In my occupation, every time I finish a matter I am working on, I imagine how it could have been done if it was done perfectly.
Then, on my next project, I try to do that. But it's always the same. Not enough time, not enough money, perfection slows everything to a crawl.
That's kind of how I see Pantheon (as a non-Developer). I think Brad and others had a lifetime to envision the perfect mmorpg. Every detail gets thought though and analyzed. Past games are drawn upon for inspiration.
Trouble is, it's really hard to make something perfect. And somehow, as soon as you try, it's like your project starts fighting you.
I think a lot of Brad's great design ideas will make it into Pantheon. I look forward to that. But I also think a lot of imperfect changes will get made to speed up production, so that production actually becomes possible.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
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"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Also, there is the challenge of going from a more "macro" type of design where you have a very large scale picture of how the game will play, flow, etc. and then a more " micro" way of looking at things "what really happens in this section, how do the players really get from one place to another, what type of gear do they need, what rewards are reasonable given the challenges faced" etc.
And of course dealing with time, budgets, changing personnel.
not easy.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Wish they would drop the REDESIGN 3D graphics vision, that's the one killing development time, possibly the entire game in the end.
It's like you order a new vehicle from a dealership and later on you find out their giving you gold rims..... problem is, you have to wait for the price of gold to come down.
This results in the need for more change & rework than the business software I have always worked on, we only have to be concerned with efficiency and function, fun never enters into consideration.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Amathe [but using my real name]! What is this shit about whiskers on kittens!
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Gdemani is right here and it is too near Christmas for me to pretend he is not.
It also had a lot to do with the changing nature of the companies making them and deciding to bring gameplay elements from outside of MMOs into MMO's to appeal to non-MMO players and so on.
Logic, my dear, merely enables one to be wrong with great authority.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests