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Yesterday, Square Enix released a 10-minute long YouTube retrospective ahead of PAX's Final Fantasy XIV: Shadowbringers panel. The new video dives into the creation of Shadowbringers from the developers themselves.
Comments
The gameplay, story, boss encounters and more importantly the social aspect of the game are pretty strong.
Weak point of the game is lack of character customisation - There's no character building. Being able to change classes all the time is kinda fun yeah, but I like my character to be mechanically unique or rare which in FFXIV is impossible, I also cannot customize gameplay of my class to how I like it. So I have to play it as it is unlike wow where I do have some ability to control how my class will play.
Another weak point would be how linear gear progression feels, but that's a problem with most mmos nowadays.
The boss encounters are up there, while I don't like the gameplay as much as wow's the bosses are pretty interesting and have alot of unusual mechanics.
When it comes to the social aspect though it wins over most games. Linkshells, guilds and player housing are some great features to actually get your players to talk with eachother. It doesn't have as wide a chat as WoW with the tradechat however, but I'll admit as a longtime wow player that tradechat is cancer ._."