Welp time to put a reminder in 3 years to have a laugh. Being affiliated with Riot inspire some credibility of not running away with the money tho. We shall wait and see the end product. Good luck for backers.
We are here to talk about our interest in games and talking about race is not why we are here so stop the hate.
Now about the game I have no clue why so much talk about it very little is shown and looks like a pile of shit, next.
Hold on a second... did someone just say they were fully funded but decided to fleece potential customers of 171k for "advertisement" purposes??
Yep. 171k to see if there's interest in the concept. I don't know the party that fully funded this, but needing to collect 171k just to prove there is interest doesn't paint a good picture of the funding partners. The advertisement is merely a side effect.
Ashes did the same thing. Fully funded and then the fans gave them something like 13mill over the past few years.
African culture meets fantasy, a refreshing approach in a genre where even asian game companies try to mimic european culture/stories/fable stuff.
Spoiler alert: this relates in no way to anything american at all. Even the company operates from germany.
I would back this one even, if it would not interest me, because it is not more of the same as usual. And btw, there is no pvp in this game, at least no open pvp. The focus of Wagadu Chronicles is roleplaying. Full loot is the penalty for getting killed by anything pve. So better watch out and don't die.
African culture meets fantasy, a refreshing approach in a genre where even asian game companies try to mimic european culture/stories/fable stuff.
Spoiler alert: this relates in no way to anything american at all. Even the company operates from germany.
I would back this one even, if it would not interest me, because it is not more of the same as usual. And btw, there is no pvp in this game, at least no open pvp. The focus of Wagadu Chronicles is roleplaying. Full loot is the penalty for getting killed by anything pve. So better watch out and don't die.
Of only it wasn’t isometric. Games lose me there or with click movement.
More SJW junk like this that gets put out, the less I may have to deal with it in games I'd actually play. So I'm fine with it.
Edit: Let me add, for sake of clarity, I have no issue with a game based off African or any other culture. What I have a problem with is making such a game solely for "diversities" sake. Go woke, go broke.
My guess is that any attempt at creating real diversity is not going to go by your schedule.
it will most likely be a lot of people trying to make up for lost time.
Since "no diversity" is worse than lots of diversity then I don't see the big deal in having as many "diverse" properties as possible so that eventually it becomes the norm and we don't have people writing about how, if something has diversity" then it's just for the sake of it and not because people actually want it.
Humanity trying to move forward is not clean so maybe err on the side of inclusion.
And I'll add, I don't know of any other mmorpg that has this scenario so the first one that happens is suddenly "go woke or go broke?"
By all means please tell us when someone can have a game set in such a setting so that developers will be better prepared.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Interesting to see a new theme in this stagnant genre. It's too bad they resorted to e-begging when they are, allegedly, already funded. That tells me what kind of developers they are and kills my interest immediately.
More SJW junk like this that gets put out, the less I may have to deal with it in games I'd actually play. So I'm fine with it.
Edit: Let me add, for sake of clarity, I have no issue with a game based off African or any other culture. What I have a problem with is making such a game solely for "diversities" sake. Go woke, go broke.
I really don't see how you came to that conclusion. Maybe the game will be good or maybe it won't, but "let's make a game based loosely off of some real-life cultures that we find interesting" hardly screams "woke" or SJW. Indeed, to the extent that the game has any contact with SJWs, I'd halfway expect that contact to consist of the latter trying to shut the game down screaming something incoherent about cultural appropriation.
More SJW junk like this that gets put out, the less I may have to deal with it in games I'd actually play. So I'm fine with it.
Edit: Let me add, for sake of clarity, I have no issue with a game based off African or any other culture. What I have a problem with is making such a game solely for "diversities" sake. Go woke, go broke.
I really don't see how you came to that conclusion. Maybe the game will be good or maybe it won't, but "let's make a game based loosely off of some real-life cultures that we find interesting" hardly screams "woke" or SJW. Indeed, to the extent that the game has any contact with SJWs, I'd halfway expect that contact to consist of the latter trying to shut the game down screaming something incoherent about cultural appropriation.
Some people look for SJWs in everything. I just don't see there being ANY semblance of this here. I don't think that poster has any idea of how to discern it. And frankly, claiming anything that seeks diversity as being woke can cross over into something I won't name here.
Hold on a second... did someone just say they were fully funded but decided to fleece potential customers of 171k for "advertisement" purposes??
Yeah, to do otherwise would mean that the developers are chumps for passing up free money. Instead, they're counting on backers to be the chumps. And it worked. Again.
Hold on a second... did someone just say they were fully funded but decided to fleece potential customers of 171k for "advertisement" purposes??
Yeah, to do otherwise would mean that the developers are chumps for passing up free money. Instead, they're counting on backers to be the chumps. And it worked. Again.
I think people are not clear as to what kickstarter is there for. It's there to help get a project up, running and out to potential customers.
That could mean anything. It DOESN'T solely mean money to make a project.
If anyone has been on these forums longer than a minute they would have seen many articles, forum discussions that include the cost of marketing. Recently I saw an article (not on this site) about some game that had something like an additional 25% of the cost to make the game just to market it.
So as long as they are up front about what they need the money for, there isn't an issue. The success of the game will be contingent on getting the word out there.
It's up to the particular person as to whether or not their contribution is worth what they will get out of it.
In honesty, I'd rather give money to a project that is fully funded (I am skeptical though) and only needs marketing money than a project that is not finished, doesn't know if it has all the money they need, and might take years to complete if they can complete it.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Hold on a second... did someone just say they were fully funded but decided to fleece potential customers of 171k for "advertisement" purposes??
Yeah, to do otherwise would mean that the developers are chumps for passing up free money. Instead, they're counting on backers to be the chumps. And it worked. Again.
I think people are not clear as to what kickstarter is there for. It's there to help get a project up, running and out to potential customers.
That could mean anything. It DOESN'T solely mean money to make a project.
If anyone has been on these forums longer than a minute they would have seen many articles, forum discussions that include the cost of marketing. Recently I saw an article (not on this site) about some game that had something like an additional 25% of the cost to make the game just to market it.
So as long as they are up front about what they need the money for, there isn't an issue. The success of the game will be contingent on getting the word out there.
It's up to the particular person as to whether or not their contribution is worth what they will get out of it.
In honesty, I'd rather give money to a project that is fully funded (I am skeptical though) and only needs marketing money than a project that is not finished, doesn't know if it has all the money they need, and might take years to complete if they can complete it.
I guess we'll see if this is a legitimate cost for advertising and marketing or just another lunge for the wallets when we actually see some (171k worth of) advertising and marketing of this game.
And if it isn't intended to FUND a game, why not call it something clever, like Crowdvertising?
Logic, my dear, merely enables one to be wrong with great authority.
Hold on a second... did someone just say they were fully funded but decided to fleece potential customers of 171k for "advertisement" purposes??
Yeah, to do otherwise would mean that the developers are chumps for passing up free money. Instead, they're counting on backers to be the chumps. And it worked. Again.
I think people are not clear as to what kickstarter is there for. It's there to help get a project up, running and out to potential customers.
That could mean anything. It DOESN'T solely mean money to make a project.
If anyone has been on these forums longer than a minute they would have seen many articles, forum discussions that include the cost of marketing. Recently I saw an article (not on this site) about some game that had something like an additional 25% of the cost to make the game just to market it.
So as long as they are up front about what they need the money for, there isn't an issue. The success of the game will be contingent on getting the word out there.
It's up to the particular person as to whether or not their contribution is worth what they will get out of it.
In honesty, I'd rather give money to a project that is fully funded (I am skeptical though) and only needs marketing money than a project that is not finished, doesn't know if it has all the money they need, and might take years to complete if they can complete it.
I think you're bending over backwards way too much to rationalize away questionable crowd funding practices. I could care less if the money is earmarked for marketing or daycare for the worker's kids. It's a fully funded game backed by a wealthy company that has no business misusing crowd funding in any way.
They do not need this money to get the project out to customers. Period.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Hold on a second... did someone just say they were fully funded but decided to fleece potential customers of 171k for "advertisement" purposes??
Yeah, to do otherwise would mean that the developers are chumps for passing up free money. Instead, they're counting on backers to be the chumps. And it worked. Again.
I think people are not clear as to what kickstarter is there for. It's there to help get a project up, running and out to potential customers.
That could mean anything. It DOESN'T solely mean money to make a project.
If anyone has been on these forums longer than a minute they would have seen many articles, forum discussions that include the cost of marketing. Recently I saw an article (not on this site) about some game that had something like an additional 25% of the cost to make the game just to market it.
So as long as they are up front about what they need the money for, there isn't an issue. The success of the game will be contingent on getting the word out there.
It's up to the particular person as to whether or not their contribution is worth what they will get out of it.
In honesty, I'd rather give money to a project that is fully funded (I am skeptical though) and only needs marketing money than a project that is not finished, doesn't know if it has all the money they need, and might take years to complete if they can complete it.
I think you're bending over backwards way too much to rationalize away questionable crowd funding practices. I could care less if the money is earmarked for marketing or daycare for the worker's kids. It's a fully funded game backed by a wealthy company that has no business misusing crowd funding in any way.
They do not need this money to get the project out to customers. Period.
I dont and I do agree. If the company is giving you something of value for backing, Im ok with that. If their hands are out and dont give a reason why, I would not back a funded game. I backed Ashes and its the same thing, they were funded and had a really great package for backing so I did.
Hold on a second... did someone just say they were fully funded but decided to fleece potential customers of 171k for "advertisement" purposes??
Yeah, to do otherwise would mean that the developers are chumps for passing up free money. Instead, they're counting on backers to be the chumps. And it worked. Again.
I think people are not clear as to what kickstarter is there for. It's there to help get a project up, running and out to potential customers.
That could mean anything. It DOESN'T solely mean money to make a project.
If anyone has been on these forums longer than a minute they would have seen many articles, forum discussions that include the cost of marketing. Recently I saw an article (not on this site) about some game that had something like an additional 25% of the cost to make the game just to market it.
So as long as they are up front about what they need the money for, there isn't an issue. The success of the game will be contingent on getting the word out there.
It's up to the particular person as to whether or not their contribution is worth what they will get out of it.
In honesty, I'd rather give money to a project that is fully funded (I am skeptical though) and only needs marketing money than a project that is not finished, doesn't know if it has all the money they need, and might take years to complete if they can complete it.
I think you're bending over backwards way too much to rationalize away questionable crowd funding practices. I could care less if the money is earmarked for marketing or daycare for the worker's kids. It's a fully funded game backed by a wealthy company that has no business misusing crowd funding in any way.
They do not need this money to get the project out to customers. Period.
True, but sometimes crowdfunding can be used for other purposes. We had a local company here, a restaurant that wanted to crowdfund for a new fast casual place. They successfully funded. In an interview they said that they were crowdfunding so that they could gauge the community interest in it. Obviously it was also a way to advertise the new restaurant.
But the restaurant itself was already heavily funded. At the end of the kickstarter, they ended up refunding all of the money, and still provided shirts to backers.
In that way, crowdfunding was misused, but the story still had a happy ending. You really don't know what you're getting into when you crowdfund a game, or what the real intentions are, as we've seen with extreme crowdfunded failures.
They do not need this money to get the project out to customers. Period.
I dont and I do agree. If the company is giving you something of value for backing, Im ok with that. If their hands are out and dont give a reason why, I would not back a funded game. I backed Ashes and its the same thing, they were funded and had a really great package for backing so I did.
Ashes did not have Riot backing them and what self-funding they had was not nearly enough to get it made. To me that's the difference.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
I fully support this KS game “Niggadu Chronicles” Can’t wait to run around killing police and white People in the name of social justice. Gonna be a fun game!
Made an account just to say that if he doesn't get banned for saying this, there is no point in even having mods. Why are you so threatened by the existence of black people?
Comments
Now about the game I have no clue why so much talk about it very little is shown and looks like a pile of shit, next.
Spoiler alert: this relates in no way to anything american at all. Even the company operates from germany.
I would back this one even, if it would not interest me, because it is not more of the same as usual. And btw, there is no pvp in this game, at least no open pvp. The focus of Wagadu Chronicles is roleplaying. Full loot is the penalty for getting killed by anything pve. So better watch out and don't die.
Yeah a combo of press and a vote of confidence from backers.
it will most likely be a lot of people trying to make up for lost time.
Since "no diversity" is worse than lots of diversity then I don't see the big deal in having as many "diverse" properties as possible so that eventually it becomes the norm and we don't have people writing about how, if something has diversity" then it's just for the sake of it and not because people actually want it.
Humanity trying to move forward is not clean so maybe err on the side of inclusion.
And I'll add, I don't know of any other mmorpg that has this scenario so the first one that happens is suddenly "go woke or go broke?"
By all means please tell us when someone can have a game set in such a setting so that developers will be better prepared.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
That could mean anything. It DOESN'T solely mean money to make a project.
If anyone has been on these forums longer than a minute they would have seen many articles, forum discussions that include the cost of marketing. Recently I saw an article (not on this site) about some game that had something like an additional 25% of the cost to make the game just to market it.
So as long as they are up front about what they need the money for, there isn't an issue. The success of the game will be contingent on getting the word out there.
It's up to the particular person as to whether or not their contribution is worth what they will get out of it.
In honesty, I'd rather give money to a project that is fully funded (I am skeptical though) and only needs marketing money than a project that is not finished, doesn't know if it has all the money they need, and might take years to complete if they can complete it.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Logic, my dear, merely enables one to be wrong with great authority.
They do not need this money to get the project out to customers. Period.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
But the restaurant itself was already heavily funded. At the end of the kickstarter, they ended up refunding all of the money, and still provided shirts to backers.
In that way, crowdfunding was misused, but the story still had a happy ending. You really don't know what you're getting into when you crowdfund a game, or what the real intentions are, as we've seen with extreme crowdfunded failures.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED