I am honestly more excited about D2:R update and season than I am about D4 after hearing this... It is hard to believe they are remaking D3 essentially with D4, but also copying some systems from POE... Where did all of the brilliant talent go at Blizzard?
Gaming community: IRONFIST New World: Lilith - US East WoW Guild: IRONFIST <Burning Legion> Alliance(We transferred to Illidan) WoW Guild: IRONFIST <Illidan> Horde SWOTR: IRONFIST <Satele Shan> Empire/Republic
In before "is D3 Clone" : Please use proper glasses.
Oh, there are already 2 not using them.
Here, let me help you :
Diablo 3 ->
Diablo 4 ->
If you still can't see the difference beside .... Graphics, then i'm afraid I cannot help you anymore.
Reporter: What's behind Blizzard success, and how do you make your gamers happy? Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
In before "is D3 Clone" : Please use proper glasses.
Oh, there are already 2 not using them.
Here, let me help you :
Diablo 3 ->
Diablo 4 ->
If you still can't see the difference beside .... Graphics, then i'm afraid I cannot help you anymore.
Honestly, I can't see much difference
Looks like the same number of skills, same style of movement, same sort of graphics and visual effects.
The combat looked slower in IV, and the damage numbers are turned off so it looks clearer than the vid of 3. But, that could just be down to using a 2h weapon in the second vid.
The spell effects did look more impactful in the vid for IV, but whether changing a 2 second effect to a 4 second effect will make much difference to the player remains to be seen.
Currently Playing: WAR RoR - Spitt rr7X Black Orc | Scrotling rr6X Squig Herder | Scabrous rr4X Shaman
In before "is D3 Clone" : Please use proper glasses.
Oh, there are already 2 not using them.
Here, let me help you :
Diablo 3 ->
Diablo 4 ->
If you still can't see the difference beside .... Graphics, then i'm afraid I cannot help you anymore.
Honestly, I can't see much difference
Looks like the same number of skills, same style of movement, same sort of graphics and visual effects.
The combat looked slower in IV, and the damage numbers are turned off so it looks clearer than the vid of 3. But, that could just be down to using a 2h weapon in the second vid.
The spell effects did look more impactful in the vid for IV, but whether changing a 2 second effect to a 4 second effect will make much difference to the player remains to be seen.
Similarities doesn't mean is a clone. Do cars look all the same to you? If the answer is yes, then carry on!
Same sort of graphics and visual affects /facepalm
Do keep in mind that this is very early in D4 development and it will improve a lot.
If the graphics looks the same, then PoE , D3, Grim Dawn all look the same, right?
Reporter: What's behind Blizzard success, and how do you make your gamers happy? Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
All the people in the comment section arguing lol. At the end of the day, regardless of how they do things, you're all gonna suck at the game, majorly. You folks spend more time typing on forums than playing games.
It's definitely improving and already appears to be miles better than D3. but yes it's clear they are building on the D3 engine, which is buttery smooth for combat.
I still need to see more details on endgame and some improvements to itemization and skills. And of course that paragon system needs fleshing out.
It's already shown that it will likely be better than Last Epoch, which is a game I think still has promise.
D2R holds no interest to me unless they add personal loot for grouping on ladders or the major conversion mods work for non ladder multiplayer someday. D2 was revolutionary and my favorite game at one time. but it's ridiculously dated and Activision being so greedy and anti-mods turns me off greatly.
It's definitely improving and already appears to be miles better than D3. but yes it's clear they are building on the D3 engine, which is buttery smooth for combat.
D3 has the most amazing and fluid combat from all the "clones" ( lol ), I agree, and I love the idea of having it in D4 with improvements of course.
Maybe that's why people say "clone!!!" because they see the similarities in combat animation and are like "clone!!!".
You folks spend more time typing on forums than playing games.
I have some .. thousands of hours in D3 and I am currently playing S25 which is amazing. I bet the ones saying D4 is a D3 clone don't even play or played D3, let alone being able to tell the differences between D3 and D4, which are many.
Reporter: What's behind Blizzard success, and how do you make your gamers happy? Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
In before "is D3 Clone" : Please use proper glasses.
Oh, there are already 2 not using them.
Here, let me help you :
Diablo 3 ->
Diablo 4 ->
If you still can't see the difference beside .... Graphics, then i'm afraid I cannot help you anymore.
Honestly, I can't see much difference
Looks like the same number of skills, same style of movement, same sort of graphics and visual effects.
The combat looked slower in IV, and the damage numbers are turned off so it looks clearer than the vid of 3. But, that could just be down to using a 2h weapon in the second vid.
The spell effects did look more impactful in the vid for IV, but whether changing a 2 second effect to a 4 second effect will make much difference to the player remains to be seen.
Similarities doesn't mean is a clone. Do cars look all the same to you? If the answer is yes, then carry on!
Same sort of graphics and visual affects /facepalm
Do keep in mind that this is very early in D4 development and it will improve a lot.
If the graphics looks the same, then PoE , D3, Grim Dawn all look the same, right?
You previously said "If you still can't see the difference beside .... Graphics, then i'm afraid I cannot help you anymore."
I can see the difference in graphics. My post was all about not being able to see any differences apart from the graphics. So far, no-one seems to have pointed out any other differences either, so it very much looks like a D3 clone so far.
And, well, yeh, PoE, D3 and Grim Dawn all look the same to me. Graphics quality really means bugger all to me, I couldnt care less about higher resolution textures or spell effects. Art style, perspective and IP have a far bigger influence on my aesthetic preferences than graphics quality.
Currently Playing: WAR RoR - Spitt rr7X Black Orc | Scrotling rr6X Squig Herder | Scabrous rr4X Shaman
And, well, yeh, PoE, D3 and Grim Dawn all look the same to me.
Thanks for proving my point. Nothing to .. see here! I'll move along!
Reporter: What's behind Blizzard success, and how do you make your gamers happy? Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
And, well, yeh, PoE, D3 and Grim Dawn all look the same to me.
Thanks for proving my point. Nothing to .. see here! I'll move along!
Man you are quite the schill... Most people here are saying the same thing (The it looks like a clone) but you just won't let it go. Maybe you need to step back and understand if it looks like a shit pile... maybe it is a shit pile?
Gaming community: IRONFIST New World: Lilith - US East WoW Guild: IRONFIST <Burning Legion> Alliance(We transferred to Illidan) WoW Guild: IRONFIST <Illidan> Horde SWOTR: IRONFIST <Satele Shan> Empire/Republic
And, well, yeh, PoE, D3 and Grim Dawn all look the same to me.
Thanks for proving my point. Nothing to .. see here! I'll move along!
So, does that mean you are saying that the differences in gameplay between D3 and D4 can only be seen and explained to extreme fans of the ARPG genre?
You keep saying that there are clear differences in gameplay between the two games, but you've yet to actually say what they are.....despite us asking. I am genuinely curious, and I'm pretty certain I'll be able to understand you if you explain the differences to me.
Currently Playing: WAR RoR - Spitt rr7X Black Orc | Scrotling rr6X Squig Herder | Scabrous rr4X Shaman
And, well, yeh, PoE, D3 and Grim Dawn all look the same to me.
Thanks for proving my point. Nothing to .. see here! I'll move along!
Man you are quite the schill... Most people here are saying the same thing (The it looks like a clone) but you just won't let it go. Maybe you need to step back and understand if it looks like a shit pile... maybe it is a shit pile?
Man, you will be surprised how "anti" are most of the users in here.
Until you, or the ones who says "IS A CLONE", come up with actual evidences and explain what exactly is a "clone" beside "...but is a clone", i'll keep my stand.
As I said, don't take similarities as being a clone. D4 can easily stand on his own as we speak, even tho' the alpha is not even there.
In comparation to D3, D4 have : New graphics, new atmosphere, new systems, new art-work, new and improved animation, new itemization, etc.
What D3 have in common with D4 as we speak, is the combat animations, which I'm happy they took this path, because D3 have the most amazing combat ever.
Now, is your turn, or .. whoever wants to point out, what exactly is 'cloning'.
For a fair comparation, I should have pointed out D3 Closed Beta Screenshots ( or Alpha ), vs D4 ( not even in Alpha ), but I won't, because the differences will be extremely big.
And, well, yeh, PoE, D3 and Grim Dawn all look the same to me.
Thanks for proving my point. Nothing to .. see here! I'll move along!
So, does that mean you are saying that the differences in gameplay between D3 and D4 can only be seen and explained to extreme fans of the ARPG genre?
You keep saying that there are clear differences in gameplay between the two games, but you've yet to actually say what they are.....despite us asking. I am genuinely curious, and I'm pretty certain I'll be able to understand you if you explain the differences to me.
No, not to extreme fans of ARPG, but as I said above, if you make a statement, come up with ...evidences, like I did some posts above, showing D3 vs D4 Graphics, which are very clearly different, even tho' you and some of people around here, says other-wise.
I've posted above the differences in game-play. Oh, I should also add, if we are speaking about gameplay, that D4 will be very , very different in terms of game-play in comparation with D3.
D4 will be open-world ( to some extend ), with a focus on dungeons, big open world bosses, etc. You can meet lots of people on the same screen vs 4 in D3. You can do Raiding, vs ..no such thing in D3, etc.
D4 will have mounts and a lot more of a char customization than D3.
Now go ahead and tell me with a straight face, that D4 gameplay is a D3 clone!
Reporter: What's behind Blizzard success, and how do you make your gamers happy? Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
... it's clear they are building on the D3 engine, which is buttery smooth for combat.
Didi you play it last season or the one before that?
It was anything but buttery smooth for any build that uses area damage not to mention the problems they had with the new Wizard Firebird rework and the use of clones. It was a bloody lag fest for many that was somehow related to sound of all things: if you turned the sound channel down to minimum number of channels it helped a bit but the lag was still there for many even with that workaround.
There were literally hundreds of posts about it in the D3 tech support forum.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
I just hope it will be not be a number game like...
POE, with incomprehensible wording and complex formulas that 99% don't understand, which then can be combined for a 100 gazillion multiplier.
D4 with one very linear multiplier, void of excitement and tactical decisions.
... it's clear they are building on the D3 engine, which is buttery smooth for combat.
Didi you play it last season or the one before that?
It was anything but buttery smooth for any build that uses area damage not to mention the problems they had with the new Wizard Firebird rework and the use of clones. It was a bloody lag fest for many that was somehow related to sound of all things: if you turned the sound channel down to minimum number of channels it helped a bit but the lag was still there for many even with that workaround.
There were literally hundreds of posts about it in the D3 tech support forum.
I've played the last 6 seasons I believe for the journey rewards. It seems you are handpicking one revamped set that had issues and a bug with sound that had a workaround.
Anyway, yeah it's the smoothest combat in the industry. POE has always been clunky in comparison.
... it's clear they are building on the D3 engine, which is buttery smooth for combat.
Didi you play it last season or the one before that?
It was anything but buttery smooth for any build that uses area damage not to mention the problems they had with the new Wizard Firebird rework and the use of clones. It was a bloody lag fest for many that was somehow related to sound of all things: if you turned the sound channel down to minimum number of channels it helped a bit but the lag was still there for many even with that workaround.
There were literally hundreds of posts about it in the D3 tech support forum.
I've played the last 6 seasons I believe for the journey rewards. It seems you are handpicking one revamped set that had issues and a bug with sound that had a workaround.
Anyway, yeah it's the smoothest combat in the industry. POE has always been clunky in comparison.
If PoE had the D3 combat, it would of been the best thing in the industry.
Sadly, is very clunky and not responsive at all. I still play PoE here and there, depending on the season, but hopefully, PoE2 will improve a lot, because I want both games to succeed, since competition is very good, at least for us, players.
Reporter: What's behind Blizzard success, and how do you make your gamers happy? Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
... it's clear they are building on the D3 engine, which is buttery smooth for combat.
Didi you play it last season or the one before that?
It was anything but buttery smooth for any build that uses area damage not to mention the problems they had with the new Wizard Firebird rework and the use of clones. It was a bloody lag fest for many that was somehow related to sound of all things: if you turned the sound channel down to minimum number of channels it helped a bit but the lag was still there for many even with that workaround.
There were literally hundreds of posts about it in the D3 tech support forum.
I've played the last 6 seasons I believe for the journey rewards. It seems you are handpicking one revamped set that had issues and a bug with sound that had a workaround.
Anyway, yeah it's the smoothest combat in the industry. POE has always been clunky in comparison.
If PoE had the D3 combat, it would of been the best thing in the industry.
Sadly, is very clunky and not responsive at all. I still play PoE here and there, depending on the season, but hopefully, PoE2 will improve a lot, because I want both games to succeed, since competition is very good, at least for us, players.
Well they need to improve a lot about POE first as I don't think POE development is moving very fast at all. Apparently they are going to make a major revamp of the atlas, after trimming it for this season. That's a good start.
Doesn't matter what they release, I don't even want to know beforehand, since I am sure I am going to play the hell of it, even if it would be an exact D3 clone.
Constantine, The Console Poster
"One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
Comments
Gaming community: IRONFIST
New World: Lilith - US East
WoW Guild: IRONFIST <Burning Legion> Alliance(We transferred to Illidan)
WoW Guild: IRONFIST <Illidan> Horde
SWOTR: IRONFIST <Satele Shan> Empire/Republic
Oh, there are already 2 not using them.
Here, let me help you :
Diablo 3 ->
Diablo 4 ->
If you still can't see the difference beside .... Graphics, then i'm afraid I cannot help you anymore.
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
Similarities doesn't mean is a clone. Do cars look all the same to you? If the answer is yes, then carry on!
Same sort of graphics and visual affects /facepalm
D3 :
https://www.gamingcfg.com/img/1721/Diablo-3-Imperial-Palace.jpg
https://www.gamingcfg.com/img/1927/Highlands-Crossing-Diablo-3.jpg
D4 :
https://cdn.wccftech.com/wp-content/uploads/2019/11/diablo-4-screenshots-13-2060x1288.jpg
https://www.dsogaming.com/wp-content/uploads/2019/11/Diablo-4-feature-1-1914x1080.jpg
Do keep in mind that this is very early in D4 development and it will improve a lot.
If the graphics looks the same, then PoE , D3, Grim Dawn all look the same, right?
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?
Who knows behind close doors.
I still need to see more details on endgame and some improvements to itemization and skills. And of course that paragon system needs fleshing out.
It's already shown that it will likely be better than Last Epoch, which is a game I think still has promise.
D2R holds no interest to me unless they add personal loot for grouping on ladders or the major conversion mods work for non ladder multiplayer someday. D2 was revolutionary and my favorite game at one time. but it's ridiculously dated and Activision being so greedy and anti-mods turns me off greatly.
Maybe that's why people say "clone!!!" because they see the similarities in combat animation and are like "clone!!!".
I have some .. thousands of hours in D3 and I am currently playing S25 which is amazing. I bet the ones saying D4 is a D3 clone don't even play or played D3, let alone being able to tell the differences between D3 and D4, which are many.
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
Man you are quite the schill... Most people here are saying the same thing (The it looks like a clone) but you just won't let it go. Maybe you need to step back and understand if it looks like a shit pile... maybe it is a shit pile?
Gaming community: IRONFIST
New World: Lilith - US East
WoW Guild: IRONFIST <Burning Legion> Alliance(We transferred to Illidan)
WoW Guild: IRONFIST <Illidan> Horde
SWOTR: IRONFIST <Satele Shan> Empire/Republic
Man, you will be surprised how "anti" are most of the users in here.
Until you, or the ones who says "IS A CLONE", come up with actual evidences and explain what exactly is a "clone" beside "...but is a clone", i'll keep my stand.
As I said, don't take similarities as being a clone. D4 can easily stand on his own as we speak, even tho' the alpha is not even there.
In comparation to D3, D4 have : New graphics, new atmosphere, new systems, new art-work, new and improved animation, new itemization, etc.
What D3 have in common with D4 as we speak, is the combat animations, which I'm happy they took this path, because D3 have the most amazing combat ever.
Now, is your turn, or .. whoever wants to point out, what exactly is 'cloning'.
For a fair comparation, I should have pointed out D3 Closed Beta Screenshots ( or Alpha ), vs D4 ( not even in Alpha ), but I won't, because the differences will be extremely big.
No, not to extreme fans of ARPG, but as I said above, if you make a statement, come up with ...evidences, like I did some posts above, showing D3 vs D4 Graphics, which are very clearly different, even tho' you and some of people around here, says other-wise.
I've posted above the differences in game-play. Oh, I should also add, if we are speaking about gameplay, that D4 will be very , very different in terms of game-play in comparation with D3.
D4 will be open-world ( to some extend ), with a focus on dungeons, big open world bosses, etc. You can meet lots of people on the same screen vs 4 in D3. You can do Raiding, vs ..no such thing in D3, etc.
D4 will have mounts and a lot more of a char customization than D3.
Now go ahead and tell me with a straight face, that D4 gameplay is a D3 clone!
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
It was anything but buttery smooth for any build that uses area damage not to mention the problems they had with the new Wizard Firebird rework and the use of clones. It was a bloody lag fest for many that was somehow related to sound of all things: if you turned the sound channel down to minimum number of channels it helped a bit but the lag was still there for many even with that workaround.
There were literally hundreds of posts about it in the D3 tech support forum.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
POE, with incomprehensible wording and complex formulas that 99% don't understand, which then can be combined for a 100 gazillion multiplier.
D4 with one very linear multiplier, void of excitement and tactical decisions.
Just less number game.
"I am my connectome" https://m.youtube.com/watch?v=HA7GwKXfJB0
Anyway, yeah it's the smoothest combat in the industry. POE has always been clunky in comparison.
Sadly, is very clunky and not responsive at all. I still play PoE here and there, depending on the season, but hopefully, PoE2 will improve a lot, because I want both games to succeed, since competition is very good, at least for us, players.
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!