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Elder Scrolls Online Details Balance Changes, New Nvidia DLAA Tech | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited September 2021 in News & Features Discussion

imageElder Scrolls Online Details Balance Changes, New Nvidia DLAA Tech | MMORPG.com

The Elder Scrolls Online will be debuting Nvidia's new Deep Learning Anti-Aliasing technology with update 32's mix of combat balance changes.

Read the full story here


Comments

  • MyrradahMyrradah Member UncommonPosts: 102
    ESO lost me when they said animation canceling was intended.
    GatsuZerk
  • bgzgamerbgzgamer Member UncommonPosts: 127

    Myrradah said:

    ESO lost me when they said animation canceling was intended.



    ESO lost me at combat. All combat.

  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    This is good news. I hope performance is improved.
    klash2def
  • KratierKratier Member RarePosts: 626
    the haters here like usual, this is why i believe eso is #1 mmo, they don't disappoint with their announcements . their live stream was showing off huge quality of life improvements, the new build system, improving drop tables, and system level stuff like the new DLSS tech on top of adding a new zone to explore
  • GatsuZerkGatsuZerk Member UncommonPosts: 137

    Nanfoodle said:

    This is good news. I hope performance is improved.



    Literally says in the article that it won't.

    Reading really is hard for you folks.
    doomex
  • KnightFalzKnightFalz Member EpicPosts: 4,583

    GatsuZerk said:



    Nanfoodle said:


    This is good news. I hope performance is improved.






    Literally says in the article that it won't.



    Reading really is hard for you folks.



    That specific technology won't. However, improving performance has been an ongoing effort with updates so it may happen due to whatever is done in that regard this time around. So, Nanfoodle's hope for improvement isn't unfounded.

    Update expectations aren't hard either, for those that know what the update efforts of a game has been over time and will thus likely continue to be.

    Also, this is simply a summary of update highlights, not an exhaustive list of changes. Performance improvement has been ongoing for some time and is thus unlikely to make the highlight reel. Updating Dragonknights barely got a mention.
    klash2def
  • RungarRungar Member RarePosts: 1,132
    ESO in a nutshell:

    Made the following adjustments to Bash:
    This core combat skill now has a cooldown of 333ms, down from 350ms, to ensure it can be cast up to 3 times per second at most.


    so.. who the fuck is bashing 3 times per second other than people with scripts and macros. Great game but man are they out of touch when it comes to combat.
    .05 of a second to midnight
  • KnightFalzKnightFalz Member EpicPosts: 4,583

    Rungar said:

    ESO in a nutshell:



    Made the following adjustments to Bash:

    This core combat skill now has a cooldown of 333ms, down from 350ms, to ensure it can be cast up to 3 times per second at most.





    so.. who the fuck is bashing 3 times per second other than people with scripts and macros. Great game but man are they out of touch when it comes to combat.



    I can manually push the same button three times in a second. It's not hard to do. How long I could do it without draining my stamina is another issue.
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