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After more than a month on the market, CD Projekt Red's co-founder Marcin Iwinski took to YouTube, apologizing for the state of their latest game, Cyberpunk 2077. The team also laid out a roadmap giving players an idea as to when they can expect updates and fixes coming to the game this year.
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Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Now now do we really know that for sure?
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
would you rather they charge for those DLCs like the other companies have done before? it doesn't matter if that was the cut content, they are adding it for free as it should be. Yes it is called DLC because it will be a DLC... Downloadable Content.
You now sound like Wizardry.
Let me know when they tell us about a roadmap for the roadmap that will be released 9 months later
You don't get to PRETEND you care later with apologies when you KNEW you were releasing a broken product.The real truth is they did NOT CARE so they can't now pretend they do.
Also you don't get to save face AFTER you already received millions in profits to say "ok now we are going to fix this".You do that BEFORE you sell your product.
So let me guess,they are talking roadmaps now because the yare trying to or maybe already have an ongoing revenue stream in place?Is this why they have multiplayer to create a cash shop,what are they going to have ..."seasons..seasons/passes?
They already failed imo and never had me fooled for even a second.
Wake me up when developers get serious with their games.
Never forget 3 mile Island and never trust a government official or company spokesman.
Game is great! Amazing actually.
One of the best. Best ever!!
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
mmorpg junkie since 1999
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Do any of them have video game experience in their background? That former boss of EA I mentioned had not and the current board of EA has only one person with any sort of video game background. The current EA CEO was the one who was emphasising the upturn that Anthem was going to give to investors in the fall(?) quarter; this was at the start of the year, the game had to come out then, no matter what the developers thought. That is a recipe for disconnection and disaster.
Cert is the last line of defence against fucked up games being released, and a hard af line to cross, yet some how they "BOTH" passed.
That's the serious WTF here? Fuck Projekt i mean they may have submiited it thinking it'd never pass.
We really can't put all the blame on them, MS and Sony fucked up even larger yet are taking no heat.
Honestly,
I think the game has made money and that if they survive this, their stock will be valuable as they'll make Witcher 4 and then back goes the stock.
You can see my sci-fi/WW2 book recommendations.
My takeaway is this: the challenges of creating games that will push the boundaries of gamers' expectations (this aint the days of Atari 2600 Golf y'all) from visuals, to story arcs, to game systems while keeping budget, profit and the health of dev teams in mind is immensly challenging. Oh and we all want those games to run on as many platforms as possible - and by 'we' I mean gamers (access to more titles) and publishers (more sales).
Just because we have greater tech now does not mean all games are easy to make. And from a publishers perspective, has anyone ever wondered what the return on investment is for games like CyberPunk vs. Candy Crush? Can't even be close.
What's my point? RPG fans are lucky that we still get the type of games we like at the current level of quality expected. I'm not excusing a breach in ethics, but a little perspective is important here.
As a side note - not to pile on CDPR because i wasn't interested nor invested in this game at all - I find this whole thing more than ironic considering the whole premise of this game's universe is fighting against large 'evil' corporations that can't be trusted.