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VR Headsets Sold Out.

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  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430
    I think it's still early days, and once some of the components are refined, it'll get much more popular.  For now, it's pretty niche, but I believe enough that it can sustain itself until said refinements come.  At least, here's keeping my fingers crossed.
    [Deleted User]Phaserlight

    I self identify as a monkey.

  • CitizenX007CitizenX007 Member UncommonPosts: 75
    Kyleran said:


    At any rate, it would take a huge development team - numbering in the thousands - many years, and several billion dollars, to develop a VR MMO...it ain't gonna happen any time soon.

    /flame-shield
    Err, aren't there already several VR capable MMOs / multiplayer games including Elite Dangerous, No Man's Sky and Vendetta Online, all created by small dev teams?

    Granted, space games so easier to do I guess, though NMS has avatar / ground based action so perhaps VR isn't so much as difficult as just not viewed all that profitable.
    Thank you, kind sir!  I play a VR MMO by the name of Vendetta Online quite frequently:

    https://www.pcgamer.com/vendetta-online-is-the-first-mmo-to-get-oculus-rift-support/







    Kyleran said:


    At any rate, it would take a huge development team - numbering in the thousands - many years, and several billion dollars, to develop a VR MMO...it ain't gonna happen any time soon.

    /flame-shield
    Err, aren't there already several VR capable MMOs / multiplayer games including Elite Dangerous, No Man's Sky and Vendetta Online, all created by small dev teams?

    Granted, space games so easier to do I guess, though NMS has avatar / ground based action so perhaps VR isn't so much as difficult as just not viewed all that profitable.
    I've never heard of those games...I assume that they take advantage of the VR HMD and head-tracking, as I mentioned? They offer nothing else, though, isn't that correct? For example, you can't look down and see your arms and body in those games, right? It would require very sophisticated multithreaded software to be able to do that...not to mention a very powerful computer to run it. Plus, without an actual haptic device, ie a "Cyberglove", there is no way to interact with your environment in a believable way...which contributes to Cybersickness. Cybersickness is one of the main impediments right now...our computers aren't fast enough at present to allow for extended play times.

    At any rate, the games that you mentioned aren't VR games at all, they are simulations of what VR might be like - visually - in the distant future.

    Here is a good example of someone speaking who clearly doesn't know anything about VR (as you pretty much admit).

    Yes, in many of the examples given you can look down and see your body and arms. You can interact with the environment without haptic gloves due the fact that the controllers are touch sensitive (they recognize your finger is on a button even if you aren't pressing it).

    Cybersickness?... you mean locomotion or motion sickness? This has been addressed in many ways but goes away after the first few days of limited gameplay (if not sooner). A powerful computer? My computer isn't very powerful... it's a 3 year old i7 with a 1080 founders video card and 16gb ram, but VR only requires an i5 with a 1060... something you'd know if you so much as visited the site.

    Without putting on a VR headset, which you clearly haven't, you wouldn't know if they are actually VR games (which they are)... yet here you are talking out of your ass.

    The question begs to be asked... why?

    Why come here and talk down on something you clearly have no experience with? Why open your mouth in ignorance? What do you have to gain by wasting your time posting a comment on a subject in which you have zero knowledge in?

    Show me the videos of someone looking at their body in VR game; wiggling their fingers, precisely/intentionally pressing buttons, performing martial arts moves, etc..


    Close enough?

    That's getting close, yes. Give me a holler when you can precisely/intentionally manipulate all the objects in your VR game with your realistic-looking VR hands.   
  • KajidourdenKajidourden Member EpicPosts: 3,030
    Kyleran said:


    At any rate, it would take a huge development team - numbering in the thousands - many years, and several billion dollars, to develop a VR MMO...it ain't gonna happen any time soon.

    /flame-shield
    Err, aren't there already several VR capable MMOs / multiplayer games including Elite Dangerous, No Man's Sky and Vendetta Online, all created by small dev teams?

    Granted, space games so easier to do I guess, though NMS has avatar / ground based action so perhaps VR isn't so much as difficult as just not viewed all that profitable.
    Thank you, kind sir!  I play a VR MMO by the name of Vendetta Online quite frequently:

    https://www.pcgamer.com/vendetta-online-is-the-first-mmo-to-get-oculus-rift-support/







    Kyleran said:


    At any rate, it would take a huge development team - numbering in the thousands - many years, and several billion dollars, to develop a VR MMO...it ain't gonna happen any time soon.

    /flame-shield
    Err, aren't there already several VR capable MMOs / multiplayer games including Elite Dangerous, No Man's Sky and Vendetta Online, all created by small dev teams?

    Granted, space games so easier to do I guess, though NMS has avatar / ground based action so perhaps VR isn't so much as difficult as just not viewed all that profitable.
    I've never heard of those games...I assume that they take advantage of the VR HMD and head-tracking, as I mentioned? They offer nothing else, though, isn't that correct? For example, you can't look down and see your arms and body in those games, right? It would require very sophisticated multithreaded software to be able to do that...not to mention a very powerful computer to run it. Plus, without an actual haptic device, ie a "Cyberglove", there is no way to interact with your environment in a believable way...which contributes to Cybersickness. Cybersickness is one of the main impediments right now...our computers aren't fast enough at present to allow for extended play times.

    At any rate, the games that you mentioned aren't VR games at all, they are simulations of what VR might be like - visually - in the distant future.

    Here is a good example of someone speaking who clearly doesn't know anything about VR (as you pretty much admit).

    Yes, in many of the examples given you can look down and see your body and arms. You can interact with the environment without haptic gloves due the fact that the controllers are touch sensitive (they recognize your finger is on a button even if you aren't pressing it).

    Cybersickness?... you mean locomotion or motion sickness? This has been addressed in many ways but goes away after the first few days of limited gameplay (if not sooner). A powerful computer? My computer isn't very powerful... it's a 3 year old i7 with a 1080 founders video card and 16gb ram, but VR only requires an i5 with a 1060... something you'd know if you so much as visited the site.

    Without putting on a VR headset, which you clearly haven't, you wouldn't know if they are actually VR games (which they are)... yet here you are talking out of your ass.

    The question begs to be asked... why?

    Why come here and talk down on something you clearly have no experience with? Why open your mouth in ignorance? What do you have to gain by wasting your time posting a comment on a subject in which you have zero knowledge in?

    Show me the videos of someone looking at their body in VR game; wiggling their fingers, precisely/intentionally pressing buttons, performing martial arts moves, etc..


    Close enough?

    That's getting close, yes. Give me a holler when you can precisely/intentionally manipulate all the objects in your VR game with your realistic-looking VR hands.   
    https://www.youtube.com/watch?v=O2W0N3uKXmo

    Also, lol @ "Call me when they perfect the technology".

    Call me when they create a photo-realistic actual living world MMO, eh?  Until then, not interested.
    [Deleted User]Kilrane
  • GutlardGutlard Member RarePosts: 1,019
    How close do we want VR to get?

    If it's like IRL I'll just stick to IRL...

    Gut Out!

    What, me worry?

  • fearufearu Member UncommonPosts: 292
    Unless you really need it for Christmas this is one item that's best to purchase in the new year when stock rebounds, sales come out and they are collecting dust in warehouses again.
  • AmatheAmathe Member LegendaryPosts: 7,630

    Show me the videos of someone looking at their body in VR game; wiggling their fingers, precisely/intentionally pressing ....
    Mama says that will make you blind.
    [Deleted User]

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • laseritlaserit Member LegendaryPosts: 7,591
    No problem picking up VR in Canada

    Amazon tells me I can have all of the different make of units delivered by the 21st

    Best Buy Canada? on sale and in stock.

    Damn now I'm going to be spammed with ads for the things.

    Call me when they reach 4k per eyeball.
    [Deleted User]

    "Be water my friend" - Bruce Lee

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    edited December 2019
    laserit said:
    No problem picking up VR in Canada

    Amazon tells me I can have all of the different make of units delivered by the 21st

    Best Buy Canada? on sale and in stock.

    Damn now I'm going to be spammed with ads for the things.

    Call me when they reach 4k per eyeball.
    The PixMax 8K has dual native 4K, and costs nearly 1.8K dollars.  It released last year... not extremely popular but oh well? 

    Most people opt for the affordable instead of the best performance for good reason, the price isn't worth it.
    laserit



  • laseritlaserit Member LegendaryPosts: 7,591
    laserit said:
    No problem picking up VR in Canada

    Amazon tells me I can have all of the different make of units delivered by the 21st

    Best Buy Canada? on sale and in stock.

    Damn now I'm going to be spammed with ads for the things.

    Call me when they reach 4k per eyeball.
    The PixMax 8K has dual native 4K, and costs nearly 18K dollars.  It released last year... not extremely popular but oh well? 

    Most people opt for the affordable instead of the best performance for good reason, the price isn't worth it.
    Well.... I'll be damned ;)

    We'll have to wait for that price too come down just a wee bit :)

    I really like VR with driving and flying type games but the resolution of the affordable units just doesn't cut it for me yet.

    "Be water my friend" - Bruce Lee

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195
    laserit said:
    laserit said:
    No problem picking up VR in Canada

    Amazon tells me I can have all of the different make of units delivered by the 21st

    Best Buy Canada? on sale and in stock.

    Damn now I'm going to be spammed with ads for the things.

    Call me when they reach 4k per eyeball.
    The PixMax 8K has dual native 4K, and costs nearly 18K dollars.  It released last year... not extremely popular but oh well? 

    Most people opt for the affordable instead of the best performance for good reason, the price isn't worth it.
    Well.... I'll be damned ;)

    We'll have to wait for that price too come down just a wee bit :)

    I really like VR with driving and flying type games but the resolution of the affordable units just doesn't cut it for me yet.
    it was 1.8K not 18k haha so 1800 for the bundle with controllers.  

    Still too high for most people I'd think, but at least its not 18 thousand.  




  • laseritlaserit Member LegendaryPosts: 7,591
    laserit said:
    laserit said:
    No problem picking up VR in Canada

    Amazon tells me I can have all of the different make of units delivered by the 21st

    Best Buy Canada? on sale and in stock.

    Damn now I'm going to be spammed with ads for the things.

    Call me when they reach 4k per eyeball.
    The PixMax 8K has dual native 4K, and costs nearly 18K dollars.  It released last year... not extremely popular but oh well? 

    Most people opt for the affordable instead of the best performance for good reason, the price isn't worth it.
    Well.... I'll be damned ;)

    We'll have to wait for that price too come down just a wee bit :)

    I really like VR with driving and flying type games but the resolution of the affordable units just doesn't cut it for me yet.
    it was 1.8K not 18k haha so 1800 for the bundle with controllers.  

    Still too high for most people I'd think, but at least its not 18 thousand.  


    Tempting but I think I'll wait on it a bit ;)
    maskedweasel

    "Be water my friend" - Bruce Lee

  • CitizenX007CitizenX007 Member UncommonPosts: 75
    Kyleran said:


    At any rate, it would take a huge development team - numbering in the thousands - many years, and several billion dollars, to develop a VR MMO...it ain't gonna happen any time soon.

    /flame-shield
    Err, aren't there already several VR capable MMOs / multiplayer games including Elite Dangerous, No Man's Sky and Vendetta Online, all created by small dev teams?

    Granted, space games so easier to do I guess, though NMS has avatar / ground based action so perhaps VR isn't so much as difficult as just not viewed all that profitable.
    Thank you, kind sir!  I play a VR MMO by the name of Vendetta Online quite frequently:

    https://www.pcgamer.com/vendetta-online-is-the-first-mmo-to-get-oculus-rift-support/







    Kyleran said:


    At any rate, it would take a huge development team - numbering in the thousands - many years, and several billion dollars, to develop a VR MMO...it ain't gonna happen any time soon.

    /flame-shield
    Err, aren't there already several VR capable MMOs / multiplayer games including Elite Dangerous, No Man's Sky and Vendetta Online, all created by small dev teams?

    Granted, space games so easier to do I guess, though NMS has avatar / ground based action so perhaps VR isn't so much as difficult as just not viewed all that profitable.
    I've never heard of those games...I assume that they take advantage of the VR HMD and head-tracking, as I mentioned? They offer nothing else, though, isn't that correct? For example, you can't look down and see your arms and body in those games, right? It would require very sophisticated multithreaded software to be able to do that...not to mention a very powerful computer to run it. Plus, without an actual haptic device, ie a "Cyberglove", there is no way to interact with your environment in a believable way...which contributes to Cybersickness. Cybersickness is one of the main impediments right now...our computers aren't fast enough at present to allow for extended play times.

    At any rate, the games that you mentioned aren't VR games at all, they are simulations of what VR might be like - visually - in the distant future.

    Here is a good example of someone speaking who clearly doesn't know anything about VR (as you pretty much admit).

    Yes, in many of the examples given you can look down and see your body and arms. You can interact with the environment without haptic gloves due the fact that the controllers are touch sensitive (they recognize your finger is on a button even if you aren't pressing it).

    Cybersickness?... you mean locomotion or motion sickness? This has been addressed in many ways but goes away after the first few days of limited gameplay (if not sooner). A powerful computer? My computer isn't very powerful... it's a 3 year old i7 with a 1080 founders video card and 16gb ram, but VR only requires an i5 with a 1060... something you'd know if you so much as visited the site.

    Without putting on a VR headset, which you clearly haven't, you wouldn't know if they are actually VR games (which they are)... yet here you are talking out of your ass.

    The question begs to be asked... why?

    Why come here and talk down on something you clearly have no experience with? Why open your mouth in ignorance? What do you have to gain by wasting your time posting a comment on a subject in which you have zero knowledge in?

    Show me the videos of someone looking at their body in VR game; wiggling their fingers, precisely/intentionally pressing buttons, performing martial arts moves, etc..


    Close enough?

    That's getting close, yes. Give me a holler when you can precisely/intentionally manipulate all the objects in your VR game with your realistic-looking VR hands.   
    https://www.youtube.com/watch?v=O2W0N3uKXmo

    Also, lol @ "Call me when they perfect the technology".

    Call me when they create a photo-realistic actual living world MMO, eh?  Until then, not interested.

    We're getting very close to having photo-realistic graphics in single-player games...it's going to take a while for it to appear in MMOs, though, but eventually it will. But, like I said, gimme a holler when we can walk around in an MMO (without stumbling around my computer room getting tangled up in my cloths closet!) and freely interact with our VR environment...until then I'll keep my money to myself, thank you very much. 
    [Deleted User]
  • ultimateduckultimateduck Member EpicPosts: 1,309


    We have a VR room. We don't trip over anything. Sounds like someone needs to keep their room clean.

    It's silly  to say "Call me when it's 4k per eye or "gimme a hollar when it's a holodeck". It shows the ignorance of people who seem against advancements in gaming. Playing games on a flat screen while at the same time saying VR isn't advanced enough because it isn't 4k per eye or a holodeck in about as ridiculous as it gets. That's like an Amish guy riding a horse a buggy telling a Ferrari owner that cars haven't advanced enough and to call you when we start driving hover cars, or that he thinks plane technology is lacking and will start to travel when they can simply beam him to his destination. It's ignorant.

    You refuse to take the next step in gaming because you want games to advance 10 steps before you consider it... meanwhile you will buy the next Xbox or Playstation or video card for your computer which isn't even a half step.

    You then come here and spread ignorance against something you've clearly never tried. Which again I have to ask, why?

    Stormland - full body and arms 

    Elite Dangerous - full body and arms 

    Boneworks - full body and arms 

    There are plenty of games that have all of this, other games like Skyrim are are arms and weapons, other games that are 3rd person and other games where you have an overview. Not all games in VR are the same, just like how not all computer or console games are the same.

    laserit
  • RaquisRaquis Member RarePosts: 1,029
    people are so dumbed down they really believe technology is there to help you,lol.
    loads of people are starting to die now from brain cancer from cell phones and you can't wait for 5G cause duh then it's faster go and look at Deagle.com world population forecast for 2025.

    Kajidourden
  • KajidourdenKajidourden Member EpicPosts: 3,030
    Raquis said:
    people are so dumbed down they really believe technology is there to help you,lol.
    loads of people are starting to die now from brain cancer from cell phones and you can't wait for 5G cause duh then it's faster go and look at Deagle.com world population forecast for 2025.

    Lmao, found the guy who wants to seem "woke" but doesn't understand the first thing about the science behind what he's talking about.
    maskedweasel
  • ultimateduckultimateduck Member EpicPosts: 1,309
    edited December 2019
    Not sure what that has to do with VR...lol. You sat in front of a computer posting this reply.


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