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New Devblog Details The Elder Scrolls Online's Smaller Combat Changes Coming in Update 34 | MMORPG.c

SystemSystem Member UncommonPosts: 12,599
edited April 2022 in News & Features Discussion

imageNew Devblog Details The Elder Scrolls Online's Smaller Combat Changes Coming in Update 34 | MMORPG.com

With High Isle on the way for The Elder Scrolls Online, there's a new devblog about the combat tweaks and changes that will be heading to the base game in update 34.

Read the full story here


Comments

  • TalraekkTalraekk Member UncommonPosts: 297
    I mean a lot of skills have morphs to either stamina or magicka. And many skills also morph into completely unrelated .... morphs. I guess what I'm seeing here is, my skills already feel... bad. Morphs make em so much more wonky since I have to level the skill to its first max to see its morph, not knowing if it'll be worthwhile later on. Then adding additional hybrid options.....? I mean, it sounds good on paper but we already have hybrid skills for everything, at that point why further water things down. It'll be every skill does 50 damage with 50 damage over time, with 50 block, with 50 healing. The 'Holy trinity' worked because things WEREN'T balanced, but all this hybridization and 'balancing' talk only means mages will fight like warriors and warriors will fight like mages with no real difference between them. You ABSOLUTELY need highs and lows in skills and talents and such....
  • IselinIselin Member LegendaryPosts: 18,719
    Talraekk said:
    ... since I have to level the skill to its first max to see its morph, not knowing if it'll be worthwhile later on. 
    ESO Skill Factory is your friend for that. They've kept it up to date for years and you can see the morphs of any skill at a glance:

    https://www.eso-skillfactory.com/en/build-planer/

    ScotOctagon7711
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

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  • Viper482Viper482 Member LegendaryPosts: 4,101
    edited April 2022
    This game allows you a bazillion builds.....yet as always no one uses 99.9% of those builds because you're painted in a corner with the meta. I hope they are sincere about boosting lesser used skills. They might want to do the same with sets, because they are a critical part of your build. Hundreds of sets in this game and the vast majority are worthless.
    Make MMORPG's Great Again!
  • KnightFalzKnightFalz Member EpicPosts: 4,583
    Viper482 said:
    This game allows you a bazillion builds.....yet as always no one uses 99.9% of those builds because you're painted in a corner with the meta. I hope they are sincere about boosting lesser used skills. They might want to do the same with sets, because they are a critical part of your build. Hundreds of sets in this game and the vast majority are worthless.

    Yeah, pretty much, if you want to play with the tippity-toppity bunch at the bleeding edge that require every last drop of potential squeezed out for a build to be considered adequate, then you're stuck with that .1%.

    Outside of that there are all kinds of things that can be messed with that can get the job done just fine. As many are fond of mentioning there are types of content in ESO where being optimal isn't really relevant to clearing it.
    IselinGatsuZerk
  • KnightFalzKnightFalz Member EpicPosts: 4,583
    edited April 2022
    Talraekk said:
    I mean a lot of skills have morphs to either stamina or magicka. And many skills also morph into completely unrelated .... morphs. I guess what I'm seeing here is, my skills already feel... bad. Morphs make em so much more wonky since I have to level the skill to its first max to see its morph, not knowing if it'll be worthwhile later on. Then adding additional hybrid options.....? I mean, it sounds good on paper but we already have hybrid skills for everything, at that point why further water things down. It'll be every skill does 50 damage with 50 damage over time, with 50 block, with 50 healing. The 'Holy trinity' worked because things WEREN'T balanced, but all this hybridization and 'balancing' talk only means mages will fight like warriors and warriors will fight like mages with no real difference between them. You ABSOLUTELY need highs and lows in skills and talents and such....

    This is a whole new level of hybridization to what was had. It isn't just that there are more hybrid options, but all the options are more powerful than they were.

    The effectiveness of your abilities will now be based on your highest relevant stat. For example, damage will be based on your highest of Stamina or Magicka regardless of what resource is used to power the ability.

    Before, hybrid characters had to split stats to boost all their abilities, making them all weaker than those that could go full Stamina or Magicka for pure builds.

    Nothing is being watered down here. Hybridization is being dialed up to 11.

    As for the unknown value of morphs, respec in ESO is so cheap and easy there is nothing you can possibly do to break your build long-term and there are plenty of guides available one can find covering good choices for thee  levelling process. All of these issues are already long solved.
  • IselinIselin Member LegendaryPosts: 18,719
    Viper482 said:
    This game allows you a bazillion builds.....yet as always no one uses 99.9% of those builds because you're painted in a corner with the meta. I hope they are sincere about boosting lesser used skills. They might want to do the same with sets, because they are a critical part of your build. Hundreds of sets in this game and the vast majority are worthless.
    I have 10 CP 1250 characters I'm playing on a regular basis. I do at least one daily dungeon run with each right now during the event because I hate grinding but a double XP random dungeon gets me 1 CP more or less so that's about 10 a day.

    They're all geared very differently and all are vet dungeon capable. The main meta thing these days is getting your crit chance at 60% + and that's just a matter of mundus stone, one crit chance set, and either fighters or mages guild passive skill on the bar that bumps up your crit % just by having it slotted.

    After that you have a lot of flexibility with skills, your second 5-piece set and monster 2-piece. 

    I can and have done the odd normal raid like that but of course I wouldn't be welcome in the super meta hardmode raids run by Adolph the raid leader. No big loss.

    For harder solo stuff like soloing group dungeons, arenas, world bosses etc., I swap to solo builds with pretty well the same gear but slotting some self heals or the mythic Ring of the Pale Order that heals me off damage done.

    Yeah, at the very top of the PvE chain you are definitely limited and someone will want to tell you what skills and gear to use but next tier down from that is quite flexible actually.
    ZenJellyYashaXOctagon7711Abimor
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

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    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • borghive49borghive49 Member RarePosts: 493

    Viper482 said:

    This game allows you a bazillion builds.....yet as always no one uses 99.9% of those builds because you're painted in a corner with the meta. I hope they are sincere about boosting lesser used skills. They might want to do the same with sets, because they are a critical part of your build. Hundreds of sets in this game and the vast majority are worthless.



    Only if you are a meta slave. I run all kinds of goofy builds, I have no issues in ESO.
    YashaXOctagon7711
  • YashaXYashaX Member EpicPosts: 3,100
    Viper482 said:
    This game allows you a bazillion builds.....yet as always no one uses 99.9% of those builds because you're painted in a corner with the meta. I hope they are sincere about boosting lesser used skills. They might want to do the same with sets, because they are a critical part of your build. Hundreds of sets in this game and the vast majority are worthless.
    Even in Ravenwatch, where the number of sets you can use is limited, there is an incredible diversity in effective builds compared to other games. I do agree that they need to do a better job at balancing the sets though. 

    From my experience what they have done up till recently is massively overnerf sets or skills that were slightly outperforming in some situations, while periodically releasing ever more powerful/broken sets with each expansion. So balance is all over the place. 


    ....
  • GatsuZerkGatsuZerk Member UncommonPosts: 137

    Viper482 said:

    This game allows you a bazillion builds.....yet as always no one uses 99.9% of those builds because you're painted in a corner with the meta. I hope they are sincere about boosting lesser used skills. They might want to do the same with sets, because they are a critical part of your build. Hundreds of sets in this game and the vast majority are worthless.



    This is just simply not very true. The very top builds have only a few % of variance. You sound like you don't really play ESO and just want to complain about something.
    YashaXAlomar
  • KratierKratier Member RarePosts: 626
    every time i want to play this i get hamstrung by the inventory bloat. its definitely my favorite game but straight unplayable without eso plus, which makes me want to play it even less
    YashaXOctagon7711
  • Viper482Viper482 Member LegendaryPosts: 4,101
    I should have been more specific that I only PvP on Gray Host. If you think there is a ton of variance there you're mistaken. Tell me a class and I will tell you at least one, if not two of the sets they are wearing if they are any good at all.
    Make MMORPG's Great Again!
  • KnightFalzKnightFalz Member EpicPosts: 4,583

    Viper482 said:

    I should have been more specific that I only PvP on Gray Host. If you think there is a ton of variance there you're mistaken. Tell me a class and I will tell you at least one, if not two of the sets they are wearing if they are any good at all.



    While, I couldn't say as I don't PvP at all, never mind on Gray Host. As such I'll happily take your word for the lack of diversity in that context unless someone playing in the same conditions contradicts you.

    That is a very limited situation though and your observations from it do not apply to a great deal of ESO outside of it, making them unrepresentative of game as a whole which may not be apparent to those unfamiliar with it.

    So, yes it would be ideal if you were more specific from the outset so as to avoid potentially misrepresenting ESO overall to those that don't know better.
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