I really enjoyed my brief time in the game where I found a simplified but accessible take on Ultima Online's skill, magic and pvp systems. There was a lot to like here. Unfortunately the devs have no real methodology around how they plan for change make frequent short-sighted and thoughtless decisions.
They're building the game they want to play, unfortunately their decision making process is erratic and continues to alienate the player base.
I really enjoyed my brief time in the game where I found a simplified but accessible take on Ultima Online's skill, magic and pvp systems. There was a lot to like here. Unfortunately the devs have no real methodology around how they plan for change make frequent short-sighted and thoughtless decisions.
They're building the game they want to play, unfortunately their decision making process is erratic and continues to alienate the player base.
Tis a pity
You know this is the fail of MANY ...MOST games,the implementation by the developers.Even my fave games i play or have played often had me a bit uneasy as many ideas were just badly implemented.Often a lot of these games i can't stand would be good games if only the devs had a clue.
Now in mention of building the game "you or I want to play as a developer"sure i get that.As a matte of fact i mentioned this very notion many years ago that devs should make the game they want to play.
However like all facets of life,a smart person SHOULD always at the very least,listen to others around them as sometimes other ideas are just better.Also a smart developer needs to weigh in on how many players the game needs to be both viable and fun.So if all your personal ideas in making a game are a fail as a business,what is the point?
Never forget 3 mile Island and never trust a government official or company spokesman.
Comments
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
They're building the game they want to play, unfortunately their decision making process is erratic and continues to alienate the player base.
Tis a pity
You know this is the fail of MANY ...MOST games,the implementation by the developers.Even my fave games i play or have played often had me a bit uneasy as many ideas were just badly implemented.Often a lot of these games i can't stand would be good games if only the devs had a clue.
Now in mention of building the game "you or I want to play as a developer"sure i get that.As a matte of fact i mentioned this very notion many years ago that devs should make the game they want to play.
However like all facets of life,a smart person SHOULD always at the very least,listen to others around them as sometimes other ideas are just better.Also a smart developer needs to weigh in on how many players the game needs to be both viable and fun.So if all your personal ideas in making a game are a fail as a business,what is the point?
Never forget 3 mile Island and never trust a government official or company spokesman.