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It looks like ArenaNet, developers of Guild Wars 2, is hiring for an unannounced 3rd person fantasy action game for console, according to a recent job listing.
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From a business standpoint, if they wanna grow/ retain talent; having multiple sources of income is a good thing. My only concern being; the last time they tried working on other projects, they ended up pulling devs from the main gw2 game to work on them.
Oh what aspects did GW2 fail? Please do elaborate.
mmorpg junkie since 1999
Right.. because hiring people with no idea what they are doing and have no experience in the field is the key to success.
Dumb comments like these always make me laugh. Its a director position and a director usually means leadership role. Leaders usually have to have experience...go figure.
Player retention. Long term appeal. Impactful/broadly appealing endgame. Visual progression outside of legendaries. Now his mainpoint wasn't a good one but gw2 did and has failed.
Also, a single player or co op game with the Guild Wars 2 art style would be right at home on the Switch.
They could even make a single player or co op spin off in the GW universe. I'd be down for that too. Maybe taking place within the 250 years between the 2 mmos.
거북이는 목을 내밀 때 안 움직입니다
GW2 was at one point the 2nd most popular online game under WoW and enjoyed very high player retention for years. It's an 8 year old game, they never aimed for progression in the same way other MMO's have done it, this was intentional by design so they did not fail, perhaps none of these things appealed to you, but they appealed to millions of players over the majority of it's lifespan. GW2 has managed to turn a significant profit with very little need for investment from their umbrella company year after year until now, so it has been a financially self sufficient product, and that game has one of the most dedicated fan bases I have ever seen in this genre. Things may be going poorly for GW2 as of very recently, but this is by no means even remotely close to a failed title at all.
However given that NCsoft recently raided Arenanets offices and booted out like over half the staff while seemingly shutting down all their goingnowhere projects, I think it might be possible NCsoft has tasked Anet with making a game on their terms, whether it's a already established NCsoft IP or not.
Some of us were here to witness real MMO fails and flops. Maybe newer MMO players don't know what fail really looks like if they think GW2 failed. It might not have had the wide appeal that WoW has, but it has done well enough. I don't play much anymore because I've done all I want to do in the game for now, but that goes for almost any MMO I play. When I do log in it seems active and there are many instances of each map IP full of people playing so.
And yet .. it's one of the few MMO's that has had a stable (read ANY) player base at all. WoW, FFXIV, Elder Scrolls online and GW2. The only 4 MMOs that have had any action in the last 5-10 years in my eyes...
Everything else died.. either after additions or, most of the cases, right after release.
So Guild Wars 2 did fine.
https://ashesofcreation.com/r/Y4U3PQCASUPJ5SED
MxM
The game also featured Rytlock as playable character.
Could be the direction they are taking.
I wish them luck.
You aren't wrong. However, someone needs to teach younger generation how shit is done. And sadly, college/university ain't it. Like ... I studied all the computer science there is and there's like 0 texts on how to build a 3D game engine. Nobody is going to tell you the pitfalls of an engine, you'll have to smack your head against the wall on your own. Or attend bunch of GDCs, which allow only game developers and journos. Yeah...
Honestly now that I run a team, I too sometimes exclude people for being too inexperienced. But I go home and I ask myself whether or not I didn't make a mistake. Feelsbadman.
Might be why they are looking for people with some experience under their belt this time around.