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PvP leveling

Is it true (I read somewhere, and I'm afraid to say where), that you can level your character by only doing PvP and PvP quests?  Is this true? Can someone point me to something official?

I mean ganking low levels to grind XP, would just be too much fun.<--Just trying to be funny.

D


Comments

  • outcoldoutcold Member Posts: 7
    You can level from PvP if im not mistaken, but thats not your only option no... You can grind, quest, and even quest with PvP type quests to make it more exciting.
    In the E3 interview:
    http://www.mmorpg.com/gamelist.cfm/setview/features/loadFeature/552/gameID/239
    They said:
    ---> "The way the battlefronts are paired is indicative of the core design
    difference between DAoC and WAR. Both are RvR games, but in WAR you can
    advance from start to finish exclusively through PvP if you like. Or,
    go to the end-game without ever entering RvR. Each pairing has PvP
    zones along the front where enemies can go to wage battle, gain
    experience and items (don’t worry, you cannot loot people’s stuff)."

    Also the types of quests  that you can do sometimes pvp is involved in quests sometimes its not but here are the quests options:
    • Public Quests: Occasionally during gameplay, a player
      will enter an area and be met with a UI display letting them know a
      public quest is going on. These are open to everyone and have larger
      goal. For example, the dwarves may need to feed a giant beer so that
      he’ll go on a rampage against the orcs. Everyone can contribute and
      everyone who does gets a reward.
    • Conflict Quests: These
      are like public quests, save the other side has an opposing goal. For
      example, the dwarves have found a battlefield full of injured. Their
      public quest is to save all the dwarves, while the orcs must kill them
      all. It is either a race to victory (kill X dwarves before they save X
      dwarves) or a tug-of-war scenario.
    • Branching Quests:
      They’ve also made it a goal to ensure that a quest is not always the
      same. One way is branching quests where players can make a choice that
      alters the outcome. For example, you can decide to deliver the item for
      experience or steal it for gold.
    • “Christmas Quests”:
      These quests are hidden, large reward quests that are very easy. The
      goal is to encourage players to explore and find these gifts. The
      example Paul gave is a lost ranger with a starving wolf who needs to be
      fed. He asks you to find the wolf food. You simple kill the ranger and
      feed him to the wolf. Boom! Experience!


  • BentBent Member CommonPosts: 581

    I'm sure if some lvl 35+ person kills a lvl 5 person they won't get any EXP.

    Or if they do it will be so low it is pointless.  So people will gank newbs to gank newbs... not to lvl.

    That said ganking people your own lvl will probably yield you nice EXP.

  • ScottElwoodScottElwood Member Posts: 202
    Check out this video, it is one of the best out there:

    http://thewarband.com/videos/e32006/e3overview/



    ---------------------------------------------------
    | www.40ksource.net - 40k MMO fansite

  • NoctiqueNoctique Member Posts: 216
    Very nice, very nice indeed,

    I think, (but don't quote me on this) its the first showing of game play, it also explanes what all the interviews are saying.

    So I souppose it fully answers the question xp from PvP / RvR? yes, and items and gold. awsome.

    Die Noctique, By Day and Night

  • BargeBarge Member Posts: 65


    Originally posted by outcold
    You can level from PvP if im not mistaken, but thats not your only option no... You can grind, quest, and even quest with PvP type quests to make it more exciting.
    In the E3 interview:
    http://www.mmorpg.com/gamelist.cfm/setview/features/loadFeature/552/gameID/239
    They said:
    ---> "The way the battlefronts are paired is indicative of the core design difference between DAoC and WAR. Both are RvR games, but in WAR you can advance from start to finish exclusively through PvP if you like. Or, go to the end-game without ever entering RvR. Each pairing has PvP zones along the front where enemies can go to wage battle, gain experience and items (don’t worry, you cannot loot people’s stuff)."

    Also the types of quests  that you can do sometimes pvp is involved in quests sometimes its not but here are the quests options:



    Public Quests: Occasionally during gameplay, a player will enter an area and be met with a UI display letting them know a public quest is going on. These are open to everyone and have larger goal. For example, the dwarves may need to feed a giant beer so that he’ll go on a rampage against the orcs. Everyone can contribute and everyone who does gets a reward.
    Conflict Quests: These are like public quests, save the other side has an opposing goal. For example, the dwarves have found a battlefield full of injured. Their public quest is to save all the dwarves, while the orcs must kill them all. It is either a race to victory (kill X dwarves before they save X dwarves) or a tug-of-war scenario.
    Branching Quests: They’ve also made it a goal to ensure that a quest is not always the same. One way is branching quests where players can make a choice that alters the outcome. For example, you can decide to deliver the item for experience or steal it for gold.
    “Christmas Quests”: These quests are hidden, large reward quests that are very easy. The goal is to encourage players to explore and find these gifts. The example Paul gave is a lost ranger with a starving wolf who needs to be fed. He asks you to find the wolf food. You simple kill the ranger and feed him to the wolf. Boom! Experience!



    YES! go dwarves! wait no, beer on a rampage?
  • dimarypdimaryp Member Posts: 109


    Originally posted by Bent

    I'm sure if some lvl 35+ person kills a lvl 5 person they won't get any EXP.
    Or if they do it will be so low it is pointless.  So people will gank newbs to gank newbs... not to lvl.
    That said ganking people your own lvl will probably yield you nice EXP.


    I don't care for ganking, I was just trying to be funny.  It is way cool that you can level this way.  I never play DAoC, but from what I hear, it has the best RvR PvP, and if they can improve that a little, and allow you to level while doing it, this is going to be awsome.


  • nthnaounnthnaoun Member Posts: 1,438


    Originally posted by outcold
    You can level from PvP if im not mistaken, but thats not your only option no... You can grind, quest, and even quest with PvP type quests to make it more exciting.
    In the E3 interview:
    http://www.mmorpg.com/gamelist.cfm/setview/features/loadFeature/552/gameID/239
    They said:
    ---> "The way the battlefronts are paired is indicative of the core design difference between DAoC and WAR. Both are RvR games, but in WAR you can advance from start to finish exclusively through PvP if you like. Or, go to the end-game without ever entering RvR.
    Each pairing has PvP zones along the front where enemies can go to wage battle, gain experience and items (don’t worry, you cannot loot people’s stuff)."




    Actually in DAoC you can lvl from 1-50 by just doing PvP. This was introduced a little while ago. You can also advance to the endgame without doing any RvR. There are Raids you can do at the end game.

    So this statement, although not made by you, is not true and I don't want people to think that it is either.

    On the flip side, it can be said that Mythic is not implementing anything that hasn't been tested and proven to work before.

  • PantasticPantastic Member Posts: 1,204


    Originally posted by outcold
    For example, the dwarves may need to feed a giant beer so that
    he’ll go on a rampage against the orcs.

    I think you mean a dwarf may need to DRINK a giant beer so that he'll go on a rampage against the Orcs.

  • serapispaserapispa Member Posts: 11
    From what I've seen so far they already have things in place that stop people from ganking lowbies.  Namely the way the 11 zones are allocated.  The more powerful people will be in completely different zones than the less powerful ones.  I think you'll only be able to PvP in the zones that are for your appropriate "level" (level is in quotes because they've said it's not going to be a traditional leveling system)

    DAoC - Mentalist TL + Tons of other Toons

  • outcoldoutcold Member Posts: 7


    Originally posted by nthnaoun

    Originally posted by outcold
    You can level from PvP if im not mistaken, but thats not your only option no... You can grind, quest, and even quest with PvP type quests to make it more exciting.
    In the E3 interview:
    http://www.mmorpg.com/gamelist.cfm/setview/features/loadFeature/552/gameID/239
    They said:
    ---> "The way the battlefronts are paired is indicative of the core design difference between DAoC and WAR. Both are RvR games, but in WAR you can advance from start to finish exclusively through PvP if you like. Or, go to the end-game without ever entering RvR.
    Each pairing has PvP zones along the front where enemies can go to wage battle, gain experience and items (don’t worry, you cannot loot people’s stuff)."



    Actually in DAoC you can lvl from 1-50 by just doing PvP. This was introduced a little while ago. You can also advance to the endgame without doing any RvR. There are Raids you can do at the end game.

    So this statement, although not made by you, is not true and I don't want people to think that it is either.

    On the flip side, it can be said that Mythic is not implementing anything that hasn't been tested and proven to work before.


    Yeah ive been out of DAoC for too long :( or else I would have fixed that statement
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