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How has "Player Made Content" in MMOs developed over the years?

MMOExposedMMOExposed Member RarePosts: 7,400
"Player Made Content" is a a popular concept in gaming now days. It's been around for ages but from the time of Minecraft it really grew with the voxel gaming genre.

But how has this concept in MMO gaming evolved with the new aged technologies for the MMO genre? 

Philosophy of MMO Game Design

Comments

  • WizardryWizardry Member LegendaryPosts: 19,332
    Not evolved at all.Gaming in general has become way more a business of marketing and money way more than it used to be.Social media and the internet has not improved gaming,it has improved the ways these devs do business,the business of making money.

    Fortnite wasn't even finished and became the most popular game,Star Citizen barely even began and became the most popular sci game.Player made content is just a matter of rearranging the assets,a very boring concept.
    So now i look at modding and it seems most relevant in survival games.Voxels might make it easier to implement ideas for the developer but a pile of lego blocks is like taking a step backwards rather than forwards.

    Bottom line,i do not see any ideas incoming to improve upon modding,that will remain the best asset to gamer's but still an idea not catered to well enough by developers.You would THINK catering to ideas to allow players to do the work for you would becommon sense for devs but to them it is a matter of WHY.
    WHY should they go that extra mile when they can make millions operating a pvp map in FN or a few maps and selling heroes in Overwatch,a few heroes in HOTS,way easier to do less work and make more money now a days,thanks to terrible consumers.
    Scot

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • Quizar1973Quizar1973 Member UncommonPosts: 251
    One of the first games i played with Player created content was Little Big Planet and long time ago

    No one shall Rent space in my head!!!!!  B)
  • ScotScot Member LegendaryPosts: 24,429
    edited July 2019
    I see less modding going forward, they don't want modding in a GaaS. This was meant to be a feature of FO76 now it is coming no earlier than this November, if it does come out I will eat my swatter baseball hat.
  • MendelMendel Member LegendaryPosts: 5,609
    About the most important thing (to the developers, anyway) is that the ability and tools used to build in-game user-created content has been monetized.  I wouldn't call that advancement, though, at least from the customer's perspective.



    Logic, my dear, merely enables one to be wrong with great authority.

  • MMOExposedMMOExposed Member RarePosts: 7,400
    With the time consumption it takes to make new content you would think Player Made Dungeons and Raids would be a bigger thing now days. 

    Philosophy of MMO Game Design

  • PhaserlightPhaserlight Member EpicPosts: 3,078
    Wizardry said:
    Player made content is just a matter of rearranging the assets
    Hardly.  At least, not always.

    I've been through peer review, editing, and a final submission process in order to get content I made into a live MMORPG.

    "The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
    Authored 139 missions in Vendetta Online and 6 tracks in Distance

  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    With the time consumption it takes to make new content you would think Player Made Dungeons and Raids would be a bigger thing now days. 
    Players can't handle such power responsibly. All it would accomplish is a waste of time for the devs, with constantly having to remove the easiest possible raids and dungeons that give the best rewards as players abuse the system to maximize gains, instead of actually creating something fun.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • cheyanecheyane Member LegendaryPosts: 9,404
    City of heroes had some awesome player made content in Architect Entertainment.
    Azaron_Nightblade
    Garrus Signature
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