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Anyone else tired of the same cookie cutter MMORPG? What we need is a new game set in a quasi-medieval world with dragons, magic, and elves. Now that would be refreshing!
Comments
Nice sarcasm. :P
...At least, I hope that was sarcasm...
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In memory of Laura "Taera" Genender. Passed away on August 13, 2008.
Total time played: 9125 Days, 21 Hours, 29 Minutes, 27 Seconds
Time played this level: 39 Days, 1 Hour, 24 Minutes, 5 Seconds
Hello there, adventurer!
"Hey boss, these gamers want vast lands to explore but we don't want to spend too much time, let's throw in 5,000 square miles of desert!"
"BRILLIANT!"
"And they also want a class that would look good as a ninja, what about tall guy with pointy ears and no knees?"
"BRILLIANT!"
What they need is a fantasy-themed MMO with new races, vast forests and harsh mountains. I would kill to play that, kill.
Yes, it was sarcasim. I just looking at the "news" and browsing the list of games and it was crazy... I just had to comment. I really dont understand how you fantasy guys even handle having 235 games devoted to the same theme. I mean really, how different can they be?
You start as some untrained peasant who meets his master.. master gets killed / enter evil entity or unatural force. Learn some skills from a talking tree or an old man. Fight some undead creatures and gain amazing abilities. Trade some orcs blood for some dragon scales... buy a horse... then save the racially segregated yet strangely tolerant world from evil. Rinse, repeat.
Seriously, dont take this harshly... I was bored and at work and wanted to post.
Cheers lads
hehehehehhe
Hey Boss, now we're doing the dungeons and buildings! Using different colors and textures would be hard, lets make every single interior washed out brown and grey!
Quite a bit. Other than swords and magic, not much.
Then again, what genres are there if you think about it?
Fantasy (past), sci-fi (future), real world (present)?
Past, future, and present is about all you got to fool around with.
Future has infinite possibilities. It doesn't have to be starships and supercities.
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In memory of Laura "Taera" Genender. Passed away on August 13, 2008.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
Boba Fett
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Vagabond Spirit in search of a home...
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Which FF Character Are You?
Quite a bit. Other than swords and magic, not much.
Then again, what genres are there if you think about it?
Fantasy (past), sci-fi (future), real world (present)?
Past, future, and present is about all you got to fool around with.
Actually you forgot one... Historical. I play WWII online mainly.
Take a look at TRON, and Cholo for an example.
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Give me lights give me action. With a touch of a button!
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In memory of Laura "Taera" Genender. Passed away on August 13, 2008.
One positive thing about the standard fantasy races is that EVERYONE knows how to portrait them. A drunk, loud dwarf always spices up the roleplay.
I like the historical setting choices there are unlimited plus they don't really even need to spend time trying to differ there version of an Elf or Dwarf from someone else. Nor do they need to spend half the amount of time writing a plot.
Adellion realistic but different world than ours approach is nice and so is the pure historical one of Roma-Victor
PS scifi and fantasy both have good potential still
Woot! More Adellion people! (Thought I was about the only one here)
Games don't necessarily need new races, but they could still do well to get rid of most of the old ones. Adellion flushed the concept of racial distinction down the drain and made it mostly a question of ingame nationality/culture - in an all human environment. (And rather than racial stats, you have a few skills that are more common in one location than another, and geographical/geological conditions vary between cultures).
Game focuses (several can be applied)
Game themes (may be suitable for combination)
This is just my attempt at figuring out what we have available. There is room for variation, combinations, degrees of presence in the game, sub-categories... We're not stuck.
But then, the ingenous games do exist as well. TradeWars (as was recently mentioned somewhere) and EVE represent an elfless society. Adellion will do the same (in a fantasy setting without magic). Games where the undead roam the street are out or in the making, and I think it is "Seed" where you have a human colony gone wrong (because the human factor was allowed to affect development next to the precise calculations of the computer).
Turn based combat / real time, full PvP, classless, permadeath, no magic, strategic advantages*, collission detection, gradual injuries, no npc's to convert superflous gear into money...
* Battlefield positioning, yes, but also: A skilled wrestler might dodge the knight's sword once, trip the heavily armoured fellow and just grapple until he can get the sword from his adversary's hands. (The armoured fellow can't rise quickly, and his sword isn't suitable for use against somebody who's quite that close) That's just an example of possibility, not necessarily the way it should be.
The future: Adellion
Common flaw in MMORPGs: The ability to die casually
Advantages of Adellion: Dynamic world (affected by its inhabitants)
Player-driven world (beasts won't be an endless supply of mighty swords, gold will come from mines, not dragonly dens)
Player-driven world (Leadership is the privilege of a player, not an npc)
Indeed I'm a big fan of Adellion and have spent a considerable time reading the forums. Adellion is a good example of being an innovative game and its concept seems as though it will avoid the common pitfalls of MMORPGs of becoming boring repeative and based around grinding. Although Adellion seems focussed towards the hardcore and in particular the hardcore role players and isn't being undertaken by a giant company like blizzard sony ea or microsoft with huge budgets which is were the problem with orginality is becoming evident and which I've been refering to.
PS: I'd suggest anyone who considers themselves to be a hardcore gamer to go check Adellion out at www.adellion.com espesically those who enjoy roleplaying.
I like fantasy style Games, more enjoyable
-Navsterz