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When v8.2 Rise of Azshara launched in World of Warcraft, it came with a new PvP event called "Battle for Nazjatar" that would launch periodically throughout the day. However, over the past week, players have been frustrated by repeatedly being involved in "lopsided faction representation" during these PvP fights. In a new post on the WoW forums, devs acknowledge the feedback and have announced changes to mitigate the issue.
Comments
Devs seems a little "touchy" as well.
It's so frustrating to see them make decisions like this on the fly.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
The only real thing this showed the public is that they had a list of things they were planning on rolling out; however, a lot of things were garbage so they are just trying to salvage as much as they can until 9.0. All while Ion gets his next apology video ready. You think Ion was a politician at this point with how much apologizing he's been doing over the years.
So McDonalds has the best burger out there?
I'm a MUDder. I play MUDs.
Current: Dragonrealms
All I want is the truth
Just gimme some truth
John Lennon
Thing is Blizzard has been doing the nerf/balance issue in all their games for a very very long time,they still don't GET IT,baffles me.So i have to think that maybe they do get it,i mean they really should,they simply don't care,if it keeps bringing in the money they will add anything even it doesn't makes sense.
This is nothing new to me,soo many scoffed at the Abyssea expansion series in FFXI but the devs didn't care,likely the most money they ever made so what people are saying didn't matter,money talks BS walks.This idealism leads into a whole other topic of "integrity"devs would sell out their game for money.
Final statement,someone's excuse for bad ideas is "look at Wow's numbers" lmao,what on earth does a game's numbers have to do with anything?The even funnier part is in that same area of dicsussion they talk about McDonalds,most everyone on the planet knows how bad fast food/mcDonalds is for you yet probably has the best numbers to show as well,tells you a LOT about human mentality.
BTW those gambling games,the Clash of games all cash shops are likely making more money than Wow is,are we going to say those games are the best games,i hope to god nobody is that stupid.
Never forget 3 mile Island and never trust a government official or company spokesman.
I think they might have actually been surprised that a large number of PvP players wanted a fair fight. That's not usually what happens.
You don't need a made up story, players often complain on here that the story in WoW is way too led by the latest DLC. Enemies become allies, allies become enemies, then back again. But your way is one of the safest ways to ensure balance.
Here is the story if you need one: You never got the memo that you were fighting this lot again, so you are on their side for this fight.
The PvP didn't work; the PvP players provided feedback i.e. complained.
Blizzard's solution - to the PvP players' feedback - was to convert the PvP content into PvE.
Awesome solution (not).
Nothing to do with PvP players asking for PvP versions of PvE or PvE players asking for PvE versions of PvP content.
Simple Blizzard .... incompetence? (Or contempt, laziness, whatever ...)