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Crowfall MMO Bought By Independent Game Studio Monumental, ArtCraft No Longer Involved In Developmen

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  • theGnadetheGnade Member UncommonPosts: 147
    People building game they have no faint and passion for, no wonder it flopped so hard.

    Arterius said:





    carterza said:





    Wargfoot said:



    Maybe that is how you do game development.
    Allow someone else to eat all the upfront costs/bad reputation/etc. and then come in for the fire sale and pick up a bargain.

    Fix all the stupid shit and turn a profit?

    I look forward to their next purchases: New World, Star Citizen.









    Amazon has more than enough money to keep New World going if they want to. So does RSI at this point.







    Are you kidding. Amazon is notorious for developing very expensive games, launching them, and closing them after 1 month becuse they "underperformed".



    In fact New World is last game they are keeping alive, and suprisingly still did not close...


    I feel like its coming though. Soon. I expect by April for Amazon to cancel New World. Game is down to 100k daily users and as of right now is only being played by 60k

    https://steamcharts.com/app/1063730




    They will never shut down NW. NW got too big of spotlight to just shut it down and for big company shutting game down will not be good. It would put them into light as if they can't build things. Look at Bethesda. They kept F76 going even with few thousand players. Ubisoft kept their FH going. And for NW they don't even need that much of players. They can just cut servers down and merge players. As long as they got 1 server worth of players it makes no different from player perspective if there are 100 server or 1 server. Ofc from business pov the story is different. But amazon is so big they can accept the loss and keeping it going, rather than making consumers distrust in company. And my money is on that these days there many people who have low standards and find fun from simple things and those people will be the playerbase of NW, just like F76 has its playerbase made of certain people. But without reworks NW will never compete with MMORPG titans.
    Kyleran
  • KyleranKyleran Member LegendaryPosts: 44,060
    theGnade said:
    People building game they have no faint and passion for, no wonder it flopped so hard.

    Arterius said:





    carterza said:





    Wargfoot said:



    Maybe that is how you do game development.
    Allow someone else to eat all the upfront costs/bad reputation/etc. and then come in for the fire sale and pick up a bargain.

    Fix all the stupid shit and turn a profit?

    I look forward to their next purchases: New World, Star Citizen.









    Amazon has more than enough money to keep New World going if they want to. So does RSI at this point.







    Are you kidding. Amazon is notorious for developing very expensive games, launching them, and closing them after 1 month becuse they "underperformed".



    In fact New World is last game they are keeping alive, and suprisingly still did not close...


    I feel like its coming though. Soon. I expect by April for Amazon to cancel New World. Game is down to 100k daily users and as of right now is only being played by 60k

    https://steamcharts.com/app/1063730




    They will never shut down NW. NW got too big of spotlight to just shut it down and for big company shutting game down will not be good. It would put them into light as if they can't build things. Look at Bethesda. They kept F76 going even with few thousand players. Ubisoft kept their FH going. And for NW they don't even need that much of players. They can just cut servers down and merge players. As long as they got 1 server worth of players it makes no different from player perspective if there are 100 server or 1 server. Ofc from business pov the story is different. But amazon is so big they can accept the loss and keeping it going, rather than making consumers distrust in company. And my money is on that these days there many people who have low standards and find fun from simple things and those people will be the playerbase of NW, just like F76 has its playerbase made of certain people. But without reworks NW will never compete with MMORPG titans.
    Have to take issue with the hubris of thinking that just because some folks enjoy NW or FO76 that they have low standards or find fun in simple things.

    I played EVE for 10 years, simple it is not, and as many here would confirm, I routinely look down on gamers with tastes I deem inferior to own.  ;)




    [Deleted User]SovrathYashaX

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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • IceAgeIceAge Member EpicPosts: 3,203
    edited December 2021

    Kumapon said:

    World Record for game flopping so bad it gets sold to recoup some losses?



    What losses? Aren't this guys got donations ( kickstarter ) to ..make and "complete" the game?

    There are no losses for them.

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,653
    IceAge said:

    Kumapon said:

    World Record for game flopping so bad it gets sold to recoup some losses?



    What losses? Aren't this guys got donations ( kickstarter ) to ..make and "complete" the game?

    There are no losses for them.
    Crowdfunding was just a minority slice of the money raised
    [Deleted User]KyleranKumaponYashaX

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  • LevrionLevrion Member UncommonPosts: 33
    edited December 2021
    Monumental's biggest PC game currently has 12 players on Steam. That's about double of Crowfall's player base.
    The future is looking good!
    carterzaOldKingLogMcSleazKyleranScotYashaXstrawhat0981
  • carterzacarterza Member UncommonPosts: 5
    @Lobotomist great reply regarding Amazon's financial resources. You obviously didn't read my comment, that or you never learned reading comprehension skills. Your lack of punctuation and bad spelling also leave a lot to be desired.

    Glad you can track Amazon's game release and cancellation history. Still doesn't invalidate my claim that they have the financial resources to keep NW running if they want to - which is all I ever claimed.

    Should spend more time studying elementary school level fundamentals and less time misconstruing sentiments on mmorpg.com
    YashaX
  • RhygarthRhygarth Member UncommonPosts: 259
    edited December 2021
    Only one reason artcraft sold Crowfall and that's so it's not liable for any damages/refunds, I can bet the new studio will run the servers for a few months to make it look legit even update the game here and there but it will be shut down nonetheless.
  • OldKingLogOldKingLog Member RarePosts: 601
    theGnade said:
    People building game they have no faint and passion for, no wonder it flopped so hard.

    Arterius said:





    carterza said:





    Wargfoot said:



    Maybe that is how you do game development.
    Allow someone else to eat all the upfront costs/bad reputation/etc. and then come in for the fire sale and pick up a bargain.

    Fix all the stupid shit and turn a profit?

    I look forward to their next purchases: New World, Star Citizen.









    Amazon has more than enough money to keep New World going if they want to. So does RSI at this point.







    Are you kidding. Amazon is notorious for developing very expensive games, launching them, and closing them after 1 month becuse they "underperformed".



    In fact New World is last game they are keeping alive, and suprisingly still did not close...


    I feel like its coming though. Soon. I expect by April for Amazon to cancel New World. Game is down to 100k daily users and as of right now is only being played by 60k

    https://steamcharts.com/app/1063730




    They will never shut down NW. NW got too big of spotlight to just shut it down and for big company shutting game down will not be good. It would put them into light as if they can't build things. Look at Bethesda. They kept F76 going even with few thousand players. Ubisoft kept their FH going. And for NW they don't even need that much of players. They can just cut servers down and merge players. As long as they got 1 server worth of players it makes no different from player perspective if there are 100 server or 1 server. Ofc from business pov the story is different. But amazon is so big they can accept the loss and keeping it going, rather than making consumers distrust in company. And my money is on that these days there many people who have low standards and find fun from simple things and those people will be the playerbase of NW, just like F76 has its playerbase made of certain people. But without reworks NW will never compete with MMORPG titans.

    Well Fallout 76 "just works" *strangling someone mime*. Also I'm not sure why you equate people enjoying simple things as having low standards. Honestly nothing to do with the gaming discussion, It just seems a rather bleak outlook on life
  • VrikaVrika Member LegendaryPosts: 7,990
    Rhygarth said:
    Only one reason artcraft sold Crowfall and that's so it's not liable for any damages/refunds, I can bet the new studio will run the servers for a few months to make it look legit even update the game here and there but it will be shut down nonetheless.
    No. Crowfall is complete enough game and close enough to what was promised that they will avoid having to give refunds simply by keeping the servers online until people's subscriptions run out.

    Whatever the reason behind this sale, it was not done to avoid paying refunds.
    [Deleted User]nurso
     
  • carterzacarterza Member UncommonPosts: 5
    Rhygarth said:
    Only one reason artcraft sold Crowfall and that's so it's not liable for any damages/refunds, I can bet the new studio will run the servers for a few months to make it look legit even update the game here and there but it will be shut down nonetheless.
    I don't know about all that - look at what happened with Darkfall, several times over.
  • nursonurso Member UncommonPosts: 327

    Kyleran said:

    Seems as if this small mobile (card) game maker has been bailing out several games this year.

    "So, who are Monumental? They're a small mobile game team based in Austin, Texas, who have 3 games under their belt: Looty DungeonLittle Alchemist, and Storm Wars, the latter two of which are in the Card Game genre. We'll have to wait and see what they do with Mythgard."

    "Mythgard just posted a very interesting and exciting announcement! The rights for the game will be transferred to Monumental Games, who will continue development on the game. This news comes to us just a little over 3 months after it was announced the game was going into maintenance mode following money problems for Rhino Games"

    https://outof.cards/mythgard/3719-mythgard-acquired-by-indie-studio-monumental-development-to-continue



    Why do they (suddenly?) have so much money?
  • nursonurso Member UncommonPosts: 327

    carterza said:



    Wargfoot said:


    Maybe that is how you do game development.
    Allow someone else to eat all the upfront costs/bad reputation/etc. and then come in for the fire sale and pick up a bargain.

    Fix all the stupid shit and turn a profit?

    I look forward to their next purchases: New World, Star Citizen.






    Amazon has more than enough money to keep New World going if they want to. So does RSI at this point. ArtCraft def did not...

    RSI, ACE and apparently Monumental are all Austin based companies. Richard Garriot's SOTA Portalarium studio was also Austin based. Lots of bad MMOs / vaporware coming out of Austin lately :/



    Is there a deeper reason for this?
  • MauroDiogoMauroDiogo Member UncommonPosts: 53
    Levrion said:
    Monumental's biggest PC game currently has 12 players on Steam. That's about double of Crowfall's player base.
    The future is looking good!

    Where have I seen that post? 
    Oh hold on... 

    :joy:  :joy: 

    But yeah, after researching Monumental's background the future isn't very promising. The games they have on their catalogue have also been acquired from previous studios and even those games haven't had anything done to them after acquisition. I know planning & development can take time but not sure what their strategy currently is. They seemed to only be buying dying games for cheap and then... not doing anything with them? Odd.
    nurso
  • RenoakuRenoaku Member EpicPosts: 3,157
    It sucks sadly a $1000+ waste of investment...

    However they could recover if they do the designs right, part of the issue right now is how the game is strictly "Instance Based" and constant resets, instead the game should have a campaign designed around "Open World" without resets similar to Dark Fall, which is part of the reason of it's failure a lot of people I know played we got burned out on it.

    Great game though, but needs better development for making PVP fun.

    Also lets not forget about New World being a complete flop this year, World is good graphics quality but character models being some of the worst customization, and over-all PVP / Gameplay still needs fix itself inluding invasions that are instanced with no reload animations, no repair hammers just repair menu and reload menu makes no sense.
    BruceYee
  • BruceYeeBruceYee Member EpicPosts: 2,556
    Not the buyer I was hoping for but at this point IMO even the smallest changes made could be improvements.
  • BruceYeeBruceYee Member EpicPosts: 2,556
    edited December 2021
    Scorchien said:
    Shut up Scorch

    You said CF would shut down in 6mo-1yr. Are you implying that this is a tactic to shut down the game?
  • KyleranKyleran Member LegendaryPosts: 44,060
    Rhygarth said:
    Only one reason artcraft sold Crowfall and that's so it's not liable for any damages/refunds, I can bet the new studio will run the servers for a few months to make it look legit even update the game here and there but it will be shut down nonetheless.
    Either that or they close Artcraft to retire the investor debt while the game has a chance to improve and grow.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • GrymmoireGrymmoire Member UncommonPosts: 191

    Wargfoot said:

    Maybe that is how you do game development.
    Allow someone else to eat all the upfront costs/bad reputation/etc. and then come in for the fire sale and pick up a bargain.

    Fix all the stupid shit and turn a profit?

    I look forward to their next purchases: New World, Star Citizen.



    And our company is pleased to announce the new titles our team has extracted and from the assets of these two games, prepare to be amazed at: New Citizen and Star Worlds.
    Kyleran
  • ScorchienScorchien Member LegendaryPosts: 8,914
    BruceYee said:
    Scorchien said:
    Shut up Scorch

    You said CF would shut down in 6mo-1yr. Are you implying that this is a tactic to shut down the game?

    your wrong again ..
       I said it would go F2P inside 13 months and shutter in 2 years ..

      Its still on track :)
  • UngoodUngood Member LegendaryPosts: 7,534
    ArtCraft spend years making Crowfall and the result was not a cohesive and fluid game but more a mish-mash of completely different systems and mechanics smashed together into a disjointed and unintuitive "game"

    Unfortunately for Crowfall and the Kickstarter backers, ArtCraft forgot one vital piece to game making... they forgot to include the FUN! Crowfall was far and away the most boing MMORPG I have ever tried to play. As stated, the game was a Frankenstein monster of different systems and mechanics that did not fit well together. Playing the game felt more like a series of unrelated tasks than an actual immersive MMORPG.

    ArtCraft made a Frankenstein monster of an MMORPG, they just forgot to put in the heart.
    Gonna have to agree with you on this one. In Beta, it was in fact a somewhat fun game, and somehow they managed, though development, to make the game boring as hell by the time it went live.

    I gotta admit, I am little impressed they managed to fuck that up.. not happy.. but impressed, like how some people end up getting their car stuck up a tree kind of impressed.
    Kyleran
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • lashlashlashlash Member UncommonPosts: 32
    Scot said:
    So CF is going to be turned into a mobile game and who knows what will happen the the PC version.

    Can I make a suggestion for the site, which they may already be well aware of. Obviously every studio wants you to go through their "PR contact" but doing that you will hardly ever find anything out. Take them out for lunch and put some wine down them, I found that always works wonders. :)

    From the new CEO of the company that owns Crowfall (Source: https://www.reddit.com/r/crowfall/comments/rivmzv/crowfall_mmo_bought_by_independent_game_studio/hp30mqk/)

    "

    I completely understand the skepticism; it's 100% fair and warranted. We have a lot to prove and my enthusiasm for Crowfall and the team only goes so far.

    We love the game and plan on investing time, money and love to make it better. Oh, and we have no plans for a mobile version.

    "

    Scot
  • ThaneThane Member EpicPosts: 3,534

    Kumapon said:

    World Record for game flopping so bad it gets sold to recoup some losses?



    naaa, i think anthem still holds that one ;) they couldn't even sell that wrack

    "I'll never grow up, never grow up, never grow up! Not me!"

  • ScotScot Member LegendaryPosts: 24,439
    lashlash said:
    Scot said:
    So CF is going to be turned into a mobile game and who knows what will happen the the PC version.

    Can I make a suggestion for the site, which they may already be well aware of. Obviously every studio wants you to go through their "PR contact" but doing that you will hardly ever find anything out. Take them out for lunch and put some wine down them, I found that always works wonders. :)

    From the new CEO of the company that owns Crowfall (Source: https://www.reddit.com/r/crowfall/comments/rivmzv/crowfall_mmo_bought_by_independent_game_studio/hp30mqk/)

    "

    I completely understand the skepticism; it's 100% fair and warranted. We have a lot to prove and my enthusiasm for Crowfall and the team only goes so far.

    We love the game and plan on investing time, money and love to make it better. Oh, and we have no plans for a mobile version.

    "

    Well spotted, that does make my hope for the game go up.
  • UtinniUtinni Member EpicPosts: 2,209




    Wargfoot said:


    Maybe that is how you do game development.
    Allow someone else to eat all the upfront costs/bad reputation/etc. and then come in for the fire sale and pick up a bargain.

    Fix all the stupid shit and turn a profit?

    I look forward to their next purchases: New World, Star Citizen.






    that would be tencent probably



    new world and star citizen have no appeal to eastern audiences.
  • KyleranKyleran Member LegendaryPosts: 44,060
    Utinni said:




    Wargfoot said:


    Maybe that is how you do game development.
    Allow someone else to eat all the upfront costs/bad reputation/etc. and then come in for the fire sale and pick up a bargain.

    Fix all the stupid shit and turn a profit?

    I look forward to their next purchases: New World, Star Citizen.






    that would be tencent probably



    new world and star citizen have no appeal to eastern audiences.
    Link?
    [Deleted User]strawhat0981

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






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