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In today's Bethesda Joins Xbox Roundtable, ZeniMax Online Studios Studio Director Matt Firor mentioned just how big their MMORPG, The Elder Scrolls Online, has become. Firor states that in 2020 alone the MMORPG added 3 million "new residents" to the online world of Tamriel, with accounts totaling over 18 million over the 7 year life of ESO.
Comments
"Be water my friend" - Bruce Lee
If you don't think that WoW still has the most subs by a very significant margin you are delusional. Concurrent users doesn't mean much if they aren't paying a sub. Obviously a game can have more players playing at once then WoW, but if only a small fraction of them is paying, WoW still wins.
ESO just had a complete overhaul of the champion point system which is a rather big change so I'm sure that's creating a mini surge at the moment.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
They just did a major revision of the CP system, and players have two weeks of free respecs to play around with it. So, there will be a player surge for a bit.
It's not inherently bad, but there's just a huge uncanny valley to this game. Be it the kinda fake, animation cancel combat or the story which tries to be serious(while not being instanced = someone tries to immerse you while idiots bunnyhop in thd background)...there is a good game in here somewhere.
No fate but what we make, so make me a ham sandwich please.
ESO is not f2p, and since you didn't get that right I don't have much confidence in the accuracy of the remainder of your post.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
On top of that, many subscribe for DLC access and the unlimited crafting material storage that only subscription brings. Those that choose not to subscribe must purchase ongoing access to the DLCs they favour, each separately.
There are no totally free rides in ESO.
WoW certainly has more subs though, due to their still large player base and the necessity of maintaining one to play outside the sub-20 content.
Other than EVE and pre-2002 MMOs, what are MMO's that don't have any form of animation canceling? Every game that I've ever seen get praised for "Good combat" has animation canceling. The only difference is that most of the KR shit games have some after image to denote an animation has been canceled.
Blizzard seems to be doing well enough to keep cranking out WoW and working on Diablo IV, while maintaining whatever else they have on the go. I'm sure they are well insulated from any immediate threat of demise.
거북이는 목을 내밀 때 안 움직입니다
I came back to WoW for Shadowlands and left before the month was out. That is the earliest I have left one of WoW's expansions. I was finished with all the storylines and found that now I would just redo them all with the same character. The first time around was bad enough.
ESO on the other hand has held me for months with each new chapter. I still have quests to go back to. I have 5 max level characters and still enjoy the game.
"I don't give a sh*t what other people say. I play what I like and I'll pay to do it too!" - SerialMMOist