Is it true (I read somewhere, and I'm afraid to say where), that you can level your character by only doing PvP and PvP quests? Is this true? Can someone point me to something official?
I mean ganking low levels to grind XP, would just be too much fun.<--Just trying to be funny.
D
Comments
In the E3 interview:
http://www.mmorpg.com/gamelist.cfm/setview/features/loadFeature/552/gameID/239
They said:
---> "The way the battlefronts are paired is indicative of the core design
difference between DAoC and WAR. Both are RvR games, but in WAR you can
advance from start to finish exclusively through PvP if you like. Or,
go to the end-game without ever entering RvR. Each pairing has PvP
zones along the front where enemies can go to wage battle, gain
experience and items (don’t worry, you cannot loot people’s stuff)."
Also the types of quests that you can do sometimes pvp is involved in quests sometimes its not but here are the quests options:
will enter an area and be met with a UI display letting them know a
public quest is going on. These are open to everyone and have larger
goal. For example, the dwarves may need to feed a giant beer so that
he’ll go on a rampage against the orcs. Everyone can contribute and
everyone who does gets a reward.
are like public quests, save the other side has an opposing goal. For
example, the dwarves have found a battlefield full of injured. Their
public quest is to save all the dwarves, while the orcs must kill them
all. It is either a race to victory (kill X dwarves before they save X
dwarves) or a tug-of-war scenario.
They’ve also made it a goal to ensure that a quest is not always the
same. One way is branching quests where players can make a choice that
alters the outcome. For example, you can decide to deliver the item for
experience or steal it for gold.
These quests are hidden, large reward quests that are very easy. The
goal is to encourage players to explore and find these gifts. The
example Paul gave is a lost ranger with a starving wolf who needs to be
fed. He asks you to find the wolf food. You simple kill the ranger and
feed him to the wolf. Boom! Experience!
I'm sure if some lvl 35+ person kills a lvl 5 person they won't get any EXP.
Or if they do it will be so low it is pointless. So people will gank newbs to gank newbs... not to lvl.
That said ganking people your own lvl will probably yield you nice EXP.
http://thewarband.com/videos/e32006/e3overview/
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I think, (but don't quote me on this) its the first showing of game play, it also explanes what all the interviews are saying.
So I souppose it fully answers the question xp from PvP / RvR? yes, and items and gold. awsome.
Die Noctique, By Day and Night
Actually in DAoC you can lvl from 1-50 by just doing PvP. This was introduced a little while ago. You can also advance to the endgame without doing any RvR. There are Raids you can do at the end game.
So this statement, although not made by you, is not true and I don't want people to think that it is either.
On the flip side, it can be said that Mythic is not implementing anything that hasn't been tested and proven to work before.
I think you mean a dwarf may need to DRINK a giant beer so that he'll go on a rampage against the Orcs.
DAoC - Mentalist TL + Tons of other Toons
Actually in DAoC you can lvl from 1-50 by just doing PvP. This was introduced a little while ago. You can also advance to the endgame without doing any RvR. There are Raids you can do at the end game.
So this statement, although not made by you, is not true and I don't want people to think that it is either.
On the flip side, it can be said that Mythic is not implementing anything that hasn't been tested and proven to work before.
Yeah ive been out of DAoC for too long or else I would have fixed that statement