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New World's February dev team update focuses on the February update focused on fixes, following community feedback on issues caused by leftover mechanics and newer patches.
Comments
"The February update will have better weapons from caches, more expertise bump chances, faction tokens, and an overhaul of the scoring."
Does anyone remember that the main issue players had was that it was not easy enough? This is a bad move and it is being made relatively soon after launch. Not only that, but if you reduce content (and yes getting from A to B is content) what are you putting in to replace it?
The focus on bugs does seem good, but other posters have mentioned that there is too much client side to stop duping. If that is true reducing player exploits will be like bailing out with a sieve. Still this may bode well for other bugs and errors.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
Rightfully so.....console trash shit PC port.
What is dead may never die.
As is, you almost have to try to die for most mobs. The world is incredibly small and faster travel isn't necessary.
Bah, sorry, just drives me crazy that so many people want easy over challenge. More and more I've moved to smaller niche games where there are more than a few issues, but still having a blast having a challenge with just about everything that people are asking to be made easier in games like NW