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Valheim's Latest Update Adds Join IP Function To Server Browser | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited February 2021 in News & Features Discussion

imageValheim's Latest Update Adds Join IP Function To Server Browser | MMORPG.com

Valheim has added a join IP function in today's latest patch, making it easier to join a dedicated server in case it was showing up in the browser. The latest patch notes also add fixes to various items in the survival game.

Read the full story here


Comments

  • WizardryWizardry Member LegendaryPosts: 19,332
    This doesn't help the setup.
    I was making my own Atlas server no problem and this ip login idea was something we already did back in the 90's.They should have had the very basic core of setup and enter finished LONG ago.

    Personally the bed restriction is just such a dumb idea i would be changing that right pronto.

    I don't ever in my entire life remember a bed telling me it can't be a bed without a roof or the wrong tile,well because a bed can distinguish what is the right tile....right?

    I just soooo many idk how to even say it,so many bad design ideas,ugly enemies,sketchy AI,a huge lack of Zaxis,mostly just ground level stuff.

    The boats look like 1 week of design put into them,needs a HUGE amount of work there for customization.The huts needs a HUGE amount of customization.

    The interaction should be 100% and not only some trees,some rocks can be interacted with.I get it if a part of the layered landscape but this is not the case,it looks like a limitation on nodes.

    If this game was done >>RIGHT...complete,i doubt it would even be playable because of gpu lag.
    Point being.
    So they have a LOT of work to do to actually warrant anymore news.

    ILLISETHJ-NavarreG3NexisCelciusbobbymcswansonTacticalZombeh

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • AsheramAsheram Member EpicPosts: 5,078
    Go back to Atlas dude jees. Seeing how you dont play this game why is it an issue for you?

    They didnt expect their game to be as popular as it was.
    Slapshot1188ILLISETHJ-NavarrebobbymcswansonTacticalZombeh
  • dokinbadokinba Newbie CommonPosts: 2

    Wizardry said:

    This doesn't help the setup.

    I was making my own Atlas server no problem and this ip login idea was something we already did back in the 90's.They should have had the very basic core of setup and enter finished LONG ago.



    Personally the bed restriction is just such a dumb idea i would be changing that right pronto.



    I don't ever in my entire life remember a bed telling me it can't be a bed without a roof or the wrong tile,well because a bed can distinguish what is the right tile....right?



    I just soooo many idk how to even say it,so many bad design ideas,ugly enemies,sketchy AI,a huge lack of Zaxis,mostly just ground level stuff.



    The boats look like 1 week of design put into them,needs a HUGE amount of work there for customization.The huts needs a HUGE amount of customization.



    The interaction should be 100% and not only some trees,some rocks can be interacted with.I get it if a part of the layered landscape but this is not the case,it looks like a limitation on nodes.



    If this game was done >>RIGHT...complete,i doubt it would even be playable because of gpu lag.

    Point being.

    So they have a LOT of work to do to actually warrant anymore news.






    You good dude?

    Me and the mates are having a real grand time in this early access $20 game. Might want to put down the pipe you seem to be blown this one down abit hard.
    ILLISETAsheramTacticalZombeh
  • SovrathSovrath Member LegendaryPosts: 32,936

    Wizardry said:

    This doesn't help the setup.

    I was making my own Atlas server no problem and this ip login idea was something we already did back in the 90's.They should have had the very basic core of setup and enter finished LONG ago.



    Personally the bed restriction is just such a dumb idea i would be changing that right pronto.



    I don't ever in my entire life remember a bed telling me it can't be a bed without a roof or the wrong tile,well because a bed can distinguish what is the right tile....right?



    I just soooo many idk how to even say it,so many bad design ideas,ugly enemies,sketchy AI,a huge lack of Zaxis,mostly just ground level stuff.



    The boats look like 1 week of design put into them,needs a HUGE amount of work there for customization.The huts needs a HUGE amount of customization.



    The interaction should be 100% and not only some trees,some rocks can be interacted with.I get it if a part of the layered landscape but this is not the case,it looks like a limitation on nodes.



    If this game was done >>RIGHT...complete,i doubt it would even be playable because of gpu lag.

    Point being.

    So they have a LOT of work to do to actually warrant anymore news.






    I imagine, if one were to think one step beyond what you said, that a bed would require some sort of shielding from the elements. Otherwise it wouldn't really be restful. That's probably why there is a requirement, if this is indeed what you are saying, for a bed to have a roof.

    As far as "right tile," again, it could be a nod to a tile on a slope or on rocks or any such thing that would make a bed not be usable as a bed.

    The larger problem here is that there is absolutely no game in existence that covers everything you want.

    That means either you are a visionary, I sort of doubt that, or it's problematic to get all those things in a game, OR eventually the developers decide they want to take their game in another direction "for reasons" and you then become disillusioned.

    AsheramTacticalZombeh
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,651
    Wizardry said:
    This doesn't help the setup.
    I was making my own Atlas server no problem and this ip login idea was something we already did back in the 90's.They should have had the very basic core of setup and enter finished LONG ago.

    Personally the bed restriction is just such a dumb idea i would be changing that right pronto.

    I don't ever in my entire life remember a bed telling me it can't be a bed without a roof or the wrong tile,well because a bed can distinguish what is the right tile....right?

    I just soooo many idk how to even say it,so many bad design ideas,ugly enemies,sketchy AI,a huge lack of Zaxis,mostly just ground level stuff.

    The boats look like 1 week of design put into them,needs a HUGE amount of work there for customization.The huts needs a HUGE amount of customization.

    The interaction should be 100% and not only some trees,some rocks can be interacted with.I get it if a part of the layered landscape but this is not the case,it looks like a limitation on nodes.

    If this game was done >>RIGHT...complete,i doubt it would even be playable because of gpu lag.
    Point being.
    So they have a LOT of work to do to actually warrant anymore news.

    You said... BLAH BLAH BLAH

    I say: The game is fun.

    ILLISETAsheramHJ-Navarre[Deleted User]TacticalZombeh

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

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    Proudly wearing the Harbinger badge since Dec 23, 2017. 

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  • GroqstrongGroqstrong Member RarePosts: 826

    Wizardry said:

    This doesn't help the setup.

    I was making my own Atlas server no problem and this ip login idea was something we already did back in the 90's.They should have had the very basic core of setup and enter finished LONG ago.



    Personally the bed restriction is just such a dumb idea i would be changing that right pronto.



    I don't ever in my entire life remember a bed telling me it can't be a bed without a roof or the wrong tile,well because a bed can distinguish what is the right tile....right?



    I just soooo many idk how to even say it,so many bad design ideas,ugly enemies,sketchy AI,a huge lack of Zaxis,mostly just ground level stuff.



    The boats look like 1 week of design put into them,needs a HUGE amount of work there for customization.The huts needs a HUGE amount of customization.



    The interaction should be 100% and not only some trees,some rocks can be interacted with.I get it if a part of the layered landscape but this is not the case,it looks like a limitation on nodes.



    If this game was done >>RIGHT...complete,i doubt it would even be playable because of gpu lag.

    Point being.

    So they have a LOT of work to do to actually warrant anymore news.






    Everytime you use the word HUGE, i think of tiny hands pointing outward at a 45 degree angle.
    [Deleted User]AsheramSovrath[Deleted User]TacticalZombeh
  • AsheramAsheram Member EpicPosts: 5,078
    edited February 2021

    Torval said:

    I'm going to try this out tonight. If it works as I expect it will be very convenient.

    Currently joining our hosted server requires opening the Steam server window and connecting to the server. This is because our server doesn't show up in the Community Server List window. So to join our server I have to:

    1. Open the Steam server window from Steam menu View > Servers.

    2. Open Valheim.

    3. Tab out to the Server window and join our server (I have it in Favorites).

    4. Authenticate with the password in the window that pops up.

    5. Tab back into the game and select "Start" with my character.

    6. Paste the server password into the authentication window that pops up.

    It isn't that big of a deal, but it is a little clunky. Hopefully this will bring it down to a couple steps of pasting in the IP:Port and then pasting the password into the auth window.

    Well done to to Iron Gate AB for addressing this so quickly.



    When you try it make sure to add port too, I only need the ip to get onto my friends server through steam but using the same info in the launcher ip box nothing happens.

    edit actually what I use for steam also had port number, so for some reason the in game launcher option isnt working for me at least.
    Post edited by Asheram on
    [Deleted User]
  • HJ-NavarreHJ-Navarre Hero's Journey GMMember UncommonPosts: 117
    Greetings, MMORPG family! I opted for a multi-player server on Notecraft (.com) .. Never used them before, but definitely impressed with their service. Playing with my offspring on a non-interrupted world. I was able to apply the update/patch today w/o any issues. Having lots of fun with Valheim that surpasses the $20 entry fee and price of a hosted server. The new patch makes it easy to join via IP:port w/o having to delve into Steam>Valheim>Properties settings. It will be nice when they have a favorites list that doesn't require us to copy/paste in an ip:port each time. I'm having MUD+EQ+touchy-feely-vibes I haven't had in quite awhile. This game is fun. Don't let early access put you off. *salute*
    AsheramSovrath[Deleted User]
  • G3NexisG3Nexis Member UncommonPosts: 85

    Wizardry said:

    This doesn't help the setup.

    I was making my own Atlas server no problem and this ip login idea was something we already did back in the 90's.They should have had the very basic core of setup and enter finished LONG ago.



    Personally the bed restriction is just such a dumb idea i would be changing that right pronto.



    I don't ever in my entire life remember a bed telling me it can't be a bed without a roof or the wrong tile,well because a bed can distinguish what is the right tile....right?



    I just soooo many idk how to even say it,so many bad design ideas,ugly enemies,sketchy AI,a huge lack of Zaxis,mostly just ground level stuff.



    The boats look like 1 week of design put into them,needs a HUGE amount of work there for customization.The huts needs a HUGE amount of customization.



    The interaction should be 100% and not only some trees,some rocks can be interacted with.I get it if a part of the layered landscape but this is not the case,it looks like a limitation on nodes.



    If this game was done >>RIGHT...complete,i doubt it would even be playable because of gpu lag.

    Point being.

    So they have a LOT of work to do to actually warrant anymore news.






    I swear almost every time you post your "thoughts" about a game, mid way through I think about the fact that rolling around in my own diarrhea may be a better use of my time than continuing to read this nonsense... alas I continue to read only realizing I was right and I should have done literally anything else than continue to read your nonsense ranting.
    AsheramCelciusTacticalZombeh
  • AsheramAsheram Member EpicPosts: 5,078
    tzervo said:
    Wizardry said:
    This doesn't help the setup.
    I was making my own Atlas server no problem and this ip login idea was something we already did back in the 90's.They should have had the very basic core of setup and enter finished LONG ago.

    Personally the bed restriction is just such a dumb idea i would be changing that right pronto.

    I don't ever in my entire life remember a bed telling me it can't be a bed without a roof or the wrong tile,well because a bed can distinguish what is the right tile....right?

    I just soooo many idk how to even say it,so many bad design ideas,ugly enemies,sketchy AI,a huge lack of Zaxis,mostly just ground level stuff.

    The boats look like 1 week of design put into them,needs a HUGE amount of work there for customization.The huts needs a HUGE amount of customization.

    The interaction should be 100% and not only some trees,some rocks can be interacted with.I get it if a part of the layered landscape but this is not the case,it looks like a limitation on nodes.

    If this game was done >>RIGHT...complete,i doubt it would even be playable because of gpu lag.
    Point being.
    So they have a LOT of work to do to actually warrant anymore news.


    One picture worth a thousand words. :)
    https://www.reddit.com/r/playatlas/comments/a8qvi7/atlas_went_from_being_very_positive_on_steam_to/
    [Deleted User]
  • CelciusCelcius Member RarePosts: 1,878

    dokinba said:



    Wizardry said:


    This doesn't help the setup.


    I was making my own Atlas server no problem and this ip login idea was something we already did back in the 90's.They should have had the very basic core of setup and enter finished LONG ago.





    Personally the bed restriction is just such a dumb idea i would be changing that right pronto.





    I don't ever in my entire life remember a bed telling me it can't be a bed without a roof or the wrong tile,well because a bed can distinguish what is the right tile....right?





    I just soooo many idk how to even say it,so many bad design ideas,ugly enemies,sketchy AI,a huge lack of Zaxis,mostly just ground level stuff.





    The boats look like 1 week of design put into them,needs a HUGE amount of work there for customization.The huts needs a HUGE amount of customization.





    The interaction should be 100% and not only some trees,some rocks can be interacted with.I get it if a part of the layered landscape but this is not the case,it looks like a limitation on nodes.





    If this game was done >>RIGHT...complete,i doubt it would even be playable because of gpu lag.


    Point being.


    So they have a LOT of work to do to actually warrant anymore news.











    You good dude?



    Me and the mates are having a real grand time in this early access $20 game. Might want to put down the pipe you seem to be blown this one down abit hard.



    Don't mind that guy, just assume every post he has is super negative. Someone has always perpetually peed in his Koolaid.
  • AsheramAsheram Member EpicPosts: 5,078
    Stizzled said:

    Wizardry said:

    This doesn't help the setup.

    I was making my own Atlas server no problem and this ip login idea was something we already did back in the 90's.They should have had the very basic core of setup and enter finished LONG ago.



    Personally the bed restriction is just such a dumb idea i would be changing that right pronto.



    I don't ever in my entire life remember a bed telling me it can't be a bed without a roof or the wrong tile,well because a bed can distinguish what is the right tile....right?



    I just soooo many idk how to even say it,so many bad design ideas,ugly enemies,sketchy AI,a huge lack of Zaxis,mostly just ground level stuff.



    The boats look like 1 week of design put into them,needs a HUGE amount of work there for customization.The huts needs a HUGE amount of customization.



    The interaction should be 100% and not only some trees,some rocks can be interacted with.I get it if a part of the layered landscape but this is not the case,it looks like a limitation on nodes.



    If this game was done >>RIGHT...complete,i doubt it would even be playable because of gpu lag.

    Point being.

    So they have a LOT of work to do to actually warrant anymore news.






    The amount of bullshit in what you typed is amazing.

    Every survival game has restrictions on building things. What difference does it make that the bed requires a roof? Such a petty thing to whine about.

    The boats are modeled directly after actual Viking longboats, I don't even know WTF you are talking about with the boats. These aren't pirate ships.

    The only things you can't interact with are the runestones and the entrances to troll caves, burial grounds and crypts. Every other bush, rock, tree, stump, plant or anything else can be chopped down, mined away or picked up. You can also actually change the landscape, something Ark, Atlas and Conan don't have.

    TLDR;

    You have no clue what you're talking about.

    "You can also actually change the landscape, something Ark, Atlas and Conan don't have."

    My current project is making and island in a storm from a little spit of land that only showed a bit when water went down in wave surges.
    [Deleted User]
  • G3NexisG3Nexis Member UncommonPosts: 85

    tzervo said:


    Celcius said:

    Don't mind that guy, just assume every post he has is super negative. Someone has always perpetually peed in his Koolaid.


    One thing I have not seen him do though is attack other posters, even though he gets insulted himself all the time. That's commendable.



    I honestly think he posts nonsensical gibberish on purpose... probably gets off to people raging on him. I can't imaging he even believes half vomit he spews out on these forums.
  • HidesBehindShadowHidesBehindShadow Member UncommonPosts: 41
    edited February 2021
    Stizzled said:

    Wizardry said:

    This doesn't help the setup.

    I was making my own Atlas server no problem and this ip login idea was something we already did back in the 90's.They should have had the very basic core of setup and enter finished LONG ago.



    Personally the bed restriction is just such a dumb idea i would be changing that right pronto.



    I don't ever in my entire life remember a bed telling me it can't be a bed without a roof or the wrong tile,well because a bed can distinguish what is the right tile....right?



    I just soooo many idk how to even say it,so many bad design ideas,ugly enemies,sketchy AI,a huge lack of Zaxis,mostly just ground level stuff.



    The boats look like 1 week of design put into them,needs a HUGE amount of work there for customization.The huts needs a HUGE amount of customization.



    The interaction should be 100% and not only some trees,some rocks can be interacted with.I get it if a part of the layered landscape but this is not the case,it looks like a limitation on nodes.



    If this game was done >>RIGHT...complete,i doubt it would even be playable because of gpu lag.

    Point being.

    So they have a LOT of work to do to actually warrant anymore news.






    The amount of bullshit in what you typed is amazing.

    Every survival game has restrictions on building things. What difference does it make that the bed requires a roof? Such a petty thing to whine about.

    The boats are modeled directly after actual Viking longboats, I don't even know WTF you are talking about with the boats. These aren't pirate ships.

    The only things you can't interact with are the runestones and the entrances to troll caves, burial grounds and crypts. Every other bush, rock, tree, stump, plant or anything else can be chopped down, mined away or picked up. You can also actually change the landscape, something Ark, Atlas and Conan don't have.

    TLDR;

    You have no clue what you're talking about.

    If it ain't FfXi then it ain't worth talking about,ask the wiz lol.

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