Honestly I'd love to see Rift somehow break away from Gamigo and somehow find a home with a indie publisher. I mean I know that's a pipedream at this point, but it would be nice to see.
Fishing on Gilgamesh since 2013 Fishing on Bronzebeard since 2005 Fishing in RL since 1992 Born with a fishing rod in my hand in 1979
Honestly I'd love to see Rift somehow break away from Gamigo and somehow find a home with a indie publisher. I mean I know that's a pipedream at this point, but it would be nice to see.
Rift Has A Gamigo Problem, that should have been the title and if they could find a home elsewhere that would be the best result for fans.
Rift died to me the moment Gamigo was announced as the new owner.
It died much earlier than that. Once they started to sell gear (unlocks) in ... Nightmare Tide(I believe), it all went south. Gamigo didn't(and doesn't) help, but it wasn't healthy for a LONG time...
A Private Server with SL era content with added Primalist pack would be the best solution right now.
rift was one of the best mmorpgs and i really liked it but then they have added classes that you can unlock with real money then i stopped playing. but the game was really good. but yes it is old.. it is time..
rift was amazing at launch - but over time - the devs sort of lost focus on what made the game great and just squandered all the potential.
Also at the time gamigo bought Trion - 95% of the devs lost their jobs - Gamigo retained a tiny skeleton crew to just keep the games running and a few core "patch/bug-fix" devs and that's it.
This wasn't one of those "we bought a company and everyone keeps their jobs" - nope they bought Trion's assets, and retained a tiny fraction of the staff.
Their plan was clear from the beginning - if they really wanted to do something they would have kept the dev staff on the payroll from the beginning - they didnt do that.
This is such a bullshit revisionist take.
Gamigo, a low effort predatory publisher, bought Rift from Trion, a low effort predatory studio that "Frat-partied" their entire business away. They didn't "lose vision". They never gave a shit in the first place and just wanted and expected an easy ride based on the initial success. Once most of the original team that built the game were gone Rift started its fast decline. You can easily tell this by Storm Legion.
Trino didn't keep a decent developer staff around either so what does it matter that the remaining skeleton crew got let go?
Rift was a great game for 12 - 18 months, then it slid quickly into bad content updates and extremely predatory monetization. It was a turd by the time Gamigo purchased it. They wanted Trove not all the dead weight that came with it.
I thought up through Storm Legion the game was pretty good. It lost it's way fast after that. Not sure if Hartsman was out by then or not, but feel like that guy was one of the only things holding that game up to that point. Played through launch and saw our community atrophy big time before storm legion. It came back after the expansion and then fell off a cliff. Lost interest like most after that.
rift was one of the best mmorpgs and i really liked it but then they have added classes that you can unlock with real money then i stopped playing. but the game was really good. but yes it is old.. it is time..
rift was amazing at launch - but over time - the devs sort of lost focus on what made the game great and just squandered all the potential.
Also at the time gamigo bought Trion - 95% of the devs lost their jobs - Gamigo retained a tiny skeleton crew to just keep the games running and a few core "patch/bug-fix" devs and that's it.
This wasn't one of those "we bought a company and everyone keeps their jobs" - nope they bought Trion's assets, and retained a tiny fraction of the staff.
Their plan was clear from the beginning - if they really wanted to do something they would have kept the dev staff on the payroll from the beginning - they didnt do that.
This is such a bullshit revisionist take.
Gamigo, a low effort predatory publisher, bought Rift from Trion, a low effort predatory studio that "Frat-partied" their entire business away. They didn't "lose vision". They never gave a shit in the first place and just wanted and expected an easy ride based on the initial success. Once most of the original team that built the game were gone Rift started its fast decline. You can easily tell this by Storm Legion.
Trino didn't keep a decent developer staff around either so what does it matter that the remaining skeleton crew got let go?
Rift was a great game for 12 - 18 months, then it slid quickly into bad content updates and extremely predatory monetization. It was a turd by the time Gamigo purchased it. They wanted Trove not all the dead weight that came with it.
I played Rift from Launch into the 1st major expansion. The expansion sucked. That was all Trion/Rift. Gamigo was nowhere in sight when Rift started to plummet. I was active the entire time. Trion was in deep shit because they overreached and needed to exploit the one title that was still making money.....At least, that's what I saw as an active Rift player of the time.
Comments
Sounds like the old SOE model.
Fishing on Gilgamesh since 2013
Fishing on Bronzebeard since 2005
Fishing in RL since 1992
Born with a fishing rod in my hand in 1979
A Private Server with SL era content with added Primalist pack would be the best solution right now.
I thought up through Storm Legion the game was pretty good. It lost it's way fast after that. Not sure if Hartsman was out by then or not, but feel like that guy was one of the only things holding that game up to that point. Played through launch and saw our community atrophy big time before storm legion. It came back after the expansion and then fell off a cliff. Lost interest like most after that.
I agree with @Torval
I played Rift from Launch into the 1st major expansion. The expansion sucked. That was all Trion/Rift. Gamigo was nowhere in sight when Rift started to plummet. I was active the entire time. Trion was in deep shit because they overreached and needed to exploit the one title that was still making money.....At least, that's what I saw as an active Rift player of the time.