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Theirs a lot of good developers out their with great talent. A lot of games are being developed that barely miss the mark. Often their hold back is more funding.
The key is they know how to do things cheaper, many have the best ideas too. Their not bogged down by marketing and management dictating BAD IDEAS….. They don't shoot for the stars with graphics and suffer from small 30 days games because of it.
Triple A's are failing because they think they know and worst they REFUSE to take the blame and suffer the consequences, instead they say theirs no market for the product (pride).
Programmers "without degrees" are often the best. This is true in my technical field, I'm sure video games are the same. Our collage kid programmers suck. As years go by they never get better. Talent and a collage diplomas are two different things all together.
Triple A should look at games being developed instead of starting on the ground floor with their own crap ideas…… Pride gets in the way !
Example:
Saga of Lucimia by Stormhaven studios great game by the way, that's all I'll say…. Call them up and say we like what your doing… Hears a lot of money "make it better how you see fit". Then pay them well.
That's only one example..... you get the picture.
Comments
That perfect game that you seek is akin to the holy grail... it exists in myth but not in reality... which is why you can't seem to find it and never will.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
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https://www.pcgamer.com/every-game-company-that-tencent-has-invested-in/
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The problem as i see it is that no matter what devs are looking to sell the cheapest possible product they can get away with.
Just look at the Diablo series,it has arguably got worse,yet it doesn't matter because Blizzard markets it heavily and people are ready to buy it just watching advertising videos.
So if a dev has 100 million,they might only spend 5 million if they think they can pull it off in sales.
The the secondary problem is that i do not believe studios are just barely missing the mark,i see a total failure that is missing almost ALL of the mark.I am not talking about spending millions more to pull off AAA,i am talking about having a clue,looking at your product design and asking yourself if you think you did a good job.
It still comes back to sales,if you can sell a crap product at AAA prices,why would you bother to try harder?SO there is the third problem,the market is full of really dumb consumers who just buy ANYTHING shoved in their face.
Never forget 3 mile Island and never trust a government official or company spokesman.
They will fill your particular niche better because they know that they can't go toe-to-toe against larger and better games and their only chance is to be different.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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