Anyone figured out how to deal with bandwidth costs streaming games? I know Cox will charge me extra for going over, with online streaming I barely make it every month. No way can I ever add gaming to this as well. I can't see this going anywhere, especially not with how cheap higher capacity SSDs are now.
Anyone figured out how to deal with bandwidth costs streaming games? I know Cox will charge me extra for going over, with online streaming I barely make it every month. No way can I ever add gaming to this as well. I can't see this going anywhere, especially not with how cheap higher capacity SSDs are now.
There are a lot of people who don't have bandwidth caps. Think of streaming as a service that's aimed at those people.
Anyone figured out how to deal with bandwidth costs streaming games? I know Cox will charge me extra for going over, with online streaming I barely make it every month. No way can I ever add gaming to this as well. I can't see this going anywhere, especially not with how cheap higher capacity SSDs are now.
I played ACreed during their beta and the game played smoothed. Bandwidth did do a jump. I would have to keep a close eye and probably monitor my use a lot until I figured out how many hours I could play a day to stay under my cap.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
People cant get consistent FPS sometimes with their own high end PC... and you think everything through the internet will be just fine?
Because Google already has extremely expensive server network deployed in every noticeable city across the globe. Adding a bunch of cheap gaming PCs ($2-5k each) to that network is a pocket change to them compared to cost of pro servers (5-200k each).
Not to mention how Google can afford specialized hi-end streaming hardware development, feature inaccessible to mere mortals - like those bitcoin mining rigs created specifically for the certain mining hubs. If anything streaming services are the future of gaming, especially when 5G will become mass product and we'll be able to get hi-res PC graphics on phones and $200 tablets.
People cant get consistent FPS sometimes with their own high end PC... and you think everything through the internet will be just fine?
That thing is gonna be dead on arrival.
I wouldn't say dead on arrival, but it will have several and lots of problems, thing is, people who have a internet as good and as fast would have money, and if they have money buying a computer who could run it or any device, and most people who like to spend playing have good rigs to run anything, it will be a small niche and I don't see anything usefull in the future for such, but oh make sure they will push such thing hard, no better way to keep what people play and shoving adds easier then forced online requirement
How's Shadow Play doing, it pretty much sounds like the same thing.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
the one thing that still concerns me about this is how long before google gets bored and dumps it. what happens to the purchases they have a long history of abandoning their new shiny toys.
Not a surprise really. If anything is going to work half way decently with the inevitable poor latency of game streaming services it's single player games and Cyberpunk is one of the most highly anticipated single player games. They had to have this in their line-up.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Not a surprise really. If anything is going to work half way decently with the inevitable poor latency of game streaming services it's single player games and Cyberpunk is one of the most highly anticipated single player games. They had to have this in their line-up.
yes nothing better then ahving lag issues on a single player, best feature on MMO now on single player
I certainly wouldn't dream of buying the game on Stadia, you could lose access to it pretty much on a whim, i'll be buying this on PC from GoG when it launches, CDPR are worth it.
People cant get consistent FPS sometimes with their own high end PC... and you think everything through the internet will be just fine?
That thing is gonna be dead on arrival.
I wouldn't say dead on arrival, but it will have several and lots of problems, thing is, people who have a internet as good and as fast would have money, and if they have money buying a computer who could run it or any device, and most people who like to spend playing have good rigs to run anything, it will be a small niche and I don't see anything usefull in the future for such, but oh make sure they will push such thing hard, no better way to keep what people play and shoving adds easier then forced online requirement
Not really.
I've got a 100 mbps/100mbps connection as part of my rent, an in my city of 191 thousand inhabitants there are at least 11 thousand households in similar situation because the company renting apartments made a deal with the provider for every apartment they own. Additionally there's over 4 thousand people in student apartments who also get good net connection as part of their rent. There's already a lot of potential audience for a service like Stadia.
Though most of that audience is likely outside USA. I live in Finland. The net prices and accessibility in most of the Europe, Japan and South Korea is a lot better than what people in USA are accustomed to. Google is a global company and they can launch the service as long as they've got enough potential audience somewhere on the globe.
Not a surprise really. If anything is going to work half way decently with the inevitable poor latency of game streaming services it's single player games and Cyberpunk is one of the most highly anticipated single player games. They had to have this in their line-up.
yes nothing better then ahving lag issues on a single player, best feature on MMO now on single player
Yeah well these new streaming services are not aimed at anyone serious enough about gaming to have an mmorpg.com account. Of course running it locally will always be better.
It's just an interesting industry trend for the extreme casual gamer... for now.
They'll get some traction with more serious gamers due to their Netflix-like monthly pass with access to almost anything they have. But at release as I understand, they'll have some games that won't be part of the monthly pass and will need to be purchased separately a la carte.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
My prediction is by 2030 cloud gaming will be bigger than PC + Console combined. It is not something that happens overnight.
If you have a 5G device today and stand before a 5G access point, you can get up to 2Gb/s+ download speeds.
It takes a couple of seconds to download a movie.
and 2020 flying cars would be common
Medium internet speeds will be several times faster than the average speed of the average joe of today by 2030, just like median internet speed of today is dozens times faster than it was 10 years ago.
10 years ago watching video streams on a cell phone, or even a computer was something unheard of. Only the elites could have access to that, in order to do video conferences.
My prediction is by 2030 cloud gaming will be bigger than PC + Console combined. It is not something that happens overnight.
If you have a 5G device today and stand before a 5G access point, you can get up to 2Gb/s+ download speeds.
It takes a couple of seconds to download a movie.
and 2020 flying cars would be common
Medium internet speeds will be several times faster than the average speed of the average joe of today by 2030, just like median internet speed of today is dozens times faster than it was 10 years ago.
10 years ago watching video streams on a cell phone, or even a computer was something unheard of. Only the elites could have access to that, in order to do video conferences.
My prediction is by 2030 cloud gaming will be bigger than PC + Console combined. It is not something that happens overnight.
If you have a 5G device today and stand before a 5G access point, you can get up to 2Gb/s+ download speeds.
It takes a couple of seconds to download a movie.
and 2020 flying cars would be common
Medium internet speeds will be several times faster than the average speed of the average joe of today by 2030, just like median internet speed of today is dozens times faster than it was 10 years ago.
10 years ago watching video streams on a cell phone, or even a computer was something unheard of. Only the elites could have access to that, in order to do video conferences.
You'd have to go back more than 10 years before watching video streams was unheard of.
Watching live stream =/= watching a already recorded, uploaded and processed video.
I began watching recorded 240P yt videos in 2006. Now i can watch 1080P+ 60FPS live stream on my phone with no problem. With the same price of internet(corrected by inflation). My net package went from 300 kbps back in 2006 to 50 mbps now. Same package, just the speed was improved over time.
My prediction is by 2030 cloud gaming will be bigger than PC + Console combined. It is not something that happens overnight.
If you have a 5G device today and stand before a 5G access point, you can get up to 2Gb/s+ download speeds.
It takes a couple of seconds to download a movie.
and 2020 flying cars would be common
Medium internet speeds will be several times faster than the average speed of the average joe of today by 2030, just like median internet speed of today is dozens times faster than it was 10 years ago.
10 years ago watching video streams on a cell phone, or even a computer was something unheard of. Only the elites could have access to that, in order to do video conferences.
You'd have to go back more than 10 years before watching video streams was unheard of.
This guy, lol.
Anyway, Stadia will be the beginning of what seems to be the future of gaming. It will not be perfect, but it will also not be a fail. If you prefer buying ..physical games, that's all good, but don't "doom" Stadia, because you are unable or don't want.. to adapt.
Reporter: What's behind Blizzard success, and how do you make your gamers happy? Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
My prediction is by 2030 cloud gaming will be bigger than PC + Console combined. It is not something that happens overnight.
If you have a 5G device today and stand before a 5G access point, you can get up to 2Gb/s+ download speeds.
It takes a couple of seconds to download a movie.
and 2020 flying cars would be common
Medium internet speeds will be several times faster than the average speed of the average joe of today by 2030, just like median internet speed of today is dozens times faster than it was 10 years ago.
10 years ago watching video streams on a cell phone, or even a computer was something unheard of. Only the elites could have access to that, in order to do video conferences.
You'd have to go back more than 10 years before watching video streams was unheard of.
Watching live stream =/= watching a already recorded, uploaded and processed video.
I began watching recorded 240P yt videos in 2006. Now i can watch 1080P+ 60FPS live stream on my phone with no problem. With the same price of internet(corrected by inplation), my net package went from 300 kbps back in 2006 to 50 mbps now. Same package, just the speed was improved over time.
and streaming is the same as inputing commands to a server then wait the return of such back, again bandwith is diferent from latency, someone with over 1gb download speed could still get over 200 MS of latency depending on distance, also note, downalodaing speed normally is a lot higher then upload, for stadia not having any issues you would need to have a upload on par with download, with most isps don't do.
plus lets get real here not everyone and the ones who is hardcore and with money would want to waste time playing games in a stream, with would be the one who would have the internet for such service, not considerating the whole monthly payment required to have such service
Comments
I played ACreed during their beta and the game played smoothed. Bandwidth did do a jump. I would have to keep a close eye and probably monitor my use a lot until I figured out how many hours I could play a day to stay under my cap.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
That thing is gonna be dead on arrival.
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Because Google already has extremely expensive server network deployed in every noticeable city across the globe. Adding a bunch of cheap gaming PCs ($2-5k each) to that network is a pocket change to them compared to cost of pro servers (5-200k each).
Not to mention how Google can afford specialized hi-end streaming hardware development, feature inaccessible to mere mortals - like those bitcoin mining rigs created specifically for the certain mining hubs. If anything streaming services are the future of gaming, especially when 5G will become mass product and we'll be able to get hi-res PC graphics on phones and $200 tablets.
Thank you for your time!
I wouldn't say dead on arrival, but it will have several and lots of problems, thing is, people who have a internet as good and as fast would have money, and if they have money buying a computer who could run it or any device, and most people who like to spend playing have good rigs to run anything, it will be a small niche and I don't see anything usefull in the future for such, but oh make sure they will push such thing hard, no better way to keep what people play and shoving adds easier then forced online requirement
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
If you have a 5G device today and stand before a 5G access point, you can get up to 2Gb/s+ download speeds.
It takes a couple of seconds to download a movie.
I've got a 100 mbps/100mbps connection as part of my rent, an in my city of 191 thousand inhabitants there are at least 11 thousand households in similar situation because the company renting apartments made a deal with the provider for every apartment they own. Additionally there's over 4 thousand people in student apartments who also get good net connection as part of their rent. There's already a lot of potential audience for a service like Stadia.
Though most of that audience is likely outside USA. I live in Finland. The net prices and accessibility in most of the Europe, Japan and South Korea is a lot better than what people in USA are accustomed to. Google is a global company and they can launch the service as long as they've got enough potential audience somewhere on the globe.
It's just an interesting industry trend for the extreme casual gamer... for now.
They'll get some traction with more serious gamers due to their Netflix-like monthly pass with access to almost anything they have. But at release as I understand, they'll have some games that won't be part of the monthly pass and will need to be purchased separately a la carte.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
10 years ago watching video streams on a cell phone, or even a computer was something unheard of. Only the elites could have access to that, in order to do video conferences.
https://www.smh.com.au/technology/youtube-serving-up-two-billion-videos-daily-20100517-v8sf.html
You'd have to go back more than 10 years before watching video streams was unheard of.
I began watching recorded 240P yt videos in 2006. Now i can watch 1080P+ 60FPS live stream on my phone with no problem. With the same price of internet(corrected by inflation). My net package went from 300 kbps back in 2006 to 50 mbps now. Same package, just the speed was improved over time.
Anyway, Stadia will be the beginning of what seems to be the future of gaming. It will not be perfect, but it will also not be a fail. If you prefer buying ..physical games, that's all good, but don't "doom" Stadia, because you are unable or don't want.. to adapt.
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!