. It's like running into an old friend you haven't seen in ages and they are a completely different person then the way you remembered them. Oh well.
    [Deleted User]

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    I think the funniest thing of all of this is that they KNEW war mode was like this the entire expansion so far, so....they thought it was a good idea to have an event around it.....because, yeah.....Development at its finest.

    The only real thing this showed the public is that they had a list of things they were planning on rolling out; however, a lot of things were garbage so they are just trying to salvage as much as they can until 9.0. All while Ion gets his next apology video ready. You think Ion was a politician at this point with how much apologizing he's been doing over the years.
  • OzmodanOzmodan Member EpicPosts: 9,726
    It is like they did little testing and either ignored testers comments or did not even bother to read them.
  • SwaneaSwanea Member UncommonPosts: 2,401
    Years of very unbalanced faction servers (even with the cross server stuff) and they didn't see this coming? I mean...Really?
    ScotPhry
  • VexiusxVexiusx Member UncommonPosts: 212
    Y'all always got something to complain, come back when any game gets near the numbers WoW has.
    bcbully
  • unfilteredJWunfilteredJW Member RarePosts: 398

    Vexiusx said:

    Y'all always got something to complain, come back when any game gets near the numbers WoW has.



    So McDonalds has the best burger out there?
    [Deleted User]

    I'm a MUDder. I play MUDs.

    Current: Dragonrealms

  • LimnicLimnic Member RarePosts: 1,116

    Vexiusx said:

    Y'all always got something to complain, come back when any game gets near the numbers WoW has.



    So McDonalds has the best burger out there?
    It was an odd statement any ways, multiple MMO have pulled up on "WoW numbers" at this point. Using that as a metric is kinda pointless any more.
    [Deleted User]PhryGdemami
  • alyndalealyndale Member UncommonPosts: 936
    edited July 2019
    oh Blizz-- image

    All I want is the truth
    Just gimme some truth
    John Lennon

  • ScotScot Member LegendaryPosts: 24,429
    edited July 2019
    gervaise1 said:
    We've heard your PvP feedback; no worries we are making it PvE!

    Devs seems a little "touchy" as well.
    This does not bode well if you think PvP achievements should be part of a MMORPG. I don't know anyone who says "Look there is some new PvE content where is the PvP way of doing the same thing?" This sets down a principle that there must always be a PvE way of doing PvP content, which makes PvP pointless.
  • cheyanecheyane Member LegendaryPosts: 9,404
    This just demonstrates why PvP has to be forced on people. Given a choice people generally don't choose to turn on the option. Probably because they don't want fair fights. I think may be the human condition generally favours the odds being stacked in your favour. Could be an evolutionary directive. Don't think our ancestors ever played fair.
    [Deleted User]bcbully
    Garrus Signature
  • Psychos1sPsychos1s Member UncommonPosts: 196
    Ozmodan said:
    It is like they did little testing and either ignored testers comments or did not even bother to read them.
    It's been like that for the entire expansion, I swear they really don't play their own game, half the shit they keep churning out probably looks great on paper but in practice is terrible. They then get the hump when they're proven wrong and take forever to admit the players were right after all.
  • WizardryWizardry Member LegendaryPosts: 19,332
    Have i not been saying pvp in a rpg is just dumb since forever.You will NEVER ....ever balance pvp in a rpg and really anyone having played a rpg should know that.I guess it is a simple case that the devs just see pvp like so many other devs as EASY content to add and the fact so many seem to want pvp even though they should also realize it is NOT a good idea in a rpg.

    Thing is Blizzard has been doing the nerf/balance issue in all their games for a very very long time,they still don't GET IT,baffles me.So i have to think that maybe they do get it,i mean they really should,they simply don't care,if it keeps bringing in the money they will add anything even it doesn't makes sense.

    This is nothing new to me,soo many scoffed at the Abyssea expansion series in FFXI but the devs didn't care,likely the most money they ever made so what people are saying didn't matter,money talks BS walks.This idealism leads into a whole other topic of "integrity"devs would sell out their game for money.

    Final statement,someone's excuse for bad ideas is "look at Wow's numbers" lmao,what on earth does a game's numbers have to do with anything?The even funnier part is in that same area of dicsussion they talk about McDonalds,most everyone on the planet knows how bad fast food/mcDonalds is for you yet probably has the best numbers to show as well,tells you a LOT about human mentality.
    BTW those gambling games,the Clash of games all cash shops are likely making more money than Wow is,are we going to say those games are the best games,i hope to god nobody is that stupid.
    Dvora

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • esc-joconnoresc-joconnor Member RarePosts: 1,097

    Scot said:

    It never occurred to them that they might not get a roughly equal number of faction players? I assume Blizzard have never done anything like this before or any of their staff have played in a MMO that has factions, because if so it would have been blindly obvious this occurs. ;)



    I think they might have actually been surprised that a large number of PvP players wanted a fair fight. That's not usually what happens.
  • garretthgarretth Member UncommonPosts: 343
    Scot said:
    It never occurred to them that they might not get a roughly equal number of faction players? I assume Blizzard have never done anything like this before or any of their staff have played in a MMO that has factions, because if so it would have been blindly obvious this occurs. ;)
    The way to deal with uneven numbers is to make it totally masked.  You get 10 players...8 Horde/2 Alliance, when they enter pvp they are split evenly 5 to side A and 5 to side B with a made up story for why you are fighting for side A with a mixed group and same for side B.  That's the only way to get it to balance.

    Scot
  • ScotScot Member LegendaryPosts: 24,429
    edited July 2019
    Torval said:
    Scot said:
    gervaise1 said:
    We've heard your PvP feedback; no worries we are making it PvE!

    Devs seems a little "touchy" as well.
    This does not bode well if you think PvP achievements should be part of a MMORPG. I don't know anyone who says "Look there is some new PvE content where is the PvP way of doing the same thing?" This sets down a principle that there must always be a PvE way of doing PvP content, which makes PvP pointless.
    You need to start reading others posts (or your own for that matter).
    Are you saying players are asking for this? Ok I missed that then, as for myself I have sometimes asked for a group way of doing what is solo but never a PvP way of doing what is PvE. They don't mix well, never have and need separate tracks.


    garretth said:

    The way to deal with uneven numbers is to make it totally masked.  You get 10 players...8 Horde/2 Alliance, when they enter pvp they are split evenly 5 to side A and 5 to side B with a made up story for why you are fighting for side A with a mixed group and same for side B.  That's the only way to get it to balance.

    You don't need a made up story, players often complain on here that the story in WoW is way too led by the latest DLC. Enemies become allies, allies become enemies, then back again. But your way is one of the safest ways to ensure balance.

    Here is the story if you need one: You never got the memo that you were fighting this lot again, so you are on their side for this fight. ;)



  • AriesTigerAriesTiger Member UncommonPosts: 444
    This is the problem when every fool gamer thinks they have a voice. They gotta sift through 9,000 comments on what the people want/like and most likely just go with the first 10 lol.

    I wouldn't listen to everyone's emotional baggage either.
    Gdemami
  • gervaise1gervaise1 Member EpicPosts: 6,919
    Scot said:
    Torval said:
    Scot said:
    gervaise1 said:
    We've heard your PvP feedback; no worries we are making it PvE!

    Devs seems a little "touchy" as well.
    This does not bode well if you think PvP achievements should be part of a MMORPG. I don't know anyone who says "Look there is some new PvE content where is the PvP way of doing the same thing?" This sets down a principle that there must always be a PvE way of doing PvP content, which makes PvP pointless.
    You need to start reading others posts (or your own for that matter).
    Are you saying players are asking for this? Ok I missed that then, as for myself I have sometimes asked for a group way of doing what is solo but never a PvP way of doing what is PvE. They don't mix well, never have and need separate tracks.




    Blizzard released some PvP content.

    The PvP didn't work; the PvP players provided feedback i.e. complained.

    Blizzard's solution - to the PvP players' feedback - was to convert the PvP content into PvE.

    Awesome solution (not).


    Nothing to do with PvP players asking for PvP versions of PvE or PvE players asking for PvE versions of PvP content.

    Simple Blizzard .... incompetence? (Or contempt, laziness, whatever ...)
  • PhryPhry Member LegendaryPosts: 11,004
    Limnic said:

    Vexiusx said:

    Y'all always got something to complain, come back when any game gets near the numbers WoW has.



    So McDonalds has the best burger out there?
    It was an odd statement any ways, multiple MMO have pulled up on "WoW numbers" at this point. Using that as a metric is kinda pointless any more.
    Right now there are probably a lot more players in ESO and FFXIV than there are in WoW, i guess they didn't get the memo. :p
    Gdemami
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