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With Final Fantasy XIV's Newfound Adventure era well underway, the PlayStation Blog has a new interview with Producer and Director Naoki Yoshida on the long roadmap of plans the team has for the game, and more of what's coming in the near future.
Comments
Absolutely...I've been raging so hard at the new Crystal PVP. So many loses. It's way worse than the Feast.
The Stranger: It's what people know about themselves inside that makes 'em afraid.
A clear direction of travel, the last AAA grouping MMO is on its way to solos first.
I may be in the minority here, but I think this may actually be a good thing for FFXIV. I think for any other mmo it probably wouldn't work, but it's been known, since the beginning, that there are a LOT of Final Fantasy fans that just won't even try FFXI or FFXIV because of the multi-player aspect of those games.
FFXIV's story has been noted as being the best in the franchise, and Squeenix wants those single-player-game fans to be able to experience it.
A couple things to note - 1: only dungeons and trials (not 100% sure about trials) that are part of the msq will be part of the trust system and soloable. No side dungeons, side normal/extreme trials, 8-man raids, or alliance raids will be included. 2: of the dungeons and trials that will be soloable, you will still have to do with other people if you want the rewards from them, as in tomestones and poetics....the stuff you need to progress gear at end game.
I think it's actually a win. You get people that wouldn't normally play mmos to actually play and get them a little exposure to an mmo, maybe even turning them into fans of mmos too.
it was so bad i leveled up paladin instead
On the contrary, it seems they are being very careful to keep solo content separate. You'd have a point if solo players could earn the rewards needed to participate in group content, but they cannot. There's no real incentive for a group-oriented player to solo other than personal enjoyment.
It's just a smart business move to attract as many players as possible without making solo play the default easiest way to get gear. Having more solo players in the game is not going to hurt the rest of the population.
Edit: Yes you can wear your "raid gear." there is no PvP specific gear in the game, because gear doesn't matter in PvP in the game.
FFXIV, like FFXI, is in a different situation than other MMOs, though. They're both numbered titles in a well-known series. SE may well want to make sure the games remain playable, in some form, after the "MMO" part has waned in popularity, so the series remains "unbroken".
I'll be honest, I think the MMOs should have been created aside from the main series, and leave it as just single-player games. But that ship has sailed. Trending the games toward soloable gameplay, while maintaining online/multiplayer capability, is really the only choice they have.
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