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(Blockchain) So some of you hate the idea of...

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  • QuizzicalQuizzical Member LegendaryPosts: 25,499
    bcbully said:
    Nice post.

    Does it have any value outside the scope of the game?

    Yes, real dollar value. The minting process inhearently gives value to the NFT (item). There is a cost. That value derives from the platform the nft was minted on, the app/game (eco system) the nft exist in, and sentiment. 

    If the game later shuts down does that ownership mean anything anymore or is it just a reminder of a game you used to play?

    A reminder that stil holds value real value and can still be traded just like a baseball card. For as long as you hold the keys.


    And why, pray tell, would anyone pay good money for an item from a game that has shut down?  It's not like you can still use the item.  And if the game shut down, it probably wasn't even that popular.
    Randomuser2020876mklinicGdemami
  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Ungood said:
    Ya know.

    One of the things I loved about a lot of the games I played in the past, was I liked the STUFF. I liked having lots of the toys, the dice, books, maps, figures, even with MtG cards, I owned the card, I could do what I wanted with it. I could burn it, sell it, trade it, do whatever I wanted, it was my card.

    So the idea of something becoming Mine, is kinda cool.

    Now I say Kinda, because lets be honest, it's not physical, it's digital, so my ownership is in the abstract sense, not the physical one.

    Ideally however, I don't see the actual advantage for me, the player, in using Blockchain, as opposed to what is currently available, and that is kinda where I am at right now.

    It's not that I am against it, I simply do not see how this is better.

    Kinda like when my brother was talking to me about Metric, yah, we here in the states, don't live on the Metric System, anyway, so my brother tells me all about the wonderful advantages of Metric vs Standard.

    So I ask him. "What's the actual advantage, are things more accurate? Is a Centimeter a more or less accurate measurement than an inch?" 

    The end result is, the answer is no.

    They are both very standardized, they both have the same accuracy, so, there is no tangible advantage to using metric over standard, or, vice verse, Standard is not better than Metric. 

    The actual advantage is that Metric is a Decimal System, and Standard uses all kinds of fuckery that requires tons of mental math, and given how stupid we are here in America you would think we would want an easy system like the Metric Decimal system where everything is divided by 10, as opposed to needing to know it's 16 ounces to the pound, but 12 inches to the foot, and 4 quarts to the gallon and 126 gallons to the buttload.

    but.. as I go to the store to buy 13 feet of electrical wire, to finish putting up my giant Halloween skeleton just to piss off my neighbor, I realized I am comfortable with this silly nonsensical Standard measurement system, and thus, don't feel the need to convert my life to Metric, because at the end of the day, for me at least, there is no tangible benefit, 6 of one half a meter of the other as it where.

    Which is how I am looking at this Blockchain.

    Ok, sure, it might become the future of gaming, but is there an advantage to it, enough so, that I would want to give up on what I enjoy already to give it a go?
    Not using the Metric System system cost the US millions every year on mistakes trying to convert back and forth from what the rest of the world uses. Cost years of work when a rover mission was lost due to bad math. Increases the cost of software and manufacturing costs as both systems need to be included.

    Also the Metric System is simple to use as every measurement is in units of 10 and 100. Making it easier for kids to grasp and move on to more advanced math or other subjects faster. So it slows down the education system as well. 

    Also, a friend of mine in law enforcement finds it funny how many Americans he has given speeding ticks in Canada not understanding our speeds on our roads are not 2-3 x faster here in Canada. But your right... What could the advantages be lol


    bcbullyCatibrieTuor7Champie[Deleted User]
  • AmarantharAmaranthar Member EpicPosts: 5,852
    bcbully said:
    Nice post.

    Does it have any value outside the scope of the game?

    Yes, real dollar value. The minting process inhearently gives value to the NFT (item). There is a cost. That value derives from the platform the nft was minted on, the app/game (eco system) the nft exist in, and sentiment. 

    If the game later shuts down does that ownership mean anything anymore or is it just a reminder of a game you used to play?

    A reminder that stil holds value real value and can still be traded just like a baseball card. For as long as you hold the keys.


    I don't want any of that in my gaming. 
    And baseball cards are a real thing, not digital stuff that only has value if someone is fool enough to pay for it. 
    The worst part is that this would monetize gaming to a degree way beyond anything we've seen yet. That means game play is strongly affected. 

    A fool and his money are soon parted, and there would be a lot of that going on for real, over digital holes in the fabric of reality. 
    Gdemami

    Once upon a time....

  • AmarantharAmaranthar Member EpicPosts: 5,852
    It also threatens to create a sameness in game production. 
    Haven't we had enough of that? 

    Once upon a time....

  • VrikaVrika Member LegendaryPosts: 7,989
    Ungood said:
    Ya know.

    One of the things I loved about a lot of the games I played in the past, was I liked the STUFF. I liked having lots of the toys, the dice, books, maps, figures, even with MtG cards, I owned the card, I could do what I wanted with it. I could burn it, sell it, trade it, do whatever I wanted, it was my card.

    So the idea of something becoming Mine, is kinda cool.

    Now I say Kinda, because lets be honest, it's not physical, it's digital, so my ownership is in the abstract sense, not the physical one.

    Ideally however, I don't see the actual advantage for me, the player, in using Blockchain, as opposed to what is currently available, and that is kinda where I am at right now.

    It's not that I am against it, I simply do not see how this is better.

    Kinda like when my brother was talking to me about Metric, yah, we here in the states, don't live on the Metric System, anyway, so my brother tells me all about the wonderful advantages of Metric vs Standard.

    So I ask him. "What's the actual advantage, are things more accurate? Is a Centimeter a more or less accurate measurement than an inch?" 

    The end result is, the answer is no.

    They are both very standardized, they both have the same accuracy, so, there is no tangible advantage to using metric over standard, or, vice verse, Standard is not better than Metric. 

    The actual advantage is that Metric is a Decimal System, and Standard uses all kinds of fuckery that requires tons of mental math, and given how stupid we are here in America you would think we would want an easy system like the Metric Decimal system where everything is divided by 10, as opposed to needing to know it's 16 ounces to the pound, but 12 inches to the foot, and 4 quarts to the gallon and 126 gallons to the buttload.

    but.. as I go to the store to buy 13 feet of electrical wire, to finish putting up my giant Halloween skeleton just to piss off my neighbor, I realized I am comfortable with this silly nonsensical Standard measurement system, and thus, don't feel the need to convert my life to Metric, because at the end of the day, for me at least, there is no tangible benefit, 6 of one half a meter of the other as it where.

    Which is how I am looking at this Blockchain.

    Ok, sure, it might become the future of gaming, but is there an advantage to it, enough so, that I would want to give up on what I enjoy already to give it a go?
    Metric system is a bad comparison to blockchain in games because metric system is an improvement to what we're already doing (unit conversions and some calculations), whereas using blockchain for in-game items would hinge on us wanting to do new stuff.
    Gdemami
     
  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    edited June 2021
    Iselin said:
    A lot of pie in the sky horseshit with exorbitant $ numbers being thrown around (especially by Nan :) )

    I can see only three cases where that "real value" has any meaning and only two of those have meaning from a gaming perspective:

    1. The item grows and improves with use. I could care less if Joe Blow killed 3,000 raid bosses with it, but if the item improved with each subsequent boss kill, now you have something I might be interested in for that game.
    2. The item can be taken with you to other games, That can only happen if the various game publishers agree to allow it... and they will only allow it if there is a profit for them in allowing an external asset into their game. I don't see that happening except maybe in games under the same publisher's umbrella and even then, isn't it more profitable for them to start you off naked and getting you to collect good items for that new game all over again?
    3. You collect doo-dahs and get a thrill, a non gaming thrill, from owning something made famous by someone else. Personally I'm a gamer and not a collector and have 0 interest in owning Joe Blow's famous sword that I can't use in any game I play.

    Did I miss anything?
    Kind of funny how when you point out both sides of an argument. People can assume where you stand lol. I have no idea if this is a good thing. I have just been reading allot about it this week. I find the subject interesting and scary at the same time. 
    bcbullyCatibrie
  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Kyleran said:
    I'm not against owning items in game but whether or not I could would not be a consideration in deciding to play.

    It's all just a technicality in my book, there are games without block chain which permit players to sell their assets so I'm not seeing this as any big revolution.

    I'm not interested at all in doing "mining" which apparently is a foundational premise behind this concept or so I've read or been told.

    If other people want to do it great, no objections from me, go for it 

    Oh, I won't be doing this either.


    I have done things like that. It's fun :) 
    KyleranCatibrie
  • IselinIselin Member LegendaryPosts: 18,719
    Nanfoodle said:
    Iselin said:
    A lot of pie in the sky horseshit with exorbitant $ numbers being thrown around (especially by Nan :) )

    I can see only three cases where that "real value" has any meaning and only two of those have meaning from a gaming perspective:

    1. The item grows and improves with use. I could care less if Joe Blow killed 3,000 raid bosses with it, but if the item improved with each subsequent boss kill, now you have something I might be interested in for that game.
    2. The item can be taken with you to other games, That can only happen if the various game publishers agree to allow it... and they will only allow it if there is a profit for them in allowing an external asset into their game. I don't see that happening except maybe in games under the same publisher's umbrella and even then, isn't it more profitable for them to start you off naked and getting you to collect good items for that new game all over again?
    3. You collect doo-dahs and get a thrill, a non gaming thrill, from owning something made famous by someone else. Personally I'm a gamer and not a collector and have 0 interest in owning Joe Blow's famous sword that I can't use in any game I play.

    Did I miss anything?
    Kind of funny how when you point out both sides of an argument. People can assume where you stand lol. I have no idea if this is a good thing. I have just been reading allot about it this week. I find the subject interesting and scary at the same time. 
    Just keeping it real without speculating about gaming items being worth $1.5 million in the future. :)

    I am only interested in gaming improvements that make my games more enjoyable. I have yet to hear any single solid reason why I should give any kind of shit about blockchain MMOs.

    Entropia Universe has been doing this "ownership" and selling items for cash for a long time. I wouldn't touch that P2W shit with a ten foot pole. Why should the same thing with NFTs be any more appealing to anyone who isn't an Entropia fan?

    Like I said, just keeping it real.
    KyleranNanfoodleRandomuser2020876UngoodCatibrieGdemamiChampieAmaranthar[Deleted User]
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • UngoodUngood Member LegendaryPosts: 7,534
    Nanfoodle said:
    Ungood said:
    Ya know.

    One of the things I loved about a lot of the games I played in the past, was I liked the STUFF. I liked having lots of the toys, the dice, books, maps, figures, even with MtG cards, I owned the card, I could do what I wanted with it. I could burn it, sell it, trade it, do whatever I wanted, it was my card.

    So the idea of something becoming Mine, is kinda cool.

    Now I say Kinda, because lets be honest, it's not physical, it's digital, so my ownership is in the abstract sense, not the physical one.

    Ideally however, I don't see the actual advantage for me, the player, in using Blockchain, as opposed to what is currently available, and that is kinda where I am at right now.

    It's not that I am against it, I simply do not see how this is better.

    Kinda like when my brother was talking to me about Metric, yah, we here in the states, don't live on the Metric System, anyway, so my brother tells me all about the wonderful advantages of Metric vs Standard.

    So I ask him. "What's the actual advantage, are things more accurate? Is a Centimeter a more or less accurate measurement than an inch?" 

    The end result is, the answer is no.

    They are both very standardized, they both have the same accuracy, so, there is no tangible advantage to using metric over standard, or, vice verse, Standard is not better than Metric. 

    The actual advantage is that Metric is a Decimal System, and Standard uses all kinds of fuckery that requires tons of mental math, and given how stupid we are here in America you would think we would want an easy system like the Metric Decimal system where everything is divided by 10, as opposed to needing to know it's 16 ounces to the pound, but 12 inches to the foot, and 4 quarts to the gallon and 126 gallons to the buttload.

    but.. as I go to the store to buy 13 feet of electrical wire, to finish putting up my giant Halloween skeleton just to piss off my neighbor, I realized I am comfortable with this silly nonsensical Standard measurement system, and thus, don't feel the need to convert my life to Metric, because at the end of the day, for me at least, there is no tangible benefit, 6 of one half a meter of the other as it where.

    Which is how I am looking at this Blockchain.

    Ok, sure, it might become the future of gaming, but is there an advantage to it, enough so, that I would want to give up on what I enjoy already to give it a go?
    Not using the Metric System system cost the US millions every year on mistakes trying to convert back and forth from what the rest of the world uses. Cost years of work when a rover mission was lost due to bad math. Increases the cost of software and manufacturing costs as both systems need to be included.

    Also the Metric System is simple to use as every measurement is in units of 10 and 100. Making it easier for kids to grasp and move on to more advanced math or other subjects faster. So it slows down the education system as well. 

    Also, a friend of mine in law enforcement finds it funny how many Americans he has given speeding ticks in Canada not understanding our speeds on our roads are not 2-3 x faster here in Canada. But your right... What could the advantages be lol


    The only disadvantage is trying to use both systems.

    Which is a solid point regarding Games, and using several platforms, and systems, and how trying to convert to blockchain while using systems that excelled in server systems might fail miserably, so there a potential for there to be a lot to be lost trying to jump into this new system.

    As far as the military goes, they have been using metric for decades, same with ALL medical applications, and most automotive. They use it, simply because most, if not all, their manufacturing is overseas, so it's simply cost effective for them to use Metric, as such, there is almost nothing lost as far as conversions go. at least as far as military, medical, and NASA go, so any nonsense as far as bad math go, well, lets just say, that was bad math, and had nothing to do with the system they used to calculate distance, after all, if they measured in inches or CM's, the distance would be the same, and just as accurate using either method, and that is an absolute fact.

    Which, brings us back to Blockchain again. Would this be more cost effective for the developer, would this put more strain on my system. What are the Pro's, what are the Con's.

    I mean, just as an example, All Medical uses Metric, because their manufacturing is all done overseas, as well as a large part of their R&D, because it's cost effective to do so, as such, it's simply cost effective to use metric for all units. There is no advantage to using or converting to standard as far as that goes, so they don't do it.

    Money advantage talks here.

    It is easier and more cost effective to teach everyone going into the Medical field to know Metric, then it would be to make medical supplies have standard units, this is because a company would need to pay for the conversion, ergo losing money, meanwhile the student would pay to learn metric, so the schools still make money. This is a no brainer, on the follow the money system.

    As for people not getting the conversions when they go to Canada. Meh, happens. They see a number and simply assume it's MPH, because that is what they grew up with, people can tend to be very blind to things, and not seeing that KPH vs MPH, is an easy oversight, not so much an issue with bad math.

    Personally, I think it's poor form by Canada, at least in your tourist regions, not to have MPH Speed limits posted, but that is just my feelings on it.

    Anyway, this brings us back to, what would be the advantage of a Blockchain MMO.

    All I see, so far, is dealing with trading. While the idea of tracking an item and have it grow in power is an appealing concept, again, what would be the advantage to trading this item, when I could just use it and have it grow with me.

    In the case of it being programed to grow slower than my advancement, and thus motivating me to sell it, to other lower level players for them to build it, and then sell and build, seems like, and I am just gonna say it, it's a scam, to build trades, as opposed to just designing a weapon or item that would effectively grow with you, and pace you, which, would be, in the end, ideal goal of having a weapon that can grow to start with, that makes it so that I should not have to sell it and buy something else, in an endless cycle.

    So even in that venture, I can't see the real benefit of this system, where it would provide something that I could not get better, from an existing server based system.

    I suppose at best, if things evolved, where items could be taken cross games, that might build a usefulness of Blockchain, but that would also require various independent studios and different publishers to all suddenly getting along, and I don't see that happening.
    Randomuser2020876CatibrieKyleranGdemami
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • CatibrieCatibrie Member UncommonPosts: 87
    Its a crazy word and people live by a "sucker born every min." Could be something innovative or it could scam allot of people out of money. I think fearing change is not a good reason to not change. 
  • CryomatrixCryomatrix Member EpicPosts: 3,223
    Iselin said:
    Nanfoodle said:
    Iselin said:
    A lot of pie in the sky horseshit with exorbitant $ numbers being thrown around (especially by Nan :) )

    I can see only three cases where that "real value" has any meaning and only two of those have meaning from a gaming perspective:

    1. The item grows and improves with use. I could care less if Joe Blow killed 3,000 raid bosses with it, but if the item improved with each subsequent boss kill, now you have something I might be interested in for that game.
    2. The item can be taken with you to other games, That can only happen if the various game publishers agree to allow it... and they will only allow it if there is a profit for them in allowing an external asset into their game. I don't see that happening except maybe in games under the same publisher's umbrella and even then, isn't it more profitable for them to start you off naked and getting you to collect good items for that new game all over again?
    3. You collect doo-dahs and get a thrill, a non gaming thrill, from owning something made famous by someone else. Personally I'm a gamer and not a collector and have 0 interest in owning Joe Blow's famous sword that I can't use in any game I play.

    Did I miss anything?
    Kind of funny how when you point out both sides of an argument. People can assume where you stand lol. I have no idea if this is a good thing. I have just been reading allot about it this week. I find the subject interesting and scary at the same time. 
    Just keeping it real without speculating about gaming items being worth $1.5 million in the future. :)

    I am only interested in gaming improvements that make my games more enjoyable. I have yet to hear any single solid reason why I should give any kind of shit about blockchain MMOs.

    Entropia Universe has been doing this "ownership" and selling items for cash for a long time. I wouldn't touch that P2W shit with a ten foot pole. Why should the same thing with NFTs be any more appealing to anyone who isn't an Entropia fan?

    Like I said, just keeping it real.
    Entropia really isnt p2w it is best approximated as a casino. I play the game but i would never recommend it to the average gamer. 

    The game itself is decent, is a sandbox, has uniqueness and unique systems that no other game has. 

    I mainly play it when i have boring and mindless work to get done. 

    Also, the more money you spend, the more efficient you get. With best in-game items probably costing 10-20k usd, your efficiency approaches 99%. Meaning you shoot 10000 units of value you will get back 9900 in trade terminal value back. If your net markup is greater than 101% you break even and accrue value with skills.

    If you have regular shit, like me, i probably am around 95%. But i dont track my stuff like some players do. 

    Overall, if i have fun and i can cash out, isnt that superior to wow paying a sub and when you are done you get nothing back in value unless you sell your account.
    Catibrie
    Catch me streaming at twitch.tv/cryomatrix
    You can see my sci-fi/WW2 book recommendations. 
  • ringdanyringdany Member UncommonPosts: 195
    edited June 2021
    No interest in this.

    Bitcoin is hugely riddled with criminal proceeds. It's a huge money laundering exercise to convert proceeds from drugs, prostitution and piracy ransoms into supposedly legit money. Like a casino, criminals buy bitcoin with their criminal proceeds, then sell it to innocent people, washing the dirty money.
    NanfoodleGdemamiAmarantharUngood
  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    I will say this, this has been the most interesting topic we have had to discuss in a long time. It reminds me of when F2P first became a thing. Was a very polarizing topic and years later, where I stood on the topic is no where near how I feel about it today. Who says there is nothing new under the sun?
  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    ringdany said:
    No interest in this.

    Bitcoin is hugely riddled with criminal proceeds. It's a huge money laundering exercise to convert proceeds from drugs, prostitution and piracy ransoms into supposedly legit money. Like a casino, criminals buy bitcoin with their criminal proceeds, then sell it to innocent people, washing the dirty money.
    What area in business is there not such things? 
  • IselinIselin Member LegendaryPosts: 18,719
    Iselin said:
    Nanfoodle said:
    Iselin said:
    A lot of pie in the sky horseshit with exorbitant $ numbers being thrown around (especially by Nan :) )

    I can see only three cases where that "real value" has any meaning and only two of those have meaning from a gaming perspective:

    1. The item grows and improves with use. I could care less if Joe Blow killed 3,000 raid bosses with it, but if the item improved with each subsequent boss kill, now you have something I might be interested in for that game.
    2. The item can be taken with you to other games, That can only happen if the various game publishers agree to allow it... and they will only allow it if there is a profit for them in allowing an external asset into their game. I don't see that happening except maybe in games under the same publisher's umbrella and even then, isn't it more profitable for them to start you off naked and getting you to collect good items for that new game all over again?
    3. You collect doo-dahs and get a thrill, a non gaming thrill, from owning something made famous by someone else. Personally I'm a gamer and not a collector and have 0 interest in owning Joe Blow's famous sword that I can't use in any game I play.

    Did I miss anything?
    Kind of funny how when you point out both sides of an argument. People can assume where you stand lol. I have no idea if this is a good thing. I have just been reading allot about it this week. I find the subject interesting and scary at the same time. 
    Just keeping it real without speculating about gaming items being worth $1.5 million in the future. :)

    I am only interested in gaming improvements that make my games more enjoyable. I have yet to hear any single solid reason why I should give any kind of shit about blockchain MMOs.

    Entropia Universe has been doing this "ownership" and selling items for cash for a long time. I wouldn't touch that P2W shit with a ten foot pole. Why should the same thing with NFTs be any more appealing to anyone who isn't an Entropia fan?

    Like I said, just keeping it real.
    Entropia really isnt p2w it is best approximated as a casino. I play the game but i would never recommend it to the average gamer. 

    The game itself is decent, is a sandbox, has uniqueness and unique systems that no other game has. 

    I mainly play it when i have boring and mindless work to get done. 

    Also, the more money you spend, the more efficient you get. With best in-game items probably costing 10-20k usd, your efficiency approaches 99%. Meaning you shoot 10000 units of value you will get back 9900 in trade terminal value back. If your net markup is greater than 101% you break even and accrue value with skills.

    If you have regular shit, like me, i probably am around 95%. But i dont track my stuff like some players do. 

    Overall, if i have fun and i can cash out, isnt that superior to wow paying a sub and when you are done you get nothing back in value unless you sell your account.
    So how much have you personally spent/earned in Entropia? You breaking even? Making a profit?
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • ChampieChampie Member UncommonPosts: 191

    Overall, if i have fun and i can cash out, isnt that superior to wow paying a sub and when you are done you get nothing back in value unless you sell your account.
    Not necessarily. I don't play games to make money, so the money I spend on a subscription is acceptable if I have fun playing a well made game.
    KyleranCryomatrix[Deleted User]
  • VrikaVrika Member LegendaryPosts: 7,989
    edited June 2021
    EDIT: Message deleted. Sorry I misread earlier message /EDIT
     
  • ringdanyringdany Member UncommonPosts: 195
    Nanfoodle said:
    ringdany said:
    No interest in this.

    Bitcoin is hugely riddled with criminal proceeds. It's a huge money laundering exercise to convert proceeds from drugs, prostitution and piracy ransoms into supposedly legit money. Like a casino, criminals buy bitcoin with their criminal proceeds, then sell it to innocent people, washing the dirty money.
    What area in business is there not such things? 

    All businesses have a degree of regulation which allows authorities to detect criminal transactions.

    The problem with bitcoin is that there is not enough regulatory supervision of the money flows. Mediums of exchange are particularly susceptible to money laundering. Frequent flyer points are regulated sufficiently because banking regulators can see deep into bank's records. Crypto does not have anywhere the degree of disclosure or supervision.In many ways, crypto is pointless needless currency sucking up and destroying critical energy sources. I expect government will regulate it severely soon, confining its use to specific applications. Until then, don't get your hands muddied by crime.


    Gdemami
  • KnightFalzKnightFalz Member EpicPosts: 4,583

    Overall, if i have fun and i can cash out, isnt that superior to wow paying a sub and when you are done you get nothing back in value unless you sell your account.

    When I am done with a game, I have all the fun it provided over the time I played it, and the memories of that to carry into the future. Otherwise it is past and I don't want to carry anything else of it forward, so what you profess isn't superior to me.
    CryomatrixChampie[Deleted User]
  • lahnmirlahnmir Member LegendaryPosts: 5,053
    edited June 2021
    ringdany said:
    No interest in this.

    Bitcoin is hugely riddled with criminal proceeds. It's a huge money laundering exercise to convert proceeds from drugs, prostitution and piracy ransoms into supposedly legit money. Like a casino, criminals buy bitcoin with their criminal proceeds, then sell it to innocent people, washing the dirty money.
    Interestingly enough this has proven to be false just a couple of months ago. There is 3 times as much criminal activity concerning regular money then there is with crypto, 2% versus 6% 

    /Cheers,
    Lahnmir
    SensaiUngood[Deleted User]
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • VrikaVrika Member LegendaryPosts: 7,989
    lahnmir said:
    ringdany said:
    No interest in this.

    Bitcoin is hugely riddled with criminal proceeds. It's a huge money laundering exercise to convert proceeds from drugs, prostitution and piracy ransoms into supposedly legit money. Like a casino, criminals buy bitcoin with their criminal proceeds, then sell it to innocent people, washing the dirty money.
    Interestingly enough this has proven to be false just a couple of months ago. There is 3 times as much criminal activity concerning regular money then there is with crypto, 2% versus 6% 

    /Cheers,
    Lahnmir
    Source?
    Gdemami
     
  • lahnmirlahnmir Member LegendaryPosts: 5,053
    Vrika said:
    lahnmir said:
    ringdany said:
    No interest in this.

    Bitcoin is hugely riddled with criminal proceeds. It's a huge money laundering exercise to convert proceeds from drugs, prostitution and piracy ransoms into supposedly legit money. Like a casino, criminals buy bitcoin with their criminal proceeds, then sell it to innocent people, washing the dirty money.
    Interestingly enough this has proven to be false just a couple of months ago. There is 3 times as much criminal activity concerning regular money then there is with crypto, 2% versus 6% 

    /Cheers,
    Lahnmir
    Source?
    https://markets.businessinsider.com/currencies/news/how-an-ex-cia-director-proved-bitcoin-use-in-crime-is-declining-10013473

    amongst various others. 

    Just saw my numbers were off though, according to the research it’s 0,5% versus 2-4%. Which is even worse.

    /Cheers,
    Lahnmir
    [Deleted User]
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • VrikaVrika Member LegendaryPosts: 7,989
    lahnmir said:
    Vrika said:
    lahnmir said:
    ringdany said:
    No interest in this.

    Bitcoin is hugely riddled with criminal proceeds. It's a huge money laundering exercise to convert proceeds from drugs, prostitution and piracy ransoms into supposedly legit money. Like a casino, criminals buy bitcoin with their criminal proceeds, then sell it to innocent people, washing the dirty money.
    Interestingly enough this has proven to be false just a couple of months ago. There is 3 times as much criminal activity concerning regular money then there is with crypto, 2% versus 6% 

    /Cheers,
    Lahnmir
    Source?
    https://markets.businessinsider.com/currencies/news/how-an-ex-cia-director-proved-bitcoin-use-in-crime-is-declining-10013473

    amongst various others. 

    Just saw my numbers were off though, according to the research it’s 0,5% versus 2-4%. Which is even worse.

    /Cheers,
    Lahnmir
    That's referencing to a report that's: 
      "report sponsored by the Crypto Council for Innovation (a lobbying group created by Coinbase, Fidelity Square and Digital Assets)"

    Also according to the report:
       "
    Of course, the data collected by the blockchain analytics firms is based on illicit activity that they actually see; the estimates do not attempt to quantify the size of illicit activity that they cannot see and analyze"

    It looks like they are comparing the number of verified illicit activity on blockchain to estimated unverified activity outside it. Which is a good method when you're a paid-for lobbyist, and about as reliable source of fact as politicians.

    Do you have any sources that are not paid-for by crypto lobbyists?


    The full report is available here, I didn't read it just skimmed it when making this post:   https://www.thecipherbrief.com/report-an-analysis-of-bitcoins-use-in-illicit-finance
    GdemamiAmaranthar[Deleted User]
     
  • ChildoftheShadowsChildoftheShadows Member EpicPosts: 2,193
    I've always liked the idea behind smart contracts, but have always been disappointed in the monetary connection. Not just the monetary connection, but the speculation involved. Connecting it to money isn't bad considering that is how miners get paid, but the speculation inflates the value of the coin which in turn increases the prices of every transaction.

    For gaming I do like the concept of having real ownership of the items, character, etc, but in practice it's not all that useful beyond sentimental value. I can see the potential for some items, even if a game no longer exists, to be valuable for that reason. If I owned the centi longsword I worked so hard for in EQ I'd never sell it. however using it in another game is quite limited. 3d models, assuming the base fbx or obj is available, could be placed into any game that allowed those types, but their use would be pure cosmetic unless the developers planned for it. maybe as statues or something. 2d items could be used as paintings or something along those lines.

    What I do see as being useful is taking the blockchain tech, perhaps a fork of one, and running it yourself separate from the main blockchains. People could run their own node if they choose which would give them a more personal ownership, but the general idea is that the blockchain would be used for the tech and completely separated from the monetary connection of main blockchains like ethereum. But then I think a developer could create most of the features without the use of blockchains anyway so.. maybe pointless.

    We'll see where they take it. I do know that blockchains are really slow compared to games. Go pick one of the existing ones and load in. It's not exactly breathtaking.
    GdemamiKyleran
  • lahnmirlahnmir Member LegendaryPosts: 5,053
    Vrika said:
    lahnmir said:
    Vrika said:
    lahnmir said:
    ringdany said:
    No interest in this.

    Bitcoin is hugely riddled with criminal proceeds. It's a huge money laundering exercise to convert proceeds from drugs, prostitution and piracy ransoms into supposedly legit money. Like a casino, criminals buy bitcoin with their criminal proceeds, then sell it to innocent people, washing the dirty money.
    Interestingly enough this has proven to be false just a couple of months ago. There is 3 times as much criminal activity concerning regular money then there is with crypto, 2% versus 6% 

    /Cheers,
    Lahnmir
    Source?
    https://markets.businessinsider.com/currencies/news/how-an-ex-cia-director-proved-bitcoin-use-in-crime-is-declining-10013473

    amongst various others. 

    Just saw my numbers were off though, according to the research it’s 0,5% versus 2-4%. Which is even worse.

    /Cheers,
    Lahnmir

    Do you have any sources that are not paid-for by crypto lobbyists?


    The full report is available here, I didn't read it just skimmed it when making this post:   https://www.thecipherbrief.com/report-an-analysis-of-bitcoins-use-in-illicit-finance
    I don’t know, most ‘lots of criminality in crypto’ articles seem to be pretty heavily “sponsored” by the other side so…..

    See what I did there? I have no reason to call this research BS or subjective any more then other research about it.

    /Cheers,
    Lahnmir
    Sensai[Deleted User]
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

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