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It's been some time since we received any updates regarding Diablo Immortal, Blizzard's upcoming mobile-only Diablo game. But we now have word that internal company playtesting is set to begin soon.
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I really do.
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
They already internal-testing social bots too?
Blizzard: profits are down soo much we are loosing money with this game, time to close it.
Like it or not, the mobile market is huge. Bigger than PC. Micro-transactions are the way companies are going because it's where the money is, and the mobile market is BOOMING. It's like this decade's gold rush.
I predict this game is going to be their best net-gross game.
We literally just saw Konami shutter a Castlevania mobile game within a year of its launch. Nintendo's Mario efforts on mobile, even Mario Kart, aren't meeting expectations. Gaming IPs don't get much more prestigious or legacy than that.
But there are plenty of games out there that don't do particularly well, but only large studios seem to shutter games completely, whereas many games just sit there on the market whether or not they are big successes.
I honestly expect it to print money for blizz though it is a diablo. Look how much d3 made and it was horrible compaired to the rest of the series.
Imagine thinking blizzard cares enough to laugh. They won't even pay their employees lol.