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In our E3 preview, Garrett Fuller learns about Squig Herders, Chaos divinities, combat and more. Mythic showed off their new game in the West Hall and despite being only eight months old, Garrett also had some time to play it. Here is his preview:
Warhammer Online has only been in full scale development for eight months, but the excitement surrounding the game cannot be ignored. The people at Mythic showed us some of the combat system, quest, PvP elements and much more.
Much of what Mythic had to say was covered in our pre-E3 hands-on preview, but during our demo with the team, we caught a glimpse of a more focused scenario. Warhammer is a dark world with grim storylines, but most of all it does not take itself seriously and adds great humor to the game. With a strong IP on their hands, Mythic has the chance to create an MMO that will capture the brutal silliness of the tabletop game. |
You can read the full article here.
Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios
Comments
HI All.
If I can answer any questions, I'll try my best, post them here.
Garrett
We certainly didn't see them, but there were a lot of doors...
That said, I would not be surprised if most - if not all - the major next gen games hit the consoles as well.
Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios
Great news. I'm going to be following this MMORPG. I love the RealmvsRealm fighting and the touch of humor. I 'm already imagining my first toon will be a goblin squib herder
Warhammer as a PnP game was great, and I was looking forward to it when a prior company was developing it. but i guess they fell under and Mythic picked it up.. from what i've read so far. And Mythic is pretty solid for developement. their DAoC was built around the gamemaster pnp game system and i personally didn't experience any technical problems other than the paperdoll in the inventory screen not showing up when i used an ATI Radeon card.
But nevertheless, This should be a really nice game.
I do not understand in what way Warhammer, in either the tabletop miniatures game or the pen-and-paper roleplaying game, does not take itself seriously. Surely, there is a good deal of humour woven into the Orcs, but other than this it takes itself more seriously than EverQuest, and a hell of a lot more seriously than World of WarCraft.
My concern with Warhammer Online remains the same. I think that it is going in the wrong art direction for the Warhammer setting and I fear that it will not take itself seriously enough, making a parody out of Warhammer and giving the impression that it is some sort of satire on it, like Steve Jackson's Munchkin was of Dungeons & Dragons. The more Paul Barnett says about Warhammer Online, the more I want to... to... flick his ear and call his mother a lizard.
I rather expected it, for some reason. Actually, haven't they said this before?
By the way, does anyone know what happened to Mark Jacobs? Is he still on Dark Age of Camelot or otherwise still with Mythic in some way?
Awesome preview.
Looks like Greenskins all the way for me. It was a toss up between Orcs and Chaos, but no doubt now. I can not wait to see this game!
You might wanna check out the "developer post tracker" and I'm pretty sure there's a list of all his past posts.
I'm a long time Warhammer player, and GW employee.
I cant wait for this game, if they do Warhamemr any justice at all it will be a game that over shadows all other mmo's.
The whole-what-you-see-is-what-you-get is really exciting me. If i come up to an 8 foot tall orc with a 'uge choppa, im going to know that he can probably cut me in half with one swing.
Great article, hopfully a great game.
I enjoyed the read through of the game and how its building up, and the more articals I read I slowly get a hint of just how this game is going to shape up.
So far I've read about 14-15 reviews of the game and all but one have said the game is shaping up to be somthing else, a major contender.
The one that did'nt called it a reminder of DAoC with a bit of WoW thrown in for how it plays,
How acurate it is is yet to be seen, but I'm more likely to take the others that have told me more infomation than a review like that.
The review here is yet again another one praising the game, and yet again from another person gives another view point, telling us about things he enjoyed on how he played it.
Every one has somthing diffrent to tell me and I soak up each word with excitment.
Thanks for the review, I look forward to this game that could end as "a major contender" I hope it does, a major community having to act as one to fight another would be great.
Die Noctique, By Day and Night
Hmm. No, I would say that Hero's Journey and Middle-earth Online did rather the same thing. In fact, Middle-earth Online did exactly the same thing.
Also, do you not think that Mark of Chaos looks more artistically Warhammer? I do not ask this do be a smart ass, mind you; I am genuinely curious.
Mark Jacobs is Lead Design on WAR. He frequently visites the "Warhammer Alliance" forums to answer fan questions and keep people up to date.You might wanna check out the "developer post tracker" and I'm pretty sure there's a list of all his past posts.
Ah, I see. I am not one for fansite forums as much as I used to be, and I had not seen his name anywhere in a while. I am registered at the Warhammer Alliance forums, though, and post there occasionally, so I will take a look at that. Thanks.
Screw both of those Chaos gods, I WANT KHORNE.
Personally, I was hoping Chaos' class system, since there will be 4 classes, 1 class would tie directly into a chaos god. Whereas Migard in DoaC, each class was tied directly to a Norse Mythology god.
Great review.
This game looks like it's going to be DAoC, but with eye candy. DAoC is such an awesome game, it's just ruined by really bad animations.
Also, i'm glad to see they're not taking the game too seriously, the less RP Larpy types the better.
-iCeh
Four words:
I
AM
SO
PUMPED!
WAAAAAAAAAAAAAAAAAAAAAGH!!!!!!!!!!!!!!!