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Valheim Players Have Modded WoW's Northrend And It Totally Fits | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited March 2021 in News & Features Discussion

imageValheim Players Have Modded WoW's Northrend And It Totally Fits | MMORPG.com

Valheim's community has seen some pretty spectacular builds, from the Eiffel Tower to the Starship Enterprise. However, one MMO-inspired build fits right in with the Viking-asthetic of the survival game: World of Warcraft's Northrend.

Read the full story here


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Comments

  • MykellMykell Member UncommonPosts: 780


    Valheim getting less and less interesting because of these mods.



    That makes no sense (imo). Mods can extend the life of a game for years but its not like your forced to download and play it.
    AsheramAsm0deusTacticalZombehTokkenFrodoFraginscheyaneBabuinixachesomadragonlee66
  • ThalantyrDSLThalantyrDSL Member UncommonPosts: 35

    Mykell said:

    That makes no sense (imo). Mods can extend the life of a game for years but its not like your forced to download and play it.


    Mods can absolutely extend the life of a game but they can also severely reduce the life of the base game because people flock to the mods. If you're one of the people that likes to play games for how they were designed then it's crap news for you because you end up with less people playing the original version. It all comes down to preference I guess. I prefer mods are enabled after giving the original game a good cycle.
    [Deleted User]
  • GroqstrongGroqstrong Member RarePosts: 826

    Mykell said:





    Valheim getting less and less interesting because of these mods.






    That makes no sense (imo). Mods can extend the life of a game for years but its not like your forced to download and play it.



    Point made. Then again I think it would have been better to disable cheating and or modding support for the title. Play the game as it was meant to be.
    Now if you join a server that has one of those mods enabled, like the one with the epic looting you will get all the crafting skills in no time.

    I don't know, not my kind of game play. Rottens the experience.
    Your not forced to use any of the mods and still can play the game how the developers designed it, so Im not sure what your complaint is about.
    Asm0deusAsheramcheyane[Deleted User]dragonlee66
  • AsheramAsheram Member EpicPosts: 5,078
    edited March 2021
    Well considering how it is mainly a single player game with co-op (which isnt just accessible to anyone) I dont see how it is taking away from "base" game. You still need to have purchased game to use mods.
    Asm0deus[Deleted User]dragonlee66
  • Asm0deusAsm0deus Member EpicPosts: 4,618
    edited March 2021

    Mykell said:

    That makes no sense (imo). Mods can extend the life of a game for years but its not like your forced to download and play it.


    Mods can absolutely extend the life of a game but they can also severely reduce the life of the base game because people flock to the mods. If you're one of the people that likes to play games for how they were designed then it's crap news for you because you end up with less people playing the original version. It all comes down to preference I guess. I prefer mods are enabled after giving the original game a good cycle.
    Eh not really the servers can only play like 10 people at once.  The game was meant to be played by small groups and was meant to support mods etc
    AsheramFrodoFraginscheyane[Deleted User]

    Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.





  • AvanahAvanah Member RarePosts: 1,627




    Mykell said:








    Valheim getting less and less interesting because of these mods.









    That makes no sense (imo). Mods can extend the life of a game for years but its not like your forced to download and play it.






    Point made. End Discussion.


    Fixed it for you.

    Tokken

    "My Fantasy is having two men at once...

    One Cooking and One Cleaning!"

    ---------------------------

    "A good man can make you feel sexy,

    strong and able to take on the whole world...

    oh sorry...that's wine...wine does that..."





  • CelciusCelcius Member RarePosts: 1,878




    Mykell said:








    Valheim getting less and less interesting because of these mods.









    That makes no sense (imo). Mods can extend the life of a game for years but its not like your forced to download and play it.






    Point made. Then again I think it would have been better to disable cheating and or modding support for the title. Play the game as it was meant to be.

    Now if you join a server that has one of those mods enabled, like the one with the epic looting you will get all the crafting skills in no time.



    I don't know, not my kind of game play. Rottens the experience.



    I actually do get where you are coming from, but it does not have to be as black and white. They could just as easily have servers that do not allow mods on them and ones that do. That is a far better solution then ruining modding for people who do enjoy it just because you don't like it.
    [Deleted User]FrodoFragins[Deleted User][Deleted User]dragonlee66
  • Asm0deusAsm0deus Member EpicPosts: 4,618
    Celcius said:




    Mykell said:








    Valheim getting less and less interesting because of these mods.









    That makes no sense (imo). Mods can extend the life of a game for years but its not like your forced to download and play it.






    Point made. Then again I think it would have been better to disable cheating and or modding support for the title. Play the game as it was meant to be.

    Now if you join a server that has one of those mods enabled, like the one with the epic looting you will get all the crafting skills in no time.



    I don't know, not my kind of game play. Rottens the experience.



    I actually do get where you are coming from, but it does not have to be as black and white. They could just as easily have servers that do not allow mods on them and ones that do. That is a far better solution then ruining modding for people who do enjoy it just because you don't like it.

    Some of you seem confused, this game doesn't really have "official servers" like your usual mmo as it is not a mmo.

    It's primary a single player game that you can coop in, with a max of 10 people per "server".

    There's not anyway for mods to "ruin" the official server or not as there are not any official servers.  It's a kinda like how minecraft works.

    If you want to play a particular way then invite your friends or like mind people etc.

    Simple.


    [Deleted User]FrodoFraginscheyane[Deleted User]

    Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.





  • MikeJezZMikeJezZ Member UncommonPosts: 1,268




    Mykell said:








    Valheim getting less and less interesting because of these mods.









    That makes no sense (imo). Mods can extend the life of a game for years but its not like your forced to download and play it.






    Point made. Then again I think it would have been better to disable cheating and or modding support for the title. Play the game as it was meant to be.

    Now if you join a server that has one of those mods enabled, like the one with the epic looting you will get all the crafting skills in no time.



    I don't know, not my kind of game play. Rottens the experience.



    No one's forces you you know.

    But hey, you are probably the "I don't enjoy it so other people shouldn't" type of guy.

    Guess what. You aren't the center of the universe.

    If mods aren't for you then just ignore them.

    And cheat in a single player Co op game? Just wow.
    [Deleted User]dragonlee66
  • ScotScot Member LegendaryPosts: 24,429
    edited March 2021






    Mykell said:








    Valheim getting less and less interesting because of these mods.









    That makes no sense (imo). Mods can extend the life of a game for years but its not like your forced to download and play it.






    Point made. Then again I think it would have been better to disable cheating and or modding support for the title. Play the game as it was meant to be.

    Now if you join a server that has one of those mods enabled, like the one with the epic looting you will get all the crafting skills in no time.



    I don't know, not my kind of game play. Rottens the experience.


    Your not forced to use any of the mods and still can play the game how the developers designed it, so Im not sure what your complaint is about.



    Mods are a double edged sword in multiplayer games, you just don't have such issues in mods of solo games. Here though there is a level playing field in that all co-op players have access to the same mods (I don't know if you can pick and chose or just get the job lot). I agree that playing as the developers intended is often the best way, a mod cutting gameplay out like how much crafting you have to do should be avoided, but I am sure there are many mods for Valheim that I would think were fine. As long as your co-op group agree to the mods and understand the effect on gameplay you should be OK; for example the one mentioned would lead you to end game quickly, which is in most game not the best part of the game.
    repub[Deleted User]
  • AsheramAsheram Member EpicPosts: 5,078
    edited March 2021

    MikeJezZ said:








    Mykell said:











    Valheim getting less and less interesting because of these mods.












    That makes no sense (imo). Mods can extend the life of a game for years but its not like your forced to download and play it.









    Point made. Then again I think it would have been better to disable cheating and or modding support for the title. Play the game as it was meant to be.


    Now if you join a server that has one of those mods enabled, like the one with the epic looting you will get all the crafting skills in no time.





    I don't know, not my kind of game play. Rottens the experience.






    No one's forces you you know.



    But hey, you are probably the "I don't enjoy it so other people shouldn't" type of guy.



    Guess what. You aren't the center of the universe.



    If mods aren't for you then just ignore them.



    And cheat in a single player Co op game? Just wow.



    Nope not really. I am just saying _I_ do not enjoy mods that add cheatable kind of functionality.
    Never said other should not enjoy it.

    I guess freedom of speech does not count here.
    Yes cheat in a single co op game. What would you call it?

    And to come back at forcing me, in a way they are forcing. As if I would join a server where they have cheats and or mods enabled. I am forced..
    "do not enjoy mods that add cheatable kind of functionality."

    Cheats are built into the base game no mods required, just press a few keys open devmode and wala cheats.

    So yes seems even the developers base game is not for you.

    "And to come back at forcing me, in a way they are forcing. As if I would join a server where they have cheats and or mods enabled. I am forced.."

    there are no official servers absolutely 0. You cant play on anyones dedicated server unless the person paying the money for said dedicated server allows you to by giving you the access info.

    So no you are not forced to play the base game any way other than the way the devs meant it to be played because its a single player game thats hosted on your computer.

    [Deleted User][Deleted User]Asm0deus
  • AsheramAsheram Member EpicPosts: 5,078
    edited April 2021

    Asheram said:





    MikeJezZ said:












    Mykell said:














    Valheim getting less and less interesting because of these mods.















    That makes no sense (imo). Mods can extend the life of a game for years but its not like your forced to download and play it.












    Point made. Then again I think it would have been better to disable cheating and or modding support for the title. Play the game as it was meant to be.



    Now if you join a server that has one of those mods enabled, like the one with the epic looting you will get all the crafting skills in no time.







    I don't know, not my kind of game play. Rottens the experience.









    No one's forces you you know.





    But hey, you are probably the "I don't enjoy it so other people shouldn't" type of guy.





    Guess what. You aren't the center of the universe.





    If mods aren't for you then just ignore them.





    And cheat in a single player Co op game? Just wow.






    Nope not really. I am just saying _I_ do not enjoy mods that add cheatable kind of functionality.

    Never said other should not enjoy it.



    I guess freedom of speech does not count here.

    Yes cheat in a single co op game. What would you call it?



    And to come back at forcing me, in a way they are forcing. As if I would join a server where they have cheats and or mods enabled. I am forced..



    "do not enjoy mods that add cheatable kind of functionality."

    Cheats are built into the base game no mods required, just press a few keys open devmode and wala cheats.

    So yes seems even the developers base game is not for you.

    "And to come back at forcing me, in a way they are forcing. As if I would join a server where they have cheats and or mods enabled. I am forced.."

    there are no official servers absolutely 0. You cant play on anyones dedicated server unless the person paying the money for said dedicated server allows you to by giving you the access info.

    So no you are not forced to play the base game any way other than the way the devs meant it to be played because its a single player game thats hosted on your computer.




    You are not 100% right there. Some mods do enable cheating without the need to enable the wala cheats yourself.

    Also everyone can host a "dedicated community" server without a password prompt.
    Yes, even for free...
    So again you are not right with the statements.
    Lol whatever, I have been in this games beta since august of 2020. Again cheats are built into the game with no need to download a single mod.
     
    Yes maybe you can find a dedicated server (one that is being paid for by the server owner) who hasnt set a password so hey you are lucky the server owner is letting you play on it. The server owner is like Torval said the dm, its his house his rules.

    Yes you can open up your sp game to let others play with you but they can only play when you are logged into your sp game and you need to click community button and you NEED to set a PASSWORD.

    Basically what it sounds like you want is to be able to force the ones who are paying for their servers to play it the way you (the one not paying for said server) want it to be played.

    Nothing is stopping you from renting your own server and making your own rules, like "no modding"

    All your points are MOOT.
    Asm0deus
  • Asm0deusAsm0deus Member EpicPosts: 4,618
    edited April 2021
    ...snip...


    Don't feel so attacked. You do not need to set a password and do not need to pay for a server to host an dedicated community server that is on the community list.

    Where in my comments show anything about me wanting to force anything to anyone?
    The only thing I said was, my thoughts about cheating and some mods are spoiling the game for ME. Never ever mentioned it is spoiling it for OTHERS.

    FYI: I Actually host a valheim linux server on my own. That is OPEN to anyone without a password. And is online for FREE 24/7.

    That idiots can not read correctly or understand what they read is not really my problem is it?

    Your thoughts are stupid and you defeat your own arguments. You claimed mods were spoiling the game for "you" because somehow, and I quote you here.


    As if I would join a server where they have cheats and or mods enabled. I am forced..


    Your thoughts are stupid because...... mods cannot ruin the game for you, you do not have to join anyone else's game to play it and if you do you can play a dedicated vanilla game were there are no mods.

    Better yet you can run your own dedicated server for vanilla, for like minded folks........oh wait you do.....so there it is proof the game can't be ruined for you!

    Pretty clear you're here just to further an agenda and kick some hives to stir up trouble, not seeing any kind of communication from you that isn't geared towards this tbh.

    Just to get back to this line here:

    As if I would join a server where they have cheats and or mods enabled. I am forced..

    You are 110% not forced to do anything, the choice is up to you as you very well know.  Oh one last thing no one can flock to ANY server since the max is 10 people....

    Mental gymnastic on your part notwithstanding.






    Asheram

    Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.





  • AsheramAsheram Member EpicPosts: 5,078
    edited April 2021
    "You do not need to set a password and do not need to pay for a server to host an dedicated community server that is on the community list."

    To start a community server you need to click "start server" box, then you need to click "community server" box directly below  it, then you need to enter a password in the appropriate box under the other 2 check boxes. Until you have entered a long enough password the BIG box below all of those that says "START" will remain greyed out and unclickable. And it only stays up til the host logs out off the game.

    Oh wait, you pay for your own dedicated/private server to run the way you like it then? I really dont understand your issues now even more than before.
    Post edited by Asheram on
    [Deleted User]Asm0deus
  • ScotScot Member LegendaryPosts: 24,429
    Guys can we calm down, I hate sounding like the forum police, but we are all gamers; don't allow the current girl friend of your gaming life to come between gaming brothers. ;)
  • RungarRungar Member RarePosts: 1,132
    I'm not against mods for this game but the game isn't finished and I think if players resort to mods prior to the game being finished it will serve to ruin the experience for themselves. 

    Kinda like the if you open the console you will wreck the game for yourself.

    That being said there are some very creative people making some awesome mods but I'm going to wait until the game is finished and I've thoroughly enjoyed it until I start modding it.   
    Scot
    .05 of a second to midnight
  • ScotScot Member LegendaryPosts: 24,429
    edited April 2021
    Rungar said:
    I'm not against mods for this game but the game isn't finished and I think if players resort to mods prior to the game being finished it will serve to ruin the experience for themselves. 

    Kinda like the if you open the console you will wreck the game for yourself.

    That being said there are some very creative people making some awesome mods but I'm going to wait until the game is finished and I've thoroughly enjoyed it until I start modding it.   
    I don't play games until they launch myself and even then you need to be very selective as to what you use as mods. But you can get mods which greatly improve your game experience so its natural to want to check them out. Generally speaking mods which abbreviate gameplay should be avoided, though I am not sure any two of us will totally agree on what "abbreviating gameplay" means. If you and your group are happy with it I don't see an issue.
  • cheyanecheyane Member LegendaryPosts: 9,404
    I recall on the Horizon Zero Dawn Steam boards people were complaining the game had a story mode and how it ruined their experience when they played on hard because someone else played it on easy or story mode.

    Personally I am awful at action games and without that mode I would have been unable to play the game. I felt that it was so selfish of some people that they only thought about themselves and how it impacted their game when in reality in a single player game it had absolutely no impact IMO on their game. Yet here they were saying it cheapens their achievement. How do you argue with this mentality? The type of mentality that want to exclude other people and their opportunity to play and enjoy a game like Horizon Zero Dawn.

    It is an exclusive mentality they want to exclude people from what they can enjoy and experience. It chafes me to the bone.
    [Deleted User]Asm0deus[Deleted User]Asheramdragonlee66
    Garrus Signature
  • Asm0deusAsm0deus Member EpicPosts: 4,618
    edited April 2021
    Torval said:
    Rungar said:
    I'm not against mods for this game but the game isn't finished and I think if players resort to mods prior to the game being finished it will serve to ruin the experience for themselves. 

    Kinda like the if you open the console you will wreck the game for yourself.

    That being said there are some very creative people making some awesome mods but I'm going to wait until the game is finished and I've thoroughly enjoyed it until I start modding it.   

    In principle I agree with you. @blueturtle13 and I talked quite a bit about this before we enabled the V+ mod and changed some settings. We wanted to play through the vanilla experience before changing things.

    Then we hit some walls and had to make some decisions. Like you mention, the game isn't finished and there are some real rough spots along the way.

    The fact that resource nodes don't respawn and ores have long travel times absolutely removes incentive to build up a home base or two. Once iron, other relevant resources, are depleted from an area there really is no reason to revisit that area. That lead us to abandoning bases and old areas which in turn brought us to a crossroads where we either stopped building bigger more interesting bases in favor of localized resource shacks, or we mod the game to change that behavior.

    The game has a few other rough spots.

    - All the dungeons are the same. They're very simple and they become tedious.

    - Long ship travel times aren't fun. They're just time sinks that go against the rest of the design intended to respect player time involvement.

    - Once a mob stops being useful it's better to avoid them, not because they're hard but simply useless. e.g. Trolls

    - The stamina system needs a lot more fine tuning

    - Iron is disproportionately required for everything 

    - Resource nodes don't respawn so areas become useless

    And there are some more which I'm sure will eventually be sorted out by the time they finish the game.

    However, Iron Gate seems to have dug in about ore transport and a couple other design decisions that run counter to how I like to play. I want to build and explore, not play resource transport. If others do that's cool. It's an option, but I prefer to do something different which is where mods come in. They smooth out rough spots I don't enjoy.

    Aye I can respect what Rungar has said, hell I play on a dedicated server run by someone that feels quite similar to him, so very limited mods are allowed, nothing considered cheating so ores and the like I cart back via the ship and broken cart boxes method...it gets easier, less annoying after killing a certain boss this type of travel. 

    I respect that not everyone enjoys the same kind of thing thus some love mods some hate em.  However I do not respect, like Cheyene explained in zero dawn post, people that try to exclude others in some vague and false idea that how someone else plays impacts them in any way, form or fashion when they are not playing together.

    It's one of the strengths of games like this...the fact you can tailor the game to your specific liking and play alone or with others of like mind.

    The travel thing and ores it's because the dev feel that forcing you to use ship makes "emergent gameplay" more likely and they feel it will extend the game since there's not super lots of content right now. At least that's how it reads to me.


    EDIT: fixed ragnar to the proper name Rungar.....lol Was in that Viking frame of mind I guess!
    Post edited by Asm0deus on
    Scot[Deleted User]cheyaneAsheram

    Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.





  • ScotScot Member LegendaryPosts: 24,429
    edited April 2021
    Torval said:
    Scot said:
    Guys can we calm down, I hate sounding like the forum police, but we are all gamers; don't allow the current girl friend of your gaming life to come between gaming brothers. ;)

    Nothing is coming between the posters here who are contributing positively and being good community members. Most of the members posting in this thread often have very different takes and opinions in other topics.

    The only issue here is with someone trolling and calling people stupid. There are three options, report, let them bully and run roughshod over others, or confront them civilly. You don't like option 1. Option 2 isn't much of an option in a healthy community, so you end up with option 3.

    Do you have any other suggestions? This is probably why some just hit the report button and move on because anything else isn't worth the effort. And your "girlfriend" comment comes across as condescending as if the civil posters here are the problem. This is also why the report button is likely used more often than you like. Leaving the report out the report button option is a little messier.
    If you start by framing this as posters contributing positively and those trolling and calling people stupid you immediately create friction. Now I realise you would have left a lot unsaid in your post, you are just trying to discuss what is the best thing to do, but you are already taking a side. Also if one Green guy posts something and he is rounded on by a number of posters I can't see how we can say he was bullying. Now I am not saying it was other posters intention to round on him, what happened was they all saw something they did not agree with and weighed in. But to him it must have looked like a cavalry charge coming at him.

    Since I posted my "Calm Down" the poster you think is the sole cause of all this has not posted. Now he may have already decided he was finished, my post might have nothing to do with it, we don't know. But to me that or him posting again more reasonably was all I could have expected. So it may have worked before you felt the need to post yourself, but I am glad you did as I hope what I have said reveals there is more than one way of seeing things.

    As to using the word "girlfriend" I was trying to lighten the situation but you seem to see the fact this includes "posters contributing positively" as condescending, are they pure as driven snow then? Besides you can't ask one person or side to calm down they all have to or you just escalate the situation. It takes two to tango, I don't accept the idea that he was riding roughshod over everyone go back and look. But yes he was using language he should not have used, hence the post about calming down.

    I always look to you as an example of how people post well on here, but your intolerance for anyone who steps over the mark is heavy handed. Give them a chance.
  • SabbythSabbyth Member UncommonPosts: 53
    This thread is wild.
    Scot
    "A delayed game is eventually good, but a rushed game is forever bad."
    — Shigeru Miyamoto
  • RungarRungar Member RarePosts: 1,132
    Torval said:
    Rungar said:
    I'm not against mods for this game but the game isn't finished and I think if players resort to mods prior to the game being finished it will serve to ruin the experience for themselves. 

    Kinda like the if you open the console you will wreck the game for yourself.

    That being said there are some very creative people making some awesome mods but I'm going to wait until the game is finished and I've thoroughly enjoyed it until I start modding it.   

    In principle I agree with you. @blueturtle13 and I talked quite a bit about this before we enabled the V+ mod and changed some settings. We wanted to play through the vanilla experience before changing things.

    Then we hit some walls and had to make some decisions. Like you mention, the game isn't finished and there are some real rough spots along the way.

    The fact that resource nodes don't respawn and ores have long travel times absolutely removes incentive to build up a home base or two. Once iron, other relevant resources, are depleted from an area there really is no reason to revisit that area. That lead us to abandoning bases and old areas which in turn brought us to a crossroads where we either stopped building bigger more interesting bases in favor of localized resource shacks, or we mod the game to change that behavior.

    The game has a few other rough spots.

    - All the dungeons are the same. They're very simple and they become tedious.

    - Long ship travel times aren't fun. They're just time sinks that go against the rest of the design intended to respect player time involvement.

    - Once a mob stops being useful it's better to avoid them, not because they're hard but simply useless. e.g. Trolls

    - The stamina system needs a lot more fine tuning

    - Iron is disproportionately required for everything 

    - Resource nodes don't respawn so areas become useless

    And there are some more which I'm sure will eventually be sorted out by the time they finish the game.

    However, Iron Gate seems to have dug in about ore transport and a couple other design decisions that run counter to how I like to play. I want to build and explore, not play resource transport. If others do that's cool. It's an option, but I prefer to do something different which is where mods come in. They smooth out rough spots I don't enjoy.
    If your dead set against something its a pretty easy answer. I kinda enjoy the sailing and the serpent attacks. I never found it to be much of a chore to ship all the metals to my main base. I agree about the dungeons but i never found them to be tedious. 
    .05 of a second to midnight
  • ScotScot Member LegendaryPosts: 24,429
    edited April 2021
    Rungar said:
    Torval said:
    Rungar said:
    I'm not against mods for this game but the game isn't finished and I think if players resort to mods prior to the game being finished it will serve to ruin the experience for themselves. 

    Kinda like the if you open the console you will wreck the game for yourself.

    That being said there are some very creative people making some awesome mods but I'm going to wait until the game is finished and I've thoroughly enjoyed it until I start modding it.   

    In principle I agree with you. @blueturtle13 and I talked quite a bit about this before we enabled the V+ mod and changed some settings. We wanted to play through the vanilla experience before changing things.

    Then we hit some walls and had to make some decisions. Like you mention, the game isn't finished and there are some real rough spots along the way.

    The fact that resource nodes don't respawn and ores have long travel times absolutely removes incentive to build up a home base or two. Once iron, other relevant resources, are depleted from an area there really is no reason to revisit that area. That lead us to abandoning bases and old areas which in turn brought us to a crossroads where we either stopped building bigger more interesting bases in favor of localized resource shacks, or we mod the game to change that behavior.

    The game has a few other rough spots.

    - All the dungeons are the same. They're very simple and they become tedious.

    - Long ship travel times aren't fun. They're just time sinks that go against the rest of the design intended to respect player time involvement.

    - Once a mob stops being useful it's better to avoid them, not because they're hard but simply useless. e.g. Trolls

    - The stamina system needs a lot more fine tuning

    - Iron is disproportionately required for everything 

    - Resource nodes don't respawn so areas become useless

    And there are some more which I'm sure will eventually be sorted out by the time they finish the game.

    However, Iron Gate seems to have dug in about ore transport and a couple other design decisions that run counter to how I like to play. I want to build and explore, not play resource transport. If others do that's cool. It's an option, but I prefer to do something different which is where mods come in. They smooth out rough spots I don't enjoy.
    If your dead set against something its a pretty easy answer. I kinda enjoy the sailing and the serpent attacks. I never found it to be much of a chore to ship all the metals to my main base. I agree about the dungeons but i never found them to be tedious. 
    Might I be controversial and suggest that if you think you need mods to help out with the unpolished/unfinished bits that's proof that it is better to wait for the game to launch? While I understand the reasoning for the mods, it does all seem rather convoluted and bothersome for a game which seems will launch this year?
  • BloodaxesBloodaxes Member EpicPosts: 4,662
    Scot said:
    Rungar said:
    Torval said:
    Rungar said:
    I'm not against mods for this game but the game isn't finished and I think if players resort to mods prior to the game being finished it will serve to ruin the experience for themselves. 

    Kinda like the if you open the console you will wreck the game for yourself.

    That being said there are some very creative people making some awesome mods but I'm going to wait until the game is finished and I've thoroughly enjoyed it until I start modding it.   

    In principle I agree with you. @blueturtle13 and I talked quite a bit about this before we enabled the V+ mod and changed some settings. We wanted to play through the vanilla experience before changing things.

    Then we hit some walls and had to make some decisions. Like you mention, the game isn't finished and there are some real rough spots along the way.

    The fact that resource nodes don't respawn and ores have long travel times absolutely removes incentive to build up a home base or two. Once iron, other relevant resources, are depleted from an area there really is no reason to revisit that area. That lead us to abandoning bases and old areas which in turn brought us to a crossroads where we either stopped building bigger more interesting bases in favor of localized resource shacks, or we mod the game to change that behavior.

    The game has a few other rough spots.

    - All the dungeons are the same. They're very simple and they become tedious.

    - Long ship travel times aren't fun. They're just time sinks that go against the rest of the design intended to respect player time involvement.

    - Once a mob stops being useful it's better to avoid them, not because they're hard but simply useless. e.g. Trolls

    - The stamina system needs a lot more fine tuning

    - Iron is disproportionately required for everything 

    - Resource nodes don't respawn so areas become useless

    And there are some more which I'm sure will eventually be sorted out by the time they finish the game.

    However, Iron Gate seems to have dug in about ore transport and a couple other design decisions that run counter to how I like to play. I want to build and explore, not play resource transport. If others do that's cool. It's an option, but I prefer to do something different which is where mods come in. They smooth out rough spots I don't enjoy.
    If your dead set against something its a pretty easy answer. I kinda enjoy the sailing and the serpent attacks. I never found it to be much of a chore to ship all the metals to my main base. I agree about the dungeons but i never found them to be tedious. 
    Might I be controversial and suggest that if you think you need mods to help out with the unpolished/unfinished bits that's proof that it is better to wait for the game to launch? While I understand the reasoning for the mods, it does all seem rather convoluted and bothersome for a game which seems will launch this year?
    If developers had to cater to every single person's desire, they would never release anything. That's why mods are good to have. They provide you with a lot of variety, and certain fixes that some might deem necessary, while others thinking it makes the game "worse" or "easy". 
    cheyane[Deleted User][Deleted User]AsheramAsm0deus

  • cheyanecheyane Member LegendaryPosts: 9,404
    edited April 2021
    Mods are very easy to install these days nothing like how it was in Falllout 3 and older games. Just drop them in the game folder is how most work and at most you might need to create a folder to hold them. 

    I played Fallout Las Vegas and 3 with tonnes of mods. It was so much better than the buggy shit they released.
    [Deleted User][Deleted User]AsheramAsm0deus
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