It looks like you're new here. If you want to get involved, click one of these buttons!
What do MMO companies owe their subscribers? Niklas explores developer and player relationships, especially in the context of Dark Age of Camelot's developer Broadsword and its subscribers.
Comments
I do agree that the adversarial attitude with players and developers is getting a little over the top. We see it here often with most posts being complaints. I can only imagine it gets pretty heated in Discord as well.
That's one of the most ridiculous things I've ever heard in regards to gaming. The only way this could be remotely accurate is if the devs in fact do not have any vision.
I look at the recent Valheim for example,those devs litterally won the lottery with the amount of support they never could have imagined.Well 6-7 months later i have seen VERY little development from a team that just sold more than 5 million copies.Instead they felt the need to tell us they had bought a horse,i imagine for someone's kids to ride around.
Once developers get your money they do two things,they either run with it or start working on the next thing to sell you.These busineeses most often have investors and partners that couldn't care less how rich you made them,they feel jusitified and deserving.
NONE of these studios should feel justified,the lack of effort i have seen over and over is incredible.
As to CCP's move...lol WAY TOO LATE.FFXI already did that idea about 10 years ago or more and likely were the first to ever do it.FFXI is not a pvp game and Eve is .CCP most certainly needed some kind of policing especially with the long past debacle of one it's employees outside interference with the integrity of the game.
As for DAOC...sigh,that game is so outdated and was never good so why would i even care?
Blizzard.....ummm one of the recent additions to scummy businesses tha tno longer care about any quality but instead are working very hard at as many monetization ideas as they can think of.
If you had ANY shred of respect for your community you wouldn't be trying to monetize the hell out of your games.
Never forget 3 mile Island and never trust a government official or company spokesman.
And Valheim was pretty solid when it was released. I'm not sure what "development" you expect them to do other than what they have been doing.
As for the Valheim comment, they are literally doing what every other person dreams of. Making something good, getting rich quick, and retiring. Awesome for them since there is a mod community that will make it how they want to play anyways.
Sometimes a one hit wonder is all you need.
If they never added a single other feature, I got my $20 worth 50 times over.
Delusions of grandeur otherwise are bound to lead to disappointment.
I think Wiz has a good point on this. Also Valheim has a whole road map that seems to be put to the wayside.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo