Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

New MMORPG

Anyone else tired of the same cookie cutter MMORPG?  What we need is a new game set in a quasi-medieval world with dragons, magic, and elves.  Now that would be refreshing!

Comments

  • katriellkatriell Member UncommonPosts: 977

    Nice sarcasm. :P

    ...At least, I hope that was sarcasm...

    -----------
    image
    In memory of Laura "Taera" Genender. Passed away on August 13, 2008.

  • MaeEyeMaeEye Member UncommonPosts: 1,107
    I hope so too.  These people are starting to WORRY ME!

    /played-mmorpgs

    Total time played: 9125 Days, 21 Hours, 29 Minutes, 27 Seconds
    Time played this level: 39 Days, 1 Hour, 24 Minutes, 5 Seconds

  • A_N_T_IA_N_T_I Member Posts: 159
    Refreshing or not - I have always enjoyed the fantasy theme, and I see no reason to sack it. If I where to make a MMORPG, i'd quite definetively makie it a fantasy based one.

    Hello there, adventurer!
    image

  • TuutobTuutob Member Posts: 607
    It is not the fantasy genre that is repetitive, it is the races and terrain ideas.

    "Hey boss, these gamers want vast lands to explore but we don't want to spend too much time, let's throw in 5,000 square miles of desert!"

    "BRILLIANT!"

    "And they also want a class that would look good as a ninja, what about tall guy with pointy ears and no knees?"

    "BRILLIANT!"

    What they need is a fantasy-themed MMO with new races, vast forests and harsh mountains. I would kill to play that, kill.


  • redcoat22redcoat22 Member Posts: 12

    Yes, it was sarcasim.  I just looking at the "news" and browsing the list of games and it was crazy...  I just had to comment.  I really dont understand how you fantasy guys even handle having 235 games devoted to the same theme.  I mean really, how different can they be? 

    You start as some untrained peasant who meets his master..  master gets killed / enter evil entity or unatural force.   Learn some skills from a talking tree or an old man.  Fight some undead creatures and gain amazing abilities.  Trade some orcs blood for some dragon scales...  buy a horse...  then save the racially segregated yet strangely tolerant world from evil.    Rinse, repeat. 

    Seriously, dont take this harshly...  I was bored and at work and wanted to post.

    Cheers lads

  • GameloadingGameloading Member UncommonPosts: 14,182
    I'd rather play a shiney knight or a hunter with a bow then some guy with a laser gun  that goes pew pew!
  • RavenbowRavenbow Member Posts: 43


    Originally posted by Gameloading
    I'd rather play a shiney knight or a hunter with a bow then some guy with a laser gun  that goes pew pew!

    hehehehehhe


  • PantasticPantastic Member Posts: 1,204


    Originally posted by Tuutob
    It is not the fantasy genre that is repetitive, it is the races and terrain ideas."Hey boss, these gamers want vast lands to explore but we don't want to spend too much time, let's throw in 5,000 square miles of desert!""BRILLIANT!"

    Hey Boss, now we're doing the dungeons and buildings! Using different colors and textures would be hard, lets make every single interior washed out brown and grey!

  • ItharIthar Member Posts: 20


    ...I mean really, how different can they be?...

    Quite a bit.  Other than swords and magic,  not much.

    Then again,  what genres are there if you think about it?

    Fantasy (past),  sci-fi (future),  real world (present)?

    Past,  future,  and present is about all you got to fool around with.

  • katriellkatriell Member UncommonPosts: 977

    Future has infinite possibilities. It doesn't have to be starships and supercities.

    -----------
    image
    In memory of Laura "Taera" Genender. Passed away on August 13, 2008.

  • SpathotanSpathotan Member Posts: 3,928


    Originally posted by katriell

    Future has infinite possibilities. It doesn't have to be starships and supercities.


    Yep. NCsoft seems to be the only people who realize this with Auto Assault.

    "There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
    — Boba Fett

  • HauntHaunt Member Posts: 86


    Originally posted by Tuutob
    It is not the fantasy genre that is repetitive, it is the races and terrain ideas.

    "Hey boss, these gamers want vast lands to explore but we don't want to spend too much time, let's throw in 5,000 square miles of desert!"

    "BRILLIANT!"

    "And they also want a class that would look good as a ninja, what about tall guy with pointy ears and no knees?"

    "BRILLIANT!"

    What they need is a fantasy-themed MMO with new races, vast forests and harsh mountains. I would kill to play that, kill.


    "BRILLIANT!"

    * * * * * * * * * * * * * * * * * * * * *
    Vagabond Spirit in search of a home...
    * * * * * * * * * * * * * * * * * * * * *
    image
    Which FF Character Are You?

  • redcoat22redcoat22 Member Posts: 12


    Originally posted by Ithar

    ...I mean really, how different can they be?...

    Quite a bit.  Other than swords and magic,  not much.

    Then again,  what genres are there if you think about it?

    Fantasy (past),  sci-fi (future),  real world (present)?

    Past,  future,  and present is about all you got to fool around with.


    Actually you forgot one...  Historical.  I play  WWII online mainly.
  • MagicStarMagicStar Member Posts: 380
    How about computer cyberspace themed mmo??

    Take a look at TRON, and Cholo for an example.


    ----------------------
    Give me lights give me action. With a touch of a button!

  • katriellkatriell Member UncommonPosts: 977


    Originally posted by Spathotan

    Originally posted by katriell
    Future has infinite possibilities. It doesn't have to be starships and supercities.
    Yep. NCsoft seems to be the only people who realize this with Auto Assault.

    NCsoft and Nevrax. ;)

    -----------
    image
    In memory of Laura "Taera" Genender. Passed away on August 13, 2008.

  • frkhot97frkhot97 Member Posts: 393

    One positive thing about the standard fantasy races is that EVERYONE knows how to portrait them. A drunk, loud dwarf always spices up the roleplay.

  • ozmonoozmono Member UncommonPosts: 1,211

    I like the historical setting choices there are unlimited plus they don't really even need to spend time trying to differ there version of an Elf or Dwarf from someone else. Nor do they need to spend half the amount of time writing a plot.

    Adellion realistic but different world than ours approach is nice and so is the pure historical one of Roma-Victor

    PS scifi and fantasy both have good potential still



  • ab29xab29x Member Posts: 364


    Originally posted by frkhot97

    One positive thing about the standard fantasy.   etc etc.


    Night elves, swords, and dragons are not fantasy.   Living in the playboy mansion.  Now thats some fantasy RPing I'd like to do ;)
  • KormacKormac Member Posts: 297


    Originally posted by ozmono

    Adellion realistic but different world than ours approach is nice and so is the pure historical one of Roma-Victor



    Woot! More Adellion people! (Thought I was about the only one here)

    Games don't necessarily need new races, but they could still do well to get rid of most of the old ones. Adellion flushed the concept of racial distinction down the drain and made it mostly a question of ingame nationality/culture - in an all human environment. (And rather than racial stats, you have a few skills that are more common in one location than another, and geographical/geological conditions vary between cultures).

    Game focuses (several can be applied)

    • Social interaction
    • Combat with monsters
    • Combat / war between societies, nations or organisations
    • Economy, politics
    • Horror (or another emotion), Undead (or variations, such as the mindless living - victims of science)
    • Fun
    • Apocalypse (survival while the plagues rain upon you and the world is falling apart)
    • Post-apocalypse (making a life in the desolate world where only a few still live)

    Game themes (may be suitable for combination)

    • Standard fantasy (Humans, elves, dark elves [note that dark = evil], dwarves...+5 greatswords)
    • Setting from the real world (past / present)
    • Setting from real world mythology
    • Imagined future, or outside real time / space (in an imagined world where "earth" never was or will be)

    This is just my attempt at figuring out what we have available. There is room for variation, combinations, degrees of presence in the game, sub-categories... We're not stuck.

    But then, the ingenous games do exist as well. TradeWars (as was recently mentioned somewhere) and EVE represent an elfless society. Adellion will do the same (in a fantasy setting without magic). Games where the undead roam the street are out or in the making, and I think it is "Seed" where you have a human colony gone wrong (because the human factor was allowed to affect development next to the precise calculations of the computer).

    Turn based combat / real time, full PvP, classless, permadeath, no magic, strategic advantages*, collission detection, gradual injuries, no npc's to convert superflous gear into money...

    * Battlefield positioning, yes, but also: A skilled wrestler might dodge the knight's sword once, trip the heavily armoured fellow and just grapple until he can get the sword from his adversary's hands. (The armoured fellow can't rise quickly, and his sword isn't suitable for use against somebody who's quite that close) That's just an example of possibility, not necessarily the way it should be.

    The future: Adellion
    Common flaw in MMORPGs: The ability to die casually
    Advantages of Adellion: Dynamic world (affected by its inhabitants)
    Player-driven world (beasts won't be an endless supply of mighty swords, gold will come from mines, not dragonly dens)
    Player-driven world (Leadership is the privilege of a player, not an npc)

  • ozmonoozmono Member UncommonPosts: 1,211



    Indeed I'm a big fan of Adellion and have spent a considerable time reading the forums. Adellion is a good example of being an innovative game and its concept seems as though it will avoid the common pitfalls of MMORPGs of becoming boring repeative and based around grinding. Although Adellion seems focussed towards the hardcore and in particular the hardcore role players and isn't being undertaken by a giant company like blizzard sony ea or microsoft with huge budgets which is were the problem with orginality is becoming evident and which I've been refering to.

    PS: I'd suggest anyone who considers themselves to be a hardcore gamer to go check Adellion out at www.adellion.com espesically those who enjoy roleplaying.






  • Mr.UnknownMr.Unknown Member Posts: 74
    Yess , I hope to ^_^

    image

  • Scooby22Scooby22 Member Posts: 3

    I like fantasy style Games, more enjoyable

  • NavsterzNavsterz Member Posts: 229
    in my opinion there is too many mmorpgs... New ones coming out all the time, but most of them are awful... take for example the new Dungeons and Dragons online... that game is poor, the gameplay is horrible and they have ruined the trademark name... :(

    -Navsterz

    image
    image
    image
    image

Sign In or Register to comment.