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City of Titans Shows Off Starter Zone, Alexandria, In New Video - MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited January 2020 in News & Features Discussion

imageCity of Titans Shows Off Starter Zone, Alexandria, In New Video - MMORPG.com

City of Titans has shown off their starter zone, Alexandria, a new video.

Read the full story here


Blaze_Rocker

Comments

  • Viper482Viper482 Member LegendaryPosts: 4,101
    Not impressed in any way by this video.
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  • WarlyxWarlyx Member EpicPosts: 3,368
    some buildings ugh , but yeah once u add cars , bad guys and npcs (plust birds and whatnot) it gets better....



  • MendelMendel Member LegendaryPosts: 5,609
    Pretty nice looking buildings.  But I have to ask: is this a "period" game, set in the 1920s or 30s?  There were entirely too many smokestacks, even on what appeared to be apartment complexes, to fully pass as a "futuristic" city.  So, I'd question some of their art decisions.  Good images, but the mix seems to stand out, almost like different teams built different buildings with entirely different guidelines.  If it's just intended to be old sections of the city, where is the decay and deterioration?

    Let's hope the game itself doesn't include more examples of this kind of unfocused or fragmented or uncontrolled design decisions.



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  • PyukPyuk Member UncommonPosts: 762
    If the goal was to match the visuals of City of Heroes circa 2008, then mission accomplished. Can't wait to see the low poly NPCs waiting around to be murdered.
    GladDogBlaze_Rockerwingood

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  • Blaze_RockerBlaze_Rocker Member UncommonPosts: 370
    Seven years later and this is the best they've got? Ship of Heroes started up later, didn't have a successful kickstarter and they STILL look better and are closer to launch.

    I'm glad I left these guys back in 2013.
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  • RidrithRidrith Member RarePosts: 859
    Uh. That looked terrible.
    Blaze_Rocker
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  • XAleX360XAleX360 Member UncommonPosts: 516
    It's amazing to see how they can make Unreal Engine look ugly.
    Blaze_RockerLinifcheeba[Deleted User]

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  • LukzfreshLukzfresh Member UncommonPosts: 125
    Buildings look so realistic that it looks like a presentation to build a building in real life... doesn’t even look like a game. If that even makes sense LOL.
  • TokkenTokken Member EpicPosts: 3,649
    bldgs are very blocky. I don't care that much, just release the game. I need a decent superhero game.

    Proud MMORPG.com member since March 2004!  Make PvE GREAT Again!

  • NildenNilden Member EpicPosts: 3,916
    Viper482 said:
    Not impressed in any way by this video.

    Big agree with this. There are literally UE4 tutorial videos that do a way better job.

    Someone else said 7 years, wow wtf are they doing? Is it like 3 guys?

    Ship of Heroes doesn't look much better. City of Heroes Homecoming puts these both to shame on so many levels. If you are looking for a good superhero game City of Heroes Homecoming is it and that doesn't look like it will change for the foreseeable future.
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  • LinifLinif Member UncommonPosts: 340
    It just looks like City of Heroes. We've waited this long for what equates to a new zone for an outdated game...?
  • Blaze_RockerBlaze_Rocker Member UncommonPosts: 370
    Nilden said:
    Viper482 said:
    Not impressed in any way by this video.

    Big agree with this. There are literally UE4 tutorial videos that do a way better job.

    Someone else said 7 years, wow wtf are they doing? Is it like 3 guys?



    I joined the forums of The Phoenix Project in 2013. When I saw that they weren't going in a direction I felt they should be I left after just two months and went elsewhere.

    If this is the best they've got to show off then they've perfectly met my expectations and I see CoT shutting down within three years of launch, if they even manage to make an official launch. From what I've seen it looks like nothing but the wrong vision and a mismanagement of money from the start.

    Of course, I've been wrong before. So....... we'll see.

    I've got a feevah, and the only prescription... is more cowbell.

  • NildenNilden Member EpicPosts: 3,916

    Just a random google for Unreal Engine City Scape tutorial.

    Now THAT is impressive.

    Blaze_Rocker[Deleted User]wingood

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

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  • lahnmirlahnmir Member LegendaryPosts: 5,053
    It still looks better then the latest COE video.

    /Cheers,
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    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • olepiolepi Member EpicPosts: 3,053
    Some of the special buildings look ok. The city blocks with smokestacks everywhere looks like placeholders, or something from a different game.

    Weird.

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  • retiredmjretiredmj Member UncommonPosts: 160

    Mendel said:

    Pretty nice looking buildings.  But I have to ask: is this a "period" game, set in the 1920s or 30s?  There were entirely too many smokestacks, even on what appeared to be apartment complexes, to fully pass as a "futuristic" city.  So, I'd question some of their art decisions.  Good images, but the mix seems to stand out, almost like different teams built different buildings with entirely different guidelines.  If it's just intended to be old sections of the city, where is the decay and deterioration?

    Let's hope the game itself doesn't include more examples of this kind of unfocused or fragmented or uncontrolled design decisions.






    It's what the futuristic US city will look like after Trump gets reelected for his 20th term and makes coal his secretary of state
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    I can't quite put my finger on it, but something doesn't look right with this video.
  • NildenNilden Member EpicPosts: 3,916
    I can't quite put my finger on it, but something doesn't look right with this video.
    Well I can say with 100 percent confidence it is not UE4 fault.



    [Deleted User]Blaze_Rocker

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer

    Try a MUD today at http://www.mudconnect.com/ 

  • crankkedcrankked Member UncommonPosts: 284
    Is it April 1st?
  • AlverantAlverant Member RarePosts: 1,347
    I like it. Not everything needs photorealistic graphics!
  • TokkenTokken Member EpicPosts: 3,649
    If its like CoH, then that is a good thing for me.... but the graphics should be more modern. lol

    Proud MMORPG.com member since March 2004!  Make PvE GREAT Again!

  • illutianillutian Member UncommonPosts: 343
    I'd like to believe these are unfinished assets. Though, if that were the case, "WIP Demo" should have been plastered on the video.

    Basically, the work looks like it's at a stage similar to this person's work: https://forums.unrealengine.com/community/work-in-progress/52345-low-poly-environment-wip

    ((Which is exactly how it's done in both games and movies; start rough, finish polished.))
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