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Crucible, Amazon's F2P Shooter, Releases Today on Steam

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Comments

  • UngoodUngood Member LegendaryPosts: 7,534
    achesoma said:
    Goes to show, money isn’t everything. You would think one of the most powerful corporations in the world could come up with something a little better. 


    That is because Amazon is not a game maker, they have no love or passion for their games, they just hired a bunch of people and said "Make us a profitable game" treating it like some Bank note investment idea.

    They would have been much better off partnering with say, Visionary Realms, to get their game out the door, and then slap the Amazon logo on it.
    achesomaGdemamiTokken
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • AeanderAeander Member LegendaryPosts: 8,060
    Portz said:
    I saw a lot of negativity lately, however their core playerbase comes from failed games such as Gigantic, Battleborn and Paragon, so they have completely different playerbase, it's not gonna be big as Overwatch or Fortnite, but I hope it will keep numbers around 5k mark. I will give it a try, not gonna judge it from trailers or streamers perspective.
    Do you really think that players of all of those games sat around doing nothing and waiting for Crucible?

    Having played Paragon (which sucked) and Gigantic (which deserved better numbers than it got), I can certainly say I haven't been waiting around for something vaguely in a similar genre.
    velimiriusGdemami
  • UngoodUngood Member LegendaryPosts: 7,534
    Yah.. Paragon looked a lot cooler then it played.
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • AeanderAeander Member LegendaryPosts: 8,060
    edited May 2020
    Ungood said:
    Yah.. Paragon looked a lot cooler then it played.
    The problem is, it didn't do much of anything that Smite didn't already do way better. And the unique things that it did do (the card-based gear mechanics) were just plain bad ideas.

    I suppose I could say that it eventually became more balanced than Smite, but it took a while to even get to that point. Its early access alpha/closed beta builds were easily the least balanced MOBA.... ever, with mages being near useless and carries 2-3 shotting you within 20 minutes. I actually made the most upvoted thread in the history of the Paragon forums (at least to that point, but possibly ever) on that very subject.
    Gdemami
  • AeanderAeander Member LegendaryPosts: 8,060
    edited May 2020
    DMKano said:
    After 2000+ reviews on steam - Crucible is at 42%

    It's a 4/10 game - which is pretty accurate IMO.


    To me feels like Amazon just gave up on this one - instead of polishing it up and trying to at least pull it up to a 6/10 game - they just said - screw it - release as is, this one is not worth saving.
    Hey, that's still a marked improvement on the 2/10 (at best) game that was Breakaway.
  • Cybersig211Cybersig211 Member UncommonPosts: 174
    Ill give this game a try this weekend, why not, however, i know i cant be the only one with an ISP thats stressed from all the lockdown netflix streamers. I cant imagine PING being anything reasonable in this game. 16k people playing on steam, i can get a bit of fun out of a FPS and no up front cost...sure why not.

    I dont get the hate, its just a lobby based FPS, its free...you play it for a weekend not spend a dime and move on and it will have been a good deal.
    moshraGdemami
  • TEKK3NTEKK3N Member RarePosts: 1,115
    Fortnite killed the genre, like WoW did for Mmorpgs.
    Thete is no reason to have more of those on the market, particularly if it is as mediocre as Crucible.

    Amazon should go around and scout for talented Indie developers and buy them out or just fund them .

    Their oberpaid in house delopers, clearly don' t have a clue on how to make games.

    Btw, hasn't Smedley been fired yet?
    GdemamiTokkendefroststar
  • hyllyhhyllyh Member UncommonPosts: 477
    it's free.
    it's colorful!

    it's already desintalled :)
    Tokken
  • ChildoftheShadowsChildoftheShadows Member EpicPosts: 2,193
    TEKK3N said:
    Fortnite killed the genre, like WoW did for Mmorpgs.
    Thete is no reason to have more of those on the market, particularly if it is as mediocre as Crucible.

    Amazon should go around and scout for talented Indie developers and buy them out or just fund them .

    Their oberpaid in house delopers, clearly don' t have a clue on how to make games.

    Btw, hasn't Smedley been fired yet?
    I don't think that's accurate. The reason wow killed the mmo is due to its success other attempts tried to copy it. If you look at the other successful MMOs they're not really copying wow, like FF14 and ESO. They added their own spin to classic MMOs and made something good.

    First Fortnite is in the BR genre that PUBG started and is still going very strong. Sure many shooter players will drift between different genres of shooter, but many won't like specific types. There's still many, many other types of shooters going strong.

    Fortnite is dominating gaming in general, but it's not going to be the death of other genres.
    Gdemami
  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430
    Meh, it's free to play.  Ignore the reviews and give it a try.  As for me, I'll give it a go.  I have absolutely nothing to lose, but a bit of time.
    moshra

    I self identify as a monkey.

  • DakeruDakeru Member EpicPosts: 3,803
    Just recently I remembered that as teenager I played S4 League which was pretty fun although I really suck at shooters.

    So Kano's description of "not much skill or strategy" sounds like this one suits me well.

    I will give it a try to scratch that nostalgia itch.
    Harbinger of Fools
  • kitaradkitarad Member LegendaryPosts: 8,177
    edited May 2020
    mussolini said:
    Marry me Bezos.
    Didn't he lose half his wealth to his first wife. She is I think 3rd richest in the world or something. So I doubt he will ever marry again...not without an ironclad prenup. 

    His first wife married him before he became wealthy so there is that.

  • HopestealerHopestealer Member UncommonPosts: 14
    edited May 2020

    DMKano said:

    I mean we have 

    Apex Legends
    Fortnite 
    Overwatch
    Valorant

    And now Crucible 

    Apex has already dropped off a lot, Overwatch has lost a ton of players too, Fortnite is crushing it as usual and Valorant is new and going strong.

    Crucible is in no way ready to compete with any of these games



    I'm not sure that OW has lost a lot of players. There are a TON of players under level 100 in that game right now.
    But I do agree with you Crucible cannot compete with some of these. Too many optimization issues. Can they fix it? I guess. Take some dedicated work though.
  • StoneRosesStoneRoses Member RarePosts: 1,814

    DMKano said:

    I mean we have 

    Apex Legends
    Fortnite 
    Overwatch
    Valorant

    And now Crucible 

    Apex has already dropped off a lot, Overwatch has lost a ton of players too, Fortnite is crushing it as usual and Valorant is new and going strong.

    Crucible is in no way ready to compete with any of these games



    We had Tribes and Fireball before these cats!
    MMORPGs aren't easy, You're just too PRO!
  • ArglebargleArglebargle Member EpicPosts: 3,481
    DMKano said:
    Ungood said:
    achesoma said:
    Goes to show, money isn’t everything. You would think one of the most powerful corporations in the world could come up with something a little better. 


    That is because Amazon is not a game maker, they have no love or passion for their games, they just hired a bunch of people and said "Make us a profitable game" treating it like some Bank note investment idea.

    They would have been much better off partnering with say, Visionary Realms, to get their game out the door, and then slap the Amazon logo on it.


    On top of all that - they basically constrained the hell out of dev teams - like:


    "You must use Lumberyard for all games! You have no other choice."

    You must design games to where they are "highly watchable" on Twitch - a litteral requirement

    Must utilize AWS - can't do any other back end architecture (this eliminates many high end, high speed hardware solutions that many game companies use)

    There are constrains on how the assets are designed - so they can be used by any Amazon game 

    etc... etc..



    I mean you take a bunch of veteran game designers who all have their own ideas about how to do things - and then you put a bunch of constraints on them - yeah the end result is not gonna be good.


    If Amazon wants to make good games - give devs the freedom to choose what engine they want to use, how they want to design the game, etc... etc...





    Test of their infrastructure?

    My prediction is that Amazon will end up just buying some popular game to feature.  Star Citizen is the top candidate, as it is already optimized for Lumberyard.   If SC ever starts really lagging in its self promotion, Amazon is the perfect angel investor.  

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • Allwynd_01Allwynd_01 Member UncommonPosts: 193
    I couldn't even finish my first match before uninstalling it. The characters are bullet sponges and there is no skill involved, it only matters who is a bigger bullet sponge.

    Another issue is the map size and how you spend so much time looking for the action. Having a small map and actual goals and objectives would've made the game more interesting.

    So far it feels like a game about nothing where yo don't even know why you're playing. Also 3rd person shooters have a lot lower skill gap compared to 1st person counterparts, so it will never attract any big names.
    Gdemami
  • AeanderAeander Member LegendaryPosts: 8,060
    Nyctelios said:
    Don't... say... Gigantic or I gonna cry. One of my all time favorite games and my top moba for sure. Such travesty what they did to my boy.

    The game looks 'meh'. I'll check it out.
    Yeah, unforunately, the game was just the victim of a bad Microsoft deal. Had Microsoft not bailed and the game hadn't hit a funding brick wall, it would have come out before Overwatch and would have had a chance to grow its base.

    It was the right game at the wrong time.
    [Deleted User]Gdemami
  • Superman0XSuperman0X Member RarePosts: 2,292
    DMKano said:
    Ungood said:
    achesoma said:
    Goes to show, money isn’t everything. You would think one of the most powerful corporations in the world could come up with something a little better. 


    That is because Amazon is not a game maker, they have no love or passion for their games, they just hired a bunch of people and said "Make us a profitable game" treating it like some Bank note investment idea.

    They would have been much better off partnering with say, Visionary Realms, to get their game out the door, and then slap the Amazon logo on it.


    On top of all that - they basically constrained the hell out of dev teams - like:


    "You must use Lumberyard for all games! You have no other choice."

    You must design games to where they are "highly watchable" on Twitch - a litteral requirement

    Must utilize AWS - can't do any other back end architecture (this eliminates many high end, high speed hardware solutions that many game companies use)

    There are constrains on how the assets are designed - so they can be used by any Amazon game 

    etc... etc..



    I mean you take a bunch of veteran game designers who all have their own ideas about how to do things - and then you put a bunch of constraints on them - yeah the end result is not gonna be good.


    If Amazon wants to make good games - give devs the freedom to choose what engine they want to use, how they want to design the game, etc... etc...





    Test of their infrastructure?

    My prediction is that Amazon will end up just buying some popular game to feature.  Star Citizen is the top candidate, as it is already optimized for Lumberyard.   If SC ever starts really lagging in its self promotion, Amazon is the perfect angel investor.  
    Amazon Studios is designed to test, use, and push development of the Amazon infrastructure. It is the in house development team that is making content for Amazon.

    None of the technical limitations that DMKano has listed should have any effect on gameplay. Sure, there are some limits on the type of game (that looks good on twitch), but there is more than enough options to pick something, and make it fun and enjoyable.

    The issue seems to be that the Amazon Studios management team isn't strapped for cash. They are not doing the things that will result in a good game. They should be prototyping as cheaply as possible, running as many iterations as possible on a tight budget, dumping what doesn't work, and then settling on what is truly a fun game. Only then should they be putting money behind the game to fill it out.

    What we are getting is concept games that were never validated, but are forced to launch due to the amount of money and resources that have been put behind them. They are going to make a big push to re-coup the investment, then fail, because they were never really worked into a good game concept. At some point they will either have to be dropped (written off) or totally re-worked into something that has long term value (See FF XIV).

    It will be interesting to see how Amazon handles all of this. Amazon Studios is a good idea, but they really need to be run like a new, unproven studio, not a AAA studio with cash to burn.
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