Soft launch disguised as "beta." "Please don't be harsh or review us. It's only beta, shucks." Same shit they did with Neverwinter. I's their MO.
If you dislike that, then don't play the game yet. If you want a polished game and developers warn you that theirs isn't yet, then you should believe them.
You're missing the inherent dishonesty of that practice. I'm more tolerant of bugs than most people - it has nothing to do with polish.
It's the sleaze inherent in their practice of "soft launching" as a putative "beta" complete with full on cash shop and loot boxes, that makes a mockery of honest betas by honest developers.
I believe you yourself ran into some sleaze with ESO's pricing and created a multi page thread ranting about it a couple years back. You perceived their confusing language about what was and wasn't included with different options as deceptive sleaze.
I don't remember characterizing your remarks as a complaint about the cost of the game because that would have been missing the whole point of your rant, wouldn't it?
Well yes, I was rather displeased that Zenimax was straight-up lying on their web site about what you'd get if you bought certain packages. But that has nothing to do with this situation unless you can give an example of Cryptic doing the same. Using the word "beta" in one of the common uses of the word but not your favorite one is not at all similar.
Soft launch disguised as "beta." "Please don't be harsh or review us. It's only beta, shucks." Same shit they did with Neverwinter. I's their MO.
If you dislike that, then don't play the game yet. If you want a polished game and developers warn you that theirs isn't yet, then you should believe them.
You're missing the inherent dishonesty of that practice. I'm more tolerant of bugs than most people - it has nothing to do with polish.
It's the sleaze inherent in their practice of "soft launching" as a putative "beta" complete with full on cash shop and loot boxes, that makes a mockery of honest betas by honest developers.
I believe you yourself ran into some sleaze with ESO's pricing and created a multi page thread ranting about it a couple years back. You perceived their confusing language about what was and wasn't included with different options as deceptive sleaze.
I don't remember characterizing your remarks as a complaint about the cost of the game because that would have been missing the whole point of your rant, wouldn't it?
Well yes, I was rather displeased that Zenimax was straight-up lying on their web site about what you'd get if you bought certain packages. But that has nothing to do with this situation unless you can give an example of Cryptic doing the same. Using the word "beta" in one of the common uses of the word but not your favorite one is not at all similar.
Funny thing about your rant... no one but you saw it as "straight-up lying."
Anyway... whatever. I don't really give a shit about your take on my comment.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Can I ask a question without getting murdered? So do they have annoying announcement text everytime some one gets a super duper item out of a lock box? they do that in sto and it's dumb fyi cryptic pwe or whoever they call themselves today is worse then gamingo they sell everything it's lock box Nirvana they ruined sto with their over the top selling stuff
Soft launch disguised as "beta." "Please don't be harsh or review us. It's only beta, shucks." Same shit they did with Neverwinter. I's their MO.
If you dislike that, then don't play the game yet. If you want a polished game and developers warn you that theirs isn't yet, then you should believe them.
You're missing the inherent dishonesty of that practice. I'm more tolerant of bugs than most people - it has nothing to do with polish.
It's the sleaze inherent in their practice of "soft launching" as a putative "beta" complete with full on cash shop and loot boxes, that makes a mockery of honest betas by honest developers.
I believe you yourself ran into some sleaze with ESO's pricing and created a multi page thread ranting about it a couple years back. You perceived their confusing language about what was and wasn't included with different options as deceptive sleaze.
I don't remember characterizing your remarks as a complaint about the cost of the game because that would have been missing the whole point of your rant, wouldn't it?
Well yes, I was rather displeased that Zenimax was straight-up lying on their web site about what you'd get if you bought certain packages. But that has nothing to do with this situation unless you can give an example of Cryptic doing the same. Using the word "beta" in one of the common uses of the word but not your favorite one is not at all similar.
Funny thing about your rant... no one but you saw it as "straight-up lying."
Anyway... whatever. I don't really give a shit about your take on my comment.
And yet in that entire thread, no one was able to point to a single place on the entire ESO web site that correctly stated what you actually did get. And there were quite a few failed attempts at doing so. People could state on their own what you got (though some attempts at doing so were incorrect), but that's not at all the same as Zenimax stating it. Zenimax's promises as to what you'd get for a given purchase were lies. That is fraudulent. Maybe you'd prefer some other euphemism for it, but that's what it is.
For what it's worth, they've since updated the site to give the correct information.
Soft launch disguised as "beta." "Please don't be harsh or review us. It's only beta, shucks." Same shit they did with Neverwinter. I's their MO.
If you dislike that, then don't play the game yet. If you want a polished game and developers warn you that theirs isn't yet, then you should believe them.
You're missing the inherent dishonesty of that practice. I'm more tolerant of bugs than most people - it has nothing to do with polish.
It's the sleaze inherent in their practice of "soft launching" as a putative "beta" complete with full on cash shop and loot boxes, that makes a mockery of honest betas by honest developers.
I believe you yourself ran into some sleaze with ESO's pricing and created a multi page thread ranting about it a couple years back. You perceived their confusing language about what was and wasn't included with different options as deceptive sleaze.
I don't remember characterizing your remarks as a complaint about the cost of the game because that would have been missing the whole point of your rant, wouldn't it?
Well yes, I was rather displeased that Zenimax was straight-up lying on their web site about what you'd get if you bought certain packages. But that has nothing to do with this situation unless you can give an example of Cryptic doing the same. Using the word "beta" in one of the common uses of the word but not your favorite one is not at all similar.
Decades of beta testing followed by wipes with successful launches disagrees with you, but please dig in deeper. I can see we're not discussing anymore, this is about you being right.
Beta does not intrinsically mean that there will be a wipe at the end of beta but no subsequent wipes after "launch". Different games have wildly different models on wipes. Some have little to no persistence. Some have considerable persistence, but periodic wipes even after launch. Some intentionally allow you to carry things done before launch into the game after it launches. That's true both of online games and single-player games. It is common for players to ask whether there will be another wipe.
Were you misled and jumped into the game believing that you had been told there would be a wipe at the end of beta, only to be upset when you learned otherwise? Or are you only upset that someone theoretically could be confused, even if you understood the situation just fine?
The cash shop is trash in this game. I get a multi-game vibe by it and kind of dig it as I grow, but I'll have to see as it doesn't have a major hook.
I'll be honest I'm not sure why they call this an ARPG, its just an MMO with isometric view. There is literally nothing about this game that is ARPG like.
I mainly play ARPG's, and in this game the combat does not have enough fluidity to feel good. Unfortunately, I don't think that's something they can easily fix.
I was definitely less than impressed with it myself.
It's graphics felt more like Neverwinter than something new.
It's pathing was horrible, often resulting in the character getting stuck, jumping back and forth trying to hit the spot it apparently can't for no reason(a version of rubberbanding), or just running around in circles for some even stranger reason.
When combat would come up, it all felt very unresponsive and laggy to me, and I am not even close to being a twitch gamer by any means these days.
If this was a game from a small indie shop, I'd cut them some slack over them possibly being less experienced, and just not having the resources, but that absolutely isn't the case here and Magic (MtG) is a MAJOR license!
They'd better get real busy on with the digital Black Flag and Turtlewax because that sucker still needs a LOT of fixes and polishing if they don't want to screw everyone including themselves over.
But as this is their so called "beta", which these days isn't really much of a development term for "shouldn't eat your computer, we hope", and is more of a marketing preview and hype generation engine, I doubt it'll get the love and work it needs and deserves.
(Last I saw it said 2nd quarter of 2021, which would be April through June, and April is less than a week away...)
Card system in an ARPG??? How stupid can they be habhaahahahahhahah. Just make a MTG themed ARPG and don't try to spice things up too much. A small change here and there is one thing but entirely changing the ARPG to fit your MTG card deck system is such a stupid risk. I almost certainly won't be playing this. Hahhaahahahahahaha. I kind of feel bad for them. It's like they let the dude who makes their card games design a video game with such a specific genre.
It's important to note that it is VERY easy to fuck up an ARPG. To this date there are only two successful ARPGs that didn't pass the players off. PoE and Diablo 2. They came in to am arena that is almost certain you will fail in and they decided to put their own spin on it without even considering if ARPG gamers will like their game.
Only MtG fans will like this shitter. ARPG fans won't touch it.
Card system in an ARPG??? How stupid can they be habhaahahahahhahah. Just make a MTG themed ARPG and don't try to spice things up too much. A small change here and there is one thing but entirely changing the ARPG to fit your MTG card deck system is such a stupid risk. I almost certainly won't be playing this. Hahhaahahahahahaha. I kind of feel bad for them. It's like they let the dude who makes their card games design a video game with such a specific genre.
It's important to note that it is VERY easy to fuck up an ARPG. To this date there are only two successful ARPGs that didn't pass the players off. PoE and Diablo 2. They came in to am arena that is almost certain you will fail in and they decided to put their own spin on it without even considering if ARPG gamers will like their game.
Only MtG fans will like this shitter. ARPG fans won't touch it.
Wouldn't a MTG card game work so much better in a turn based game like Balder's Gate 3?
Do enimies still just spawn all over teh place like in the alpha?
The thing that really got to me was how enimies would just spawn in behind you giving you no sense of area control what so ever and making positioning kinda pointless.
i can't really get behind this game, its basically 2 attacks, with special abilities that are random. ok.
but no loot, no real game economy,
if it were any other dev, i'd drop it already, but its cryptic studios, who are still supporting champions online. and a very f2p friendly model from the publisher. similar to neverwinter, you can just straight trade ingame gold for premium currency.
i've only done 2 brief play sessions, the tutorial is like 30+ minutes long.
While I agree on the booster packs/loot box issue, it still floors me when fans of MtG or Warhammer are surprised when videogame iterations of these fanchises become P2W. These are some of the original Pay 2 Win games, and it should surprise no one.
Agree with other comments - random skills during combat doesn't do it for me - detracts from actually focusing on the combat itself wasting time trying to discern what the skill is and hoping 'that decent one' will show up.
DEFINITION OF REALITY: Graphics ok, Sound ok, Gold drops need more work...
Hard to tell cards apart ? You're... kidding, right? They all have fairly distinct designs, so I'm a bit confused here.
Also, I love how people were very, very well informed about these things due to multiple streams, each one going almost an hour long or more, and yet now people are... complaining about these things they knew.... well in advance?
Comments
Anyway... whatever. I don't really give a shit about your take on my comment.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
For what it's worth, they've since updated the site to give the correct information.
Were you misled and jumped into the game believing that you had been told there would be a wipe at the end of beta, only to be upset when you learned otherwise? Or are you only upset that someone theoretically could be confused, even if you understood the situation just fine?
This "soft launch" stuff is bullcrap.
They are just using beta as an excuse for the sad state of this game while still taking in money like it wasn't in beta.
Remember when companies had the decency not to charge people for helping them test beta products?
Remember when companies actually had quality assurance and tested games internally before releasing a broken mess to the public?
Heh all I have to do is look at that cash shop to know the answer and decent is nowhere to be found.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/I'll be honest I'm not sure why they call this an ARPG, its just an MMO with isometric view. There is literally nothing about this game that is ARPG like.
It's graphics felt more like Neverwinter than something new.
It's pathing was horrible, often resulting in the character getting stuck, jumping back and forth trying to hit the spot it apparently can't for no reason(a version of rubberbanding), or just running around in circles for some even stranger reason.
When combat would come up, it all felt very unresponsive and laggy to me, and I am not even close to being a twitch gamer by any means these days.
If this was a game from a small indie shop, I'd cut them some slack over them possibly being less experienced, and just not having the resources, but that absolutely isn't the case here and Magic (MtG) is a MAJOR license!
They'd better get real busy on with the digital Black Flag and Turtlewax because that sucker still needs a LOT of fixes and polishing if they don't want to screw everyone including themselves over.
But as this is their so called "beta", which these days isn't really much of a development term for "shouldn't eat your computer, we hope", and is more of a marketing preview and hype generation engine, I doubt it'll get the love and work it needs and deserves.
(Last I saw it said 2nd quarter of 2021, which would be April through June, and April is less than a week away...)
Lost my mind, now trying to lose yours...
It's important to note that it is VERY easy to fuck up an ARPG. To this date there are only two successful ARPGs that didn't pass the players off. PoE and Diablo 2. They came in to am arena that is almost certain you will fail in and they decided to put their own spin on it without even considering if ARPG gamers will like their game.
Only MtG fans will like this shitter. ARPG fans won't touch it.
The thing that really got to me was how enimies would just spawn in behind you giving you no sense of area control what so ever and making positioning kinda pointless.
but no loot, no real game economy,
if it were any other dev, i'd drop it already, but its cryptic studios, who are still supporting champions online. and a very f2p friendly model from the publisher. similar to neverwinter, you can just straight trade ingame gold for premium currency.
i've only done 2 brief play sessions, the tutorial is like 30+ minutes long.
lol
DEFINITION OF REALITY: Graphics ok, Sound ok, Gold drops need more work...