Personally I love this game.. I love the combat, the socal voice chat ability, the non grinding and many other thigns. I also love the fact i dont have to waste my time knitting (crafting) anything.
But here is a link to others who have some great things to say about this game. I am tired of all the people who just want another WoW with better graphics bashing this game. So if you are curious about playing this game, take a look here and see if it's your playstyle or not.
Why D&D is Great *CLICK HERE FOR LINK*http://www.ddo.com/forums/showthread.php?t=32608
Comments
Sensors detect a new player, Captain. He'll find out soon enough, though.
DDO is a lot of fun for the first couple of weeks, provided you come to the game with a group of friends. That's about the time most folks come to realize that it's not quite finished. If you come by yourself and want to play in PUGs, though, the community will run you off inside a week.
OTOH, if you've been playing since Headstart and still love it that much, by all means enjoy yourself while you can.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
Non-grinding? What do you call doing the same quests over and over to level... grinding.
As to crafting, as much as I am lothe to do it as well not having it for those people that like to do it is a bad thing. Just like not having solo content for those that want it for whatever reason. Lets also mention that not having a real world to explore outside of the static and rather boring city they have was a dumb idea. Even Guild Wars has instanced world areas you can explore!
My D&D games were not nearly as boring as this game.
http://www.greycouncil.org/
best thing i like about ddo is there is no crafting. items found throughout the game have no competition with player made stuff. if there was a crafting, then turbine will have to balance out what the adventure gets from chests. the adventure would again be at the mercy of the crafter for the best stuff in the game.
eq2 had this problem. SOE had to balance what drops and to what players made. because of this almost everything that is dropped in a chest is just completely useless.
i love the combat too in ddo. you have to pay more attention to whats happening in the game. a monster with a sword cant hit you if you are not in front of him, thats a great concept. other mmos will let character auto attack so just sit there and watch your character. there is no real action.
Have played: CoH, DDO EQ2, FFXI, L2, HZ, SoR, and WW2 online
best thing i like about ddo is there is no crafting. items found throughout the game have no competition with player made stuff. if there was a crafting, then turbine will have to balance out what the adventure gets from chests. the adventure would again be at the mercy of the crafter for the best stuff in the game.
eq2 had this problem. SOE had to balance what drops and to what players made. because of this almost everything that is dropped in a chest is just completely useless.
i love the combat too in ddo. you have to pay more attention to whats happening in the game. a monster with a sword cant hit you if you are not in front of him, thats a great concept. other mmos will let character auto attack so just sit there and watch your character. there is no real action.
1. EQ crafting system was messed up because the items produced by the crafting system took too long and they were no different from the items you won from chest and finishing. The ONLY reason the craft system failed was because the items crafted didn't improve performance.
WoW's crafting system is said to be the best crafting system, which I can contest. But...the craft has it's flaws. For example; Blacksmiting only caters to Warriors since most of the items give Strength, Spirit and Stamina. Although, Paladins benefit somewhat, they class requires Intellect for increase Mana, which Blacksmith armors and weapon don't come with.
2. Crafting system or any other type of system actually enchances both gameplay and adds to content. You do not have to craft in WoW for example. If you look at the auction house in WoW, you'll see that most of the equipment in the auction are non-crafted items. You can play from 1 to 60 without crafting. Nothing forces you to craft, it just something extra to do. It's narrow-minded to believe that crafting makes the gaming experience worse.
3. The item system is exactly like the way GW made there, but the DDO (and DnD's) has the worse itemization and lacks item content. The game rewards are random and mostly cater to Fighters and Paladins. The item content DnD has, they have had for years and it's outdated. Seriously, if you're a Fighter who uses a bastard sword, all you need to get is your bastard sword, a tower shield and a fullplate you'll be near invulnerable to everything. You're extremely invulnerable if you make a Paladin instead of Fighter, since Paladin's get high saves.
Once you've gotten your item, you don't need to do anything else, but DUNGEON CRAWL 24/7 until you reach level 10 at which point you can re-roll a new character out of boredom or quit the game.
4. Like the items system, the fight system lack feats and has the worse gameplay compare to other games. The game doesn't make you think. I would love to have what you are smoking because with my paladin all I had to do was click Tab and the fight icon. If I was fighting more than one enemy I would just click tab once my first opponent died and go after my second opponent and so on and so on. And the reason I had little to fear was because only character got the best equipment (sans +1 armor and weapons) I didn't need to worry about my enemies hitting me all that much anymore unless they roll a 20 on their dice roll. You're auto attacking just the same like in other mmorpgs.
Fighters and Paladins are overpowered in this version of DnD because the areas are too narrow and small, which is good for a Fighter or Paladin since that's how they prefer combat, but not for a Ranger. Range combat is non-existent and mages always find themselves in close combat, putting Rangers and Mages at a disadvantage. The enemies can see you from long distances (Without some kind of sense check) and they it's almost impossible to draw aggro to one's self if they are playing the tank. Some of the monsters will ignore you and go the people in the back, irregardless of you were doing damage to them or not.
There's no way to slow down anyone running towards you from if you're a range character. Hamstring only works with melee range weapons so you no mean of escape as a range character. Stealth is useless until later levels because you're scores are so low it doesn't take much of a roll to find you.
Last, but not least, there is a serious lack of feats. Again, one of the reasons why Fighters are not getting looked at as much is because Fighters do have class feats of the own like the Paladin or Rogue. Fighters only get consideration when cross-classing for ultimate melee damage. And again, Rangers are getting the shaft because they aren't that many useful ranged feats for them to use and with dungeons being too narrow, staying in range combat is impossible.
duplicate post sorry.
I was thinking the exact same thing...moles posting links to other threads written by moles! Who knows.
I never played everquest. i was only referring to EQ2.
in eq2 the most common chest drops were adapt I spells of all types, really weak jewelry, armor and weapons. by far the best stuff is player made items compared to ^^^ group monster loot.
craft lovers would be pissed if they knew a sword that drops regularly from group monsters is way better then a player made one. SOE would have to balance that to keep crafters happy.
i dont really count to see what often shows up in chests when playing dungeons and dragons online. all i care about is i get the loot so i could make some game money. maybe fighter loot shows up more often then other classes. this is a mmo it might be changed in the next major patch they do in july to fix the problem.
Have played: CoH, DDO EQ2, FFXI, L2, HZ, SoR, and WW2 online
I was thinking the exact same thing...moles posting links to other threads written by moles! Who knows.
I dont know where you guys get this Mole crap.. I just happen to like
the game and if showing reasons why others may like it as well get's
your panties in a bunch sorry.. But closed minded haters like you
probably complain about every game out there.
As far as being a n00b and getting borred.. I enjoy the action of the game and can't wait to set the goal of getting all classes to max level.. There are plenty of people who are in my guild that have played the game since day 1 or beta and still love it.. Again personal opinion.
To that guy who said D&D is not an FPS but an RPG.. Who the hell cares, if games tried to stay in one mold for ever, things would never evolve.. Being that I love FPS's and MMORPGS, I find D&DO something that suits my style.
-=XB=- XBones
"Non-grinding".
That's a good one
I Played DDO for a month and enjoyed it a lot. I ended up canceling
the account after getting Oblivion (it became clear I was going to spend some
time with oblivion). Then when I thought I was going to go back to DDO I got
Auto Assault.
I wonder, with online games such a Conan and Spellborn coming out if I'll ever
make it back to DDO. I check the forums every now and then to see if anything
has changed, it typically seems as though people are upset with the direction
of DDO, which I have to admit makes me less likely to reactive the account.
I'll just keep checking the forums every now and then and hope something
catches my eye that gives me that desire to play again.
Me like games... *burp*
I was thinking the exact same thing...moles posting links to other threads written by moles! Who knows.
I dont know where you guys get this Mole crap.. I just happen to like
the game and if showing reasons why others may like it as well get's
your panties in a bunch sorry.. But closed minded haters like you
probably complain about every game out there.
As far as being a n00b and getting borred.. I enjoy the action of the game and can't wait to set the goal of getting all classes to max level.. There are plenty of people who are in my guild that have played the game since day 1 or beta and still love it.. Again personal opinion.
To that guy who said D&D is not an FPS but an RPG.. Who the hell cares, if games tried to stay in one mold for ever, things would never evolve.. Being that I love FPS's and MMORPGS, I find D&DO something that suits my style.
My roommate and I still play the game. And we've had accounts since the day it came out. We like the different gameplay DDO offers. It's fun when you get tired of the typical MMO style and can switch back and forth. We play DDO and Everquest II. So when one gets boring we go to the other.
I think that people are usually just more outspoken in forums when they have something negative to say. It's just human nature. You can't fault them for it. Unless they call you a mole. hehe.
You're not alone liking DDO. You probably just spend more time playing the game instead of going to a forum to complain.
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</OBAMA>
I was thinking the exact same thing...moles posting links to other threads written by moles! Who knows.
lmao! If someone disliking the game posts a link to the ddo forums, he's a cool guy, enlightening all of us...if someone who likes the game posts a link to the forums he's a mole...that is very fair, now is it not? .... it's pathetic, taking the chance away from people who like the game to do the same things like those who don't.
All I saw on these forums is people complaining about the DDO community, and doing the exact same mistakes like the ones they complain about...logic and reason wouldn't hurt the lot of you, then you could realize how unfair you can sometimes be.
basically its a bad use of a license your never going to imitate tabletop to a respectable level because you have no DM the best bits of DnD are the bits in the gray areas of the rules, when your group is in a sticky situation on top of a hill you cover there withdrawal for a few rounds then use your tower shield as an impromptue sledge making random ability checks that the DM calls for so he can stick you into a funny situation. or saving the day by casting spider climbing and going up the side of a castles tower to fireball the highy covered archers that are raining death down on the besigeing force.
neither of these situations or literally thousands more can be experienced in DDO or in any other game because there limited by there programming all this game really immitates of tabletop is Hack and slash which holds your attention in the lower levels because each die role can be the difference beteen life and death but after that its the players and the Dms imaginations that make the real fun.
What server are you playing on?
Oh and for people like CaptainRPG, just /ignore them, works great!
DDO!!!
Not D&D.
DDO.
Not the same, not the same at all. DDO is a very nice ACTION game. D&D is the best RPG existing. DDO is an ACTION game, the rpg aspect is superficial, Diablo is as much a RPG than DDO is a rpg...in facts, Diablo is more a rpg than DDO. And I never ever consider Diablo to be a RPG before comparing to DDO, in fact, Diablo is not really a rpg, yet compare to DDO...
Sooo, yes DDO is very nice, but it is an ACTION game, not a rpg. Claiming to be real D&D is a LIE! Cyric will have Turbines souls for that LIE!
- "If I understand you well, you are telling me until next time. " - Ren
I have to say though I don't really agree DD0 is a good action game. FPS games are much better and many have even more RP elements than this heap.
Cheers!
http://www.greycouncil.org/