Never chased them but I do like seeing what I have done.
The odd thing I noticed while playing some games is that players seldom even get to the halfway mark of a game. This I noticed on Atelier Sophie where doll making was done by 25% or cauldron being stolen was around 20%. These were important parts of the game so it made no sense to me that so few got there.
I look at Horizon Zero Dawn my current game and I went to get the Banuk Figure which is so damn cute by the way and only 25.8 % of the people that own the game have done that. I guess people didn't play the game for very long or they were not interested in the world as such. I love to explore so I go to every landmark and try everything out including the tutorial stuff. Then I find only 50% overrode the core which is a vital part of the story. This leads me to believe many people stopped playing the game early or they just didn't find the game interesting enough to explore.
The main reason I wanted to play Horizon Zero Dawn was because I love games that allow you to wander a huge world and discover things. I fell to my death several times trying to get to a vantage but damn it all it was so exhilarating when I managed it. I whooped when I got the first one. I am still very much enamoured by the game so far, so I am still in full discovery and adore mode. I guess that will wan in time but doing the first few things that new player of the game would have been done too was my understanding and I see I was wrong.
By no means am I saying these are important things to do, I merely cannot fathom why people would waste a beautiful world like this and not explore it fully. It's a shame.
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It is a huge shame, and makes designers feel their work is for nothing, but we played it right through, so they have that.
What I believe you are seeing is just how many games in general are never finished.This is because soooooo many people just buy games on a whim or because on sale.
A number of years ago,maybe was 4-5 there was a Steam number posted by Valve that stated around I think was 27-30% of game purchases were never even played at all.
Then you have a number of people who really don't care or even look at the achievement icons.I actually don't like playing ANY game as a completionist,i prefer games to be designed way differently,more like an open ended design with no definitive linear paths.
Never forget 3 mile Island and never trust a government official or company spokesman.
All the achievements I manage are just part of the game I don't actually try to complete any by actively trying. I just play and the ones I get come naturally while playing which is why I was a little surprised how early people dumped the game.
I just feel it is such an utter waste to rush but that is my own preference and one I should not foist on others. However I can admit rather sheepishly I have been known to quit a game just before in ends because I got tired of it having taken far too long to reach the end with my meandering.
The problem with Horizon and what you are seeing is , it is marred with bugs and crashes for alot of people , so they refunded or shelved for a later date ..So of course the achievements would reflect activity ...Simple as that
https://psnprofiles.com/trophies/5879-horizon-zero-dawn
The one with all ancient vessels found. On PS4 it is 15.6 on rare. The first figure is an internal percentage by default but the 15.6 is the actual global PSN value and it displays the actual percentage of players who got it. On steam I got it a couple of days back, it was 9.7 so I think the reason is not solely the bugs because right now they have fixed the game on the PC.
Thankfully haven't come across a single bug so far. I am really of the opinion people don't really explore a game. I am not talking just getting an achievement for the sake of getting it but to truly explore every nook and cranny of a game.
The ancient vessel isn't even that hard to get to, the metal flowers are even more spread out and numerous I only have one more metal flower to get.I finished all the other parts like Vantage and the Banuk figurines.
Like I said and I want to emphasize this it is not about the achievement itself but a reflection of how much of the area of the map people explore and wander around. It is criminal that in a game this beautiful people aren't inclined to explore and go off the beaten path more often.