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Mortal Online 2 Final Review | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited March 2022 in News & Features Discussion

imageMortal Online 2 Final Review | MMORPG.com

Since Mortal Online 2 launched, it has dealt with several launch woes typical of new MMORPGs. For an ambitious re-imagining and improvement to Star Vault's previous Mortal Online that launched back in 2010, the team had their work cut out for them. So how has the experience been? Here is our final review.

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Comments

  • mcrippinsmcrippins Member RarePosts: 1,642
    Sometimes it seems the games you rate the lowest are the ones I enjoy the most. :|
    [Deleted User]dinognIceAgeMensurAlomarViper482KyleranBrainyJoshua1976Darthusand 2 others.
  • ScotScot Member LegendaryPosts: 24,423
    edited March 2022
    Games launching when they are still in a form of early access is de rigueur from studios these days. In fact it is a rare game that feels fully polished and launch ready.
    MadBomber13[Deleted User]Viper482LackingMMOsakerFedaygin
  • ShutaraShutara Member UncommonPosts: 146
    I hope some of these cons will get ironed out within 6-12 months. Thankfully I have sh1tload of offline games to catch up with, not missing that much right now.
    TwistedSister77Fedaygin
  • olepiolepi Member EpicPosts: 3,053
    "the absence of a party or grouping system feels like a huge miss."

    An "MMO" without grouping. I don't think I ever thought of that before,
    KyleranFedaygin

    ------------
    2024: 47 years on the Net.


  • KroxMalonKroxMalon Member UncommonPosts: 608
    I feel putting out a review by an individual is becoming very archaic. One persons review could have such a big impact on a game. A game like this needs a different approach, you cannot compare it to typical mmo's in the same way people should not compare Elden ring to Ubisoft games.



    I'm not even a MO player and these are my thoughts/
    [Deleted User][Deleted User]eoloeAlomarViper482LackingMMOKyleranunfilteredJWFedayginShuduand 1 other.
  • mitech616mitech616 Member UncommonPosts: 133
    This is going to sound critical of your review, and it is, but please don't be insulted.

    I don't think you know enough about the game to be writing a review of it. I don't know how many hours you spent playing, or if you bothered to watch any streams or learn about the game, but your review is often misleading or downright wrong.

    Firstly, there are other creatures in the Gamez aside from what you mentioned. There are also lizardmen, tribes of rat men, giant spiders, and dire wolves at the very least in addition to what you said. And that is what I've seen from my 40-is hours. So, I don't know where you went or what you were doing, but you're straight-up misinforming readers.

    Second, you can master AT LEAST 2 professions (armory and Bowyer, or example), and quite a bit if you're specced for it as a human. You left this fact out for some reason. And the game is SUPPOSED to have you working with other players. It isn't a typical MMO where one player is able to do everything in the game. You're not supposed to be able to make all your own weapons, armor, potions, shields, etc. by yourself.

    And your entire take on the combat is biased and rather ignorant. It's supposed to be a reactive and unique combat system, which if you actually participated in much, you would understand. It's not that complicated, and it's a much more interactive system than other MMOs. And trying to compare it to single-player or session-based multiplayer with a few players/server is misleading.

    Lastly, your desire for grouping systems and enhanced player-finding shows a rather oblivious take on what the game is and ISN'T. It is NOT WoW, New World, or the like. It is built to provide a more throwback and RP-intensive experience. It doesn't seem like you've approached the game correctly at all.

    While it could use more content overall and a few skill trees haven't been implemented, it doesn't warrant the terrible 4.0 rating you've given it. I think it's an insulting score and you've missed the point of the game almost entirely. And you've misinformed readers with a variety of incorrect or misleading information.
    ultimateduckShutaramcrippinsmaskedweasel[Deleted User][Deleted User]AlomaretlarViper482[Deleted User]and 9 others.
  • lahnmirlahnmir Member LegendaryPosts: 5,052

    KroxMalon said:

    I feel putting out a review by an individual is becoming very archaic. One persons review could have such a big impact on a game. A game like this needs a different approach, you cannot compare it to typical mmo's in the same way people should not compare Elden ring to Ubisoft games.






    I'm not even a MO player and these are my thoughts/



    Don't worry, only like 20 of us are still on this webpage.
    You mean all 20 MO2 players are on this website? Or is this some indirect snarky comment about something else? A review is a review, you don't have to agree.

    /Cheers,
    Lahnmir
    SovrathmaskedweaseleoloemibgeneralValdheimKyleranBrainyshellbelle2FedayginShudu
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,649
    edited March 2022
    A 4.0 WOW... I think the original one even got higher than that... and MO1 was one of the worst game launches in the history of games.

    But I think this quote summarizes it well: "Mortal Online 2 just feels, on the whole, like an unfinished game. Which largely it is. Between the lack of large-scale PvP and guild objectives like Territory Control, missing features such as cartography and the thieving system, as well as whole schools of magic like Necromancy – there’s so much that has been promised to players without seeing actual progress. "

    They promised a second continent in the original game maybe a decade ago? Never happened. Now they are promising it again... Missing the core feature of Territory Control... again...

    As said many times, these guys lost all expectations of getting the benefit of the doubt. Now they have to SHOW what EXISTS not what they say will come later... because history has shown that it very rarely does come IMHO.
    maskedweaselValdheimFedaygin

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • ScotScot Member LegendaryPosts: 24,423
    lahnmir said:

    KroxMalon said:

    I feel putting out a review by an individual is becoming very archaic. One persons review could have such a big impact on a game. A game like this needs a different approach, you cannot compare it to typical mmo's in the same way people should not compare Elden ring to Ubisoft games.






    I'm not even a MO player and these are my thoughts/



    Don't worry, only like 20 of us are still on this webpage.
    You mean all 20 MO2 players are on this website? Or is this some indirect snarky comment about something else? A review is a review, you don't have to agree.

    /Cheers,
    Lahnmir
    A snarky comment!
    On here?
    [Deleted User][Deleted User]TacticalZombehKyleranFedaygin
  • RidrithRidrith Member RarePosts: 859
    Crap game get crap review score. Checks out in my book. Makes sense. Although I think a 4 is probably still too kind given all that is missing from the game. Can't expect much from something that asks the players to create the bulk of content, though, just by existing in the game world. I've said it before, and I'll say it again. Sandbox MMOs are doomed to fail. Once the players aren't interested in providing the fun anymore, the game dies.
    maskedweaselmibgeneralsakerFedayginShudu
    I like to complain about games.
  • TwistedSister77TwistedSister77 Member EpicPosts: 1,144
    I have the game + sub... about 20hrs gametime.

    This +3000:

    "My personal take on the combat is that it still feels unpolished overall, and a lot of that has to do with the directional input system. There are a few ways to customize the combat to cater to different input styles, but none of the systems feel as intuitive as other like-systems"

    The melee combat is really clunky, slow, and I have no reason to understand why on earth they will allow overhead (upper) and thrust (mid) attack & guard to be key bindable... but not left and right blocks/attacks.  Give me right and left... PLEASE.

    Instead you are locked into moving in the directions of attack/block or mouse flicking. Both systems I struggle to reliably do as I intend, and it is extremely frustrating not to be able to execute simple 4 way blocks/attacks as intended.

    Right now I'm playing other games and just logging in every 50+hrs to equip a new skill book for offline leveling.  I hope it improves.

    I understand a 4 rating (for many of the reasons in the review)., we could quibble a 5... definitely not a 6+

    FYI - the cooking crafting is so deep and complex... Alice... I went down a rabbits hole :D
    [Deleted User]KyleranFedaygin
  • ReborncRebornc Member UncommonPosts: 42
    edited March 2022
    I agree with all your critics but on the other hand: the game you rated 4.0 is the game i had(still going on) the most memorable moments in a game for the last 5 years. I love it.
    maskedweaselMensur[Deleted User]LackingMMOKyleranFedaygin
  • MensurMensur Member EpicPosts: 1,531
    4.0 seems fair!
    [Deleted User]mibgeneralFedaygin

    mmorpg junkie since 1999



  • F0urTw3ntyF0urTw3nty Member UncommonPosts: 27
    4.0 is too high for a mmo where over half the players have 250-300ms ping because there is only an EU server.

    I don't get why anyone from NA would still playing with that ping.
    maskedweaselAlomareoloeFedaygin
  • WebbyGamingWebbyGaming Member UncommonPosts: 38
    MO2 is an unfinished game; in its current state it is a bad beta level game. For Star Vault to market and sell this as a "Release" level game is dishonest.

    I want to love MO2, I have been waiting for it for a long time, and on paper it is the perfect game. Unfortunately, on paper and what is being developed are two different things. In my opinion, Star Vault is making the same mistakes they made in MO1. It seems they have learned nothing.

    I think 4.0 is fair. I would have given it a 3.0 due to the fact it is being sold as a released quality game and it isn't even close to that.
    mibgeneralScotFedaygin
  • TheocritusTheocritus Member LegendaryPosts: 10,014
    The first MO was so bad I had no interest in the second lol
    [Deleted User]mibgeneralValdheimRyukan[Deleted User]NildenFedaygin
  • SovrathSovrath Member LegendaryPosts: 32,931
    Rebornc said:
    I agree with all your critics but on the other hand: the game you rated 4.0 is the game i had(still going on) the most memorable moments in a game for the last 5 years. I love it.
    But that's why scores don't matter but the review matters.

    A person can read the review, see the good things, see the pain points and then decide what is pertinent to their own wants/concerns.

    Because the issues in the review are genuine issues. Whether or not that is enough to dissuade someone from playing is another thing entirely.
    [Deleted User]lotrloreTwistedSister77[Deleted User]ScotKyleranFedaygin
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • Viper482Viper482 Member LegendaryPosts: 4,101

    Scot said:

    Games launching when they are still in a form of early access is de rigueur from studios these days. In fact it is a rare game that feels fully polished and launch ready.



    I think the two Wtf's took this as you saying MO2 is a rare game that feels fully polished.....lol
    Make MMORPG's Great Again!
  • TwistedSister77TwistedSister77 Member EpicPosts: 1,144
    Sovrath said:
    Rebornc said:
    I agree with all your critics but on the other hand: the game you rated 4.0 is the game i had(still going on) the most memorable moments in a game for the last 5 years. I love it.
    But that's why scores don't matter but the review matters.

    A person can read the review, see the good things, see the pain points and then decide what is pertinent to their own wants/concerns.

    Because the issues in the review are genuine issues. Whether or not that is enough to dissuade someone from playing is another thing entirely.
    I agree, I also like well constructed video reviews especially... because they reinforce their points with actual gameplay visual examples.
    [Deleted User]SovrathKyleran
  • Raistlin3786Raistlin3786 Member UncommonPosts: 17
    edited March 2022


    4.0 is too high for a mmo where over half the players have 250-300ms ping because there is only an EU server.



    I don't get why anyone from NA would still playing with that ping.



    Because I don't get 250-300ms ping? I just tested my connection to India, which is about 8,658 mi from where I am. 236 ms ping. 94 ms connection to London, where the server is located. Not all of us are running on turd connections.
  • The_KorriganThe_Korrigan Member RarePosts: 3,460
    edited March 2022
    4.0 is about right, maybe even a bit generous.
    Coming from someone who owns the collector edition of the first game, which wasted me some money, and played the beta of this one, which saved me some money.
    Slapshot1188[Deleted User]mibgeneralRyukanFedaygin
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  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,649
    4.0 is about right, maybe even a bit generous.
    Coming from someone who owns the collector edition of the first game, which wasted me some money, and played the beta of this one, which saved me some money.
    It was a HUGE red flag when they didn't have a stress test in the 6 months prior to launch. (guessing on that time, but it was LONG).  It told me that they were not confident in the game's reception. 

    When they have their next free trial (which they will) then I will go look for myself.  No chance they ever get my money on promises again.

    [Deleted User]The_KorriganRyukanScoteoloeFedaygin

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • JakobmillerJakobmiller Member RarePosts: 694
    edited March 2022
    I think 4.0 is a fair rating. People have to consider that StarVault has been developing "this" game for 15 years. Mortal Online released 2009 and in many aspects, this is a gimped version of what Mortal Online ended up being. Similar journey that Aventurine had with Darkfall Online's transition to Darkfall Unholy Wars. The core issues were still there and the "new" game did not come with the solutions to these issues from the first title.

    I gave MO:2 a solid 30 hours before I decided that it's not worth my time. Server issues, this vast and empty world that is just a huge waste of resources and peoples time. The biggest city in the game utilises like 30% of its space and the rest is just filled with useless assets. Lazy implementation of books, the economy where items value are based on how much they weight etc. I can keep going, but I think the point has been made over and over.

    I LOVED Darkfall and I am craving that experience again so god damn much, which could have made me biased towards this game. I also am currently located 1km from their office, still I cannot justify what this game is. 15 years of experience and development and this is where we end up? Sure, it's a smaller team, but you should know better by now.

    [editing typos] - Perfectionist and writing in a different language sucks.
    Post edited by Jakobmiller on
    [Deleted User]harken33
  • lahnmirlahnmir Member LegendaryPosts: 5,052

    lahnmir said:





    KroxMalon said:


    I feel putting out a review by an individual is becoming very archaic. One persons review could have such a big impact on a game. A game like this needs a different approach, you cannot compare it to typical mmo's in the same way people should not compare Elden ring to Ubisoft games.









    I'm not even a MO player and these are my thoughts/






    Don't worry, only like 20 of us are still on this webpage.


    You mean all 20 MO2 players are on this website? Or is this some indirect snarky comment about something else? A review is a review, you don't have to agree.

    /Cheers,
    Lahnmir



    Replies with equally as worthless snarky comment, 10/10 Mr. #1 out of 20 left on the MMORPG forums :D
    Just flexing my forum PVP skills, MO fans seem to love those  B)

    /Cheers,
    Lahnmir
    The_Korrigan[Deleted User]
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...



    'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless. 

    It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.

    It is just huge resource waste....'

    Gdemami absolutely not being an armchair developer

  • JeroKaneJeroKane Member EpicPosts: 7,098

    Shutara said:

    I hope some of these cons will get ironed out within 6-12 months. Thankfully I have sh1tload of offline games to catch up with, not missing that much right now.



    They had 8+ years to do that.
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