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Mortal Online 2 Receives Minotaur King | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited October 2021 in News & Features Discussion

imageMortal Online 2 Receives Minotaur King | MMORPG.com

Mortal Online 2's latest beta patch adds the Minotaur King and more.

Read the full story here


Babuinix

Comments

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,654
    Did they add the core function of building your guild keeps and towns and the ability to siege them?

    That's fundamental to the game design. Need that in before launch or it's just roaming gank squads.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • The user and all related content has been deleted.
  • QuackSquadQuackSquad Newbie CommonPosts: 10
    edited October 2021


    Did they add the core function of building your guild keeps and towns and the ability to siege them?



    That's fundamental to the game design. Need that in before launch or it's just roaming gank squads.


    Guild wars is coming end of october.
    Housing and keeps coming end of november.
    TC and Sieges coming shortly after launch.
    This info can you find on the roadmap.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,654
    edited October 2021


    Did they add the core function of building your guild keeps and towns and the ability to siege them?



    That's fundamental to the game design. Need that in before launch or it's just roaming gank squads.


    Guild wars is coming end of october.
    Housing and keeps coming end of november.
    TC and Sieges coming shortly after launch.
    This info can you find on the roadmap.
    So it's launching without the core features of Territory Control and Sieging...  OK.  It's launching as roaming gank squads.  Thanks.

    PS: Welcome to the forums!
    Post edited by Slapshot1188 on

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • QuackSquadQuackSquad Newbie CommonPosts: 10








    Did they add the core function of building your guild keeps and towns and the ability to siege them?





    That's fundamental to the game design. Need that in before launch or it's just roaming gank squads.




    Guild wars is coming end of october.

    Housing and keeps coming end of november.

    TC and Sieges coming shortly after launch.


    This info can you find on the roadmap.


    So it's launching without the core features of Territory Control and Sieging...  OK.  It's launching as roaming gank squads.  Thanks.



    Yeah if that is what you want to call it.
    But it will prob be in by end of feb.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,654








    Did they add the core function of building your guild keeps and towns and the ability to siege them?





    That's fundamental to the game design. Need that in before launch or it's just roaming gank squads.




    Guild wars is coming end of october.

    Housing and keeps coming end of november.

    TC and Sieges coming shortly after launch.


    This info can you find on the roadmap.


    So it's launching without the core features of Territory Control and Sieging...  OK.  It's launching as roaming gank squads.  Thanks.



    Yeah if that is what you want to call it.
    But it will prob be in by end of feb.
    Yeah, because their track record is so great right?  

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • goldboyy45goldboyy45 Member UncommonPosts: 308
    Lets just hope MO2 is not the toxic cesspool MO1 was.
  • DilligDillig Member UncommonPosts: 123


    Lets just hope MO2 is not the toxic cesspool MO1 was.



    better do more than hope. no doubt this will be exactly like MO1
    Slapshot1188
  • QuackSquadQuackSquad Newbie CommonPosts: 10


















    Did they add the core function of building your guild keeps and towns and the ability to siege them?







    That's fundamental to the game design. Need that in before launch or it's just roaming gank squads.






    Guild wars is coming end of october.


    Housing and keeps coming end of november.


    TC and Sieges coming shortly after launch.




    This info can you find on the roadmap.




    So it's launching without the core features of Territory Control and Sieging...  OK.  It's launching as roaming gank squads.  Thanks.






    Yeah if that is what you want to call it.

    But it will prob be in by end of feb.


    Yeah, because their track record is so great right?  



    Well they have delivered on everything they have said they would do so far on mo2.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,654


















    Did they add the core function of building your guild keeps and towns and the ability to siege them?







    That's fundamental to the game design. Need that in before launch or it's just roaming gank squads.






    Guild wars is coming end of october.


    Housing and keeps coming end of november.


    TC and Sieges coming shortly after launch.




    This info can you find on the roadmap.




    So it's launching without the core features of Territory Control and Sieging...  OK.  It's launching as roaming gank squads.  Thanks.






    Yeah if that is what you want to call it.

    But it will prob be in by end of feb.


    Yeah, because their track record is so great right?  



    Well they have delivered on everything they have said they would do so far on mo2.
    Not even close.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,654
    edited October 2021
    Tons of delays and missed deadlines and features.  Here are just a  few easy ones.:

    Release Delayed on Dec 7 2020 from Dec 2020 to March 2021
    https://news.cision.com/star-vault/r/star-vault-s-ceo-henrik-nystrom-updates-around-the-recently-announced-rights-issue-and-mortal-online,c3249869



    That release (March) was then pushed back to Oct 26th of this year...




    Which was then delayed from Oct 26 2021 to Jan 2022




    And the Jan 22 "release' will be missing key/core features...  So yeah, like I said, not a great track record even if you only look at MO2.  If you want to look at their track record with MO1 I'd be happy to open the vault and dump it for you. 

    Go for it if you want.  But know that what you are getting is not what is promised, yet, and you are "trusting" a team that has historical levels of ineptitude to deliver on those features post launch.

    Post edited by Slapshot1188 on
    Valdheim

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • sipusipu Member UncommonPosts: 200


    TWhich was then delayed from Oct 26 2021 to Jan 2021




    And the Jan 21 "release' will be missing key/core features... I



    I don't think they got a time machine...

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