Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

theres a reason why warhammer is the top seed for " upcoming games" and by 5 points too the largest

if you notice the distant second to warhammer on the hype list is 5 points under warhammer ... there is no greater gap on the game list whether it be new games or up and coming games ....

i think this is a great and accurate measurement of the future of warhammer's success

Comments

  • kingdomkingdom Member Posts: 49

    Wahammer will be succesful for many reasons all of them i cannot list here but heres a few

    1. RvR from level 1! thats the best idea ever thought up..
    2. evenly balanced classes
    3. items Drop in pvp which means no PvE for me!

    those are just three reasons there are so many more...

  • phosphorosphosphoros Member Posts: 512


    I'll add to the list....
    1. No levels. Four tiers, with ranks within each tier. You'll have 4 XP
      bars that allow you to select "packages" of advancements - abilities,
      static buffs, skills, etc. that you want to work on. Three will be
      "standard" bars, one will be RvR-specific.


      The packages allow you to select advancements that interest you without
      level-locking them. So, if you're a big fan of exploring and you want
      to get a mount earlier than - say - an improved combat ability, you can
      choose a package that includes the ability to use a mount. Packages
      will have SOME restrictions - most likely tier-specific - but they
      offer players the ability to wind up with all of the stuff they want
      eventually, but also the ability to get it in the order of their
      choosing.
    2. Will each faction have the same 4 classes? Fighter, shooter, healer
      magic, offensive magic? Or will it vary from faction to faction?



      Absolutely not. We are 100% married to the IP when it comes to stuff
      like this. Dwarfs and magic don't mix, so the closest you'll get to a
      magic class will be a priest carving runes into things. And I can't say
      this enough - EVERY class will be a combat class. Nobody will be
      running around, healing all day long and trying to stay out of the fray.
    3. What I want to know, is that how do you plan on balancing parties in PvP?


      Current plan: Don't get much sleep at night, lie awake fixated on making it all work.


      Seriously, though, RvR combat will come in three flavors:


      Skirmish RvR - players stumbling across enemy players in RvR areas and fighting right then and there.

      Battlefields - Static, objective-based areas (take objective in
      question, plant flag, etc) that help to focus skirmish RvR a bit.

      Scenarios - Instanced, point-balanced, objective-based "arenas." This
      is our closest cousin to Fantasy Battle. All players will be worth a
      certain number of points based on a
      "we're-not-discussing-how-at-the-moment" set of stats. Players will be
      matched up evenly and groups with fewer points will be bolstered by NPC
      "Dogs of War." Dogs of War will be - obviously - worth less than their
      PC counterparts, but they'll allow us to avoid long queues AND one side
      constantly enjoying a slight but significant advantage due to
      population wierdness.


      Finally, we're relying on an extensive, year+ long beta, coupled with
      everything (good, bad and otherwise) that we've learned from Camelot.
    4. How does PVE factor in to the game?


      Fully-realized PvE is absolutely going to be there. Players don't ever
      need to set foot in any RvR zone in order to move through all four
      tiers. And vice-versa.
    5. Leveling Grinds have been getting shorter and shorter, will Warhammer continues this trend?


      By offering full-blown PvE and RvR in every tier, we hope to make the
      process essentially painless for most players. Nothing depresses our
      world designers more than the idea that people might blow through 80%
      of the stuff they hand-craft with love and disturbingly intense
      affection to get to the last portion of the game.

    Taken from this article ( http://www.warhammeralliance.com/article/war-news/joshua-drescher-dev-quotes-somethingaweful.html ). 
    Sorry for not linky, this forum hates me. 



  • PantasticPantastic Member Posts: 1,204


    Originally posted by phosphoros
    And I can't say this enough - EVERY class will be a combat class. Nobody will be
    running around, healing all day long and trying to stay out of the fray.

    Did anyone mention that they actually seem to be trying to make a fun, hmm, what's that last thing in MMORPG stand for again? Because when they make comments like


    Originally posted by phosphoros
    And I can't say this enough - EVERY class will be a combat class. Nobody will be
    running around, healing all day long and trying to stay out of the fray.

    It just seems so different than the philosophy going into other games. And I agree that you can't repeat


    Originally posted by phosphoros
    And I can't say this enough - EVERY class will be a combat class. Nobody will be
    running around, healing all day long and trying to stay out of the fray.

    enough :)

  • ShaydeShayde Member Posts: 4,529
    I'm having fun just THINKING about this game.

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • Size-TwelveSize-Twelve Member UncommonPosts: 478


    Originally posted by Shayde
    I'm having fun just THINKING about this game.



    Haha. You're not alone.

    Mythic really has NAILED the concept with WAR. Full time RvR, and an interesting story line with diverse quests that actually mean something is taking the best of MMO's so far, rolling them into one game, and making them better. SOLID. Concept.

    I just hope they take the time to make sure the actual mechanics are as solid as the story. Things like skill selection, movement, and how they use crowd control, are pretty critical even with such a strong foundation. From what I've read though, their morale system is looking strong, and they appear to be on the right track. Way ahead of the game even.


  • PantasticPantastic Member Posts: 1,204

    Yeah, they seem to have the right attitude towards making the game, looking at 'how can we make this fun and interesting for players' instead of 'how big of a time sink can we add'. It remains to be seen whether they really do it in practice though - Blizzard, for example, had lots and lots of comments about WOW that really don't describe what the game has actually become. I'll be very annoyed if it turns out to be all hype.

  • WoodenDummyWoodenDummy Member Posts: 208


    Originally posted by Shayde
    I'm having fun just THINKING about this game.



    I have high hopes on this game, I really can't wait.

    I just hope it's not all hype.

    image

    image

  • MuraisMurais Member UncommonPosts: 1,118
       I think I speak for many when I say "Warhammer is going to be what World of Warcraft should have been."



      This game is oh so very sexy sounding, and I'll be one of many jumping any ship to come to this game. This game is going to tear the pleasure center out of your skull, chew it up, and spit it back in.


  • SuoluciderSuolucider Member Posts: 7


    Originally posted by Murais
       I think I speak for many when I say "Warhammer is going to be what World of Warcraft should have been."




    Many, many, many times over.
  • BargeBarge Member Posts: 65
    The thing that sykes me up about this game over all others right now is the fact that PvP endgame, makes me drool to think of a game where you dont need to raid for PvP gear.
  • WoodenDummyWoodenDummy Member Posts: 208


    Originally posted by Barge
    The thing that sykes me up about this game over all others right now is the fact that PvP endgame, makes me drool to think of a game where you dont need to raid for PvP gear.

    Yeah but you're forgetting that PvP will be from the very start as well, it's not just end game.

    You buy the game, install, log on, create your character and BAM if you want to you can start PvPing, you'll even advance that way and pick up drops from killed players (not their stuff, but you get a drop).  You don't have to bother with PvE ever if you didn't want to.

    image

    image

  • I woulda been excited no matter what.  Warhmmer is just a great setting.  Even the one that was canceled had me going and that one was admittedly kinda sucky.  But after reading about what Mythic wants to do with the game I just can't really wait. 

    Fortunately I can play Auto Assault while I wait.  I say that because AA is fun but I will probably be "done" with it by the time WHO comes out.  So it works out in two ways.
  • NoctiqueNoctique Member Posts: 216
    I've followed this game for years, so long now  cant remember when I realy started looking in to it.

    The game is a beacon of hope for those that want to play it and a symbol of what PvP should be, I just hope that in the end they get the PvP and the PvE right, not everyone wants to go and fight another player every day, some people know they suck at PvP and just want to stay clear, they said you can do this and for those people they can PvE and still affect how the major battles front line go.

    Mythic MUST get this right for W.A.R to work.

    Die Noctique, By Day and Night

  • flea1flea1 Member Posts: 250
    i disagree there already is plenty of pve mmos out. That niche is congested now a real pvp niche not many 

    image

    Orky Name Generator, only at www.bigchoppaz.com

  • BargeBarge Member Posts: 65


    Originally posted by WoodenDummy

    Originally posted by Barge
    The thing that sykes me up about this game over all others right now is the fact that PvP endgame, makes me drool to think of a game where you dont need to raid for PvP gear.
    Yeah but you're forgetting that PvP will be from the very start as well, it's not just end game.

    You buy the game, install, log on, create your character and BAM if you want to you can start PvPing, you'll even advance that way and pick up drops from killed players (not their stuff, but you get a drop).  You don't have to bother with PvE ever if you didn't want to.


    Dummy you just made my day i didn't even know that...
  • NeuroXlNeuroXl Member Posts: 291


    Originally posted by flea1
    i disagree there already is plenty of pve mmos out. That niche is congested now a real pvp niche not many 


    this may be true but it would be VERY UNWISE to alienate the PVE crowd many players enjoy a good PVE game with loads of rich content ..

    and i think WARHAMMER will deliver the pVE too .. with all the controversy in the MMO genre these days .. i dont think devs will miss the signs ... they've probably been paying attention and will use the failings of others ( SOE, sigil, blizzard, ect ) to create a new standard which will cater to all player types ...

    not to say these companies bitched up everything .. but each has its own failings ..

    soe with its screwed up and buddy and rushed patches, and its inability to decipher what its customers wanted, and the lack of any RICH PVE content

    sigil making too much of a niche game then turning its niche base off with its bad decision to go SOE, and its almost too slow approach at developing

    and blizzard with its developing arrogance and inability to keep the content in WOW fresh, and also the meaningless pvp and pve at higher levels

  • Fenrir767Fenrir767 Member Posts: 595
    I think they will get both down pat. Their talking about making a game that is fun to play in PvP and PvE and not gear centric if they can do that god damn this game will be so sick.

  • WoodenDummyWoodenDummy Member Posts: 208


    Originally posted by Fenrir767
    not gear centric.



    I'm so happy that someone is making a MMO like this, I HATED this part of WoW.

    image

    image

  • Distortion0Distortion0 Member Posts: 668


    Originally posted by Murais
       I think I speak for many when I say "Warhammer is going to be what World of Warcraft should have been."



      This game is oh so very sexy sounding, and I'll be one of many jumping any ship to come to this game. This game is going to tear the pleasure center out of your skull, chew it up, and spit it back in.


    WAR will be what WoW wishes it could of been when it grew up. Just by basing it of Warhammer you start with a stronger franchise(although a smaller fanbase). Add to that Devs who seem to know what they're doing, who actually are MMO players....WAR will be what WoW couldn't have even hoped to be.
  • ShaydeShayde Member Posts: 4,529
    I hate PVP but I'm looking foreward to everything that makes WARHAMMER such a unique world amongst all the other elf & sword games out there.

    I may slay some humies too. Blood for the blood god & all.


    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • Neurox1Neurox1 Member Posts: 260


    Originally posted by Shayde
    I hate PVP but I'm looking foreward to everything that makes WARHAMMER such a unique world amongst all the other elf & sword games out there.

    I may slay some humies too. Blood for the blood god & all.



    dude imagine just going at mobs and mobs of orcs or greenskins with a hoard of dwarves ... storming into a castle and just mass mudering ... MASS MURDERING BRO ...

    this will be PVP done right

Sign In or Register to comment.