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Poll on how good this game is.

machoman12machoman12 Member Posts: 88
Look below

WHY TAKE OTHERS SOULS WHEN YOU ONLY NEED ONE???

98% of the teenage population does or has tried smoking pot. If you're one of the 2% who hasn't, copy & paste this in your signature

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Comments

  • ursacorursacor Member UncommonPosts: 102

    Your poll is slanted and unfair its designed to bring out negitiveity and grippers.  Even the one mildly good selection you have is slanted to the negitive. Your not looking for any positive feed back, your just looking for justification so you say the game sucks and is not worth playing ect...

    So please go find somthing better to do than thinking you found a creative way to dis this game.

    Flame on Ghost Rider Flame on

    Target Aquired

  • EdselEdsel Member Posts: 19
    That poll should be renamed "How Bad is It?" because i do not see any good selections to choose from.

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    /duel Pointless troll!

    This is by far the best MMO on the market!  You can disagree, but you will get a fight! 

    - The combat is fast, nice and appealing to RPG fans (not the case of 99% of fast pace combat).

    - Character customisation on the costumes is awesome.

    - Sidekick/Examplar allow you to play with your friends, examplar have to be reworked however.

    - More than 100 class, each archtype offer between 20 and 35 major combinaisons.

    - Travel is FAST (even auto assault is slower...it is VERY fast and nice)

    - Lag is as low as I ever saw on a MMO

    - The leveling system is SIMPLE, COMPLETE and SWEET!

    I could keep going on for the nice points and why this game is the best MMO on the market! To be fair, I will pinpoint it flaws:

    - Nerfs, removing from players since I2

    - Hamidon and IoP shaft casuals.

    - Accolades shaft non-farmer. (I looove them personnally, but I have to point they actually hurt the game more than help, even if I looooove them myself, instead of defending each inch of bonus the devs give me, I am honest for the greater good...or try to...unlike the HOs believers, trash players IMO).

    - Not enough levels, XP and stuff to earn!  But well...if I want MORE, can I really say it is a weakness in the game...I just want more and more! 

    *starts skinning the troll*

    - "If I understand you well, you are telling me until next time. " - Ren

  • MotorheadMotorhead Member UncommonPosts: 1,193



    Originally posted by machoman12
    Look below

    This poll is absolutely useless.

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    "Some days you just can't get rid of a bomb." -- Batman

  • RemyVorenderRemyVorender Member RarePosts: 4,006

    Does CoH:

    Suck

    Really Suck

    Suck out loud

    Worst Poll Ever.

    Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!

  • MotorheadMotorhead Member UncommonPosts: 1,193



    Originally posted by machoman12
    Look below

    Look at his posts in WoW.   This fella just learned how to create polls, so lets let him play with his new toy.    Nothing to see here.

    He also says in his signature that WoW is the best MMO ever (Ha!), but in the WoW forum, he says he's not buying WoW until tomorrow.

    Attack of the Troll !

    ----------------------------------------------
    image
    "Some days you just can't get rid of a bomb." -- Batman

  • ValiumSummerValiumSummer Member Posts: 1,008

    worst poll ever.

    Give me a freak'n break.

  • Database82Database82 Member Posts: 179
    yeah you kinda need a few positives in there even though i got sick of the game i still find the poll 1 sided 

    Current MMO: Aion
    MMO Watch: Warhammer 40k Online, SWToR, GW2.
    Played: Planetside, SWG, EQ, EQ2, L2, WoW, RFO, KAL, MxO, Voyage, RO,Vanguard,Tabula Rasa, Horizons, CoH/CoV,, Lotro, FFXI
    First MMO: Everquest (Tunare Server, Ronin/Tide Guild)

  • GameloadingGameloading Member UncommonPosts: 14,182


    Originally posted by Anofalye





    ...I could keep going on for the nice points and why this game is the best MMO on the market!....



    No you can't, because you just listed about the all good things about city of heroes/villains.

    city of heroes is a fun game for a month or two, but it feels even more repetive then other MMO's, which is a shame.

  • Fenrir767Fenrir767 Member Posts: 595
    Sure it may get boring fast but I keep wanting to come back to it. City of heroes is by far the most fun casual player friendly game on the market right now. It also has some of the best free content out of all games.

  • karin_lofdalkarin_lofdal Member Posts: 19
    Good game, I am a crafter in all the mmo that alow it and I still liked this game. I cant realy say why, It is just fun   Oh making the chars is more fun then any other game I ever played.
  • damian7damian7 Member Posts: 4,449


    Originally posted by Anofalye

    /duel Pointless troll!

    This is by far the best MMO on the market!  You can disagree, but you will get a fight! 

    - The combat is fast, nice and appealing to RPG fans (not the case of 99% of fast pace combat).
    - Character customisation on the costumes is awesome.
    - Sidekick/Examplar allow you to play with your friends, examplar have to be reworked however.
    - More than 100 class, each archtype offer between 20 and 35 major combinaisons.
    - Travel is FAST (even auto assault is slower...it is VERY fast and nice)
    - Lag is as low as I ever saw on a MMO
    - The leveling system is SIMPLE, COMPLETE and SWEET!



    I could keep going on for the nice points and why this game is the best MMO on the market! To be fair, I will pinpoint it flaws:
    - Nerfs, removing from players since I2
    - Hamidon and IoP shaft casuals.
    - Accolades shaft non-farmer. (I looove them personnally, but I have to point they actually hurt the game more than help, even if I looooove them myself, instead of defending each inch of bonus the devs give me, I am honest for the greater good...or try to...unlike the HOs believers, trash players IMO).
    - Not enough levels, XP and stuff to earn!  But well...if I want MORE, can I really say it is a weakness in the game...I just want more and more! 

    *starts skinning the troll*


    allow me to add a bit to these lists...

    - you get to kill the same mobs a million times in the same exact maps a million times.  BORING

    - you get to be blatantly lied to by the devs, time and again.  my favorite example is i5, i believe.  "hi, it's a year after our release into retail and "our vision" was to never allow you to summon multiple instances of your pets, you're only supposed to have one."   this is after a literal year of the game being out.  COUNTLESS posts and guides on the OFFICIAL forums, which ask about and explain EXACTLY how to build for multiple pet summonings. 

    - devs are unable to figure out how to provide more high level content.  what the?!?!?!??!?!  after TWO YEARS, they can't figure out how to add more high level content????????

    - pvp is a total, complete, utter joke and afterthought.  on a good day.  on a bad day, it's far far worse.

    - they used to produce new, free content every three months (like several other mmo's out there, so it's not a COx exclusive thing).  this is past tense.  it's 7+ months now since the last release.  both i6 and i7 only provide pvp zones for the heroes.  see the pvp comment, if you disagree with said comment, PLEASE list your pvp experiences outside of COx. 

    - super group bases require you to have a huge super group in order to build and maintain them.  CONVERSELY, the ONLY mission/scenario in the game which requires more than a group of 8 super heroes/villains is hamidon.  that is ALL.  so you can do everything in the game with a small super group EXCEPT build a super group base?!?!?!?!??!

    - to restate a previous statement -- you have no diversity in enemies.  after you hit lvl 50, you're essentially done with that character.  your reward is to make a new character and do the same exact missions against the same exact foes on the same exact maps a million times more until you level this character to 50.

    - you get a free respec every issue because they nerf so many classes on every single release.  if you've got a character at lvl 50 and say it's i7, by i9 you'll have to totally redo your character's powers/slotting (i8 if you're not lucky, but you won't make it to i10 without having to redo your toons).

    - this is a great game of wasted potential.  the two best parts of the game are 1- character customization and 2- travel powers.   outside of that, you fight gangbangers with different names, wearing different tshirts ad nauseum.  i really want to love this game but, the devs don't want me to.  oh well.

    - fanbois are actually listened to by the devs.  that is ALWAYS a bad sign for the general populace of a game.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433


    Originally posted by Gameloading

    Originally posted by Anofalye





    ...I could keep going on for the nice points and why this game is the best MMO on the market!....


    No you can't, because you just listed about the all good things about city of heroes/villains.

    city of heroes is a fun game for a month or two, but it feels even more repetive then other MMO's, which is a shame.


    - When you kill ANY combattant in the game, they have at least 30 ways of falling to the ground or more, I honestly never count it, but it is prolly far more than 30...In fact, if a NC employee ever read this, please complete my point with accurate information!  NCread

    - The community is the best I ever experience, especially at release and prior all those nerfs, the happier the players, the nicer the community.

    - The customer support is actually one of the most efficient and nicest out there, you might have to play the rough guy to make them move fast, but otherwise it is really good.

    - The game devs are PROUD of receiving the MMORPG.com awards, they show it in their news, emails, homepages!  This is sweet to receive awards, it is even better to be openly happy.

    - The comics books, even if I am not that much of a fan...hey, I like been catered to.

    - The PeaceBringer and the Warshade are, overall, extremely nice addition to the games.  It ain't perfect, casuals are slightly shafted and hardcores are finding a little lack of motivation to play them, but I think it is on the right way.  IMO having some zones where those 2 would be a LOT strongers but also making sure they don't shaft any class and never are the best at anything except what they are supposed would be better.  Now they are overpowering jack-of-all trades...still it is still NICE and well done, just saying it could have been a little better.

    - Your missions are all instanced and any game zone create instanced double upon meeting necessary numbers, this has the best of Instancing and a MMO, all in 1 package.

    I could still go on if you want, want me to?    This game is the best MMO on the market after CoV! 

    To the guy who add to my bad list...many good points there.  Half of them are only ASKING for more stuff however (which was a point I already made, more of XXX is only a single flaw, not a flaw for every aspect you want more developped), but still, many good points; especially the respec and Fanbois been listened by the devs, can't have said it better myself.

    - "If I understand you well, you are telling me until next time. " - Ren

  • Fenrir767Fenrir767 Member Posts: 595
    The one thing that I have to stay about City of Heroes is everytime I left it was never with a bitter taste in my mouth I just didn't really feel like devoting the time to it anymore. The two times I left wow I was quite pissed off and despised the raiding mechanics of the game. The game is the most casual friendly game out there and as soon as my new credit card gets here I will be back in game for sure.

  • damian7damian7 Member Posts: 4,449
    they've had two YEARS in real world time to come up with new mob types and high level content.

    cov comes out and look, as a villain, i'm running around beating up a LOT of the same gang bangers that i fought in coh.

    if you love repetition and killing the exact same mobs a million times on the same 5 maps, then yes, COx is a wonderful game.

    if you like VARIETY in mission types, mob types, map types even -- then COx is just icky goo to you.  they've had two years to come up with more than just a couple of maps for -1 caves -2 offices -3 warehouses. 

    i can only beat down the same skulls/hellions/outcasts so many times in that exact same warehouse.  eventually (ooooo the 30th literal time i'm fighting in that same map on the same toon), it gets incredibly boring.


    devouring earth.  it's a bunch of humanoid mobs.  why?  why are there any humanoids (aside from perhaps the lessers) in this mob type at all????????

    clockwork.  are there any non-humanoid robots in this group?

    5th column/council actually have robots and not all are humanoid in form.  good job!!  one non humanoid mob out of um, a hundred?

    there's actually like 3 or 4 non humanoid mobs if you count everything in coh/cov.

    good points are good points, but to ignore the bad ones is foolish.

    the one thing that all the good points in the world can NOT ignore and which ruins this game is the repetitiveness.

    let's take wow as an example, since it's very popular atm.

    starting areas.  you can start off in numerous lands.   horde - tauren, orc/troll, undead   alliance  dwarf/gnome, human, elf.  that's 6 different areas in which to start.  each have their own mobs, quests, totally different terrain/environments, etc.

    let's see.  cov i can start with burke or kalinda as my boss.  coh i can start off in galaxy or atlas.  now, what's the diff?  um, kalinda and burke both send me against snakes, longbow and the sick guys.  galaxy and atlas, um, the difference there is will miss liberty level me up or will backstreet brawler level me up.

    no matter what you pick, you're going to see the same warehouse, office and cave at levels 1-5 that you see at levels 20-25, and look, they're the same maps the entire life of your toon.  what's the diff in fighting level 1 council, lvl 10 council, lvl 20 council and lvl 30 council?  oh, i'm sorry, they get a wolf, vamp, couple of robots to fight at level 20ish that they don't have before then.  same caves though, same offices, same warehouses.  and those couple of extra mobs, yeah, just the same stuff you'll see from the council from lvl 20-50.


    put all the good and all the bad points in the world.  what it boils down to for any player of COx is -- do you mind killing the same mob types on the exact same maps on every character you create for the life of all said characters?  if yes, then this game will never get old for you.  if no, then you don't really have a reason to go past the 30 day trial.

    honestly, this new MM type -thugs, looks nice, interesting concept, probably loads of fun.  do i have any intention of renewing my sub so that i can run this new toon thru all the same missions in cov that i've run on at least a dozen other toons?  up to maybe lvl 15ish it won't bother me, but by the time i hit 20 i'll be wondering why i wasted my money on this same old garbage and why it is that these devs stole so many mobs from coh instead of making cov unique, and WHY do the good guys hide in the SAME EXACT office/cave/warehouse maps that the villains do in coh????????????????


    to re-re-re-emphasize ...  if you can stand fighting on the same 6 maps for the career of every toon of yours AND if it doesn't bother you that there's only a handful of different mobs (for 90% of the mobs) and that a hellion is just a skull in a different tshirt, who is just an outcast in a different tshirt and 97% of the mobs are just humans; then yeah, this game won't get old.   but a new character/powers/etc just isn't enough reason for me to kill another fifty bazillion gang bangers.



    what is the difference between hellions, skulls, and outcasts?  honestly, other than their tshirt colors?  the couple of attacks that their bosses have?  some of which overlap?  be real.  but hey, me, i like variety and i like having choices, that's what makes a game better than average and better than craptastic.  if the only variety and choices i have are at character creation and in order to expand upon that (gain levels to get new powers) - i have to do missions on those exact same maps a bazillion times against the same mobs over and again... well then, it's not variety and it's not choices because my power selection takes moments and my grinding to get said powers is boring boring and yes boring.


    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    On the 'Humanoid' thingy, you are mostly right.  But you forget many non-humanoids mobs.

    Yet all those you forget...fly!  From a developper point of view, having ground units that ain't bipedal, mean a LOT of work...unless they FLY!

    The MU ain't 100% humanoid, the snakes ain't humanoids (and they don't fly, woot lot of work there), The Sky Raiders have many flying mobs, some ain't humanoids.  The spectres thingy from the Circle of Thorns, they fly.  Laanaaruu are excessively cheap to developp and they fly...can't tell the difference between two of them unless I check their name (honestly)!

    However, unlike Damian, I don't want to trash Cryptic.  I wish they have more ressources, this is all.    I think those devs do a fairly good job at diversity considering the little ressources they have, we want MORE, of course, this is human after all.  But it never kill someone to pat those devs on their shoulder when you ask for more rather than trash them.

    Trash NCsoft if you must trash someone, it is their job to take those nasty comments!  But please, encourage Cryptic rather than trashing them.

    - "If I understand you well, you are telling me until next time. " - Ren

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433


    Originally posted by Fenrir767
    The one thing that I have to stay about City of Heroes is everytime I left it was never with a bitter taste in my mouth I just didn't really feel like devoting the time to it anymore. The two times I left wow I was quite pissed off and despised the raiding mechanics of the game. The game is the most casual friendly game out there and as soon as my new credit card gets here I will be back in game for sure.


    Exactly!  Crytpic is slowly, but certainly building it fanbase!  It will show if they release a title in the future, it won't replace any need for this title to be good, but it will help getting attention and customers at release.

    Blizzard relly on a strong fanbase build around Diablo, Warcraft, Starcraft...and they are slowly but certainly destroying this fanbase, by pissing their fans!

    See, prior CoH, Cryptic fanbase was at 0.  CoH prolly raise that number to a fictionnal 50.  CoV prolly add like 10 to this fictionnal number.  Blizzard was already having a fictionnal number of 1000 from their previous titles (Diablo prolly give a strong 400 alone, Diablo 2 prolly add some 25 points...Warcraft 1,2,3 was another strong 400...and so on).  If it stand at 600 now, I will be surprised.  They really lose MANY fans.

    - "If I understand you well, you are telling me until next time. " - Ren

  • damian7damian7 Member Posts: 4,449


    Originally posted by Anofalye

    On the 'Humanoid' thingy, you are mostly right.  But you forget many non-humanoids mobs.

    Yet all those you forget...fly!  From a developper point of view, having ground units that ain't bipedal, mean a LOT of work...unless they FLY!

    The MU ain't 100% humanoid, the snakes ain't humanoids (and they don't fly, woot lot of work there), The Sky Raiders have many flying mobs, some ain't humanoids.  The spectres thingy from the Circle of Thorns, they fly.  Laanaaruu are excessively cheap to developp and they fly...can't tell the difference between two of them unless I check their name (honestly)!

    However, unlike Damian, I don't want to trash Cryptic.  I wish they have more ressources, this is all.    I think those devs do a fairly good job at diversity considering the little ressources they have, we want MORE, of course, this is human after all.  But it never kill someone to pat those devs on their shoulder when you ask for more rather than trash them.

    Trash NCsoft if you must trash someone, it is their job to take those nasty comments!  But please, encourage Cryptic rather than trashing them.


    encourage them?

    how long have you played coh/cov?

    do you remember statesman posting, 12 MONTHS after retail, something along the lines of, "hi, we never intended for you to be able to have multiple summons of a pet, that's not my vision, so we're reducing it to just a single summons".   remember that?  after all the troller/d2/d3 guides built AROUND having multiple pet summonings?  after many many many questions in thread after thread on the official forums asking HOW to slot for the best use of multiple pet summonings?

    you show respect when respect is shown.  has respect been shown by the creators of coh/cov?  honesty and forthrightness = respect.  don't urinate all over folks and tell them it's raining.  if you're providing a service to the public, then you're answerable to said public.  if you irk them, they leave, you have no income.  therefore, unless you're just an ADD kiddie, respect is paramount for gaming companies to show to it's paying audience.


    otherwise, you're a fanboi and that pretty much makes your opinion tainted.  fanboi to me = mindless, uncreative follower.  if you never question things, never ask for anything, just take what's given you and smile; well, i feel for people like that.  if they're that way offline, they have a hard life ahead of them.

    so i'll concede, a good 7-10% of the mobs in coh/cov are not humanoid.  out of the other 90-93%, i'll venture a guess that a good 80% of those are humans.

    humanoid, by definition means: Having human characteristics or form. 

    just because something flies, is intangible, or has green skin, doesn't mean it's not humanoid.  a double leg amputee is not humanoid in form?  someone who has lost an arm is no longer humanoid in form?

    i'm thinking a head, arms, torso, and wispy area where legs would be... yeah we're looking humanoid there.

    snakes have head, arms, torso and a big tail where legs should be... yeah, we're pushing it for NOT being humanoid again there.   there any just GIANT snakes in the snakes group?  nope.  human-type faces and arms poking out.

    what's the difference between a skull, a hellion and an outcast?  different colors, bosses have slightly different powers, and skulls wear masks?  not very original there for three purely human mobs you see tons of early on.

    DE - why do DE have any humanoid forms at all?  i can understand MAYBE the lessers, maybe, if they're going for a yeti/bigfoot humanoid leader thing.  but all these crystal/mineral/etc beings are humanoid??

    tsoo?  the ancestor spirit is the only non-human mob for these guys.  he's a see-thru, floating, you guessed it, humanoid.

    council have troops, elite troops, boss troops, robots (one of which is a flying microwave oven looking machine gunner, NON humanoid), war/were wolves and vamps.  one non humanoid mob there.

    clockwork.  the all robot faction.  all humanoid shapes here also.  i have to ask along with DE... why?

    what's the swamp monster guys wandering around in southern perez - hydra?  the humanoid shaped ones?  yeah, see where i'm going with that.

    how about rikti?  well, monkeys are humanoid shaped, small, but humanoid in form.  other than that, yup, bunch more humanoid skins.  along with the rikti sympathizers - the lost - all human and humanoid.

    carnies?  i think this is another one that's just straight up humans.

    longbow? wyvern? arachnos? goldbrickers (all flyers)? the family?  marcones?   human, human, human, human.  not even going for the *i'm not human, just human shaped* deal which would define the term humanoid.  wait, i take that back, arachnos does have the different spider-bots, spiderlings, and those floating gun thingies.  so kudos on one out of the 6 aforementioned "new" cov mobs.

    where's the multitudes of non-human demons?  hordlings should be a lot more inhuman i'd think.  shoving dude's head to where his chest is and lopping off the arms isn't a stretch from straight-up obvious humanoid.

    what about the magical zone that was added with i5? the one with the witches and the red caps and such... heads, arms, legs, torso...  humans and humanoids.

    how many giant monsters are non-humanoid?  luska (octopus in ip) and sally (loch ness monster in the magic zone) come to mind. 



    encourage them?  um, let's see, petitions, posts on the official boards, PMs to folks like statesman, and comments when cancelling the account again (because it was just more of the same even after 1-2 issues had passed), with things like:

    1- could we get more maps?  it's ok if all you guys can come up with is cave, warehouse and office.  but how about more than the 2-3 maps of each?  maybe 5-10 maps of each?

    2- skills.  what's up with skills?  could we get some of those added to have a little variety?

    3- content.  all the other games around can create end game content.  why is it two years for you guys and all we've ever seen is hami?

    4- great job on adding new powersets for the different archtypes.  could you maybe do it without all the announced, and unannounced, nerfs?  maybe build up deficient classes instead of oooo nerfing dark every issue (for example)?


    yeah, two years to make a game more exciting.

    1- travel powers are fun.
    2- character creation/building is great.

    can you play a game to just fly/tp/ss/sj around all day and see the sites? or can you play a game if all you're doing is creating the character and plotting the build.




    i'll recant all the inconsistencies and errors i have posted quite readily.  just show them.  this is one of the games i desperately want to love.  but it's actual delivery is atrocious and lackluster.

    pvp.  let's not even touch this.  horrible, absolutely ghastly.

    i play with a group of friends i've known for years. we've all played mmo's for (at the least) a few years and (at the least) have played 4 or 5 mmos.  all of us had comics and watched super hero cartoons.  we all love the super hero genre.  i can honestly say that out of just this small group of friends, none of us can really understand why cox is just so horribly boring.  i mean, it's the same grind hundreds of time with no variety.  that's the reason why it's boring.  but why do the game devs think that they've instituted a non-boring gameplay environment?

    i've spent many an hour mindlessly grinding at mining, tailoring, killing mobs, you name it.  if it'd get to me, i'd go do something else.  cox has absolutely nothing else to offer.  MAYBE killing the same mobs a bazillion times wouldn't be so bad if you had a diversion.  yeah, nothing there.


    so again, i challenge everyone to point out the great things that set the COX universe apart in this generation of MMOs and what makes it something with replayable value.  keep in mind, 95% of the playing audience is NOT composed of fanbois.  by the same token, i'm betting a good 75% of the playing audience are NOT hardcore players, so what an HC player finds boring in a month's time, they'll hang with for 3-4 months before going "bleh, i'm outtie".


    like i've said:

    1-character creation
    2-the multitude of viable end game builds
    3- travel powers


    those are all well done (some much better than others, but still excellent).  these three things do not make a good mmo, nor do they make a lasting, enjoyable gaming environment.



    as a final note, if you've read my other posts, you already know i hate the inconsistencies with group size required to do 99% of the game's content and group size required to build and maintain a fully functioning base.  this is another game aspect with enormous potential, poor implementation and is just craptastic if you're going for anything pretending to be immersion.

    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • Fenrir767Fenrir767 Member Posts: 595
    I really enjoy the game and I think most of the complaints come from the limiting nature of the genre. Face it this is a superhero game and most of the villains in the super hero genre are humanoid also creating a specifc kind of endgame will of course be hard in a superhero game. If you decide to take your time with the game and enjoy heroes this is the game for you.

  • ChessackChessack Member Posts: 978

    I agree with those saying the poll is biased.

    I would have actually marked, "It's fun but can get boring after a while" or something, but you didn't even provide that as an option. You basically provided options of bad to worst... What about people who don't get bored in it? What about people who love it?

    COH is a good superhero combat simulator, in my opinoin... but it can get tedious as far as "worlds" go. Their world is very limited in scope, very flat, very "1 dimensional." However, it does do the one dimension it has, very very well.

    That said, your poll is not really fair at all.

    C



  • ursacorursacor Member UncommonPosts: 102


    Originally posted by damian7
    they've had two YEARS in real world time to come up with new mob types and high level content.

    cov comes out and look, as a villain, i'm running around beating up a LOT of the same gang bangers that i fought in coh.

    if you love repetition and killing the exact same mobs a million times on the same 5 maps, then yes, COx is a wonderful game.

    if you like VARIETY in mission types, mob types, map types even -- then COx is just icky goo to you.  they've had two years to come up with more than just a couple of maps for -1 caves -2 offices -3 warehouses. 

    i can only beat down the same skulls/hellions/outcasts so many times in that exact same warehouse.  eventually (ooooo the 30th literal time i'm fighting in that same map on the same toon), it gets incredibly boring.


    devouring earth.  it's a bunch of humanoid mobs.  why?  why are there any humanoids (aside from perhaps the lessers) in this mob type at all????????

    clockwork.  are there any non-humanoid robots in this group?

    5th column/council actually have robots and not all are humanoid in form.  good job!!  one non humanoid mob out of um, a hundred?

    there's actually like 3 or 4 non humanoid mobs if you count everything in coh/cov.

    good points are good points, but to ignore the bad ones is foolish.

    the one thing that all the good points in the world can NOT ignore and which ruins this game is the repetitiveness.

    let's take wow as an example, since it's very popular atm.

    starting areas.  you can start off in numerous lands.   horde - tauren, orc/troll, undead   alliance  dwarf/gnome, human, elf.  that's 6 different areas in which to start.  each have their own mobs, quests, totally different terrain/environments, etc.

    let's see.  cov i can start with burke or kalinda as my boss.  coh i can start off in galaxy or atlas.  now, what's the diff?  um, kalinda and burke both send me against snakes, longbow and the sick guys.  galaxy and atlas, um, the difference there is will miss liberty level me up or will backstreet brawler level me up.

    no matter what you pick, you're going to see the same warehouse, office and cave at levels 1-5 that you see at levels 20-25, and look, they're the same maps the entire life of your toon.  what's the diff in fighting level 1 council, lvl 10 council, lvl 20 council and lvl 30 council?  oh, i'm sorry, they get a wolf, vamp, couple of robots to fight at level 20ish that they don't have before then.  same caves though, same offices, same warehouses.  and those couple of extra mobs, yeah, just the same stuff you'll see from the council from lvl 20-50.


    put all the good and all the bad points in the world.  what it boils down to for any player of COx is -- do you mind killing the same mob types on the exact same maps on every character you create for the life of all said characters?  if yes, then this game will never get old for you.  if no, then you don't really have a reason to go past the 30 day trial.

    honestly, this new MM type -thugs, looks nice, interesting concept, probably loads of fun.  do i have any intention of renewing my sub so that i can run this new toon thru all the same missions in cov that i've run on at least a dozen other toons?  up to maybe lvl 15ish it won't bother me, but by the time i hit 20 i'll be wondering why i wasted my money on this same old garbage and why it is that these devs stole so many mobs from coh instead of making cov unique, and WHY do the good guys hide in the SAME EXACT office/cave/warehouse maps that the villains do in coh????????????????


    to re-re-re-emphasize ...  if you can stand fighting on the same 6 maps for the career of every toon of yours AND if it doesn't bother you that there's only a handful of different mobs (for 90% of the mobs) and that a hellion is just a skull in a different tshirt, who is just an outcast in a different tshirt and 97% of the mobs are just humans; then yeah, this game won't get old.   but a new character/powers/etc just isn't enough reason for me to kill another fifty bazillion gang bangers.



    what is the difference between hellions, skulls, and outcasts?  honestly, other than their tshirt colors?  the couple of attacks that their bosses have?  some of which overlap?  be real.  but hey, me, i like variety and i like having choices, that's what makes a game better than average and better than craptastic.  if the only variety and choices i have are at character creation and in order to expand upon that (gain levels to get new powers) - i have to do missions on those exact same maps a bazillion times against the same mobs over and again... well then, it's not variety and it's not choices because my power selection takes moments and my grinding to get said powers is boring boring and yes boring.


    and the grip witch and moan award goes to...

    Look if your unhappy with the game fine it's not designed to please everyone as you have noted and added to. send your woes to the dev's

    We got it you dont like the game ya yahoo grand now move on and pee on someone elces parade.

    They have added more combatant types as far as CoV goes and yes they are going to use fiends you are use to but their are many added that are new.

    And their are new mission types thow that is not much of a big deal. And with I7 and I8 there are many good things coming down the pipe line.

    So you have vented great your have blown off steam really great now do the rest of us that like the game and just blow

    Flame on Ghost Rider Flame on

    Target Aquired

  • damian7damian7 Member Posts: 4,449


    Originally posted by ursacor



    and the grip witch and moan award goes to...


    Look if your unhappy with the game fine it's not designed to please everyone as you have noted and added to. send your woes to the dev's

    We got it you dont like the game ya yahoo grand now move on and pee on someone elces parade.

    They have added more combatant types as far as CoV goes and yes they are going to use fiends you are use to but their are many added that are new.

    And their are new mission types thow that is not much of a big deal. And with I7 and I8 there are many good things coming down the pipe line.

    So you have vented great your have blown off steam really great now do the rest of us that like the game and just blow


    Flame on Ghost Rider Flame on

    Target Aquired



    title of this thread? "
    Poll on how good this game is. "

    was the title "hello idiot no-opinion fanbois, sing praises here" ? NO, it wasn't.

    what i7?  is it out yet?  i6 was halloween.  that'd put i8 sometime in 2007ish?    the stuff in red -- what are you saying? i can figure out most of the rest of it, but those parts just blend together too painfully. but you took the time to make your sig readable...

    that next part "do the rest of us that like the game and just blow" -- i'm REALLY hoping that's just a massive typo thing going on there.

    so, poll on how good the game is -- the best game of wasted potential out there.

    devs straight out LIE to the customers.  all you do is bang on the same mob skin (with different colors and flavors) a million times in the same exact mission map over and again until you want rabid cats to scratch out your eyes.  moronic fanbois who can't articulate themselves intelligently.  yes, the list goes on ad nauseum.

    some people like that in a game and community.

    i want the game to have substance.  i want them to take this great character creation and power selections that they have and build a glorious game around it.  they've got a beautiful start with the character creation/power thing... but it's still right there, at the starting gate, two years later.  maybe one day they'll sack states and everyone that coddled up to his mysterious, ever changing vision and hire people who take accountability for their own actions and own up to mistakes and apologize to their customers.  until then, you get nerf after nerf.


    flame on ghost rider.... that alternative lifestyle code?  like spongebob squarepants?


    could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?

  • MW2KMW2K Member UncommonPosts: 1,036

    That's a loaded poll if I ever saw one. What else is new, huh? ::::12::

  • Sanctus_MorsSanctus_Mors Member Posts: 597

    Oh, I got a great poll that is in line with how this poll is set up

    your arguement is so persuasive, so filled with knowledge and insight. You back up your argument very articulately, with suggestions of improvements and raising examples to glorify your position....oh wait, you didn't

  • tutetute Member UncommonPosts: 299

    Its good for long-term if you really like superheroes(myself at 2 years now) and good for short time(1-3 months) if you don't really care for or are indifferent to the comic book world.

    Yes, it is repetitive and a grind like any MMO but the microcosm of the combat sytem is what sets it apart from those as well(at least until Gods & Heroes, now that combat system looks fun). Once you look beyond that, you may want to look elsewhere. Many fanbois consider CoXs main focus on combat one of the main positives of the game as there is no real economy or crafting to supposedly degrade this experience. You will have to ask yourself what features appeal to you, what experiences are you looking for or looking to avoid.

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