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Blizzard Provides Update On Overcrowded Realms in World of Warcraft: Classic - MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited August 2019 in News & Features Discussion

imageBlizzard Provides Update On Overcrowded Realms in World of Warcraft: Classic - MMORPG.com

For players who are eagerly awaiting the release of World of Warcraft: Classic in a week, some players might be waiting even longer just to log in when it goes live. Blizzard, via a forum post, cautioned players who signed up for the Herod server that overcrowding could cause 10K player queues just to play in the World...of Warcraft.

Read the full story here


Comments

  • VorthanionVorthanion Member RarePosts: 2,749
    They fought so hard to no do these classic servers. Bet they're kicking themselves in the face and wondering why they didn't do this sooner.
    Seelinnikoi[Deleted User]Palebane

    image
  • AxxarAxxar Member UncommonPosts: 104
    edited August 2019
    Henry Cavill is coming for Classic too. :-)
  • GutlardGutlard Member RarePosts: 1,019
    Idk how overcrowding can even happen in a MMORPG. Aren't there a set number of slots, so how can they go over those slots?

    Slots slots slots

    Gut Out!

    What, me worry?

  • Pher0ciousPher0cious Member RarePosts: 529
    This is just release hype, 90% of them will be gone in a month.
    alaadarPalebaneinfomatzkertinMD24
    ('''\( ',.:.,' )/''')
  • BruceYeeBruceYee Member EpicPosts: 2,556
    Kinda feels like there's going to be a lot more people than they are anticipating.

    Not sure if the servers they currently have planned at launch will be enough.
  • UtinniUtinni Member EpicPosts: 2,209

    Gutlard said:

    Idk how overcrowding can even happen in a MMORPG. Aren't there a set number of slots, so how can they go over those slots?



    Slots slots slots



    Gut Out!



    This is why queues happen. They kinda messed up by releasing so few servers at the start and now none of the larger coalitions want to coordinate moving hundreds of people to a new server.

    Realistically at the name reservation opening there was only 1 east coast PvP server as the other two were claimed by communities most want to avoid, hence the huge numbers piled on to Herod.
  • TamanousTamanous Member RarePosts: 3,030
    edited August 2019
    They fought so hard to no do these classic servers. Bet they're kicking themselves in the face and wondering why they didn't do this sooner.
    Not so much kicking. It is standard practice to pre-load servers before committing to new realms. There are many factors people seem to be conveniently ignoring:

    1. The cost and maintenance of each server once launched.
    2. The player drop off on each server post launch.
    3. What metrics Blizzard actually had vs the resource commitment from Acti-Blizzard.
    4. Ensuring players fill available realms which is why name and character reservations even exists pre-launch. These provide Blizzard real metrics moving forward instead of guessing.

    It's so easy for players to whine without thought.

    Classic is admittedly not a front line game for Acti-Blizzard. It was likely upward struggle of the Classic team constantly reporting the increasing hype of the game upward and waiting for confirmation on resource commitment. Anyone with an ounce of project management experience should realize this.

    We now have 5 newly added servers. I've stated this would happen for weeks. This is no surprise.

    And who's fault was it that so many went Harod (because cool name) when other pvp servers were still reporting light loads? There were hundreds of people reporting of a 10k+ queue and they STILL waiting to created a character there. 

    Blizzard clearly underestimated the demand for pvp servers but too many assumptions are being thrown around. With new servers added on demand now, PRE-LAUNCH by the way, the main complaint from players is that they have to re-roll to spread out the population? How minor is that really for the majority? The game is likely a success. How fucking terrible, oh my.

    Players: "Why didn't you guess EXACTLY the correct servers needed Blizzard?1!" ... because drama queens.

    Reality: "Blizzard uses the data from reservations, because that's why they existed, to fill out servers and grow the list from confirmed metrics due to real life resource commitments to prepare for the ACTUAL game launch".

    This site has turned into the forum for bitter, jaded mmo players go to die apparently.
    ThupliinfomatzElectro057

    You stay sassy!

  • DrunkWolfDrunkWolf Member RarePosts: 1,701
    all they had was name reserves, and alot of people were getting names on multiple servers. how can there be over crowding when the game isnt even out?

    show numbers or im calling this fake news.
  • ManestreamManestream Member UncommonPosts: 941
    edited August 2019
    Waiting for classic servers myself before i resubscribe.
    However i can only play on the EU server side and again will not be able to join my NA friends :(
    I just wish that blizzard would allow you to play on NA or EU servers when choosing realm location on the log-in but it just goes to whatever zone your living in.
    Only way to get past this is to find and buy all WoW again but NA versions (for NA players same but for EU) and that is rediculous.

    Why wont blizzard allow you to choose on logging in what region you want to play in, yes like most other games that let you choose on logging in what region, Blizzard even have this for all their other games but NOT WoW why?
    P.S I have been told that there was 3 PvP 3 PvE and 1 Rp-PvP server for NA On EU when i looked there was 2 PvP, 1 PvE servers, NO RP ones and 1 of those PvP was none English (carnt remember what lang) I hope they put RP-PvE servers up
    Thupli
  • UtinniUtinni Member EpicPosts: 2,209
    DrunkWolf said:
    all they had was name reserves, and alot of people were getting names on multiple servers. how can there be over crowding when the game isnt even out?

    show numbers or im calling this fake news.
    Are you going to be playing classic wow?
  • UtinniUtinni Member EpicPosts: 2,209
    Also odd that this post happens today a few days late, as they've already announced new servers after stalagg.
  • TamanousTamanous Member RarePosts: 3,030
    DrunkWolf said:
    all they had was name reserves, and alot of people were getting names on multiple servers. how can there be over crowding when the game isnt even out?

    show numbers or im calling this fake news.
    One subscribed account allows 3 characters only. The low/medium/high scale was adjusted recently against what layering can handle. To say "most" spread those 3 out over 2-3 realms is an ASSumption. Many players already committed to realms based on guilds and friends and commit most of their 3 to that realm (easily reflected on discord and forums through character screen screenshots of all of their character name reservations).

    Blizzard can easily judge server load on launch day because they KNOW if more than 1 character per account is on a server and exactly how many accounts there are because a subscription is required. This isn't hard to figure out. The purpose of the multiple stress tests was to tweak for launch day and understand how their layering system can handle it.

    Maybe, just perhaps, Blizzard is providing REAL information in order to coordinate with the player base so they can try and provide the best launch possible and within their ability and resources available. 

    You stay sassy!

  • SeelinnikoiSeelinnikoi Member RarePosts: 1,360

    Tamanous said:



    They fought so hard to no do these classic servers. Bet they're kicking themselves in the face and wondering why they didn't do this sooner.


    Not so much kicking. It is standard practice to pre-load servers before committing to new realms. There are many factors people seem to be conveniently ignoring:

    1. The cost and maintenance of each server once launched.
    2. The player drop off on each server post launch.
    3. What metrics Blizzard actually had vs the resource commitment from Acti-Blizzard.
    4. Ensuring players fill available realms which is why name and character reservations even exists pre-launch. These provide Blizzard real metrics moving forward instead of guessing.

    It's so easy for players to whine without thought.

    Classic is admittedly not a front line game for Acti-Blizzard. It was likely upward struggle of the Classic team constantly reporting the increasing hype of the game upward and waiting for confirmation on resource commitment. Anyone with an ounce of project management experience should realize this.

    We now have 5 newly added servers. I've stated this would happen for weeks. This is no surprise.

    And who's fault was it that so many went Harod (because cool name) when other pvp servers were still reporting light loads? There were hundreds of people reporting of a 10k+ queue and they STILL waiting to created a character there. 

    Blizzard clearly underestimated the demand for pvp servers but too many assumptions are being thrown around. With new servers added on demand now, PRE-LAUNCH by the way, the main complaint from players is that they have to re-roll to spread out the population? How minor is that really for the majority? The game is likely a success. How fucking terrible, oh my.

    Players: "Why didn't you guess EXACTLY the correct servers needed Blizzard?1!" ... because drama queens.

    Reality: "Blizzard uses the data from reservations, because that's why they existed, to fill out servers and grow the list from confirmed metrics due to real life resource commitments to prepare for the ACTUAL game launch".

    This site has turned into the forum for bitter, jaded mmo players go to die apparently.



    Cost and maintenance?

    If some nerds can afford to run private servers that hold 5k players in most cases AND work on it, for free with only taking in some donations...

    I can pretty much say that Blizzard can truly and well afford all the servers they can make for Classic.
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  • IselinIselin Member LegendaryPosts: 18,719
    There was another announcement after that one adding 2 more servers. I expect many more next week since a lot of people who aren't currently subbed won't be subbing until Sunday or Monday.

    It may fizzle out in a month or two with some going back to regular WOW or just unsubbing but there's no denying the interest is huge right now.

    I added a 2 month game time card myself yesterday and I'll be playing regular WOW this week. I haven't been there since Pandaria so I'm just getting reacquainted.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

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  • ScellowScellow Member RarePosts: 398
    i wonder if they just lie to build up the hype
    Utinnikertin
  • Gobstopper3DGobstopper3D Member RarePosts: 970
    Give it a month or two and some servers will be ghost towns.
    kertin

    I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  • LtldoggLtldogg Member UncommonPosts: 282
    Give it a month or two and some servers will be ghost towns.
    No, they won't
    kertin
  • EnsiferEnsifer Member UncommonPosts: 55

    DrunkWolf said:

    all they had was name reserves, and alot of people were getting names on multiple servers. how can there be over crowding when the game isnt even out?

    show numbers or im calling this fake news.



    There was que times of almost 15,000 on the server Herod just for name reservations. That was mid day on a weekday.


    Gutlard said:

    Idk how overcrowding can even happen in a MMORPG. Aren't there a set number of slots, so how can they go over those slots?



    Slots slots slots



    Gut Out!



    The servers come phase 2 can only hold 3000 people, if its anything like the name reservations come phase 2 there will be 4-5 hour long ques to get into a server. And theres only about 12 servers.


  • DrunkWolfDrunkWolf Member RarePosts: 1,701
    will they do anything to combat addons that keep players logged in while afk so they dont have to go back in que?
  • KickaxeKickaxe Member UncommonPosts: 177
    I'm sure most of here can recognize well enough history repeating itself here. Accordingly, we know that there will be much gnashing of teeth and exquisite consternation at the reality of a 'new' game launch bursting at the seams with players jumping head first into line, wallets outstretched and readied for the emptying, all overseen by what must appear to be a merciless overlord of a developer constraining the path to what the players have been idealizing for quite a while now.

    Though there will be some criticisms of Blizzard's launch and the corresponding frustrations, most of the fuss will be so obviously focused on what must be regarded as Classic's success and popularity; the only casualty a week or two of some uncertainty of getting through a queue quickly, and perhaps the dismal lament of a speed leveler (or other short term interest) deriding the game. 

    To be sure there will many questions regarding Blizzard's strategy of starting with few servers rather than many—though we needn't dismiss all criticism as unreasonable; but the emphatic answer should be: overpopulation will not be Classic's downfall. Underpopulation will.
  • HalibrandHalibrand Member UncommonPosts: 136
    Two new PvP realms, Blaumeux and Skeram, open for name reservations in an hour and a half.

    That's Monday August 19 at 6:00 PST.

    If you missed out on your names before, now's your chance!
  • BalianWolfieBalianWolfie Member UncommonPosts: 240

    DrunkWolf said:

    all they had was name reserves, and alot of people were getting names on multiple servers. how can there be over crowding when the game isnt even out?

    show numbers or im calling this fake news.



    Just for your information, you can only reserve 3 names per account ACROSS ALL REALMS. Pretty sure most of people reserved three names. So basically all names reserved divide by 3?

    Maybe simple math is also fake news. I mean, pretty sure Trump won't understand math.

    image
  • PalebanePalebane Member RarePosts: 4,011


    People are so dumb, I swear.

    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • ElonMuskElonMusk Member UncommonPosts: 129
    Do they have numbers anywhere on this "Crowd"? I'm pretty sure Blizzard is making this bigger than it really is. I was one of the people that wanted Vanilla Official realms back in the day, but now, I have 0 interest in even trying it out. MAINLY because Blizzard didn't do it the way we originally asked. We wanted Vanilla Official realms on the 1.12 client like we had it on Nos. One server with a population of 3500 or so and that's it, let us play and leave us alone.

    What blizzard is doing is dumbing down the legion client to look like vanilla (Taking a shorter,cheaper route.) Also there is layering/Sharding which was the VERY reason I stopped playing WoW. Once I learned I no longer had a home with the same people I'd see every day, really killed the community vibe. Being able to visit that player grinding mobs for that specific item to see how he's doing was important to me.

    Now if you do it, there's 3 or more layers on the same realm. Meaning I can visit that grind location and see that guy there, come back 5 hours later or whenever, and he can be on another layer and I'll see someone else instead or no one. There's also a really good chance I'll never see him again. People try to explain this in forums over and over again, but you can't get around it with explaining it in even the best way possible, Layering is Layering and it will never be 1 guaranteed realm the entire time.

    What will make up of most of classic wow population is of Esfand and Asmongold and other streamers and their crews, no lifing it for a few months with their viewers following them around the whole time. Once they all realize there isn't a ton of loot to go after like in retail, they'll all return. Let's no forget all the mods/addons that are already available. I was hoping the community was really going to abandon the idea of using addons to help them through a CLASSIC version of an old game. I mean, wow, deadly boss mods, in classic wow.

    Why?
    Tamanous
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