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SOLO AMA Talks Monetization, Loot Boxes, More | MMORPG.com

SystemSystem Member UncommonPosts: 12,599

imageSOLO AMA Talks Monetization, Loot Boxes, More | MMORPG.com

In case you missed it, the folks behind upcoming MMORPG, Swords of Legends Online, held an AMA on Reddit and discussed various details regarding monetization, loot boxes, and more.

Read the full story here


Comments

  • hoenens1hoenens1 Member UncommonPosts: 321
    I still think the game is going to do great. Because of the no p2w aspects
    ashiru_1978foxgirl
  • TillerTiller Member LegendaryPosts: 11,488

    hoenens1 said:

    I still think the game is going to do great. Because of the no p2w aspects



    Well if no P2W the only thing that makes a great game these days then we have issues, because the plot for this game was thin and confusing, quests were boring, dialog was was unfinished and bounced between English VO and Chinese which grew tiresome, combat was convoluted and boring. NPC AI was wonky, the world was a mix between medium rez textures and low rez, and didn't really feel lived in. The only thing it might have going for it is the housing system; most likely it will turn into an ERPfest type game.
    ashiru_1978foxgirl
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • hoenens1hoenens1 Member UncommonPosts: 321
    I disagree on that but ok. 
  • IselinIselin Member LegendaryPosts: 18,719
    edited July 2021
    I read most of their reddit AMA yesterday. I don't know how the game plays since I didn't do the open preview but man, they sure are saying all the right things about the cash shop content and no loot boxes with conviction.

    And yes, it is sad that we pay so much attention to monetization and use that as one of the main factors when judging upcoming games but we didn't get to this place where we do that willingly - the excesses by publishers with obnoxious cash shop tricks (gear improvement chance items being one of the most common Eastern MMO ones) brought us here.

    I won't be playing this right away but I'm going to check out the post release impressions and keep an eye on it.
    Kyleran
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • Lark3mLark3m Member UncommonPosts: 55
    Lets not forget that Astellia said all the right things too.
  • ashiru_1978ashiru_1978 Member RarePosts: 818

    Iselin said:

    I read most of their reddit AMA yesterday. I don't know how the game plays since I didn't do the open preview but man, they sure are saying all the right things about the cash shop content and no loot boxes with conviction.

    And yes, it is sad that we pay so much attention to monetization and use that as one of the main factors when judging upcoming games but we didn't get to this place where we do that willingly - the excesses by publishers with obnoxious cash shop tricks (gear improvement chance items being one of the most common Eastern MMO ones) brought us here.

    I won't be playing this right away but I'm going to check out the post release impressions and keep an eye on it.



    The perception is entirely wrong, because this is targeting the FOMO (fear of missing out) crowd, who are dead set on completing 1200% of the game's content and not leaving any stone unturned. This type of insatiable greed is what's blinding every fanboy of this generic and mediocre game - "Tee hee, it's not gonna be P2W, is that makes it super awesome." ... No, it doesn't.

    That's the marketing pitch of the publisher Gamigo to trick as many gullible and desperate people as possible who are willing to throw money at anything that charms them with fancy words of promise. I've been on that ride before, it doesn't lead where it promises and I'm not getting on it ever again. I will just be patiently watch on the side as the game fails for its outrageous price for such a mediocre and low quality content, which leads to the player base to become too small to sustain an MMORPG, they start doing discounts, sales, promotions, then the P2W starts creeping in, F2P Steam weekends, eventually Free to keep forever, then server merges, then shut down. And at the end they will pretend like they have no idea what went wrong and the players will lament it and when the next scam emerges the same fanboys will be the first to buy into it.
  • VagabondoVagabondo Member UncommonPosts: 93




    Iselin said:


    and when the next scam emerges the same fanboys will be the first to buy into it.




    Maybe because players are hungry for a new, good, MMORPG
    Shinobe
  • WizardryWizardry Member LegendaryPosts: 19,332
    Go to Twitch right now and watch the one player of two just spamming z z z z z z z z z over and over and over and the mage orwhatever class it is is of course spamming magic attacks like a machine gun,looks stupid and IS garbage gameplay/combat.

    So this player is playing with one finger one button,how intuitive.Then the Boss whatever it is suppose to be is taking huge numbers like 2/5/10k damage likely over a thousand times and still not going down.So i guess this teams idea of intuitive Boss creation is give it a few hundred million hit points lol.
    Oh and there are NO ADDS anywhere to be found ,,it is like an instance circle with some stationary boss that does not move.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • IselinIselin Member LegendaryPosts: 18,719
    @vagabondo

    Hey I didn't say what your post has me saying after you butchered your quote editing lol.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • sanibak3asanibak3a Member UncommonPosts: 10
    It's quite sad to see people with thousands of posts on this site post actual garbage commentary. You clearly have never played the game, or if you have, you probably only leveled up to 15 during the Steam trial, which doesn't even unlock all class mechanics.

    If you don't like the game that's fine. Not everyone has to like every game--I won't play FFXIV, ESO or WoW anymore, for example, but that doesn't mean they're "bad" games. However, it makes you guys look quite foolish spreading misinformation about SOLO like dungeons/raids have no mechanics or classes can be played well with 1 button spam. Ridiculous. Not sure if you have an agenda or just love shitting on "Asian" games.

    To address some of the comments: the publisher is Gameforge, not Gamigo, and the game has been out for 3 years in China as GuJian Online. In China and Taiwan players actually pay for game time to play plus cosmetics in a cash shop. That is how they have funded development and new content for 3 years without boosts/p2w items.

    Gameforge isn't bragging about it being free of p2w to steal your $40. People just keep asking about p2w because they expect it from every game these days. However, it is unlikely that they will suddenly implement p2w items for Gameforge after all this time. Comparing this game to Astellia and acting like it's a cash grab is quite a joke. Astellia has never been popular anywhere. SOLO is popular and active in China and Taiwan. Even if Gameforge never picked up the publishing rights it would continue to be a successful game in China. Obviously it's not a "WoW killer," but it's not trying to be.

    They already have like 3 years worth of content ready to be localized plus a UE4 update coming. I am not worried about this game dying with a lack of content or becoming f2p p2w trash. I don't have a crystal ball, and I can't tell the future, but for now I'm looking forward to this as a new game to play.
    jason523KyleranNevereverland
  • VagabondoVagabondo Member UncommonPosts: 93
    @Iselin

    Haha. Sorry
  • ashiru_1978ashiru_1978 Member RarePosts: 818

    Vagabondo said:

    @Iselin



    Haha. Sorry



    Edit your post again, because you messed it up again - now it makes it look I said something I didn't.
  • timeraidertimeraider Member UncommonPosts: 865
    Played it a good bit during the beta and really enjoyed it. Storyline is mediocre and graphics arent that optimised untill the UE4 engine update comes out but the cashshop is good, combat is just very nice and other mechanics like minigames, pets, housing etc. do add a good bit of fun.
    Kyleran
    Ashes of Creation Referral link - Help me to help you!
    https://ashesofcreation.com/r/Y4U3PQCASUPJ5SED
  • foxgirlfoxgirl Member RarePosts: 485
    edited July 2021

    Tiller said:



    hoenens1 said:


    I still think the game is going to do great. Because of the no p2w aspects






    Well if no P2W the only thing that makes a great game these days then we have issues, because the plot for this game was thin and confusing, quests were boring, dialog was was unfinished and bounced between English VO and Chinese which grew tiresome, combat was convoluted and boring. NPC AI was wonky, the world was a mix between medium rez textures and low rez, and didn't really feel lived in. The only thing it might have going for it is the housing system; most likely it will turn into an ERPfest type game.



    All of those issues were because of beta. Oh yes, ERP so horrible! How dare consenting people enjoy the game in peculiar kinky way. *eyeroll* And damn there's some jaded saltiness in these comments. I bet you folks are a hoot at parties.
  • KnightFalzKnightFalz Member EpicPosts: 4,588

    sanibak3a said:


    Gameforge isn't bragging about it being free of p2w to steal your $40. People just keep asking about p2w because they expect it from every game these days. However, it is unlikely that they will suddenly implement p2w items for Gameforge after all this time. Comparing this game to Astellia and acting like it's a cash grab is quite a joke. Astellia has never been popular anywhere. SOLO is popular and active in China and Taiwan. Even if Gameforge never picked up the publishing rights it would continue to be a successful game in China. Obviously it's not a "WoW killer," but it's not trying to be.



    They already have like 3 years worth of content ready to be localized plus a UE4 update coming. I am not worried about this game dying with a lack of content or becoming f2p p2w trash. I don't have a crystal ball, and I can't tell the future, but for now I'm looking forward to this as a new game to play.



    History isn't on your side. Monetization promises made early on frequently don't stand the test of time. Accordingly, potential players are justifiably concerned this will be yet another repetition.
  • IselinIselin Member LegendaryPosts: 18,719


    History isn't on your side. Monetization promises made early on frequently don't stand the test of time. Accordingly, potential players are justifiably concerned this will be yet another repetition.
    It's reasonable to be concerned about future cash shop shenanigans in all games with a cash shop but the fact that this one is cosmetics only also in the original Chinese version after 2+ years with not even loot boxes makes me think that this may be a "course correction" cash shop that tries to cash in on being anti-pay for advantage with players fed-up with the current state of affairs in MMOs.

    We'll see, but this one looks promising in that respect.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • KnightFalzKnightFalz Member EpicPosts: 4,588
    Iselin said:


    History isn't on your side. Monetization promises made early on frequently don't stand the test of time. Accordingly, potential players are justifiably concerned this will be yet another repetition.
    It's reasonable to be concerned about future cash shop shenanigans in all games with a cash shop but the fact that this one is cosmetics only also in the original Chinese version after 2+ years with not even loot boxes makes me think that this may be a "course correction" cash shop that tries to cash in on being anti-pay for advantage with players fed-up with the current state of affairs in MMOs.

    We'll see, but this one looks promising in that respect.
    True, but one generally knows how things have sorted in a game that's been around awhile. When one first starts it's harder to say where it will end up. Also, what happens in one market is not always indicative of another.

    Still, is a potential future concern that may happen something that should paralyze one today? With that standard one can't do anything for fear of what might be. Sometimes one feels the chances are good enough to take.

    I can understand some feeling this to be one of those times.
  • SandmanjwSandmanjw Member RarePosts: 531
    To old anymore, all I see is fast gameplay that seems too much work for me to enjoy.

    Games look good, but I just can not get any enthusiasm up for most of them anymore.

    Hope it is something that turns out well for those that like these faster games:) 
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