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In a video interview with Todd Howard, details were released about Starfield, Bethesda's new space-faring IP. The Interview is long and comprehensive, but it has provided quite a bit of information that was broken down on a recent reddit post.
Comments
1:10 - first question about Todd Howards time at Bethesda and what got him into video games
2:50 - Asks about his first published game he made, a Terminator game
4:30 - How did they make the jump to ES games?
6:50 - How did ES games evolve over time?
8:50 - Open world vs Procedural worlds
11:23 - What was the impact, how did it make you feel, making a game as ground breaking as Morrowind? Covers the rest of the ES games up too Skyrim.
19:34 - Start talking about Fallout games
24:40 - How do you balance linear and and more open story lines?
29:12 - Back to Skyrim, why was it Bethesda biggest hit?
36:30 - Fallout 76, what was the challenging of moving this series to multi player?
39:47 - How do you take a game with a failed launch to something people love?
44:50 - Dropped, Elder Scrolls 6 and Starfield in the works.
46:00 - Start talking about engine work happening and hardware.
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55:40 - BINGO, starts asking about Starfield.
51:08 - When will we start to hear more about the game? No plan, its gonna be a while. They dont want to show it till they have the final product and when it will release.
They also dont want to slow down development to talk about the game, make trailers and other promotional stuff.
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54:25 - Back to things not Starfield
55:30 - Skyrim has been played for about 10 years now, how does that impact future games you are making like Starfield, Elders Scrolls 6?
58:26 - MS accusation of Bethesda - interesting comments by Todd
1:00:00 - Talk about MS game pass
1:03:00 - What advice would you tell people wanting to start out developing games?
I bet they have this in mind with their new games. We might finally see larger population towns and cities.
I think they sort of have to go this route as Witcher 3 did a wonderful job showing larger town.city sizes.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
51:08 - When will we start to hear more about the game? No plan, its gonna be a while. They dont want to show it till they have the final product and when it will release.
They also dont want to slow down development to talk about the game, make trailers and other promotional stuff.
If you are holding out for the perfect game, the only game you play will be the waiting one.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I am interested to see if Starfield will have large scale PvP and if the new Engine will support that? Thats been a mess for ESO.
Isn't it single player?
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
SHAME SHAME SHAME!
edit- this has to be old info. Have things changed?
No nothing has changed.
https://screenrant.com/starfield-single-player-bethesda-game-size-todd-howard/
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Starfield is a singleplayer, no multiplayer aspects.
A focus on procedural generation during level design confirmed for Starfield and TES:VI
This is a tool for developers to create massive landmass and does not mean the land will be randomly generated in real time like No Man's Sky, meaning your game will look the exact same as everyone else. This is simply an engine tool to create larger worlds, so expect Starfield (planets?) to be much larger than Fallout 76's map (clarification: speculative), which is already four times bigger than Skyrim. YOUR ELDER SCROLLS/STARFIELD MAP WILL LOOK THE EXACT SAME AS EVERYONE ELSE, THIS DOES NOT MEAN THAT THE MAP WILL BE RANDOMLY GENERATED.
**Huge major overhaul to the Creation Engine - larger than the jump from Morrowind to Oblivion ("**when people see the results, hopefully they'd be as happy as we are.")
Rendering
Animation
Artificial Intelligence & Pathing
Procedural Generation
And more areas.
“It’s going to be a while” until we see Starfield, the release can be subject to delays etc. so he really doesn’t feel comfortable talking about it yet. EDIT: Todd said the same exact thing one year before the release of Fallout 4. 2021 gang! Thanks /u/fags343 for pointing that out.
He doesn't want to reveal Starfield earlier and just release teasers until the eventual release like Cyberpunk.
NPCs will play a large role in future games, cities will be expansive and large compared to past games, etc.
Will be on Game Pass from Day 1 alongside ES:VI.
Bethesda will continue to support mod support in the future.
Amount of developers are at least 4x - 5x larger than they were when they worked on Skyrim and Fallout 4. Starfield is going to be big.
Bethesda Games Studio Dallas, Maryland and Montreal are working on Starfield.
Bethesda Games Austin is in charge of Fallout 76's post-development with the Brotherhood of Steel expansion update coming this December.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
How long before we also have Starfield 76?
No. Please no Starfield 76.
거북이는 목을 내밀 때 안 움직입니다
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED